Responds to any lightning-elemental attacks with Bolt 3, so use physical attacks instead. It will sometimes send a Magnitude 8 through the deck panels.
Final Fantasy VI PlayStation Bestiary entry for the left Crane
Responds to any fire-elemental attacks with Fire 3, so use physical attacks instead. It will sometimes send a Magnitude 8 through the deck panels.
Final Fantasy VI PlayStation Bestiary entry for the right Crane
The Cranes are two bosses in Final Fantasy VI fought during the party's escape from the Magitek Research Facility. They emerge from the back of the Imperial Palace when Kefka presses the button behind the seat where Terra was mind-controlled in a flashback at the start of the game.
The cranes pincer attack the Blackjack to stop it from departing from Vector.
Stats[]
Left
Right
Battle[]
The left Crane resists Lightning and will use Gigavolt if three Lightning-elemental attacks are used on it. The right Crane resists Fire and uses Firaga if hit with three Fire attacks. The two use Thundara and Fira spells, their special attack Wrecking Ball, and "shake the deck" to cast Magnitude 8. They also cast Fira and Thundara against each other to heal themselves, and charge up energy for Gigavolt/Firaga. When one Crane is destroyed, the other uses Magitek Barrier to gain Protect and Reflect statuses. Both Cranes are weak to Water.
Strategy[]
Attacks like Sabin's Blitzes and Edgar's Tools are advised, but the summon Bismarck also works. Setzer's Slot is useful for healing the party and damaging both Cranes with Dive Bomb, Mega Flare, and Prismatic Flash.
Formations[]
Number | Enemies | Encounter flags | Introduction flag | Musical theme | Magic AP | |||
---|---|---|---|---|---|---|---|---|
Normal | Back | Surrounded | Side | |||||
440 | Crane x2 | Sides, individual | The Decisive Battle | 4 | ||||
Hide start messages. |
AI script[]
Left Crane[]
If Var1 = 3:
- Set Var1 = 0
- Target: Crane (Right)
- Fira (100%)
If monster is by itself (once per battle):
- Target: Self
- Magitek Barrier
If Timer >= 60:
- Set Timer = 0
- Display message: The crane shakes the deck!
- Magnitude 8 (100%)
Attack Turns:
1st Turn: Attack (33%) or Thunder (66%)
2nd Turn: Attack (33%) or Thundara (33%) or Wrecking Ball (33%)
If attacked by anything Lightning-elemental:
- If Var3 = 0:
- Increase Var3 by 1<
- Display message: ELECTRIFICATION LEVEL: 1
- If Var3 = 1:
- Increase Var3 by 1
- Display message: ELECTRIFICATION LEVEL: 2
- If Var3 = 2:
- Display message: ELECTRIFICATION LEVEL: 3
- Display message: Electrical energy unleashed!
- Set Var3 = 0
- Target: All Characters
- Gigavolt (100%)
If attacked by anything:
- Increase Var1 by 1
- Attack (33%)
Right Crane[]
If Var0 >= 3:
- Set Var0 = 0
- Target: Crane (Left)
- Thundara (100%)
If monster is by itself (this only happens once per battle):
- Target: Self
- Magitek Barrier
If Timer >= 60:
- Set Timer = 0
- Display message: The crane shakes the deck!
- Magnitude 8 (100%)
Attack Turns:
1st Turn: Attack (33%) or Fire (66%)
2nd Turn: Attack (33%) or Fira (33%) or Wrecking Ball (33%)
If attacked by anything Fire-elemental:
- If Var2 = 0:
- Increase Var2 by 1
- Display message: THERMAL REACTION LEVEL: 1
- If Var2 = 1:
- Increase Var2 by 1
- Display message: THERMAL REACTION LEVEL: 2
- If Var2 = 2:
- Display message: THERMAL REACTION LEVEL: 3
- Display message: UNLEASHING THERMAL ENERGY
- Set Var2 = 0
- Target: All Characters
- Firaga (100%)
If attacked by anything:
- Increase Var0 by 1
- Attack (33%)