Dadaluma attacks with ShockWave and uses Potions. If the battle drags on, he'll call allies, so focus your attacks on him first.
PlayStation Bestiary entry
Dadaluma is a boss in Final Fantasy VI. He appears in Zozo, guarding the door to the room leading to Terra and the esper Ramuh. He says the opposite of what he truly means, attacking the party when he promised to let them pass.
Stats[]
Battle[]
Dadaluma uses normal attacks, his special attack Sweepkick, and the weak Shockwave attack. When hit with the Fight command four times, he will counter by throwing either a Mythril Knife or a Dagger at a random party member, twice. If he is hit with magic twice, he will counter by throwing either a Mythril Knife or a Dagger before using Jump, which will make him temporarily invulnerable. These counters are powerful and easily kill a party member.
Every 30 seconds, Dadaluma will whistle for two Iron Fists to join him if he is alone, but they should not pose a problem. Once his HP reaches 1,920 or lower, he will either use a Potion or a Hi-Potion three times and cast Protect on himself. If Locke is in the party, he can steal a Thief's Bracer, a rare relic this early in the game.
Strategy[]
Dadaluma's powerful counters can be avoided by using Blitz, Bushido, Tools, and Rage, which do not increase the variable that determines when Dadaluma uses his counters.
If Celes readies her Runic ability at the correct time, she can absorb Dadaluma's attempt at casting Protect, and thus hasten his defeat. When Dadaluma uses Jump, it is the perfect opportunity to charge up for Cyan's stronger Bushido, since Dadaluma cannot be attacked during that time anyway. If timed correctly, it is possible to deal extra damage without wasting any time at all; Flurry in particular is good.
Formations[]
Number | Enemies | Encounter flags | Introduction flag | Musical theme | Magic AP | |||
---|---|---|---|---|---|---|---|---|
Normal | Back | Surrounded | Side | |||||
438 | Dadaluma, Iron Fist x2 | Sides, individual | The Decisive Battle | 0 | ||||
Hide start messages. Will not appear on the Veldt. |
AI script[]
If Dadaluma does NOT have silence status:[note 2]
- If Timer >= 30:
- Set Timer = 0
- If Dadaluma is by itself:
- Summon Iron Fist x2
- If Dadaluma is by itself:
- Set Timer = 0
If HP <= 1920 (only once per battle):
- Target: Self
- Use: Hi-Potion or Potion
- Use: Hi-Potion or Potion
- Use: Hi-Potion or Potion
- Protect (100%)
If Var3 >= 4:
- Target: Random Player
- Throw: Dagger or Mythril Knife
- Target: Random Player
- Throw: Dagger or Mythril Knife
- Set Var3 = 0
If Var2 >= 2:
- If Dadaluma does NOT have Slow status:
- 1st Turn: Target: Random Player
- Throw: Dagger or Mythril Knife
- 2nd Turn: Target: Random Player
- Jump (100%)
- Set Var2 = 0
- 1st Turn: Target: Random Player
Attack Turns:
- 1st Turn: Attack (66%) or Shockwave (33%)
- 2nd Turn: Attack (66%) or Sweepkick (33%)
If attacked by "Attack":
- Increase Var3 by 1
- Attack (33%)
If attacked by "Magic":
- Increase Var2 by 1
If attacked by "Steal": Steal (100%)
Other appearances[]
Pictlogica Final Fantasy[]
Final Fantasy Record Keeper[]
Final Fantasy Brave Exvius[]
Final Fantasy Trading Card Game[]
Dadaluma appears in Final Fantasy Trading Card Game as Earth-elemental Forward cards.
Gallery[]
Etymology[]
Dada is a cultural movement that is characterized by deliberate irrationality and a rejection of traditional society. As a street thug living in Zozo, where most of the citizens always lie, Dadaluma embodies both of these concepts perfectly.