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FFIX Confuse

Confuse in Final Fantasy IX.

Cause the target to become delirious and act irrationally.

Confuse (コンフュ, Konfyu?), also known as CONF, Confu, Charm, or Muddle, is a recurring White and Black Magic spell in the Final Fantasy series. It inflicts the status of the same name, which makes the afflicted act erratically, often perform random actions on random targets. Often, the spell cast animation involves chocobos appearing to circle the affected target's head.

Appearances[]

Final Fantasy[]

Black Mage - CONF

Causes foes to turn on each other.

Description

Confuse (CONF on the NES and Muddle in Final Fantasy Origins) is a level 4 Black Magic spell that attempts to inflict Confuse on all enemies with a low success rate.

The spell can be bought at Elfheim and learned by the Black Mage, Black Wizard, Red Mage, Red Wizard, and Ninja job classes. It can also be used from the Wizard's Staff and the Braveheart. In the Dawn of Souls, 20th Anniversary Edition, and iOS releases, it costs 15 MP to cast.

Final Fantasy II[]

Confuses foes.

Description

Confuse is a Black Magic spell, which inflicts the Confuse status effect on one or all enemies. The success rate increases with the spell's level. Any character can learn Confuse by having them use the Confuse Tome (Confuse Scroll in Origins).

Confuse Tome
Effect Allows the target to learn Confuse when used outside of battle. Casts Confuse VIII on all enemies when used in battle.
Drop Fire Gigas, Li'l Murderer, Thunder Gigas, Twin Heads

Confuse VI is used exclusively by Sorcerer, while Confuse XVI is used by Beelzebub, Hecteyes, Imp, and Devil Wolf.

Final Fantasy III[]

Confuse is a level 4 White Magic spell that can be used by the White Mage, Red Mage, Devout, and Sage jobs in all versions. It can be bought in Northeast Saronia, Doga's Village, and Gysahl for 3,000 gil. Confuse can also be cast through the Lamia Scale item and through the weapon Faerie Claws.

Additionally, the Onion Knight job can also Confuse in the 3D remake. Prince Alus can also randomly cast Confuse against enemies when he joins the party as a guest.

Final Fantasy IV[]

FFIV Confuse Spell Effect Chocobo

Causes Confuse.

Description

Confuse (Charm in earlier release) is a White Magic spell. It has a casting time of 1. In 2D releases it costs 10 MP to cast (5 MP in 3D versions). It is learned by child Rydia (level 8 in 3D versions), Rosa (level 24), and Porom (level 25). In 2D versions it has a 75% accuracy (60% accuracy in 3D versions).

Final Fantasy IV -Interlude-[]

Confuse is a White Magic spell learned initially by Rosa and Porom. It inflicts Confuse to a single target at the cost of 10 MP.

Final Fantasy IV: The After Years[]

Confuse is a White Magic spell learned by Porom (level 25), Leonora (level 35), Rosa (default), and Fusoya (default). The spell costs 10 MP to cast.

Final Fantasy V[]

Lenna using Confuse from FFV Pixel Remaster

Confuse in Final Fantasy V.

Confuse is a level 3 White Magic spell that costs 4 MP to cast and can be bought for 650 gil at Karnak and Jachol. Confuse can be used by Apanda, Byblos, Carbuncle, Black Warlock, Imp, Omniscient, Sorcerer, Tiny Mage, and Wendigo.

Confuse can be used by catching and releasing a Mindflusher, Mini Satana, or the Imp at either Great Forest of Moore or Exdeath's Castle. It also is one of the spells that can be cast from the Wonder Wand for free.

Final Fantasy VI[]

ConfuseFF6

Confuse in Final Fantasy VI.

Confuse is an effect spell that costs 8 MP to cast, and is learned at a x7 rate from Cait Sith, though Celes learns the spell at level 32 (although there is a bug that prevents her from learning it in the original versions). It has a hit rate of 94 and is vulnerable to Runic. The spell is used in the first fight with Kefka, Level 20 Magic, Magic, Wizard, and Abaddon.

Confuse is an Added Ability to the Angel Brush weapon.

FFVI Confusion

Dummied enemy spell Confusion.

There is also the dummied out enemy spell called Confusion. It would have inflicted confuse on all targets. It has a hit Rate of 68 and would cost 20 MP to cast.

Final Fantasy VII[]

Confu is the level 1 spell on the Mystify Materia and costs 18 MP to cast. It has a 60% chance of inflicting the target with Confusion. Mystify can be bought from Gongaga and Rocket Town for 6,000 gil. The enemy Scissors (Lower) and the boss Helletic Hojo can use the spell, though Helletic Hojo will only cast the spell if both of his arms are alive.

Final Fantasy VIII[]

Casting Confuse increases compatibility with Doomtrain by 1 and with Siren by 0.6, but lowers compatibility with Cerberus and Carbuncle by 0.2. Confuse can also be junctioned to inflict or resist against the status. Using the spell on Biggs and Wedge leads to a humorous outcome. The spell can be drawn from certain enemies and draw points and refined from certain items.

Final Fantasy IX[]

The White Magic spell Confuse inflicts the Confuse status. Dagger learns it from the Asura's Rod and Lamia's Tiara for 35 AP, and it costs 8 MP to cast. It can be reflected and works with Return Magic. The Cactuar enemy and Quale can also use the spell. It has a 50% base accuracy.

Final Fantasy X[]

Confuse is an enemy-only ability used by the Guado Guardians during the Wendigo battle, Master Coeurl, Omega Weapon, and Ultima Weapon.

Final Fantasy X-2[]

FFX-2 Confuse

Confuse in Final Fantasy X-2.

Confuse is a Dark Knight Arcana spell that requires 30 AP to learn. It requires Demi to be mastered first, and costs 12 MP to cast. It can also be used by equipping the Chaos Shock accessory as well as equipping the Raging Giant Garment Grid.

The spell can be used by Barong (Oversoul), Dark Elemental, Duo, Elma during Chapter 5, King Takouba (Oversoul), Seymour (Fiend Arena), and Tomb.

Final Fantasy XII[]

In the original version, Confuse is Arcane Magick 2 that costs 10 MP to use and is bought from Dyce outside the Tomb of Raithwall (after defeating the second Demon Wall), Rabanastre (after Belias), and Eruyt Village for 1,400 gil.

In the Zodiac versions, Confuse was made White Magick 8 and can be used by the White Mage and Knight job classes, although the Knight must have the Hashmal Esper license first.

Confuse attempts to confuse a target. It has 50% base accuracy in the original version and 70% base accuracy in the Zodiac versions, but accuracy is improved with licenses, Faith, and Indigo Pendant.

Final Fantasy Tactics[]

A spellblade technique that causes the target to lose their rational nature and perform random actions.

Description

"Infuse a bug's mind into the soul! Confuse!"

Dummied quote

Confuse is an ability learned by the Templar job for 200 JP. It inflicts Confuse to one target with a range of 4 for 14 MP.

Final Fantasy: The 4 Heroes of Light[]

Confuse is a Dark Magic spell and costs 2 AP to cast. The spell can be given to any character by having a Confuse Tome in the character's inventory. The spell can only be purchased in Guera and Urbeth for 500 gil.

Final Fantasy Dimensions[]

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Dissidia Final Fantasy (2008)[]

Confuse is an ability that can be chosen in the Onion Knight's Sage EX Burst, although it does nothing when selected.

Dissidia Final Fantasy Opera Omnia[]

Edgar - Chainsaw2This section about an ability in Dissidia Final Fantasy Opera Omnia is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Artniks Dive[]

Edgar - Chainsaw2This section about an ability in Final Fantasy Artniks Dive is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper[]

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Final Fantasy Explorers[]

Shoot a magical missile that has a chance of confusing an enemy, reducing the frequency whit which it can take action.

Description
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World of Final Fantasy[]

Confuse is an active ability that inflicts confusion on a single target for 3 AP. It can be used by 2P Tama, Coeurl, Devil Wolf, and Serafie.

Chocobo's Dungeon 2[]

FFII - Magicshop signThis section about a spell in Chocobo's Dungeon 2 is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy appearances[]

Kingdom Hearts series[]

Confuse is a magic spell in a few of the games in the series. In Birth by Sleep and Re:coded, the spell makes enemies attack each other. In Chain of Memories, it makes enemies attack less often. In Dream Drop Distance, it confuses an enemy for six seconds and grants Magic +1 when attached to a Dream Eater recipe.

Gallery[]

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