Final Fantasy Wiki
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(→‎Stats: Added Legend Sphere table, though it's a bit of a mess.)
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===Legend Sphere===
 
===Legend Sphere===
  +
{|class="full-width article-table FFRK" style="text-align:center"
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!colspan=12 class="a"|Total
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|-class="
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|colspan=12|[[File:FFRK Dexterity Mote 5.png|32px|Dexterity Mote 5]] [[File:FFRK Vitality Mote 5.png|32px|Vitality Mote 5]]
  +
|-class="a"
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!style="width:33%" colspan=4|DEF +10
  +
!style="width:33%" colspan=4|RES +10
  +
!style="width:33%" colspan=4|ATK +10
  +
|-
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|colspan=4|2x[[File:FFRK Dexterity Mote 5.png|32px|Dexterity Mote 5]] 2x[[File:FFRK Vitality Mote 5.png|32px|Vitality Mote 5]]
  +
|colspan=4|2x[[File:FFRK Dexterity Mote 5.png|32px|Dexterity Mote 5]] 2x[[File:FFRK Vitality Mote 5.png|32px|Vitality Mote 5]]
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|colspan=4|2x[[File:FFRK Dexterity Mote 5.png|32px|Dexterity Mote 5]] 2x[[File:FFRK Vitality Mote 5.png|32px|Vitality Mote 5]]
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|-
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|-class="a"
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!style="width:25%" colspan=4|Minor Blind resistance
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!style="width:20%" colspan=4|HP +150
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!style="width:20%" colspan=4|HP +150
  +
!style="width:35%" colspan=4|+3% Physical Damage
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|-
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|colspan=4|3x[[File:FFRK Dexterity Mote 5.png|32px|Dexterity Mote 5]] 3x[[File:FFRK Vitality Mote 5.png|32px|Vitality Mote 5]]
  +
|colspan=4|3x[[File:FFRK Dexterity Mote 5.png|32px|Dexterity Mote 5]] 3x[[File:FFRK Vitality Mote 5.png|32px|Vitality Mote 5]]
  +
|colspan=4|3x[[File:FFRK Dexterity Mote 5.png|32px|Dexterity Mote 5]] 3x[[File:FFRK Vitality Mote 5.png|32px|Vitality Mote 5]]
  +
|colspan=4|3x[[File:FFRK Dexterity Mote 5.png|32px|Dexterity Mote 5]] 3x[[File:FFRK Vitality Mote 5.png|32px|Vitality Mote 5]]
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|}
   
 
==Abilities==
 
==Abilities==

Revision as of 14:15, 17 March 2020

Template:Sideicon

A skilled warrior chosen to be King Regis's personal bodyguard. He is known as "Cor the Immortal" by friend and foe alike for his unfailing ability to return from the brink of death.

Character profile.

Cor appears as a playable character in Final Fantasy Record Keeper who could be initially recruited during the Challenge Event Shield of the Past as a First Time Reward for completing the event's Red in Tooth and Claw stage.

Stats

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 199 12 8 8 8 9 21 20 106
10
20
30
40
50
65
80
99
Rank (Max: 5) 4 5 2 1 2 2 3 3 4

Record Sphere

Sphere S.Lv 1 S.Lv 2 S.Lv 3 S.Lv 4 S.Lv 5
Warrior +1 ATK +70 HP +1 DEF +1 DEF +2 ATK
Knight +1 DEF +1 ATK +100 HP +1 DEF +2 DEF
Ranger +60 HP +1 DEF +1 DEF +60 HP +2 ATK
Samurai (Requires Warrior's mastery.) +3% Samurai Ability Damage +4 ATK +170 HP +6 ATK +6% Samurai Ability Damage
Gladiator (Requires Warrior and Knight's mastery.) +3 ATK +3 DEF +200 HP +4 ATK +5 ATK
Ninja (Requires Knight and Ranger's mastery.) +3 ATK +3 ATK +160 HP +6 ATK +3% Damage Wielding Katanas
Demonsblood Use 6★ Samurai Abilities Demonsblood +3% Samurai Ability Damage
Aegis Strike Use 6★ Knight Abilities Aegis Strike +3% Knight Ability Damage

Legend Sphere

Total
Dexterity Mote 5 Vitality Mote 5
DEF +10 RES +10 ATK +10
2xDexterity Mote 5 2xVitality Mote 5 2xDexterity Mote 5 2xVitality Mote 5 2xDexterity Mote 5 2xVitality Mote 5
Minor Blind resistance HP +150 HP +150 +3% Physical Damage
3xDexterity Mote 5 3xVitality Mote 5 3xDexterity Mote 5 3xVitality Mote 5 3xDexterity Mote 5 3xVitality Mote 5 3xDexterity Mote 5 3xVitality Mote 5

Abilities

Cor can use Combat abilities up to rarity rank 5, Celerity abilities up to rarity rank 5, Knight abilities up to rarity rank 5, and Monk abilities up to rarity rank 5.

Soul Breaks

Name Designation Relic Effects
Gauge Type Duration Power (Including potency of stat increase(s) and chance of effect(s) occurring)
Knife Fling

Knife Fling

Default N/A 2 PHY N/A 2×0.75
Deal two ranged physical attacks to one enemy.

Materia

Record Materia

Record Materia Description Acquirement

Legend Materia

Record Materia Description Acquirement

Equipment

Cor can equip the following weapon types: daggers, swords, and katanas.

He can equip the following armor types: light armor and bracers.

He can equip accessories.

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