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Sentence a target to the effects of different spells.

Description

FFV Condemn Icon iOSCondemn is the Oracle job's level 1 ability, exclusive to the Advance and the now-discontinued 2013 versions of Final Fantasy V. It allows the use of several abilities, both elemental- and status-inducing, at no MP cost. Execution time depends on the Oracle's level, requiring 15 time units at level 1, 10 at level 2, 7 at level 3, and 5 when the job is mastered. The ability will fail on heavy targets.

Obtained[]

!Condemn is the Oracle's innate ability, and available to those using the job. At job level 1, for 25 AP, it is available to any job.

Use[]

!Condemn does not have many practical uses, both as a standalone ability, and over other abilities.

As !Condemn outcomes fail against heavy targets, and Doom ignores instant death immunity, all other non-healing Condemnations are instantly outclassed by it, as they have virtually no reason to be used over it. Even Recuperation and Rejuvenation, on the top of not working against heavy targets, are outclassed by other job abilities that can be obtained as early as Bartz's world, while the Oracle is a late game job.

List of condemnations[]

Name MP cost Power Base accuracy
[note 1]
[note 2]
Reflectable
Black Frost
FFV iOS Condemn - Black Frost
0 50 Always No
Effect
  • Deals ice-elemental damage to a single non-heavy target.
  • Misses against heavy targets.
  • Uses the same animation as Blizzara.
Brimstone
FFV iOS Condemn - Brimstone
MP cost Power Base accuracy Reflectable
0 50 Always No
Effect
  • Deals fire-elemental damage to a single non-heavy target.
  • Misses against heavy targets.
  • Uses the same animation as Fira.
Doom
Doom Condemn from FFV Advance
MP cost Power Base accuracy Reflectable
0 Always No
Effect
  • Attempts to inflict the death status to a single non-heavy target.
  • Misses against heavy targets.
  • Ignores death immunity and undead nature.
  • Uses the same animation as Death.
Judgment
Judgment from FFV Advance
MP cost Power Base accuracy Reflectable
0 50 Always No
Effect
  • Deals lightning-elemental damage to a single non-heavy target.
  • Misses against heavy targets.
  • Uses the same animation as Thundara.
Recuperation
Recuperation from FFV Advance
MP cost Power Base accuracy Reflectable
0 Always No
Effect
Rejuvenation
Rejuvenation from FFV Advance
MP cost Power Base accuracy Reflectable
0 50 Always No
Effect
  • Restores some HP to a single non-heavy non-undead target.
  • Misses against heavy targets.
  • The healing effect is reversed on non-heavy undead targets.
  • Uses the same animation as Cura.
Salientia
FFV iOS Condemn - Salientia
MP cost Power Base accuracy Reflectable
0 Always No
Effect
  • Attempts to inflict the toad status to a single non-heavy target.
  • Misses against heavy targets.
  • Uses the same animation as Toad.
Still Wing
Still Wing from FFV Advance
MP cost Power Base accuracy Reflectable
0 Always No
Effect
  1. This is just base accuracy, not the final probability that the spell hits its targets.
  2. "Always" means that no probability is involved in hit determination: the spell always hits. The expression "Always" is used instead of the numerical value of 100 because a base accuracy of 100 does not guarantee that the spell hits due to:
  3. Removing old halts but does not reverse the associated stat deterioration.

Gallery[]