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The following is a list of abilities from Crisis Core -Final Fantasy VII-. These are not abilities Zack can equip directly, but rather abilities found on accessories and Materia.

Equipment abilities[]

Name Description Accessible Via
Absorb Elemental Damage Absorbs Fire-elemental, Ice-elemental, and Lightning-elemental damage. Wizard Bracelet
Absorb Fire Damage Absorbs Fire-elemental damage. Blaze Armlet
Absorb Ice Damage Absorbs Ice-elemental damage. Snow Armlet
Absorb Thunder Damage Absorbs Lightning-elemental damage. Bolt Armlet
Always Critical All attacks will always do double damage. Sniper Eye
Always Endure Constantly under Endure. Twisted Headband
Always Steal Guarantees a 100% steal from targets. Brigand's Gloves
AP Cost Zero Reduces the cost of abilities that require AP to 0. Dark Agent, Laurel Crown
Auto Barrier Constantly under Barrier. Moon Bracer
Auto Guard Constantly under Barrier and MBarrier, absorbs Fire-elemental, Ice-elemental, and Lightning-elemental damage, and immune to all negative statuses. Genji Shield
Auto MBarrier Constantly under MBarrier. Shining Bracer
Auto-Potion When damaged, automatically uses the weakest Potion in inventory. Doc's Code
Auto Regen Constantly under Regen. Faerie Ring
Auto Wall Constantly under Barrier and MBarrier. Protect Ring
Break All Limits Allows Max HP to exceed 9,999 HP, up to 99,999 HP. Allows Max AP/MP to exceed 999, up to 9,999. Allows damage to exceed 9,999, up to 99,999 damage. Divine Slayer
Break AP Limit Allows Max AP to exceed 999 AP, up to 9,999 AP. Black Cowl
Break Damage Limit Allows damage to exceed 9,999 damage, up to 99,999 damage. Brutal
Break Damage Limit+ Allows damage to exceed 9,999 damage, up to 99,999 damage and all attacks will deal double damage. Genji Glove
Break HP Limit Allows Max HP to exceed 9,999 HP, up to 99,999 HP. Adaman Bangle
Break MP Limit Allows Max MP to exceed 999 MP, up to 9,999 MP. Gold Hairpin
Counterattack When attacked, will automatically counter. Fury Ring
Curse Constantly under Curse. Cursed Ring
Curse Ward Prevents Curse. Gris-Gris Bag
Death Ward Prevents Instant Death. Safety Bit
Double Gil Dropped Doubles the amount of gil won from enemies. Precious Watch
Double Items Dropped Doubles the amount of items won from enemies. Jeweled Ring
Fire Elemental Attack Adds Fire to the Attack command and specific skills. Fire Ring
Foes Drop Rare Items Only Items dropped or stolen will always be the rarest drop or steal. Mog's Amulet
Half Elemental Damage Halves Fire-elemental, Ice-elemental, and Lightning-elemental damage. Dragon Armlet, Ziedrich
Half Fire Damage Halves Fire-elemental damage. Fire Armlet
Half Ice Damage Halves Ice-elemental damage. Ice Armlet
Half Thunder Damage Halves Lightning-elemental damage. Lightning Armlet
Ice Elemental Attack Adds Ice to the Attack command and specific skills. Ice Ring
Lethal Touch Adds Instant Death to the Attack command and specific skills. Mortal Shock
MP & AP Cost Zero Reduces the cost of abilities that require MP and AP to 0. Genji Helm
MP Cost Zero Reduces the cost of abilities that require MP to 0. Magic Master, Soul of Thamasa
Null Elemental Damage Reduces Fire-elemental, Ice-elemental, and Lightning-elemental damage to 0. Escort Guard
Null Fire Damage Reduces Fire-elemental damage to 0. Flame Armlet
Null Ice Damage Reduces Ice-elemental damage to 0. Frost Armlet
Null Thunder Damage Reduces Lightning-elemental damage to 0. Thunder Armlet
Omni-Elemental Attack Adds the Fire-elemental, Ice-elemental, and Lightning-elemental to the Attack command and specific skills. Element Blade
Omni-Status Guard Prevents Poison, Stun, Curse, Silence, and Stop. Ribbon
Omni-Status Ward Prevents Poison, Stun, Curse, Silence, Stop, and Instant Death. Super Ribbon
Omnipotent Allows damage to exceed 9,999 damage upwards to 99,999. Allows Max HP to exceed 9,999 upwards to 99,999. Allows Max MP/AP to exceed 999 upwards to 9,999. Constantly under Curse. Absorbs Fire-elemental, Ice-elemental, and Lightning-elemental damage. Enemies drops double the amount of items when defeated. All stolen items are of the rarest type. Doubles the effects of items. Can view the enemy's name/HP/MP/current status. The Attack command and specific skills inflicts all statuses. Can doublecast equipped materia. Expends SP to increase damage done by player's attacks and decrease damage done by enemy's attacks. Heike Soul
Poison & Curse Ward Prevents Poison and Curse. Black Belt, Crystal Bracelet
Poison & Silence Ward Prevents Poison and Silence. Crystal Gloves, Pearl Necklace
Poison Touch Adds Poison to the Attack command and specific skills. Venom Shock
Poison Ward Prevents Poison. Champion Belt, Diamond Bracelet, Star Pendant
Silence & Stun Ward Prevents Silence and Stun. Aegis Armlet
Silence Touch Adds Silence to the Attack command and specific skills. Mute Shock
Silence Ward Prevents Silence. Diamond Gloves, Gold Armlet, Mystile, Mythril Armlet, Rune Armlet, Silver Armlet, White Cape
Stop Touch Adds Stop to the Attack command and specific skills. System Shock
Stop Ward Prevents Stop. Sprint Shoes
Stun Strike Adds Stun to the Attack command and specific skills. Paralyzing Shock
Stun Ward Prevents Stun. Headband, Mountain Chocobo Armlet, River Chocobo Armlet, Sea Chocobo Armlet, Sky Chocobo Armlet
Thunder Elemental Attack Adds Lightning to the Attack command and specific skills. Lightning Ring
Triple Limits Allows break limits for HP, MP, and AP to exceed natural max values by triple the values. Feather Cap

Materia abilities[]

Name Description Accessible Via
1000 Needles Increases chances of 1000 Needles activating in the Digital Mind Wave. 1000 Needles
Air Strike Increases chances of Air Strike activating in the Digital Mind Wave. Air Strike
Apocalypse Increases chances of Apocalypse activating in the Digital Mind Wave. Apocalypse
Chocobo Stomp Increases chances of Chocobo Stomp activating in the Digital Mind Wave. Chocobo Stomp
Courage Boost! Increases chances of Courage Boost! activating in the Digital Mind Wave. Courage Boost!
Dash Allows Zack to run quickly while holding the Triangle-button in place of defending. Dash
Dualcast Allows Zack to doublecast any equipped materia. Dualcast
Elemental Attack Grants all elements to Attack and specific skills depending on equipped materia. Elemental Strike
Elemental Ward Halves elemental damage depending on equipped materia. Elemental Ward
Exaflare Increases chances of Exaflare activating in the Digital Mind Wave. Exaflare
Healing Wave Increases chances of Healing Wave activating in the Digital Mind Wave. Healing Wave
Hellfire Increases chances of Hellfire activating in the Digital Mind Wave. Hellfire
Item Mugger Increases chances of Item Mugger activating in the Digital Mind Wave. Item Mugger
Libra Displays the target's name, HP, MP, and current statuses. Libra
Lucky Stars Increases chances of Lucky Stars activating in the Digital Mind Wave. Lucky Stars
Megaflare Increases chances of Megaflare activating in the Digital Mind Wave. Megaflare
Meteor Shots Increases chances of Meteor Shots activating in the Digital Mind Wave. Meteor Shots
Moogle Power Increases chances of Moogle Power activating in the Digital Mind Wave. Moogle Power
Murderous Thrust Increases chances of Murderous Thrust activating in the Digital Mind Wave. Murderous Thrust
Octaslash Increases chances of Octaslash activating in the Digital Mind Wave. Octaslash
Rebirth Flame Increases chances of Rebirth Flame activating in the Digital Mind Wave. Rebirth Flame
Rush Assault Increases chances of Rush Assault activating in the Digital Mind Wave. Rush Assault
Smart Consumer Increases the potency of items when used in battle by X%, depending on level and number of Smart Consumer materia equipped. Smart Consumer
SP Barrier Reduces damage done by expending SP. SP Barrier
SP Master Increases damage of physical and magic attacks, as well as reduces damage taken by expending SP. SP Master
SP Turbo Increases damage of physical and magic attacks by expending SP. SP Turbo
SP Turbo Attack Increases damage of the Attack command and physical skills by expending SP. SP Turbo Attack
SP Turbo Magic Increases damage of magic skills by expending SP. SP Turbo Magic
Status Attack Adds equipped materia's statuses to Attack and specific skills. Status Strike
Status Ward Prevents statuses equal to the equipped materia on. Status Ward
Zantetsuken Increases chances of Zantetsuken activating in the Digital Mind Wave. Zantetsuken
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