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[[File:FFI PSP Curaja.png|thumb|250px|Curaja in the original ''[[Final Fantasy]]''.]]
 
[[File:FFI PSP Curaja.png|thumb|250px|Curaja in the original ''[[Final Fantasy]]''.]]
{{Q|White Magick that soothes injuries, restoring HP.|''[[Final Fantasy Tactics]]'' description}}
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{{Quote|White Magick that soothes injuries, restoring HP.|''[[Final Fantasy Tactics]]'' description}}
'''Curaja''' {{j|ケアルジャ|Kearuja|Careja}}, also known as '''Cure4''', '''Cure 4''', '''Cure IV''', and '''Curada''', is the most powerful of the [[Cure (ability)|Cure]] series of spells. It can restore most characters to full [[HP (stat)|HP]]. It should be noted that Curaja is originally {{j|ケアルガ|Kearuga|Carega}} ([[Curaga]]) in the Japanese versions of ''Final Fantasy'', ''Final Fantasy III'', ''Final Fantasy IV'', and ''Final Fantasy XII''. The actual Curaja only appears in ''[[Final Fantasy Tactics]]'' and ''[[Final Fantasy Record Keeper]]''. It previously also appeared in ''[[Final Fantasy Brave Exvius]]'' before being renamed (September 2017 patch renamed Curaga and Curaja to Curada and Curaga, respectively).
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'''Curaja''' {{j|ケアルジャ|Kearuja|Careja}}, also known as '''Cure4''', '''Cure 4''', '''Cure IV''', and '''Curada''', is the most powerful of the [[Cure (ability)|Cure]] series of spells. It can restore most characters to full [[HP (stat)|HP]]. Curaja is originally {{j|ケアルガ|Kearuga|Carega}} ([[Curaga]]) in the Japanese versions of ''Final Fantasy'', ''Final Fantasy III'', ''Final Fantasy IV'', and ''Final Fantasy XII''. The actual Curaja only appears in ''[[Final Fantasy Tactics]]'' and ''[[Final Fantasy Record Keeper]]''. It previously also appeared in ''[[Final Fantasy Brave Exvius]]'' before being renamed (September 2017 patch renamed Curaga and Curaja to Curada and Curaga, respectively).
   
{{See Also|Cure (ability)|Cura|Curasa|Curaga|Full Cure (ability)}}
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{{See|Cure (ability)|Cura|Curasa|Curaga|Full Cure (ability)}}
   
 
== Appearances ==
 
== Appearances ==
 
=== ''[[Final Fantasy]]'' ===
 
=== ''[[Final Fantasy]]'' ===
{{sideicon|FFI}}
 
 
[[File:White Wizard - CUR4.gif|right]]
 
[[File:White Wizard - CUR4.gif|right]]
{{Q|Fully restores one ally's HP.|Description}}
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{{Quote|Fully restores one ally's HP.|Description}}
Curaja (CUR4 on the [[Nintendo Entertainment System|NES]] and Cure4 in ''[[Final Fantasy Origins]]'') is a level 7 [[Magic (Final Fantasy)#White Magic|White Magic]] spell, which fully restores the HP of a single ally. The NES version of the spell also acts as [[Esuna (ability)|Esuna]] by removing all negative statuses except petrification.
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[[Curaja (Final Fantasy)|Curaja]] (CUR4 on the [[Nintendo Entertainment System|NES]] and Cure4 in ''[[Final Fantasy Origins]]'') is a level 7 [[Magic (Final Fantasy)#White Magic|White Magic]] spell, which fully restores the HP of a single ally. The NES version of the spell also acts as [[Esuna (ability)|Esuna]] by removing all negative statuses except [[Stone (Final Fantasy)|petrification]].
   
The spell can be bought at [[Gaia (Final Fantasy)|Gaia]] and can only be learned by the [[White Mage (Final Fantasy)#White Wizard|White Wizard]] job class. In the ''[[Final Fantasy I & II: Dawn of Souls|Dawn of Souls]]'' and ''[[Final Fantasy 20th Anniversary|20th Anniversary Edition]]'' releases it costs 35 MP to cast.
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The spell can be bought at [[Gaia (Final Fantasy)|Gaia]] and is learned by the [[White Mage (Final Fantasy)#White Wizard|White Wizard]] job class. In the ''[[Final Fantasy I & II: Dawn of Souls|Dawn of Souls]]'' and ''[[Final Fantasy 20th Anniversary|20th Anniversary Edition]]'' releases it costs 35 MP to cast.
   
[[Chaos (Final Fantasy boss)|Chaos]] can also cast Curaja to fully heal himself during the final battle.
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[[Chaos (Final Fantasy boss)|Chaos]] uses Curaja to fully heal himself during the final battle.
   
 
=== ''[[Final Fantasy III]]'' ===
 
=== ''[[Final Fantasy III]]'' ===
 
[[Curaja (Final Fantasy III)|Curaja]] (also called Cure4) is a level 7 [[Magic (Final Fantasy III)|White Magic]] spell and the most advanced healing spell. It restores all HP if used on one target. If used as a [[Group-cast|multi-target]], it restores 500–800 HP (NES version), or 2,500–3,500 HP (3D version). It can be used by [[White Mage (Final Fantasy III)|White Mage]], [[Devout (Final Fantasy III)|Devout]], [[Sage (Final Fantasy III)|Sage]], and [[Onion Knight (Final Fantasy III)|Onion Knight]]. It is bought in the ''[[Invincible (Final Fantasy III)|Invincible]]'' and in [[Doga's Village]] for 20,000 gil and has a base power of 220.
{{sideicon|FFIII}}
 
Curaja (also called Cure4) is a level 7 White Magic spell and the most advanced healing spell. It restores all HP if used on one target. If used as a [[Group-cast|multi-target]], it restores 500 - 800 HP (NES version), or 2,500 - 3,500 HP (3D version). It can be used by [[White Mage (Final Fantasy III)|White Mage]], [[Devout (Final Fantasy III)|Devout]], [[Sage (Final Fantasy III)|Sage]], and [[Onion Knight (Final Fantasy III)|Onion Knight]]. It can be bought in the ''[[Invincible (Final Fantasy III)|Invincible]]'' and in [[Doga's Village]] for 20,000 gil and has a base power of 220.
 
   
 
=== ''[[Final Fantasy IV]]'' ===
 
=== ''[[Final Fantasy IV]]'' ===
 
{{Quote|Restores HP.|Description}}
{{sideicon|FFIV}}
 
 
[[Curaja (Final Fantasy IV)|Curaja]] (Cure 4 in ''Easy Type'') is the strongest [[White Magic (Final Fantasy IV)|White Magic]] healing spell that [[Rosa Joanna Farrell/Gameplay|Rosa]], [[Tellah/Gameplay|Tellah]], [[Porom/Gameplay|Porom]], and [[Fusoya/Gameplay|Fusoya]]. It has a [[Charge Time|casting time]] of 0, and costs 40 MP to cast. In 2D versions it has a spell power of 288, and in 3D versions it has spell power of 128. It never misses. In the SNES version, any value greater than 16,384 healed from the [[Overflow glitch|spell will restore MP instead]].
{{Q|Restores HP.|Description}}
 
Curaja (Cure 4 in the ''Easy Type'' version) is the strongest [[White Magic (Final Fantasy IV)|White Magic]] healing spell that [[Rosa Joanna Farrell|Rosa]], [[Tellah]], and [[Porom]] learn. [[Fusoya]] knows it by default. It has a [[Charge Time|casting time]] of 0, and costs 40 MP to cast. In 2D versions it has a spell power of 288, and in 3D versions it has spell power of 128. It never misses. In the SNES version, any value greater than 16,384 healed from the [[Overflow glitch|spell will restore MP instead]].
 
   
 
==== ''[[Final Fantasy IV -Interlude-]]'' ====
 
==== ''[[Final Fantasy IV -Interlude-]]'' ====
 
[[Curaja (Final Fantasy IV -Interlude-)|Curaja]] is a [[White Magic (Final Fantasy IV -Interlude-)|White Magic]] spell learned by Rosa (level 38) and Porom (level 48). It restores all HP to one or major HP to all allies, and can also be used to damage the [[undead]]. It costs 40 MP to cast.
{{sideicon|IVCCI}}
 
Curaja is a White Magic spell learned by [[Rosa Joanna Farrell|Rosa]] at level 38 and [[Porom]] at level 48. It restores all HP to one or major HP to all allies, and can also be used to damage the undead. It costs 40 MP to cast.
 
   
 
==== ''[[Final Fantasy IV: The After Years]]'' ====
 
==== ''[[Final Fantasy IV: The After Years]]'' ====
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[[Curaja (The After Years)|Curaja]] is the strongest [[White Magic (The After Years)|White Magic]] healing spell. It can be learned by Rosa (level 45), Porom (level 48), [[Leonora]] (level 57), and Fusoya (default). It costs 40 MP to cast.
{{sideicon|IVTAY}}
 
Curaja is the strongest White Magic healing spell. [[Rosa Joanna Farrell|Rosa]], [[Porom]], and [[Leonora]] learn Curaja at levels 45, 48, and 57 respectively, and [[Fusoya]] knows it initially. It costs 40 MP to cast.
 
   
 
=== ''[[Final Fantasy X-2]]'' ===
 
=== ''[[Final Fantasy X-2]]'' ===
 
[[Moogle Cureja]] is a spell exclusive to [[Yuna/Gameplay|Yuna]]'s [[Mascot]] [[dressphere]]. It restores about 60% of the party's MAX HP and removes negative status effects from the party. It costs 15 MP to cast, and can be learned for 40 AP.
{{sideicon|X2}}
 
Moogle Cureja is a spell exclusive to [[Yuna]]'s [[Mascot]] [[dressphere]]. It restores about 60% of the party's MAX HP and removes negative status effects from the party. It costs 15 MP to cast, and can be learned for 40 AP.
 
   
 
=== ''[[Final Fantasy XII]]'' ===
 
=== ''[[Final Fantasy XII]]'' ===
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Curaja restores a large amount of HP to all allies in range, and can deal high damage to groups of undead enemies when cast on them.
{{sideicon|FFXII}}
 
Curaja is a White Magick 6 license that costs 45 LP to learn and (initially) 68 MP to use. It restores a large amount of HP to all allies and is a weaker version of [[Full Cure (ability)|Renew]]. The spell can be bought at [[Balfonheim Port]] after the events in [[Draklor Laboratory]] for 11,700 gil. There is an other use of Curaja, it deals high damage to all [[undead]] enemies in range.
 
   
In the ''Zodiac'' versions, Curaja is a White Magick 9 license and can be used by the [[White Mage (Final Fantasy XII)|White Mage]], [[Monk (Final Fantasy XII)|Monk]], and [[Knight (Final Fantasy XII)|Knight]]. The Monk must unlock a 75 LP Quickening license first, and the Knight must acquire the license for [[Hashmal (Final Fantasy XII)|Hashmal]] first.
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In the original version Curaja is a [[White Magicks (Final Fantasy XII)/Original|White Magick]] 6 license that costs 45 LP to learn and (initially) 68 MP to use. The spell can be bought at [[Balfonheim Port]] after the events in [[Draklor Laboratory]] for 11,700 gil.
   
  +
In the ''Zodiac'' versions, Curaja is a [[White Magicks (Final Fantasy XII)|White Magick]] 9 license and can be used by the [[White Mage (Final Fantasy XII)|White Mage]], [[Monk (Final Fantasy XII)|Monk]], and [[Knight (Final Fantasy XII)|Knight]]. The Monk must unlock a 75 LP Quickening license first, and the Knight must acquire the license for [[Hashmal (Final Fantasy XII)|Hashmal]] first.
=== ''[[Final Fantasy XIII]]'' ===
 
{{sideicon|FFXIII}}
 
{{Q|Restore HP to targets in range proportional to amount of damage each has taken.|Description}}
 
Curaja is a spell available to the [[Medic (Final Fantasy XIII)|Medic]] role and costs 2 [[Command Synergy Battle|ATB segments]] to use. It is learned by advancing in the Medic Role in the [[Crystarium system]], but can only be learned by [[Oerba Dia Vanille|Vanille]] (Stage 8) and [[Hope Estheim|Hope]] (Stage 9).
 
   
 
=== ''[[Final Fantasy XIII]]'' ===
The amount Curaja heals is based on the difference between the allies' max HP and current HP; the lower the allies' HP is, the more Curaja will heal. This is why Curaja only heals a little if the characters' HP is above the halfway point. Explicitly<ref>[http://www.gamefaqs.com/ps3/928790-final-fantasy-xiii/faqs/59246 ''Final Fantasy XIII'' Game Mechanics Guide by ximaus]</ref>
 
 
{{Quote|Restore HP to targets in range proportional to amount of damage each has taken.|Description}}
 
Curaja is a spell available to the [[Medic (Final Fantasy XIII)|Medic]] ability that restores HP to all party members. The lower their HP is, the more it will recover. It has an [[Command Synergy Battle|ATB cost]] of 2. It is learned by [[Oerba Dia Vanille/Gameplay|Vanille]] (Stage 8) and [[Hope Estheim/Gameplay|Hope]] (Stage 9). Curaja restores 33% less HP on [[Difficulty level|Easy Mode]].
   
  +
The formula for Curaja is the same as [[Curasa]]:<ref>{{ref |author=ximaus|title=Final Fantasy XIII – Game Mechanics Guide|url=https://gamefaqs.gamespot.com/ps3/928790-final-fantasy-xiii/faqs/59246|platform=GameFAQs|access-date=11th August 2020}}</ref>
 
:<math>\text{recovery amount} = \text{lost HP} \times \left(0.12 + \frac{\text{magic}}{10000}\right)</math>
 
:<math>\text{recovery amount} = \text{lost HP} \times \left(0.12 + \frac{\text{magic}}{10000}\right)</math>
   
where "lost HP" is equal to the difference between the max HP and current HP and "magic" is the magic stat of the caster. The most HP, as a proportion of lost HP, that can be recovered using Curaja is 52.17%.
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"Lost HP" is equal to the difference between the max HP and current HP and "magic" is the [[Magic Power|Magic]] stat of the caster. The most HP, as a proportion of lost HP, that can be recovered using Curaja is 52.17%.
   
 
==== ''[[Final Fantasy XIII-2]]'' ====
 
==== ''[[Final Fantasy XIII-2]]'' ====
  +
Curaja (Curada in the Japanese version) is a [[Medic (Final Fantasy XIII-2)|Medic]] ability that restores HP to the target and nearby allies proportional to the amount of damage each has taken. It has an ATB cost of 2. It is learned by [[Noel Kreiss/Gameplay|Noel]] (role level 35).
{{sideicon|XIII2}}
 
Curaja (Curada in the Japanese version) is a high-tier [[Medic (Final Fantasy XIII-2)|Medic]] spell learned by [[Noel Kreiss|Noel]], and the most notable change is the potency, which has been significantly reduced. Both [[Curasa]] and Curaja will restore less HP on a [[Wound (term)|wounded]] target, seeing as they restore HP based on the relativity between current and max HP.
 
   
[[Paradigm Pack|Recruitable monsters]] typically cannot learn this spell, however it can be infused as a secret ability to Medic-oriented monsters by infusing [[Sentinel (Final Fantasy XIII-2)|Sentinel]]-monsters of a combined [[level]] total of 99 into the Medic.
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[[Paradigm Pack|Recruitable monsters]] can be infused as a secret ability to Medic-oriented monsters by infusing [[Sentinel (Final Fantasy XIII-2)|Sentinel]]-monsters of a combined [[level]] total of 99 into the Medic.
   
 
==== ''[[Lightning Returns: Final Fantasy XIII]]'' ====
 
==== ''[[Lightning Returns: Final Fantasy XIII]]'' ====
  +
Curaja is used by the [[Angel of Valhalla]] in battle after fully recovering from his wounds. It restores a large amount of HP to [[Lightning (Final Fantasy XIII)|Lightning]].
{{sideicon|LR}}
 
Curaja is used by [[Angel of Valhalla]] when he is fully healed.
 
{{Abil-stub|Lightning Returns: Final Fantasy XIII}}<!--how much does it heal?-->
 
   
 
=== ''[[Final Fantasy XIV]]'' ===
 
=== ''[[Final Fantasy XIV]]'' ===
  +
Cure IV is used exclusively by [[Kuribu]], the final boss of [[Lost City of Amdapor (Hard)|the Lost City of Amdapor (Hard)]]. The spell's effectiveness varies based on the party's proximity to the boss; the closer the party is to Kuribu, the less it is healed. When Kuribu is under [[Reverse (status)|Reverse]], the spell instead targets the party and deals damage. In this case, the party must move as far away from the boss as possible in order to minimize the damage they take.
{{sideicon|FFXIV}}
 
{{Abil-stub|Final Fantasy XIV}}
 
   
 
=== ''[[Final Fantasy Tactics]]'' ===
 
=== ''[[Final Fantasy Tactics]]'' ===
 
{{Quote|Mighty breeze, heal from the sky! Cure4!|Upon casting ([[PlayStation]])}}
{{sideicon|FFT}}
 
 
[[Curaja (Tactics)|Curaja]] is the most powerful healing spell for [[White Mage (Tactics)|White Mages]]. It cost 800 JP to learn. It has a speed of 10 and costs 20 MP to use. The spell heals a lot of HP and cannot be [[Reflect (status)|reflected]]. Curaja has a 40% chance of being randomly [[Learning|learned]] in battle if cast on a White Mage that has not learned the spell yet and is healed at least 1 HP.
{{Q|Mighty breeze, heal from the sky! Cure4!|Upon casting ([[PlayStation]])}}
 
Curaja is the most powerful healing spell for [[White Mage (Tactics)|White Mages]]. It cost 800 JP to learn. It has a speed of 10 and costs 20 MP to use. The spell heals a lot of HP and cannot be [[Reflect (status)|reflected]]. Curaja has a 40% chance of being randomly [[Learning|learned]] in battle if cast on a White Mage that has not learned the spell yet and is healed at least 1 HP.
 
   
 
=== ''[[Final Fantasy Tactics S]]'' ===
 
=== ''[[Final Fantasy Tactics S]]'' ===
 
{{Ability section|Final Fantasy Tactics S}}
{{sideicon|FFTS}}
 
{{Abil-stub|Final Fantasy Tactics S}}
 
   
 
=== ''[[Final Fantasy Crystal Chronicles: Ring of Fates]]'' ===
 
=== ''[[Final Fantasy Crystal Chronicles: Ring of Fates]]'' ===
 
Curaja restores nearby allies to full health. It is cast by piling four Cure spells.
{{sideicon|CCRoF}}
 
  +
Curaja is cast by piling four Cure spells. It restores 999 HP.
 
  +
===''[[Final Fantasy Crystal Chronicles: Echoes of Time]]''===
  +
Curaja restores nearby allies to full health. It can be cast by stacking four Cure spells.
   
 
=== ''[[Final Fantasy Dimensions]]'' ===
 
=== ''[[Final Fantasy Dimensions]]'' ===
 
{{Magic section|Final Fantasy Dimensions}}
{{sideicon|FFD}}
 
{{Magic-stub|Final Fantasy Dimensions}}
 
   
 
=== ''[[Pictlogica Final Fantasy]]'' ===
 
=== ''[[Pictlogica Final Fantasy]]'' ===
 
{{Ability section|Pictlogica Final Fantasy}}
{{sideicon|PFF}}
 
{{Abil-stub|Pictlogica Final Fantasy}}
 
   
 
=== ''[[Final Fantasy Record Keeper]]'' ===
 
=== ''[[Final Fantasy Record Keeper]]'' ===
 
Curaja (Carega/Curaga in Japanese release) is a 4★ White Magic. It restores a very large amount of HP to one target, it can initially be used four times and it can be honed to rank 5. It can be created by using Greater White Orb x5, Greater Wind Orb x3, Greater Holy Orb x3, and 10000 gil.
{{sideicon|FFRK}}
 
Curaja (Carega/Curaga in Japanese release) is a 4★ White Magic. It restores a very large amount of HP to one target, it can initially be used four times and it can be honed to rank 5. it can be created by using Greater White Orb x5, Greater Wind Orb x3, Greater Holy Orb x3 and 10000 gil.
 
   
 
There is also 6★ White Magic Curada (Careja/Curaja in Japanese release) obtainable upon completing its [[Nightmare (Record Keeper)|Nightmare]] cycle, located at 8:00 in the Nightmare hall. It is described as bestowing a limited Regen effect along with the usual HP recovery.
 
There is also 6★ White Magic Curada (Careja/Curaja in Japanese release) obtainable upon completing its [[Nightmare (Record Keeper)|Nightmare]] cycle, located at 8:00 in the Nightmare hall. It is described as bestowing a limited Regen effect along with the usual HP recovery.
{{Abil-stub|Final Fantasy Record Keeper}}
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{{Ability section|Final Fantasy Record Keeper}}
   
 
=== ''[[Final Fantasy Brave Exvius]]'' ===
 
=== ''[[Final Fantasy Brave Exvius]]'' ===
 
{{Ability section|Final Fantasy Brave Exvius}}
{{sideicon|FFBE}}
 
  +
{{Abil-stub|Final Fantasy Brave Exvius}}
 
  +
====''[[War of the Visions: Final Fantasy Brave Exvius]]''====
 
{{Ability section|War of the Visions: Final Fantasy Brave Exvius}}
   
 
=== ''[[World of Final Fantasy]]'' ===
 
=== ''[[World of Final Fantasy]]'' ===
  +
Curaja is a tier four healing spell. It can be unlocked by having 2 members in a stack with tier three healing spells.
{{sideicon|WoFF}}
 
{{Abil-stub|World of Final Fantasy}}
 
   
 
== Gallery ==
 
== Gallery ==
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FFX-2 Moogle Cureja.png|''[[Final Fantasy X-2]]''.
 
FFX-2 Moogle Cureja.png|''[[Final Fantasy X-2]]''.
 
ff12 curega curaja.jpg|''[[Final Fantasy XII]]''.
 
ff12 curega curaja.jpg|''[[Final Fantasy XII]]''.
  +
Curaja from Lightning Returns FFXIII.png|''[[Lightning Returns: Final Fantasy XIII]]''.
 
FFXIV Enemy Cure IV.jpg|''[[Final Fantasy XIV]]''.
 
FFXIV Enemy Cure IV.jpg|''[[Final Fantasy XIV]]''.
 
FFT Cure4.png|''[[Final Fantasy Tactics]]''.
 
FFT Cure4.png|''[[Final Fantasy Tactics]]''.
Line 132: Line 121:
 
FFRK Curaja.png|''[[Final Fantasy Record Keeper]]''.
 
FFRK Curaja.png|''[[Final Fantasy Record Keeper]]''.
 
FFBE Curaja 2.png|''[[Final Fantasy Brave Exvius]]''.
 
FFBE Curaja 2.png|''[[Final Fantasy Brave Exvius]]''.
</gallery>{{galleryincomplete|''[[Final Fantasy XIII]]''|''[[Final Fantasy XIII-2]]''}}
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</gallery>{{Gallery incomplete|''[[Final Fantasy XIII]]''|''[[Final Fantasy XIII-2]]''}}
   
 
== References ==
 
== References ==
 
{{Reflist}}
 
{{Reflist}}
   
{{White Magic}}
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{{navbox white magic}}
  +
   
 
[[pl:Curaja]]
 
[[pl:Curaja]]
[[Category:Final Fantasy White Magic]]
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[[Category:Recurring White Magic]]
[[Category:Final Fantasy III White Magic]]
 
[[Category:Final Fantasy IV White Magic]]
 
[[Category:Final Fantasy XII White Magick]]
 
[[Category:Final Fantasy XIII Medic Abilities]]
 
[[Category:Final Fantasy Tactics White Magick]]
 
[[Category:Final Fantasy XIII-2 Medic Abilities]]
 
[[Category:Final Fantasy X-2 Abilities|Moogle Cureja]]
 

Revision as of 11:29, 16 October 2020

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FFI PSP Curaja

Curaja in the original Final Fantasy.

White Magick that soothes injuries, restoring HP.

Curaja (ケアルジャ, Kearuja?, lit. Careja), also known as Cure4, Cure 4, Cure IV, and Curada, is the most powerful of the Cure series of spells. It can restore most characters to full HP. Curaja is originally (ケアルガ, Kearuga?, lit. Carega) (Curaga) in the Japanese versions of Final Fantasy, Final Fantasy III, Final Fantasy IV, and Final Fantasy XII. The actual Curaja only appears in Final Fantasy Tactics and Final Fantasy Record Keeper. It previously also appeared in Final Fantasy Brave Exvius before being renamed (September 2017 patch renamed Curaga and Curaja to Curada and Curaga, respectively).

Appearances

Final Fantasy

White Wizard - CUR4

Fully restores one ally's HP.

Description

Curaja (CUR4 on the NES and Cure4 in Final Fantasy Origins) is a level 7 White Magic spell, which fully restores the HP of a single ally. The NES version of the spell also acts as Esuna by removing all negative statuses except petrification.

The spell can be bought at Gaia and is learned by the White Wizard job class. In the Dawn of Souls and 20th Anniversary Edition releases it costs 35 MP to cast.

Chaos uses Curaja to fully heal himself during the final battle.

Final Fantasy III

Curaja (also called Cure4) is a level 7 White Magic spell and the most advanced healing spell. It restores all HP if used on one target. If used as a multi-target, it restores 500–800 HP (NES version), or 2,500–3,500 HP (3D version). It can be used by White Mage, Devout, Sage, and Onion Knight. It is bought in the Invincible and in Doga's Village for 20,000 gil and has a base power of 220.

Final Fantasy IV

Restores HP.

Description

Curaja (Cure 4 in Easy Type) is the strongest White Magic healing spell that Rosa, Tellah, Porom, and Fusoya. It has a casting time of 0, and costs 40 MP to cast. In 2D versions it has a spell power of 288, and in 3D versions it has spell power of 128. It never misses. In the SNES version, any value greater than 16,384 healed from the spell will restore MP instead.

Final Fantasy IV -Interlude-

Curaja is a White Magic spell learned by Rosa (level 38) and Porom (level 48). It restores all HP to one or major HP to all allies, and can also be used to damage the undead. It costs 40 MP to cast.

Final Fantasy IV: The After Years

Curaja is the strongest White Magic healing spell. It can be learned by Rosa (level 45), Porom (level 48), Leonora (level 57), and Fusoya (default). It costs 40 MP to cast.

Final Fantasy X-2

Moogle Cureja is a spell exclusive to Yuna's Mascot dressphere. It restores about 60% of the party's MAX HP and removes negative status effects from the party. It costs 15 MP to cast, and can be learned for 40 AP.

Final Fantasy XII

Curaja restores a large amount of HP to all allies in range, and can deal high damage to groups of undead enemies when cast on them.

In the original version Curaja is a White Magick 6 license that costs 45 LP to learn and (initially) 68 MP to use. The spell can be bought at Balfonheim Port after the events in Draklor Laboratory for 11,700 gil.

In the Zodiac versions, Curaja is a White Magick 9 license and can be used by the White Mage, Monk, and Knight. The Monk must unlock a 75 LP Quickening license first, and the Knight must acquire the license for Hashmal first.

Final Fantasy XIII

Restore HP to targets in range proportional to amount of damage each has taken.

Description

Curaja is a spell available to the Medic ability that restores HP to all party members. The lower their HP is, the more it will recover. It has an ATB cost of 2. It is learned by Vanille (Stage 8) and Hope (Stage 9). Curaja restores 33% less HP on Easy Mode.

The formula for Curaja is the same as Curasa:[1]

"Lost HP" is equal to the difference between the max HP and current HP and "magic" is the Magic stat of the caster. The most HP, as a proportion of lost HP, that can be recovered using Curaja is 52.17%.

Final Fantasy XIII-2

Curaja (Curada in the Japanese version) is a Medic ability that restores HP to the target and nearby allies proportional to the amount of damage each has taken. It has an ATB cost of 2. It is learned by Noel (role level 35).

Recruitable monsters can be infused as a secret ability to Medic-oriented monsters by infusing Sentinel-monsters of a combined level total of 99 into the Medic.

Lightning Returns: Final Fantasy XIII

Curaja is used by the Angel of Valhalla in battle after fully recovering from his wounds. It restores a large amount of HP to Lightning.

Final Fantasy XIV

Cure IV is used exclusively by Kuribu, the final boss of the Lost City of Amdapor (Hard). The spell's effectiveness varies based on the party's proximity to the boss; the closer the party is to Kuribu, the less it is healed. When Kuribu is under Reverse, the spell instead targets the party and deals damage. In this case, the party must move as far away from the boss as possible in order to minimize the damage they take.

Final Fantasy Tactics

Mighty breeze, heal from the sky! Cure4!

Upon casting (PlayStation)

Curaja is the most powerful healing spell for White Mages. It cost 800 JP to learn. It has a speed of 10 and costs 20 MP to use. The spell heals a lot of HP and cannot be reflected. Curaja has a 40% chance of being randomly learned in battle if cast on a White Mage that has not learned the spell yet and is healed at least 1 HP.

Final Fantasy Tactics S

Edgar - Chainsaw2This section about an ability in Final Fantasy Tactics S is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Crystal Chronicles: Ring of Fates

Curaja restores nearby allies to full health. It is cast by piling four Cure spells.

Final Fantasy Crystal Chronicles: Echoes of Time

Curaja restores nearby allies to full health. It can be cast by stacking four Cure spells.

Final Fantasy Dimensions

FFII - Magicshop signThis section about a spell in Final Fantasy Dimensions is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Pictlogica Final Fantasy

Edgar - Chainsaw2This section about an ability in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper

Curaja (Carega/Curaga in Japanese release) is a 4★ White Magic. It restores a very large amount of HP to one target, it can initially be used four times and it can be honed to rank 5. It can be created by using Greater White Orb x5, Greater Wind Orb x3, Greater Holy Orb x3, and 10000 gil.

There is also 6★ White Magic Curada (Careja/Curaja in Japanese release) obtainable upon completing its Nightmare cycle, located at 8:00 in the Nightmare hall. It is described as bestowing a limited Regen effect along with the usual HP recovery.

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Final Fantasy Brave Exvius

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War of the Visions: Final Fantasy Brave Exvius

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World of Final Fantasy

Curaja is a tier four healing spell. It can be unlocked by having 2 members in a stack with tier three healing spells.

Gallery

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References

  1. ximaus (n.d.) . Final Fantasy XIII – Game Mechanics Guide. GameFAQs. Archived from the original on 11th August 2020.