Restores HP

Description

Cure is a restore magic spell in Final Fantasy VII. It is granted by the Restore Materia at level one, and is the basic curative spell below Cure2 and Cure3, which heals a target's HP.

Stats[edit | edit source]

Magic Materia Restore, Master Magic
Effect Heal a small amount of HP.
MP cost 5
Compatible Support Materia Added Cut, All, Final Attack, HP Absorb, Magic Counter, MP Absorb, MP Turbo, Quadra Magic, Sneak Attack, Steal as well
Reflect Yes

Cure heals in the following formula:

where "Level" is the caster's current level and "Magical Attack" is their Magic atk stat.

Use[edit | edit source]

Cure can be used by characters with the Restore Materia at level 1. At early levels, it restores a large amount of HP, more than a Potion, but its MP cost means it should not be used too regularly. Cure remains useful throughout the game for its low MP-cost healing, especially in-between battles.

Cure can be amplified by pairing the Restore Materia with All. This allows a character to heal all allies at once, which grants Cure another edge over Potion and can be important to rescue the party from dire situations. Though Cure can be paired with other Support Materia, most are better paired with other Materia that provide attack magic.

In addition to being used for healing, Cure can be used to damage undead enemies.

Cure is cast by the enemies Adamantaimai and Rude. However, Adamantaimai's version results in a glitch.

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