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Curse, as seen in Final Fantasy IX.
Makes the enemy weak against some elemental property.
Final Fantasy IX description
Curse (カーズ, Kāzu? or 呪い, Noroi?) is a recurring spell that usually inflicts the status ailment of the same name, though sometimes it may inflict a whole host of status ailments. It is often made available to player characters and enemies alike.
The word "curse" is transliterated into Japanese as カース (Kāsu?), as it is named in Final Fantasy Dimensions. Therefore an apt literal translation of カーズ (Kāzu?) would be "curze".
Contents
- 1 Appearances
- 1.1 Final Fantasy II
- 1.2 Final Fantasy IV
- 1.3 Final Fantasy V
- 1.4 Final Fantasy VIII
- 1.5 Final Fantasy IX
- 1.6 Final Fantasy X
- 1.7 Final Fantasy XI
- 1.8 Final Fantasy XII
- 1.9 Final Fantasy XIII
- 1.10 Vagrant Story
- 1.11 Final Fantasy Crystal Chronicles
- 1.12 Final Fantasy: The 4 Heroes of Light
- 1.13 Bravely Default
- 1.14 Final Fantasy Dimensions
- 1.15 Dissidia Final Fantasy
- 1.16 Pictlogica Final Fantasy
- 1.17 Final Fantasy Airborne Brigade
- 1.18 Final Fantasy Record Keeper
- 1.19 Final Fantasy Brave Exvius
- 1.20 Mobius Final Fantasy
- 1.21 World of Final Fantasy
- 2 Gallery
- 3 Etymology
Appearances[edit | edit source]
Final Fantasy II[edit | edit source]

Guy casting Curse.
Curses foes.
Description
Curse (カーズ, Kāzu?) is a Black Magic spell which inflicts Curse on one or all enemies. The success rate increases with the level of the spell. Any character can learn Curse by having them use the Curse Tome (Curse Scroll in Origins).
Curse Tome | |
---|---|
Effect | Allows the target to learn Curse when used outside of battle. Casts Curse VIII on all enemies when used in battle. |
Find | Castle Deist |
Drop | Captain, Mini Satana, Purobolos |
Curse VI can be used exclusively by Sorcerer, Curse VIII by Imperial Shadow, Ghost, and Devil Wolf, while Curse XVI is used by the Emperor in the final battle.
Final Fantasy IV[edit | edit source]
The signature move of Scarmiglione, Curse (のろい, Noroi?), inflicts the Curse status to all targets. Certain weapons can inflict Curse upon striking an enemy, and the 3D versions feature a Curse Augment.
Final Fantasy IV: The After Years[edit | edit source]

Final Fantasy V[edit | edit source]
Curse (カーズ, Kāzu?) is a Dark Art usable by Necromancers in the Advance version. It causes a random assortment of various status ailments to a single target. It is also used by the bosses Archeodemon and Neo Shinryu.
Final Fantasy VIII[edit | edit source]
Curse (呪い, Noroi?) is an enemy ability used by Vysage when Lefty and Righty are still alive. It inflicts Doom.
Final Fantasy IX[edit | edit source]
Curse (呪い, Noroi?) is a part of Amarant's Flair skillset, which makes the target weak against a random element for a cost of 12 MP. It can be learned from the Mythril Claws or Kaiser Knuckles for 20 AP.
Curse (カーズ, Kāzu?) is an enemy ability used by Ozma and Hades. It inflicts Confuse, Poison, Darkness, Slow, and Mini on the entire party, along with a random amount of damage.
Final Fantasy X[edit | edit source]
Curse inflicts Silence, Poison, Darkness, Sleep, and Curse on one party member. It is used by Yu Pagoda when only one is active.
Final Fantasy X-2[edit | edit source]
Curse (カーズ, Kāzu?) inflicts the status of the same name and is used by Aka Manah, Arast, Azi Dahaka (Oversoul), Bahamut, Daeva, Dark Elemental, Epitaph, and Guardian Beast.
Final Fantasy XI[edit | edit source]
There are two abilities translated as Curse. Curse (カーズ, Kāzu?) is a Black Magic that inflicts a strong Curse status on one target that cuts maximum HP and MP by 50%. It is cast by the undead hound Cwn Cyrff, and the Corse Raigegue R d'Oraguille (who is apparently the undead form of former San d'Orian king Raigegue the Lupine).
Curse (呪う, Norou?, lit. To Curse) is an enemy ability that afflicts all targets in an area of effect with a weaker Curse status that cuts maximum HP and MP by 25%. It is used by the Ghost family.
Final Fantasy XII[edit | edit source]
Curse (カーズ, Kāzu?) is an enemy ability used by more powerful forms of undead, especially ghosts such as the Bogey and Necrofiend. It affects every ally in range with Poison, Disease, Confuse, and Sap, effectively crippling the party.
Final Fantasy XIII[edit | edit source]
Lower target's odds of interrupting actions and avoiding interruption of own.
Description
Curse (カーズ, Kāzu?) is a Saboteur ability that deals magic damage to one target and may apply the Curse status, with a base chance of 20%. It has an ATB cost of 1. It is learned by Sazh (stage 8), Snow (stage 7), and Fang (stage 5).
Final Fantasy XIII-2[edit | edit source]
Curse (カーズ, Kāzu?) is a Saboteur ability that deals magic damage to one target and may apply the Curse status. It has an ATB cost of 1 and has a modifier of 0.35. It can be learned by Ahriman (level 4), Pantopoda (34), Schrodinger (28), Silver Lobo (21), and Unsaganashi (49).
Lightning Returns: Final Fantasy XIII[edit | edit source]
Curse is a debuffing ability that deals magic damage to one target and may apply the Curse status. It has an ATB cost of 25, Multiplier of 0.20, and a duration of 30. It can also be used by enemies.
Vagrant Story[edit | edit source]

Final Fantasy Crystal Chronicles[edit | edit source]
Curse (カーズ, Kāzu?) is an enemy spell cast by Shades, etc. (カーズラ, Kāzura?, lit. Cursera) is a stronger form used by Abaddon and Malboro that is an area of effect ability. Both inflict Curse status.

Final Fantasy: The 4 Heroes of Light[edit | edit source]
Curse (カーズ, Kāzu?) appears as a Dark Magic spell and costs 2 AP to cast. Curse can be given to any character by having a Curse Tome in the character's inventory. The spell can only be purchased in Urbeth for 2000 gil.
Bravely Default[edit | edit source]
Curse is a Genome ability learned from Magician or Specter. It lowers the physical attack and physical defense of one target by 25% for four turns. It costs 12 MP.
Final Fantasy Dimensions[edit | edit source]
Inflicts Curse and Sap on a single target.
Description
Curse (カース, Kāsu?, lit. Curse) is the level 3 ability of the Dark Knight class, learned for 80 MP. For the cost of 15 MP, the user will inflict the Curse and Sap statuses to one target.
Dissidia Final Fantasy[edit | edit source]
Curse (呪い, Noroi?) is the summon attack of Scarmiglione. It resets the opponents' bravery back to 0.
Dissidia 012 Final Fantasy[edit | edit source]

Dissidia Final Fantasy Opera Omnia[edit | edit source]

Pictlogica Final Fantasy[edit | edit source]

Final Fantasy Airborne Brigade[edit | edit source]

Final Fantasy Record Keeper[edit | edit source]

Final Fantasy Brave Exvius[edit | edit source]

Reduce all elemental resistance for one enemy
Description
Curse (呪い, Noroi?) is an exclusive support ability of Amarant (level 56 (4★)). It costs 15 MP and allows Amarant to decrease all of one enemy's element resistances (20%) for three turns.
Mobius Final Fantasy[edit | edit source]

World of Final Fantasy[edit | edit source]
Curse is an active ability that inflict various status ailments on a single target for 10 AP. It can be used by Devil Wolf.
Gallery[edit | edit source]
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Etymology[edit | edit source]
curse (also called an imprecation, malediction, execration, malison, anathema, or commination) is any expressed wish that some form of adversity or misfortune will befall or attach to some other entity: one or more persons, a place, or an object. In particular, "curse" may refer to such a wish or pronouncement made effective by a supernatural or spiritual power, such as a god or gods, a spirit, or a natural force, or else as a kind of spell by magic or witchcraft; in the latter sense, a curse can also be called a hex or a jinx.
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- Status enemy abilities