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{{sideicon|FFXI|FFBE}}
'''Conserve MP''' is a passive [[trait]] in ''[[Final Fantasy XI]]''. The ability is gained by [[Black Mage (Job)|Black Mage]]s at level 20, Scholars at level 25 and [[Blue Mage]]s at level 68. It is also one of the numerous reasons a player might select Black Mage as his [[subjob]]. The activation of this ability is completely random; however, it can be enhanced by a number of equipment. Functionally it can reduce the amount of MP used in casting a spell by a random amount. This will not allow a player to cast a spell if he has less than the normal amount of MP required to cast the spell.
 
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'''Conserve MP''' is a recurring ability in the [[Final Fantasy series|series]].
   
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{{See|Conserve TP}}
For example, a black mage tries to cast Thunder III, which costs 128MP. If he has 120MP, he cannot cast the spell; however, if he has 128MP, he can cast it. It may cost 128MP. It may also cost him anything from half the normal MP cost up.
 
==Equipment that Enhances this Trait==
 
*Duende Cotehardie
 
*Magnetic Earring
 
*Sorcerer's Sabots
 
*Igqira Weskit
 
*Igqira Huaraches
 
   
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==Appearances==
{{Final Fantasy XI abilities}}
 
[[Category: Final Fantasy XI abilities]]
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===''[[Final Fantasy XI]]''===
 
Conserve MP is a passive [[support ability|trait]]. The ability is gained by [[Black Mage (Final Fantasy XI)|Black Mages]] (level 20), [[Scholar (Final Fantasy XI)|Scholars]] (level 25), and [[Blue Mage (Final Fantasy XI)|Blue Mages]] (level 68). It is also one of the numerous reasons a player might select Black Mage or Scholar as a [[Support Job]]. The activation of this ability is completely random; by default, it has a 25% activation rate, which can be enhanced by a number of equipment. Functionally it can reduce the amount of [[MP (stat)|MP]] used in casting a spell by a variable amount. This will not allow a player to cast a spell if they have less than the normal amount of MP required to cast the spell.
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For example, a Black Mage tries to cast [[Thunder III]], which costs 128 MP. If they have 120 MP, they cannot cast the spell; however, if they have 128 MP, they can cast it. It may cost 128 MP. It may also cost them anything from half the normal MP cost up.
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====Enhancement Equipment====
 
*Duende Cotehardie
 
*Magnetic Earring
 
*Sorcerer's Sabots
 
*Igqira Weskit
 
*Igqira Huaraches
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===''[[Final Fantasy Brave Exvius]]''===
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{{Ability section|Final Fantasy Brave Exvius}}
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{{navbox abilities FFXI}}
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[[Category:Support abilities in Final Fantasy XI]]

Revision as of 05:17, 13 January 2020

Template:Sideicon Conserve MP is a recurring ability in the series.

Appearances

Final Fantasy XI

Conserve MP is a passive trait. The ability is gained by Black Mages (level 20), Scholars (level 25), and Blue Mages (level 68). It is also one of the numerous reasons a player might select Black Mage or Scholar as a Support Job. The activation of this ability is completely random; by default, it has a 25% activation rate, which can be enhanced by a number of equipment. Functionally it can reduce the amount of MP used in casting a spell by a variable amount. This will not allow a player to cast a spell if they have less than the normal amount of MP required to cast the spell.

For example, a Black Mage tries to cast Thunder III, which costs 128 MP. If they have 120 MP, they cannot cast the spell; however, if they have 128 MP, they can cast it. It may cost 128 MP. It may also cost them anything from half the normal MP cost up.

Enhancement Equipment

  • Duende Cotehardie
  • Magnetic Earring
  • Sorcerer's Sabots
  • Igqira Weskit
  • Igqira Huaraches

Final Fantasy Brave Exvius

Edgar - Chainsaw2This section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.