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=== ''[[Final Fantasy XIV]]'' ===
 
=== ''[[Final Fantasy XIV]]'' ===
 
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Cure IV is used exclusively by [[Kuribu]], the final boss of [[Lost City of Amdapor (Hard)|the Lost City of Amdapor (Hard)]]. The spell's effectiveness varies based on the party's proximity to the boss; the closer the party is to Kuribu, the less it is healed. When Kuribu is under [[Reverse (status)|Reverse]], the spell instead targets the party and deals damage. In this case, the party must move as far away from the boss as possible in order to minimize the damage they take.
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=== ''[[Final Fantasy Tactics]]'' ===
 
=== ''[[Final Fantasy Tactics]]'' ===
 
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Revision as of 06:02, 2 May 2018

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FFI PSP Curaja

Curaja in the original Final Fantasy.

White Magick that soothes injuries, restoring HP.

Curaja (ケアルジャ, Kearuja?, lit. Careja), also known as Cure4, Cure 4, Cure IV, and Curada, is the most powerful of the Cure series of spells. It can restore most characters to full HP. It should be noted that Curaja is originally (ケアルガ, Kearuga?, lit. Carega) (Curaga) in the Japanese versions of Final Fantasy, Final Fantasy III, Final Fantasy IV, and Final Fantasy XII. The actual Curaja only appears in Final Fantasy Tactics and Final Fantasy Record Keeper. It previously also appeared in Final Fantasy Brave Exvius before being renamed (September 2017 patch renamed Curaga and Curaja to Curada and Curaga, respectively).

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Appearances

Final Fantasy

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White Wizard - CUR4

Fully restores one ally's HP.

Description

Curaja (CUR4 on the NES and Cure4 in Final Fantasy Origins) is a level 7 White Magic spell, which fully restores the HP of a single ally. The NES version of the spell also acts as Esuna by removing all negative statuses except petrification.

The spell can be bought at Gaia and can only be learned by the White Wizard job class. In the Dawn of Souls and 20th Anniversary Edition releases it costs 35 MP to cast.

Chaos can also cast Curaja to fully heal himself during the final battle.

Final Fantasy III

Template:Sideicon Curaja (also called Cure4) is a level 7 White Magic spell and the most advanced healing spell. It restores all HP if used on one target. If used as a multi-target, it restores 500 - 800 HP (NES version), or 2,500 - 3,500 HP (3D version). It can be used by White Mage, Devout, Sage, and Onion Knight. It can be bought in the Invincible and in Doga's Village for 20,000 gil and has a base power of 220.

Final Fantasy IV

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Restores HP.

Description

Curaja (Cure 4 in the Easy Type version) is the strongest White Magic healing spell that Rosa, Tellah, and Porom learn. Fusoya knows it by default. It has a casting time of 0, and costs 40 MP to cast. In 2D versions it has a spell power of 288, and in 3D versions it has spell power of 128. It never misses. In the SNES version, any value greater than 16,384 healed from the spell will restore MP instead.

Final Fantasy IV -Interlude-

Template:Sideicon Curaja is a White Magic spell learned by Rosa at level 38 and Porom at level 48. It restores all HP to one or major HP to all allies, and can also be used to damage the undead. It costs 40 MP to cast.

Final Fantasy IV: The After Years

Template:Sideicon Curaja is the strongest White Magic healing spell. Rosa, Porom, and Leonora learn Curaja at levels 45, 48, and 57 respectively, and Fusoya knows it initially. It costs 40 MP to cast.

Final Fantasy X-2

Template:Sideicon Moogle Cureja is a spell exclusive to Yuna's Mascot dressphere. It restores about 60% of the party's MAX HP and removes negative status effects from the party. It costs 15 MP to cast, and can be learned for 40 AP.

Final Fantasy XII

Template:Sideicon Curaja is a White Magick 6 license that costs 45 LP to learn and (initially) 68 MP to use. It restores a large amount of HP to all allies and is a weaker version of Renew. The spell can be bought at Balfonheim Port after the events in Draklor Laboratory for 11,700 gil. There is an other use of Curaja, it deals high damage to all undead enemies in range.

In the Zodiac versions, Curaja is a White Magick 9 license and can be used by the White Mage, Monk, and Knight. The Monk must unlock a 75 LP Quickening license first, and the Knight must acquire the license for Hashmal first.

Final Fantasy XIII

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Restore HP to targets in range proportional to amount of damage each has taken.

Description

Curaja is a spell available to the Medic role and costs 2 ATB segments to use. It is learned by advancing in the Medic Role in the Crystarium system, but can only be learned by Vanille (Stage 8) and Hope (Stage 9).

The amount Curaja heals is based on the difference between the allies' max HP and current HP; the lower the allies' HP is, the more Curaja will heal. This is why Curaja only heals a little if the characters' HP is above the halfway point. Explicitly[1]

where "lost HP" is equal to the difference between the max HP and current HP and "magic" is the magic stat of the caster. The most HP, as a proportion of lost HP, that can be recovered using Curaja is 52.17%.

Final Fantasy XIII-2

Template:Sideicon Curaja (Curada in the Japanese version) is a high-tier Medic spell learned by Noel, and the most notable change is the potency, which has been significantly reduced. Both Curasa and Curaja will restore less HP on a wounded target, seeing as they restore HP based on the relativity between current and max HP.

Recruitable monsters typically cannot learn this spell, however it can be infused as a secret ability to Medic-oriented monsters by infusing Sentinel-monsters of a combined level total of 99 into the Medic.

Lightning Returns: Final Fantasy XIII

Template:Sideicon Curaja is used by Angel of Valhalla when he is fully healed.

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Final Fantasy XIV

Template:Sideicon Cure IV is used exclusively by Kuribu, the final boss of the Lost City of Amdapor (Hard). The spell's effectiveness varies based on the party's proximity to the boss; the closer the party is to Kuribu, the less it is healed. When Kuribu is under Reverse, the spell instead targets the party and deals damage. In this case, the party must move as far away from the boss as possible in order to minimize the damage they take.

Final Fantasy Tactics

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Mighty breeze, heal from the sky! Cure4!

Upon casting (PlayStation)

Curaja is the most powerful healing spell for White Mages. It cost 800 JP to learn. It has a speed of 10 and costs 20 MP to use. The spell heals a lot of HP and cannot be reflected. Curaja has a 40% chance of being randomly learned in battle if cast on a White Mage that has not learned the spell yet and is healed at least 1 HP.

Final Fantasy Tactics S

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Final Fantasy Crystal Chronicles: Ring of Fates

Template:Sideicon Curaja is cast by piling four Cure spells. It restores 999 HP.

Final Fantasy Dimensions

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FFII - Magicshop signThis section about a spell in Final Fantasy Dimensions is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Pictlogica Final Fantasy

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Final Fantasy Record Keeper

Template:Sideicon Curaja (Carega/Curaga in Japanese release) is a 4★ White Magic. It restores a very large amount of HP to one target, it can initially be used four times and it can be honed to rank 5. it can be created by using Greater White Orb x5, Greater Wind Orb x3, Greater Holy Orb x3 and 10000 gil.

There is also 6★ White Magic Curada (Careja/Curaja in Japanese release) obtainable upon completing its Nightmare cycle, located at 8:00 in the Nightmare hall. It is described as bestowing a limited Regen effect along with the usual HP recovery.

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Final Fantasy Brave Exvius

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World of Final Fantasy

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Gallery

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy XIII and Final Fantasy XIII-2 added. You can help the Final Fantasy Wiki by uploading images.

References

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