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Critical: Quicken, also known as Critical: Quick and Last Quicken, is a recurring support ability in the Final Fantasy series. It typically gives the user an immediate extra turn once their HP falls below a certain threshold and they enter critical HP status.

Appearances[]

Final Fantasy Tactics[]

Critical: Quick is an ability learned by time mages. The user gains an immediate turn when they become critically wounded. It requires 800 JP (700 in the original version). Critical: Quick is a component of "The Quickening" exploit.

Final Fantasy Tactics Advance[]

Take turn immediately if severely wounded.

Description

Last Quicken is an ability exclusive to Time Mages. It allows the user to take a turn immediately if severely wounded. It is learned from the Lordly Robe for 300 AP.

Final Fantasy Tactics A2: Grimoire of the Rift[]

Critical: Quicken is an ability exclusive to Time Mages. It allows the user to act next when they become HP Critical. It is learned from the Magus Robe for 450 AP.