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{{sideicon|prime=IVTAY}}
{{Images}}
 
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{{infobox enemy
{{FFIV:TAY Enemies
 
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| release = IVTAY
| PSP name = Control System Ω
 
| PSP image =
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| image = FF4PSP Lost Babil CPU.png
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| japanese = 制御システムΩ
| japan =
 
| romaji =
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| romaji = Seigyo Shisutemu Omega
 
|location = [[??? (The After Years)|???]]
| PSP HP = 40,000
 
| PSP Str = 160
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|type = Boss
| PSP Def = 30
 
| PSP Mag = 15
 
| PSP MagDef = 15
 
| PSP Location = [[??? (The After Years)|???]]
 
| PSP Gil = 13,500
 
| PSP EXP = 60,800
 
| PSP Items = Nothing
 
| PSP Abilities = Heal
 
| PSP Type = None
 
| PSP Weak = None
 
| PSP Resist = Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Death, Berserk, Confuse, Sleep, Curse, Gradual Petrify
 
| PSP Absorb = None
 
 
}}
 
}}
'''Control System Ω''' is an enemy in ''[[Final Fantasy IV: The After Years]]'' exclusive to ''[[Final Fantasy IV The Complete Collection]]''. It is part of the [[Superboss]] [[Lost Babil]], and is faced in the first part of the battle alongside [[Defense System Ψ]] and [[Counter System X]].
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'''Control System Ω''' is an enemy in ''[[Final Fantasy IV: The After Years]]'' exclusive to ''[[Final Fantasy IV: The Complete Collection]]''. It is part of the [[Superboss]] [[Lost Babil]], and is faced in the third part of the battle alongside [[Defense System Ψ]] and [[Counter System X]].
   
The Control System will open the battle with a short countdown to Object 199, which will do heavy damage to a target. It regularly uses Heal, randomly targeting itself or an ally, and will cast Reflect on itself. With all its nodes dead the Control System's countdown will go slower, and it will counter all damage with Surge Cannon on a single target, inflicting damage equal to half the target party member's max HP and inflicting [[Sap]]. As long as the party can stay healed, destroying the Control System is not difficult.
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The Control System will open the battle with a short [[Countdown (ability)|countdown]] to Object 199, which will do heavy damage to a target. It regularly uses [[Heal (ability)|Heal]], randomly targeting itself or an ally, and will cast [[Reflect (ability)|Reflect]] on itself. With all its nodes dead the Control System's countdown will go slower, and it will [[Counter (ability)|counter]] all damage with Surge Cannon on a single target, inflicting damage equal to half the target party member's max HP and inflicting [[Sap (status)|Sap]]. As long as the party can stay healed, destroying the Control System is not difficult.
   
==See Also==
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==Stats==
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{{infobox enemy stats IVTAY
*[[Giant's Torso]]
 
 
| psp = Control System Ω
*[[Giant's Right Arm]]
 
 
| prev = Counter System X
*[[Giant's Chest]]
 
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| bestiary = 363
*[[Giant's Left Arm]]
 
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| next no = 001
*[[Giant's Head]]
 
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| next = Goblin (The After Years enemy)
*[[Defense System Ψ]]
 
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| hp = 40000
*[[Counter System X]]
 
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| strength = 160
 
| defense = 30
 
| magic = 15
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| magic defense = 15
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| location = [[??? (The After Years)|???]]
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| gil = 13500
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| exp = 60800
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| abilities = [[Heal (ability)|Heal]]
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| poison = Immune
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| blind = Immune
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| silence = Immune
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| pig = Immune
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| mini = Immune
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| toad = Immune
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| petrify = Immune
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| death = Immune
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| gradual petrify = Immune
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| berserk = Immune
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| confuse = Immune
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| sleep = Immune
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| paralyze = Immune
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| float = Immune
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| curse = Immune
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| libra = Immune
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| heavy = true
 
| psp absorb = None
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}}
   
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== Related enemies ==
[[Category:Final Fantasy IV: The After Years Bosses]]
 
 
* [[Giant's Torso]]
 
* [[Giant's Right Arm]]
 
* [[Giant's Chest]]
 
* [[Giant's Left Arm]]
 
* [[Giant's Head]]
 
* [[Defense System Ψ]]
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* [[Counter System X]]
 
[[Category:Bosses in Final Fantasy IV: The After Years]]
 
[[Category:Superbosses]]
 
[[Category:Superbosses]]

Revision as of 09:14, 8 January 2020

Template:Sideicon

Control System Ω is an enemy in Final Fantasy IV: The After Years exclusive to Final Fantasy IV: The Complete Collection. It is part of the Superboss Lost Babil, and is faced in the third part of the battle alongside Defense System Ψ and Counter System X.

The Control System will open the battle with a short countdown to Object 199, which will do heavy damage to a target. It regularly uses Heal, randomly targeting itself or an ally, and will cast Reflect on itself. With all its nodes dead the Control System's countdown will go slower, and it will counter all damage with Surge Cannon on a single target, inflicting damage equal to half the target party member's max HP and inflicting Sap. As long as the party can stay healed, destroying the Control System is not difficult.

Stats

Related enemies