Complete Materia is a subset of materia in Final Fantasy VII Remake and "Episode INTERmission". It is used to enhance characters' abilities or attributes without the need for pairing them with other materia.
Many of the magic materia are carried over from Independent Materia in the original Final Fantasy VII, with a few differences and some omissions. The complete materia in Final Fantasy VII Rebirth reused many of the materia.
See also: Independent Materia, Independent Materia (Final Fantasy VII), or Final Fantasy VII Remake abilities
List of materia[]
Materia | Effect | Level | Degree | AP | Price | Location |
---|---|---|---|---|---|---|
HP Up Materia | Increases max HP | 1 | +10% | 0 | 2,000 | Found: "Evade Pursuers", "A Train Wreck", "Reconnaissance" Buy: Chapter 6 onwards INTERmission: Find during "Power...Down?", buy from item shop & vending machines |
2 | +20% | 500 | ||||
3 | +30% | 1000 | ||||
4 | +40% | 3500 | ||||
5 | +50% | 5000 | ||||
Increases your max HP. The total boost limit is +100% when more than one is equipped. | ||||||
MP Up Materia | Increases max MP | 1 | +10% | 0 | 2,000 | Reward: From Katie for killing monsters in Sector 7 Slums during "Home Sweet Slum" Found: "Collapsed Passageway", "The Language of Flowers" Buy: Chapter 6 onwards INTERmission: Find in Scrap Boulevard in "Wutai's Finest", buy from item shop & vending machines |
2 | +20% | 500 | ||||
3 | +30% | 1000 | ||||
4 | +40% | 3500 | ||||
5 | +50% | 5000 | ||||
Increases your max MP. The total boost limit is +100% when more than one is equipped. | ||||||
Magic Up Materia | Increases max Magic attribute | 1 | +5% | 0 | Reward: "Waste Recovery", Pull-Ups INTERmission: "Main Pillar Maintenance" | |
2 | +10% | 500 | ||||
3 | +15% | 1000 | ||||
4 | +20% | 3500 | ||||
5 | +25% | 5000 | ||||
Increases your magic attack power. The total boost limit is +100% when more than one is equipped. | ||||||
Luck Up Materia | Increases max Luck | 1 | +10% | 0 | 1,000 | Reward: Darts (get top score and talk to Wedge when he is at 7th Heaven), "Burning Thighs" (Amateur level match against Jay) INTERmission: Sold in Junk Shop in Sector 7 Slums in "Wutai's Finest" |
2 | +20% | 500 | ||||
3 | +30% | 1000 | ||||
4 | +40% | 3500 | ||||
5 | +50% | 5000 | ||||
Increases your luck. The total boost limit is +100% when more than one is equipped. | ||||||
Gil Up Materia | Increases gil looted from enemies. | 1 | Reward: "Two-Person Team vs. High Flyers", Shinra Combat Simulator INTERmission: Shinra Box Buster | |||
Increases the amount of gil you earn in battle. | ||||||
EXP Up Materia | Doubles EXP rewarded | 1 | Reward: "Three-Person Team vs. Team Ragbag", Shinra Combat Simulator INTERmission: Shinra Box Buster | |||
Increases the amount of EXP you earn in battle. | ||||||
Deadly Dodge Materia | Attacks following dodges deal area damage | 1 | Use Deadly Dodge | 0 | 600 | Found: "Evade Pursuers" Buy: All shops that sell materia INTERmission: Initially equipped on Yuffie, buy from item shop & vending machines |
2 | Increase potency and effects | 1000 | ||||
Attack command will do area damage immediately after dodging. | ||||||
Parry Materia | Follows guarded attacks with a quick attack | 1 | Use Parry | 0 | Unlocked: Battle Intel Report 12 (buy for 100/2000 gil) INTERmission: Initially equipped on Yuffie | |
2 | Increase damage and provides ATB boost | 500 | ||||
Guards against enemy attacks and allows you to quickly unleash your next move. Hold and press to activate. Deals a small amount of damage. | ||||||
First Strike Materia | Begins battle with ATB gauge | 1 | Small ATB increase | 0 | 100 (first purchase) 5000 (second purchase) |
Unlocked: Battle Intel Report 3 INTERmission: Find at the end of Abandoned Talagger Factory |
2 | Medium ATB increase | 250 | ||||
3 | Large ATB increase | 750 | ||||
Increases how full the ATB gauge is at the start of battle. | ||||||
Auto-Cure Materia | Causes ally to cast Cure if capable a limited number of times | 1 | 3 times per battle | 0 | 100 | Reward: "Chadley's Report" |
2 | 10 times per battle | 100 | ||||
Casts Cure on severely injured allies up to a set number of times. Will not activate if the character does not have enough ATB charges and MP, or the player is controlling the character. | ||||||
Item Master Materia | Improves potency of items in battle | 1 | +30% | 0 | 100/5000 | Unlocked: Battle Intel Report 11 |
2 | +40% | 250 | ||||
3 | +50% | 750 | ||||
Increases the effectiveness of items used in battle. | ||||||
ATB Stagger Materia | Increases ATB after stagger | 1 | Small ATB increase | 0 | 100/2000 | Unlocked: Battle Intel Report 14 INTERmission: Shinra Box Buster |
2 | Medium ATB increase | 250 | ||||
3 | Large ATB increase | 750 | ||||
Increases ATB when staggering an enemy. | ||||||
ATB Assist Materia | Fills allies' ATB gauges after using ATB commands in succession | 1 | Small ATB increase | 0 | 100 | Unlocked: Battle Intel Report 8 INTERmission: Shinra Box Buster |
2 | Medium ATB increase | 1000 | ||||
3 | Large ATB increase | 3000 | ||||
Slightly fills teammates' ATB gauges when ATB commands are used back-to-back. | ||||||
Provoke Materia | Uses Provoke automatically, temporarily drawing enemies; attention after allies are injured | 1 | Effect: 60s Cooldown: 90s |
0 | 100 | Unlocked: Battle Intel Report 8 |
2 | Effect: 90s Cooldown: 60s |
200 | ||||
3 | Effect: 120s Cooldown: 30s |
300 | ||||
Automatically uses Provoke to temporarily draw the enemy's attention when teammates are severely injured. Ineffective against powerful enemies. Will not activate if the player is controlling the character. | ||||||
Steadfast Block Materia | Guarding resists more damage and fills ATB faster | 1 | Slightly less damage + small ATB boost | 0 | 100/2000 | Unlock: Battle Intel 6 INTERmission: Find That Materia |
2 | Less damage + medium ATB boost | 250 | ||||
3 | Even less damage + large ATB boost | 750 | ||||
Further decreases enemy damage and fills the ATB gauge faster when guarding. | ||||||
Skill Master Materia | Fills the ATB gauge after using 3 types of commands | 1 | Small ATB increase | 0 | 100 | Unlocked: Battle Intel Report 17 INTERmission: Find That Materia |
2 | Medium ATB increase | 250 | ||||
3 | Large ATB increase | 750 | ||||
Slightly fills the ATB gauge when multiple ATB commands are performed. | ||||||
Refocus Materia | Adds the Refocus limit break | 1 | Adds Refocus | Initially equipped: Aerith Reward: "Two-Person Team vs. Dynamic Duos" or "Three-Person Team vs. Monsters of Legend" | ||
Allows you to use the Refocus limit break. Can only be used once per battle. | ||||||
Pedometer Materia | Tracks steps of a character set, up to 5,000, then converts to AP Up Materia | 1 | Tracks steps | Found: Near Aerith's house during "In Search of Hope" | ||
May do something after taking a number of steps with it set. |
Etymology[]
Materia means "matter" or "substance" in Latin, Spanish, and Italian; it also means "subject" in Italian and Spanish, and is the root of Portuguese "Matéria".