Concentrate to increase the potency of magic and widen its area of effect. hold down the button to charge up duration.Final Fantasy Explorers description
Concentrate is a support ability learned by Eiko and Dagger. It increases the HP-restoring effects of Cure, Cura, Curaga, Life, and Phoenix. It is learned from the Robe of Lords and Rosetta Ring, and 10 Magic Stones are needed to equip it. Mastering this ability requires 80 AP for Dagger and 90 AP for Eiko.
Make attacks unblockable. If an enemy is in the targeted tile, it will always be a hit.Description
Focuses mind to increase attack hit rate.Description
Concentrate is a support ability that increases Accuracy by 50. It can be learned by the Archer from the Target Bow and Gunner from the Longbarrel for 300 AP. It is considered to be overpowered because it allows use of skills previously balanced by poor Accuracy with significantly higher rates of success.
Concentration is only accessed by weapons obtained later, and the Accuracy boost is minimal at best, leaving low Accuracy attacks still inaccurate. It is learned by the Archer from the Target Bow and the Fusilier from the Longbarrel for 250 AP.
Focus attention in order to temporarily increase AttackDescription
Concentrate is an ability for Trey that requires 1 AP and is available at Level 19. It allows Trey to focus his attention to temporarily increase Attack.
Concentrate: Effect ↑ requires 6 AP and is available after learning Concentrate. It increases the effects of Concentrate. Concentrate: Time ↑ requires 8 AP and is available after learning Concentrate. Concentrate remains active for longer.
Concentrate is unique to the Sage job. It temporarily increases the potency and area of effect of all magic. Charging Concentrate makes the effect last longer, but charging the ability rapidly diminishes AP. The effect of Concentrate is the same regardless of how long it is charged; charging only increases the duration of the buff.
Concentrate is an ability that permits the caster to negate one taken damage per turn and increases their own ATK by 40%. It lasts three turns and costs 12 MP. Concentrate is learned by Fencer (level 72 (5★)) and Trey* (level 60 (4★)). Currently a Japan-exclusive unit