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The Crystal Tower is a dungeon located at the Nonary Region of Grymoire in World of Final Fantasy.

Story[edit | edit source]

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Profile[edit | edit source]

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Locations[edit | edit source]

First Floor

Contains a Gate. There are two Warp Crystals to the right of the Gate that transport the player to the upper floors: the blue one leads to the third, while the red one leads to the seventh.

In the Maxima version, after clearing the Postscript, a purple portal appears that leads to a new location where the player may fight The Immortal Dark Dragon.

Second Floor
Third Floor

Contains a Save Crystal and a blue Warp Crystal that takes the player to the first floor.

Fourth Floor
Fifth Floor
Sixth Floor
Seventh Floor

Contains a Save Crystal and a red Warp Crystal that takes the player to the first floor. Contains the quadrelemence barrier and four elemental keys required to dispel the barrier that seals the entrance to the Gate.

There are two Warp Crystals on this floor that take the player to elemental chambers whose bosses must be defeated to remove the locks on the elemental keys. The green Warp Crystal on the left leads to the Chamber of Wind and Earth, while the blue Warp Crystal on the right leads to the Chamber of Fire and Water.

In the Maxima version, a purple gate leading to the Hidden Dungeon appears after clearing EX Dungeon Z.

Chamber of Wind and Earth
Chamber of Fire and Water
The Gate
Secret Respite

Maps[edit | edit source]


Treasures[edit | edit source]

Name Location Image
X-Potion First Floor
Hi-Ether x3 First Floor
Phoenix Pinion x3 Second Floor
Remedy+ Second Floor
Mega Phoenix Third Floor
Wobblestopper x3 Third Floor
Remedy x3 Fourth Floor
Elixir Fourth Floor
Lightning Spellstone Fifth Floor
Ice Spellstone Fifth Floor
Treasure Trove

On the Second Floor, the Treasure Trove can be found in a pile of rocks and crystals, found at the end of a bridge with the green Warp Crystal.

Key items

Enemies[edit | edit source]

First Floor
Second Floor
  • Kuza Beast x2, (field encounter)
  • Wind Toad, Paleberry x2
  • Paleberry Stack (Wind Toad, Paleberry) x2
  • Paleberry, Sistertaur
Third Floor
Fourth Floor
  • Mindflayer, Mythril Giant
  • Unicorn Stack (Water Golem, Unicorn), Mindflayer Stack (Water Golem, Mindflayer)
  • Mindflayer Stack (Water Golem, Mindflayer) x2
  • Kuza Beast x2, (field encounter)
Fifth Floor
  • Water Golem, Unicorn Stack (Water Golem, Unicorn)
  • Mindflayer Stack (Water Golem, Mindflayer), Unicorn Stack (Water Golem, Unicorn)
  • Mindflayer Stack (Water Golem, Mindflayer), Mythril Giant Stack (Water Golem, Mindflayer, Myhril Giant)
  • Kuza Kit x2, (field encounter)
Chamber of Wind and Earth
Chamber of Fire and Water
The Gate
Secret Respite

To reach the Secret Respite, vanquish the four Gimme Golems in the lower portions of the First Floor with the Clearcrysts rewarded from the Kuza Beast and Kuza Kit encounters.

Finale

Musical themes[edit | edit source]

"Labyrinth of Crystal" is the background theme that plays in The Crystal Tower.

"Serious Melody" is the background theme that plays at the Gate, in Chapter 20.

Trivia[edit | edit source]

Spoiler warning: Plot and/or ending details follow. (Skip section)
  • A simulacrum of the Crystal Tower's illusion of the Gate serves as the setting for the Maxima version exclusive Intervention Quest Angel in the Flower Field.
  • Areas of this dungeon are used in bonus dungeons: the First Floor appears as the last room of EX Dungeon B, the true version of the Gate appears as the last area in EX Dungeon Z, while the Chamber of Wind and Earth is used as the last floor of the "Wind route" in the Maxima version exclusive Hidden Dungeon.
Spoilers end here.
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