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Curse, as seen in Final Fantasy IX.

Makes the enemy weak against some elemental property.

Final Fantasy IX description

Curse (カーズ, Kāzu? or 呪い, Noroi?) is a recurring spell that usually inflicts the status ailment of the same name, though sometimes it may inflict a whole host of status ailments. It is often made available to player characters and enemies alike.

The word "curse" is transliterated into Japanese as カース (Kāsu?), as it is named in Final Fantasy Dimensions. Therefore an apt literal translation of カーズ (Kāzu?) would be "curze".

Appearances[]

Final Fantasy II[]

Guy casting Curse.

Curses foes.

Description

Curse (カーズ, Kāzu?) is a Black Magic spell which inflicts Curse on one or all enemies. The success rate increases with the level of the spell. Any character can learn Curse by having them use the Curse Tome (Curse Scroll in Origins).

Curse Tome
Effect Allows the target to learn Curse when used outside of battle. Casts Curse VIII on all enemies when used in battle.
Find Castle Deist
Drop Captain, Mini Satana, Purobolos

Curse VI can be used exclusively by Sorcerer, Curse VIII by Imperial Shadow, Ghost, and Devil Wolf, while Curse XVI is used by the Emperor in the final battle.

Final Fantasy IV[]

The signature move of Scarmiglione, Curse (のろい, Noroi?), inflicts the Curse status to all targets. Certain weapons can inflict Curse upon striking an enemy, and the 3D versions feature a Curse Augment.

Final Fantasy IV: The After Years[]

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Final Fantasy V[]

Curse (カーズ, Kāzu?) is a Dark Art usable by Necromancers in the Advance version. It causes a random assortment of various status ailments to a single target. It is also used by the bosses Archeodemon and Neo Shinryu.

Final Fantasy VIII[]

Curse (呪い, Noroi?) is an enemy ability used by Vysage when Lefty and Righty are still alive. It inflicts Doom.

Final Fantasy IX[]

Curse (呪い, Noroi?) is a part of Amarant's Flair skillset, which makes the target weak against a random element for a cost of 12 MP. It can be learned from the Mythril Claws or Kaiser Knuckles for 20 AP.

Curse (カーズ, Kāzu?) is an enemy ability used by Ozma and Hades. It inflicts Confuse, Poison, Darkness, Slow, and Mini on the entire party, along with a random amount of damage.

Final Fantasy X[]

Curse inflicts Silence, Poison, Darkness, Sleep, and Curse on one party member. It is used by Yu Pagoda when only one is active.

Final Fantasy X-2[]

Curse (カーズ, Kāzu?) inflicts the status of the same name and is used by Aka Manah, Arast, Azi Dahaka (Oversoul), Bahamut, Daeva, Dark Elemental, Epitaph, and Guardian Beast.

Final Fantasy XI[]

There are two abilities translated as Curse. Curse (カーズ, Kāzu?) is a Black Magic that inflicts a strong Curse status on one target that cuts maximum HP and MP by 50%. It is cast by the undead hound Cwn Cyrff, and the Corse Raigegue R d'Oraguille (who is apparently the undead form of former San d'Orian king Raigegue the Lupine).

Curse (呪う, Norou?, lit. To Curse) is an enemy ability that afflicts all targets in an area of effect with a weaker Curse status that cuts maximum HP and MP by 25%. It is used by the Ghost family.

Final Fantasy XII[]

Curse (カーズ, Kāzu?) is an enemy ability used by more powerful forms of undead, especially ghosts such as the Bogey and Necrofiend. It affects every ally in range with Poison, Disease, Confuse, and Sap, effectively crippling the party.

Final Fantasy XIII[]

Lower target's odds of interrupting actions and avoiding interruption of own.

Description

Curse (カーズ, Kāzu?) is a Saboteur ability that deals magic damage to one target and may apply the Curse status, with a base chance of 20%. It has an ATB cost of 1. It is learned by Sazh (stage 8), Snow (stage 7), and Fang (stage 5).

Final Fantasy XIII-2[]

Curse (カーズ, Kāzu?) is a Saboteur ability that deals magic damage to one target and may apply the Curse status. It has an ATB cost of 1 and has a modifier of 0.35. It can be learned by Ahriman (level 4), Pantopoda (34), Schrodinger (28), Silver Lobo (21), and Unsaganashi (49).

It is also an enemy ability used by Vampire.

Lightning Returns: Final Fantasy XIII[]

Curse is a debuffing ability that deals magic damage to one target and may apply the Curse status. It has an ATB cost of 25, Multiplier of 0.20, and a duration of 30. It can also be used by enemies.

Vagrant Story[]

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Final Fantasy Crystal Chronicles[]

Curse (カーズ, Kāzu?) is an enemy spell cast by Shades, etc. (カーズラ, Kāzura?, lit. Cursera) is a stronger form used by Abaddon and Malboro that is an area of effect ability. Both inflict Curse status.

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Final Fantasy: The 4 Heroes of Light[]

Curse (カーズ, Kāzu?) appears as a Dark Magic spell and costs 2 AP to cast. Curse can be given to any character by having a Curse Tome in the character's inventory. The spell can only be purchased in Urbeth for 2000 gil.

Bravely Default[]

Curse is a Genome ability learned from Magician or Specter. It lowers the physical attack and physical defense of one target by 25% for four turns. It costs 12 MP.

Final Fantasy Dimensions[]

Inflicts Curse and Sap on a single target.

Description

Curse (カース, Kāsu?, lit. Curse) is the level 3 ability of the Dark Knight class, learned for 80 MP. For the cost of 15 MP, the user will inflict the Curse and Sap statuses to one target.

Dissidia Final Fantasy[]

Curse (呪い, Noroi?) is the summon attack of Scarmiglione. It resets the opponents' bravery back to 0.

Dissidia 012 Final Fantasy[]

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Dissidia Final Fantasy Opera Omnia[]

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Pictlogica Final Fantasy[]

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Final Fantasy Airborne Brigade[]

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Final Fantasy Record Keeper[]

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Final Fantasy Brave Exvius[]

FFBE Green Magic Icon 9.png

Reduce all elemental resistance for one enemy

Description

Curse (呪い, Noroi?) is an exclusive support ability of Amarant (level 56 (4★)). It costs 15 MP and allows Amarant to decrease all of one enemy's element resistances (20%) for three turns.

Mobius Final Fantasy[]

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World of Final Fantasy[]

Curse is an active ability that inflict various status ailments on a single target for 10 AP. It can be used by Devil Wolf.

Gallery[]

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Etymology[]

A curse (also called an imprecation, malediction, execration, malison, anathema, or commination) is any expressed wish that some form of adversity or misfortune will befall or attach to some other entity: one or more persons, a place, or an object. In particular, "curse" may refer to such a wish or pronouncement made effective by a supernatural or spiritual power, such as a god or gods, a spirit, or a natural force, or else as a kind of spell by magic or witchcraft; in the latter sense, a curse can also be called a hex or a jinx.