To think Dalmascan air could taste so sweet.
Basch fon Ronsenburg
The Kingdom of Dalmasca is a small desert kingdom in Ivalice in Final Fantasy XII and the central location for most of the game. Dalmasca's capital is the Royal City of Rabanastre, home to its largest city and to its nobility, descendants of Dynast King Raithwall.
Dalmasca is surrounded by the empires of Archadia and Rozarria. One of the greatest treasures of the Dalmascan royal family is the piece of deifacted nethicite, the Dusk Shard, hidden in a statue in a hidden room deep within the Royal Palace of Rabanastre. Order of the Knights of Dalmasca formed the nation's main army up until being annexed by the Archadian Empire.
A small kingdom comprising the lands around the city of Rabanastre, governing a portion of the Galtean Peninsula. While its territories are small, its situation at the crossroads of three continents enables it to prosper as a center for trade. More than 700 years are marked in the charts of history since her founding, yet many are the armies that have sought to claim her cultural richness and strategic importance. Upon her defeat by Archadia in the invasion of 704, her lands were placed under direct control of the empire.
Kingdom of Dalmasca
Bloodline begun by the second prince of Dalmasca to take up the mantle of rule after King Raithwall's passing. The reign of Raithwall's direct descendants, House Galtea, drew to a close after 400 years, marking the end of the Galtean Alliance, and the beginning of rule by House Dalmasca. Dalmasca reign continued for nearly seven centuries, until the Archadian invasion brought their era to an end.
Story[edit | edit source]
Fearing for his kingdom's safety, King Raminas arranged his daughter, Princess Ashe, to marry Lord Rasler of the Kingdom of Nabradia. Shortly after the wedding Archadia attacked Nabradia, drawing Dalmasca into the war. Rasler lead the combined forces of Dalmasca and Nabradia, and was struck down during the battle of Nalbina Fortress. He died shortly after and Captain Basch fon Ronsenburg returned his body to Dalmasca.
The combined army was defeated, and King Raminas sued for peace. He was to sign the treaty, even though many Dalmascans felt it betrayal to the Kingdom. The treaty signing was but a ploy as Vayne, the heir to the Emperor's throne, had sent Judge Gabranth to pose as Basch to kill King Raminas and frame Basch as the murderer.
With her father and husband dead, Princess Ashe went into hiding with the Resistance. The Archadian Empire annexed Dalmasca into the Empire, claiming Ashe had taken her own life. The Empire claimed rule over Dalmasca for their own protection and sent Vayne Solidor to oversee the kingdom as Consul.
Once the lady Ashe reappears, alive contrary to the Empire's assertions, Vayne is called back to the Imperial City of Archades. Once the Sky Fortress Bahamut is activated, it comes to Rabanastre along with the full Imperial fleet to attack the Resistance in the battle above Rabanastre. Ashe and her friends defeat Vayne and end the war but in the aftermath the Bahamut almost crashes into Rabanastre, barely being diverted to the city outskirts. Ashe reclaims the throne of Dalmasca, becoming Queen.
Geography[edit | edit source]
Rabanastre is separated into a northern sprawl, a southern sprawl, a marketplace, and a series of gates. The Royal Palace of Rabanastre lies in the north part of the city, inaccessible to the general public. Moogles operate a swift transportation system that allows citizens to teleport to different sections of the city called Moogling.
Underneath the main city of Rabanastre is a series of tunnels that house Lowtown where the poor, the destitute, and the lost live. Because Imperials rarely venture there many residents have relocated to Lowtown; one of such residents is Vaan and Old Dalan. Underneath Lowtown is a series of waterways with a secret entrance into the Royal Palace basement.
The Garamsythe Waterways supply the city with water. Within the waterways various dangerous creatures make their home, and would-be adventurers use them to sharpen their fighting skills. Unknown to palace security, there is a hidden passage from the Garamsythe Waterways into the Royal Palace basement.
The Giza Plains have a wet season and a dry season and different creatures inhabit the plains during the different seasons. Amidst the plains is a semi-nomadic village whose inhabitants migrate once the wet season comes.
Upon the plains stones that emit magickal light, the Dark Crystals, absorb sunlight during the Dry. The magickal light can be siphoned to create sunstones. The Giza Plains lead to the Ozmone Plain.
The Dalmasca Estersand is an open desert, inhabited by roving monsters. There is a travelers' sanctuary located near Rabanastre, and a village on the banks of the river Nebra. The Estersand leads to Nalbina Fortress on the east and Mosphoran Highwaste on the north.
The Dalmasca Westersand is also an open desert, and, unlike the Estersand, is caught in powerful sandstorms frequently. The Westersand leads to the Ogir-Yensa Sandsea. There is a shortcut to the Estersand, but it is guarded by the king of Westersand, the Earth Tyrant.
An abandoned monster-infested underground passage that connects Dalmasca Estersand, Garamsythe Waterway and Nalbina Fortress. Now the only people who walk the roads of this passage are the people who escape from the Nalbina Dungeons.
Gallery[edit | edit source]
Other appearances[edit | edit source]
On the world of Hydaelyn an alternate version of Dalmasca exists on the continent of Othard. It was conquered by the Garlean Empire thirty years ago. Prior to the Garlean invasion, Dalmasca was prosperous from international trade owing to it being the only viable land route between the continents of Othard and Ilsabard. In addition to Rabanastre being a hub of land trade, the port city Valnain was a hub for sea trade. The B'nargin line ruled Dalmasca for over a thousand years, and Ramza bas Lexentale refers to Rabanastre as "antediluvian", meaning pre-flood, implying it has existed since before the Calamity of Water over 1500 years ago. The kingdom's religion was the Light of Kiltia, a polytheistic faith centered on Faram the Father, god of light, that took a hands-off approach to interfering with the government. However the Garlean empire banned worship and its holy places were either destroyed or repurposed for the Garlean military.
Dalmasca's population is 40% Hyur, 20% Bangaa, 10% Seeq, 5% Viera, and 25% Other. As a nation of diverse peoples, Dalmasca adopted a philosophy of ‘live and let live’ to avoid senseless conflicts. Each race, clan, and tribe held themselves to different ethical and moral standards, but as long as no laws were broken, the questionable actions of other races were largely ignored. After many an ugly and violent dispute motivated by racial differences, it seems that Dalmascans learned the benefits of keeping their thoughts to themselves.
As well as spices and foodstuffs from across the world, Dalmasca’s vibrant trade brought with it foreign recipes, and thus did ancient Dalmascans partake in all manner of culinary fare. Of particular note is the unusual dish the locals would prepare using wild cactus from the desert. The vineyards of Leá Monde were also famed for producing ‘Valens,’ an exquisite red wine of complex and delicate flavor, yet its scarcity now is such that even a single bottle would command a small fortune.
History[edit | edit source]
The B'nargin line ruled Dalmasca for a thousand years, although Ramza's description of Rabanastre as antediluvian puts it at at least 1577 years old, and so the B'nargin were seemingly not the first Dalmascan rulers.
When Garlemald's IVth Imperial Legion led by Noah van Gabranth invaded Dalmasca 30 years ago, King Raminas B'nargin Dalmasca and his council refused to pledge fealty. Garlemald swiftly conquered many cities by force. During the war 70,000 Dalmascan soldiers died, as well as Dalmasca's prince Rasler B'nargin Dalmasca after a six-month last stand at Nalbina Fortress, which was the turning point in the imperial campaign and marked the beginning of the kingdom's end. Rasler's twin sister Ashelia B'nargin Dalmasca attempted to flee the fortress with Ba'Gamnan, but she died right before she reached freedom. The death of his children took the fight out of Dalmasca's king; he surrendered to the Garleans and passed away soon after. The official reports say he died of illness, but rumors of suicide or assassination persist. In the present day the leader of Dalmasca's resistance Lente's Tears is a young woman claiming to be Ashe, but her age does not match up with Princess Ashe who would be in her fifties by now.
The Garleans repressed several Dalmascan uprisings over the decades, but after the Barheim Incident a few years ago which resulted in the deaths of many imperial colonists, Noah van Gabranth called in the help of the XIVth Imperial Legion. Livia sas Junius hunted down and slaughtered suspected rebels without trial, earning her the title "the Witch of Dalmasca".
After the successful liberation of Doma and Ala Mhigo, the Dalmascans also tried to rise up against the Garleans. In response Garlemald reduced Rabanastre to rubble, but in the process exposed the ruins of a long-lost civilization. In the Return to Ivalice storyline it is discovered that the ancient kingdom of Ivalice once sat where Dalmasca is now.
At the behest of Hien Rijin, leader of Doma, Dalmasca's rebellion entered into an alliance with the other nations of Othard against Garlemald. 30 years after Dalmasca's fall, at the same time that the Bozjan Resistance was fighting on the Bozjan Southern Front, the Dalmascan resistance successfully reclaimed Nalbina Fortress after a hard-fought battle.
Areas[edit | edit source]
When Garlemald conquered Dalmasca it divided the kingdom into two regions: Dalmasca Superior and Dalmasca Inferior.
- Dalmasca Superior
- Dalmasca Desert: A vast desert comprising most of Dalmasca Superior, so large it must be divided into the eastern Estersand and western Westersand.
- Rabanastre: The former capital of the kingdom of Dalmasca, and capital of Dalmasca Superior under Garlean occupation. It has recently been destroyed by the empire as a show of force against the resistance.
- Lesalia: Underground ruins of the ancient capital of Ivalice accessible from tunnels beneath Rabanastre.
- Skatay Range: The mountain range that makes up the northern border of Dalmasca and divides it from the rest of Othard. Home of the Veena Viera.
- Dalmasca Inferior
- Golmore Jungle: A dense jungle that makes up half of Dalmasca Inferior. Home to the Rava Viera.
- Orbonne Monastery: An ancient monastery located deep within Golmore along the River Zeirchele.
- Greylic's Bend: A cape of jagged cliffs that makes up one half of Dalmasca Inferior.
- Leá Monde: The capital of Dalmasca Inferior under Garlean occupation.
- Valnain: A port city which is now the base for Garlemald's IVth Legion.
- Valnard Sea
- Ridorana Lighthouse: A lighthouse used by the kingdom of Dalmasca, located on the edge of a massive hole in the sea known as the Ridorana Cataract. The ancient structure was once known as Goug before being repurposed as a lighthouse.
- Location unknown
- Revenia: Mentioned only as the birthplace of Dyunbu pyr Potitus.
- Nalbina Fortess: The location of Dalmasca's final stand against the empire. Under Garlean rule it was known as Castrum Amicita. The Dalmascan resistance has recently retaken it.
Etymology[edit | edit source]
Its name is reminiscent of the city of Damascus in Syria, one that is also surrounded by desert and shares a similar arid climate. Both regions have seen many empires, both foreign and local, rises and fall. The architecture of Damascus is inspired by the rich influx of cultures smattering in this continental nexus, and analogous features may be referenced from Rabanastre's architecture. As Damascus stands in between Europe, Asia, and Africa, so too does Dalmasca stand between Valendia (Archadia), Ordalia (Rozarria), and Kerwon.