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(~sigh~ not the same ability.) |
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+ | {{sideicon|FFI|FFV|FFVII|VIIBC|VIIGB|FFIX|FFXI|FFXII|XIIRW|XIII2|FFTS|FFD|FFD2|PFF|FFAB|Artniks|FFATB|FFRK|FFWWW|FFBE|WotV|Mobius|FFTCG}} |
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− | {{Images}} |
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+ | {{Image needed|FFTS|FFD|PFF|FFAB|FFD2}} |
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− | [[File:FFV iOS Comet.png|thumb|275px|right|Comet in '' |
+ | [[File:FFV iOS Comet.png|thumb|275px|right|Comet in ''Final Fantasy V''.]] |
− | {{ |
+ | {{Quote|Calls forth meteors that damage one enemy.|''[[Final Fantasy V]]'' description}} |
− | '''Comet''' {{j|コメット|Kometto}} is a recurring spell in the [[Final Fantasy series|''Final Fantasy'' series]]. It is essentially a lesser version of [[Meteor (ability)|Meteor]], or a replacement for it when Meteor is not available. Like Meteor, it does random damage. An upgraded version of Comet exists called '''[[Comet 2]]'''. |
+ | '''Comet''' {{j|コメット|Kometto}} is a recurring spell in the [[Final Fantasy series|''Final Fantasy'' series]]. It is essentially a lesser version of [[Meteor (ability)|Meteor]], or a replacement for it when Meteor is not available. Like Meteor, it does random damage. An upgraded version of Comet exists called '''[[Cometeor|Comet 2]]'''. |
+ | Despite sharing similar English names, it is not related to the recurring [[Meteorite (ability)|Comet]] [[Twincast]] spell from the ''[[Final Fantasy IV]]'' series of games, later named Meteorite and Starstorm in other titles. |
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− | {{See Also|Starfall|Twin Meteor|Meteorite (ability)}} |
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+ | |||
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− | {{sideicon|FFI}} |
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Comet appears in the ''[[Final Fantasy I & II: Dawn of Souls|Dawn of Souls]]'' and ''[[Final Fantasy 20th Anniversary|20th Anniversary]]'' versions as [[Atomos (Final Fantasy)|Atomos's]] special attack. It does major [[non-elemental]] damage to one party member. |
Comet appears in the ''[[Final Fantasy I & II: Dawn of Souls|Dawn of Souls]]'' and ''[[Final Fantasy 20th Anniversary|20th Anniversary]]'' versions as [[Atomos (Final Fantasy)|Atomos's]] special attack. It does major [[non-elemental]] damage to one party member. |
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− | ===''[[Final Fantasy V]]''=== |
+ | === ''[[Final Fantasy V]]'' === |
− | {{sideicon|FFV}} |
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Comet is a Level 4 [[Time Magic (Final Fantasy V)|Time Magic]] spell that can be bought for 3,000 gil at [[Regole]], [[Castle of Bal]], [[Castle Surgate]], and [[Quelb]], and costs 7 MP to cast. It inflicts random damage to a single enemy. |
Comet is a Level 4 [[Time Magic (Final Fantasy V)|Time Magic]] spell that can be bought for 3,000 gil at [[Regole]], [[Castle of Bal]], [[Castle Surgate]], and [[Quelb]], and costs 7 MP to cast. It inflicts random damage to a single enemy. |
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Comet can be cast by [[Atomos (Final Fantasy V)|Atomos]], [[Deem Master]], [[Fury (Final Fantasy V)|Fury]], and [[Neo Exdeath (Final Fantasy V)|Neo Exdeath]]. The player may utilize this ability by [[Catch (Final Fantasy V)|catching]] and releasing a [[Page 256]]. |
Comet can be cast by [[Atomos (Final Fantasy V)|Atomos]], [[Deem Master]], [[Fury (Final Fantasy V)|Fury]], and [[Neo Exdeath (Final Fantasy V)|Neo Exdeath]]. The player may utilize this ability by [[Catch (Final Fantasy V)|catching]] and releasing a [[Page 256]]. |
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− | ===''[[Final Fantasy VII]]''=== |
+ | === ''[[Final Fantasy VII]]'' === |
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− | {{sideicon|FFVII}} |
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− | Comet is the initial spell from the |
+ | Comet is the initial spell from the [[Comet (Final Fantasy VII)|Comet Materia]] found in the [[Forgotten City]]. Comet hits a single enemy for heavy non-elemental damage, with its base spell power being equal to 5x the base magic damage. It cannot be reflected. |
− | [[Limit (Final Fantasy VII)#Comets|Comets]] is a [[Limit (Final Fantasy VII)#Toy Box|Toy Box]] ability from [[Cait Sith (Final Fantasy VII)|Cait Sith's]] [[Slots (ability type)|Slots]] [[Limit (Final Fantasy VII)|Limit Break]]. It deals five times normal damage. |
+ | [[Limit (Final Fantasy VII)#Comets|Comets]] is a [[Limit (Final Fantasy VII)#Toy Box|Toy Box]] ability from [[Cait Sith (Final Fantasy VII party member)|Cait Sith's]] [[Slots (ability type)|Slots]] [[Limit (Final Fantasy VII)|Limit Break]]. It deals five times normal damage. |
− | ====''[[Before Crisis -Final Fantasy VII-]]''==== |
+ | ==== ''[[Before Crisis -Final Fantasy VII-]]'' ==== |
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− | {{sideicon|VIIBC}} |
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⚫ | Comet and Cometeo are Magic Materia. They |
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− | *MP Cost: N/A |
+ | * MP Cost: N/A |
− | *Target Type: Full Screen |
+ | * Target Type: Full Screen |
− | *Materia Generation System: Dark Purple |
+ | * Materia Generation System: Dark Purple |
− | *Level 1 - Default - Base Damage: N/A |
+ | * Level 1 - Default - Base Damage: N/A |
− | ====''[[Final Fantasy VII G-Bike]]''==== |
+ | ==== ''[[Final Fantasy VII G-Bike]]'' ==== |
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− | {{sideicon|VIIGB}} |
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− | ===''[[Final Fantasy IX]]''=== |
+ | === ''[[Final Fantasy IX]]'' === |
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− | {{sideicon|FFIX}} |
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⚫ | [[Comet (Final Fantasy IX)|Comet]] is a non-elemental [[Blk Mag (Final Fantasy IX)|Black Magic]] spell used by [[Vivi Ornitier/Gameplay|Vivi]]. It deals randomized damage to one target but tends to miss. Comet can be learned for 55 AP from the [[Cypress Pile (Final Fantasy IX)|Cypress Pile]], and costs 16 MP to cast. It has a 67% accuracy rate and a spell power of 56. It can't be [[Reflect (Final Fantasy IX status effect)|reflected]] and works with [[Return Magic (Final Fantasy IX)|Return Magic]]. |
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⚫ | [[ |
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+ | Comet's damage formula is as follows:<ref>{{Refwebsite| page url = https://gamefaqs.gamespot.com/ps/197338-final-fantasy-ix/faqs/44329| page name = Final Fantasy IX – Battle Mechanics Guide by Rebirth Flame| site url = https://gamefaqs.gamespot.com| site name = GameFAQs| access time = 08:19, July 21, 2020 (UTC)}}</ref> |
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− | Comet's damage formula is as follows: |
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− | :<math>Base = Spell Power</math |
+ | :<math>Base = Spell Power</math> |
:<math>Bonus = 1 ... (Lv + Mag) - 1</math> |
:<math>Bonus = 1 ... (Lv + Mag) - 1</math> |
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:<math>Damage = Base * Bonus</math> |
:<math>Damage = Base * Bonus</math> |
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− | Only the [[Yan]] and [[Gimme Cat]] enemies |
+ | Only the [[Yan (Final Fantasy IX)|Yan]] and [[Gimme Cat]] enemies can cast [[Final Fantasy IX enemy abilities#Comet|Comet]] against the party. |
− | ===''[[Final Fantasy XI]]''=== |
+ | === ''[[Final Fantasy XI]]'' === |
− | {{sideicon|FFXI}} |
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Comet is a spell available to both players and certain [[Notorious Monster]]s such as [[Absolute Virtue]], [[Promathia]], and [[Shinryu (Final Fantasy XI)|Shinryu]]. It can be learned by a [[Black Mage (Final Fantasy XI)|Black Mage]] at level 94. It is an [[Elemental Magic (Final Fantasy XI)|Elemental]] spell that deals [[Dark (element)|Dark]] damage to an enemy. |
Comet is a spell available to both players and certain [[Notorious Monster]]s such as [[Absolute Virtue]], [[Promathia]], and [[Shinryu (Final Fantasy XI)|Shinryu]]. It can be learned by a [[Black Mage (Final Fantasy XI)|Black Mage]] at level 94. It is an [[Elemental Magic (Final Fantasy XI)|Elemental]] spell that deals [[Dark (element)|Dark]] damage to an enemy. |
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− | ===''[[Final Fantasy XII]]''=== |
+ | === ''[[Final Fantasy XII]]'' === |
⚫ | [[Exodus (Final Fantasy XII)|Exodus]] uses Comet as his default attack, which does random damage up to Exodus's maximum HP. The rare mark [[Trickster (Final Fantasy XII)|Trickster]] and other [[Red Chocobo (Final Fantasy XII)|chocobos]] can cast Choco-Comet, which hits four targets for approximately 1,000 damage each, depending on the chocobo. |
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− | {{sideicon|FFXII}} |
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⚫ | [[Exodus]] uses Comet as his default attack, which does random damage up to Exodus's maximum HP. The rare mark [[Trickster (Final Fantasy XII)|Trickster]] and other [[Red Chocobo (Final Fantasy XII)|chocobos]] can cast Choco-Comet, which hits four targets for approximately 1,000 damage each, depending on the chocobo. |
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− | ====''[[Final Fantasy XII: Revenant Wings]]''==== |
+ | ==== ''[[Final Fantasy XII: Revenant Wings]]'' ==== |
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− | {{sideicon|XIIRW}} |
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− | The [[Trickster (Revenant Wings)|Trickster]] |
+ | The [[Trickster (Revenant Wings)|Trickster]] uses Choco-Comet. |
− | ===''[[Final Fantasy XIII-2]]''=== |
+ | === ''[[Final Fantasy XIII-2]]'' === |
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− | {{sideicon|XIII2}} |
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Comet is used by [[Caius Ballad|Caius]] during his battle with [[Lightning (Final Fantasy XIII)|Lightning]] at the beginning of the game. |
Comet is used by [[Caius Ballad|Caius]] during his battle with [[Lightning (Final Fantasy XIII)|Lightning]] at the beginning of the game. |
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Comet is also used by [[Pacos Luvulite]] and [[Pacos Amethyst]]. |
Comet is also used by [[Pacos Luvulite]] and [[Pacos Amethyst]]. |
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− | ===''[[Final Fantasy |
+ | === ''[[Final Fantasy XIV]]'' === |
+ | Comet is a tree of abilities available to multiple enemies. The most common variant is used as a partner mechanic to the Meteor ability. It often has the enemy summon markers over player characters that deal damage to the target and will cause a Comet to appear on the field to act as shield to avoid the Meteor spell. This version is often used by bosses, such as the King Behemoth in the [[Syrcus Tower (Final Fantasy XIV)|Syrcus Tower]]. |
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− | {{sideicon|FFTS}} |
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− | ===''[[ |
+ | === ''[[Final Fantasy XV: Comrades]]''=== |
+ | Comet is one of the eight skills of The Clever's Sigil: Spectral Arms. It's possible to use it if the Bow is selected. It has two effects. Its regular attack, Comet, is three consecutive attacks on enemies in an area on the battlefield. The second effect, Supercomet, is more powerful, and consists of five consecutive attacks in an area on the battlefield. To use Supercomet during the selection of arms the roulette must be very slow and the player must wait to select the Bow. |
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− | {{sideicon|BravelyD}} |
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− | === |
+ | === ''[[Final Fantasy Tactics S]]'' === |
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− | {{sideicon|BravelyS}} |
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− | ===''[[Final Fantasy Dimensions]]''=== |
+ | === ''[[Final Fantasy Dimensions]]'' === |
+ | Comet is a rank 7 Black Magic spell that deals heavy non-elemental damage to a single target. It can be bought for 10,000 gil in [[Mysidia (Dimensions)|Mysidia]] after the events of the [[Mysidia Cavern]], and from [[Lufenia (Dimensions)|Lufenia]] after the events of the [[Rosetta Tower]]. Due to the [[Magus (Dimensions job)|Magus]] being a Warrior of Darkness exclusive job, Comet is one of the last few Black Magic spells available to the Warriors of Light. The spell costs 40 MP to cast. |
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− | {{sideicon|FFD}} |
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− | {{Magic-stub|Final Fantasy Dimensions}} |
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+ | In addition, the spell can be cast when using the Stardust Rod as an item in battle. |
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− | {{sideicon|FFLTNS}} |
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+ | [[Asmodai (boss)|Asmodai]], [[Imperio (boss)|Imperio]], [[Gehenna (boss)|Gehenna]], and the [[Elgo (boss)|the final boss]] have access to the spell when fought through the game's story. |
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− | {{sideicon|PFF}} |
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− | ===''[[Final Fantasy |
+ | === ''[[Final Fantasy Dimensions II]]'' === |
+ | Comet I-III are magic abilities available to [[Parai]] from the [[King Behemoth (Dimensions II signet)|King Behemoth]] signet. It deals neutral magic damage to a single target and ignores any damage negation statuses on the target, making it useful when fighting Magic Pot enemies. However due to Parai's natural low magic stat, the ability deals subpar damage when used against normal enemies. Comet costs 54 MP to cast. |
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− | {{sideicon|FFAB}} |
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− | [[Aerith Gainsborough|Aerith]] is a [[Legend (Airborne Brigade)|Legend]] who assist the player by using the Comet ability. |
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+ | In the [[Final Fantasy Dimensions II/Free-to-play|original free-to-play versions]], Comet I-III could be used by any party member equipped with a Comet-type versions of the [[Eidolon (Dimensions II)/Free-to-play/Fire-elemental summons#King Behemoth|King Behemoth]] signet. Each version of the spell dealt more damage depending on the summon's rank and had increased MP costs for each version of the spell. |
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− | {{Magic-stub|Final Fantasy Airborne Brigade}} |
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− | ===''[[Final Fantasy |
+ | === ''[[Pictlogica Final Fantasy]]'' === |
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− | {{sideicon|Artniks}} |
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− | ===''[[Final Fantasy |
+ | === ''[[Final Fantasy Airborne Brigade]]'' === |
+ | Various ranks of Comet appear as a player ability cards. The abilities deal a set amount of damage based on their rank. |
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− | {{sideicon|FFATB}} |
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+ | |||
+ | In addition, certain [[Legend (Airborne Brigade)|Legend]] character cards have Comet as their ability. When summon, the character will cast their game's respective version of the spell. |
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+ | |||
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+ | |||
+ | === ''[[Final Fantasy All the Bravest]]'' === |
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Comet is the ability that is used by the Time Mage during battle. |
Comet is the ability that is used by the Time Mage during battle. |
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− | ===''[[Final Fantasy Record Keeper]]''=== |
+ | === ''[[Final Fantasy Record Keeper]]'' === |
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− | {{sideicon|FFRK}} |
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− | ===''[[Final Fantasy World Wide Words]]''=== |
+ | === ''[[Final Fantasy World Wide Words]]'' === |
⚫ | |||
− | {{sideicon|FFWWW}} |
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− | ===''[[Final Fantasy Brave Exvius]]''=== |
+ | === ''[[Final Fantasy Brave Exvius]]'' === |
+ | {{Ability section|Final Fantasy Brave Exvius}} |
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− | {{sideicon|FFBE}} |
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− | ===''[[ |
+ | ====''[[War of the Visions: Final Fantasy Brave Exvius]]''==== |
+ | {{Ability section|War of the Visions: Final Fantasy Brave Exvius}} |
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− | {{sideicon|Mobius}} |
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− | {{Abil-stub|Mobius Final Fantasy}} |
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− | ===''[[Final Fantasy |
+ | === ''[[Mobius Final Fantasy]]'' === |
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− | {{sideicon|FFTCG}} |
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− | ==Other appearances== |
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+ | |||
+ | == Non-''Final Fantasy'' guest appearances == |
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Comet appears in ''{{KHWiki|Kingdom Hearts II}}'' as one of Donald's Limit commands, the other being [[Flare (ability)|Duck Flare]]. It creates bursts of energy around the opponent to damage them, with the finishing move Comet Rain creating a ring of explosions around Donald. |
Comet appears in ''{{KHWiki|Kingdom Hearts II}}'' as one of Donald's Limit commands, the other being [[Flare (ability)|Duck Flare]]. It creates bursts of energy around the opponent to damage them, with the finishing move Comet Rain creating a ring of explosions around Donald. |
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+ | === ''[[Bravely Default]]'' === |
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+ | |||
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+ | Comet is a level 4 [[Time Magic (Bravely Second)|Time Magic]] for the [[Time Mage (Bravely Second)|Time Mage]]. It allows the user to unleash a non-elemental attack up to four times on one target. The accuracy of each strike is 50% and cannot be reflected. It costs 25 MP to use. It can be bought in ''[[Grandship]]'' and [[Chompshire]] for 3200 pg. |
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+ | |||
+ | |||
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<gallery> |
<gallery> |
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Comet FF1 GBA.png|''[[Final Fantasy]]'' (GBA). |
Comet FF1 GBA.png|''[[Final Fantasy]]'' (GBA). |
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FFRK Comet.png|''[[Final Fantasy Record Keeper]]''. |
FFRK Comet.png|''[[Final Fantasy Record Keeper]]''. |
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FFBE Comet.png|''[[Final Fantasy Brave Exvius]]''. |
FFBE Comet.png|''[[Final Fantasy Brave Exvius]]''. |
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− | </gallery>{{ |
+ | </gallery>{{Gallery incomplete|''[[Final Fantasy XIII-2]]''|''[[Final Fantasy Airborne Brigade]]'' (Summon)}} |
− | ==Etymology== |
+ | == Etymology == |
{{Etym|Comet}} |
{{Etym|Comet}} |
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− | ==References== |
+ | == References == |
{{Reflist}} |
{{Reflist}} |
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− | {{ |
+ | {{navbox black magic}} |
− | {{ |
+ | {{navbox time magic}} |
− | {{enemy abilities}} |
+ | {{navbox enemy abilities}} |
[[Category:Non-elemental enemy abilities]] |
[[Category:Non-elemental enemy abilities]] |
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− | [[Category:Final Fantasy V Time Magic]] |
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− | [[Category:Final Fantasy VII Spells]] |
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[[Category:Before Crisis -Final Fantasy VII- Magic]] |
[[Category:Before Crisis -Final Fantasy VII- Magic]] |
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− | [[Category: |
+ | [[Category:Recurring Time Magic]] |
− | [[Category:Bravely Default Time Magic]] |
Revision as of 22:43, 21 July 2020
Template:Sideicon
I couldn't miss the chance to practice my drawing!
Calls forth meteors that damage one enemy.
Final Fantasy V description
Comet (コメット, Kometto?) is a recurring spell in the Final Fantasy series. It is essentially a lesser version of Meteor, or a replacement for it when Meteor is not available. Like Meteor, it does random damage. An upgraded version of Comet exists called Comet 2.
Despite sharing similar English names, it is not related to the recurring Comet Twincast spell from the Final Fantasy IV series of games, later named Meteorite and Starstorm in other titles.
Appearances
Final Fantasy
Comet appears in the Dawn of Souls and 20th Anniversary versions as Atomos's special attack. It does major non-elemental damage to one party member.
Final Fantasy V
Comet is a Level 4 Time Magic spell that can be bought for 3,000 gil at Regole, Castle of Bal, Castle Surgate, and Quelb, and costs 7 MP to cast. It inflicts random damage to a single enemy.
The formula for Comet's damage is as follows:
Comet can be cast by Atomos, Deem Master, Fury, and Neo Exdeath. The player may utilize this ability by catching and releasing a Page 256.
Final Fantasy VII
Comet is the initial spell from the Comet Materia found in the Forgotten City. Comet hits a single enemy for heavy non-elemental damage, with its base spell power being equal to 5x the base magic damage. It cannot be reflected.
Comets is a Toy Box ability from Cait Sith's Slots Limit Break. It deals five times normal damage.
Before Crisis -Final Fantasy VII-
Comet and Cometeo are Magic Materia. They are in an element of their own, whereby enemies can be weak against, resistant to, or be able to absorb damage inflicted by comets. An enemy's Comet attribute is not related to the non-elemental attribute.
- MP Cost: N/A
- Target Type: Full Screen
- Materia Generation System: Dark Purple
- Level 1 - Default - Base Damage: N/A
Final Fantasy VII G-Bike
Final Fantasy IX
Causes Non-elemental damage.
Description
Comet is a non-elemental Black Magic spell used by Vivi. It deals randomized damage to one target but tends to miss. Comet can be learned for 55 AP from the Cypress Pile, and costs 16 MP to cast. It has a 67% accuracy rate and a spell power of 56. It can't be reflected and works with Return Magic.
Comet's damage formula is as follows:[1]
Only the Yan and Gimme Cat enemies can cast Comet against the party.
Final Fantasy XI
Comet is a spell available to both players and certain Notorious Monsters such as Absolute Virtue, Promathia, and Shinryu. It can be learned by a Black Mage at level 94. It is an Elemental spell that deals Dark damage to an enemy.
Final Fantasy XII
Exodus uses Comet as his default attack, which does random damage up to Exodus's maximum HP. The rare mark Trickster and other chocobos can cast Choco-Comet, which hits four targets for approximately 1,000 damage each, depending on the chocobo.
Final Fantasy XII: Revenant Wings
Comet is a type of magick that deals heavy non-elemental damage to all enemies within a large area. Ashe can learn it at level 50, while the enemy Time Mages can also learn the ability with high enough level.
The Trickster uses Choco-Comet.
Final Fantasy XIII-2
Husk of the wandering comet... I summon thee!
Caius
Comet is used by Caius during his battle with Lightning at the beginning of the game.
Comet is also used by Pacos Luvulite and Pacos Amethyst.
Final Fantasy XIV
Comet is a tree of abilities available to multiple enemies. The most common variant is used as a partner mechanic to the Meteor ability. It often has the enemy summon markers over player characters that deal damage to the target and will cause a Comet to appear on the field to act as shield to avoid the Meteor spell. This version is often used by bosses, such as the King Behemoth in the Syrcus Tower.
Final Fantasy XV: Comrades
Comet is one of the eight skills of The Clever's Sigil: Spectral Arms. It's possible to use it if the Bow is selected. It has two effects. Its regular attack, Comet, is three consecutive attacks on enemies in an area on the battlefield. The second effect, Supercomet, is more powerful, and consists of five consecutive attacks in an area on the battlefield. To use Supercomet during the selection of arms the roulette must be very slow and the player must wait to select the Bow.
Final Fantasy Tactics S
Final Fantasy Dimensions
Comet is a rank 7 Black Magic spell that deals heavy non-elemental damage to a single target. It can be bought for 10,000 gil in Mysidia after the events of the Mysidia Cavern, and from Lufenia after the events of the Rosetta Tower. Due to the Magus being a Warrior of Darkness exclusive job, Comet is one of the last few Black Magic spells available to the Warriors of Light. The spell costs 40 MP to cast.
In addition, the spell can be cast when using the Stardust Rod as an item in battle.
Asmodai, Imperio, Gehenna, and the the final boss have access to the spell when fought through the game's story.
Final Fantasy Dimensions II
Comet I-III are magic abilities available to Parai from the King Behemoth signet. It deals neutral magic damage to a single target and ignores any damage negation statuses on the target, making it useful when fighting Magic Pot enemies. However due to Parai's natural low magic stat, the ability deals subpar damage when used against normal enemies. Comet costs 54 MP to cast.
In the original free-to-play versions, Comet I-III could be used by any party member equipped with a Comet-type versions of the King Behemoth signet. Each version of the spell dealt more damage depending on the summon's rank and had increased MP costs for each version of the spell.
Pictlogica Final Fantasy
Final Fantasy Airborne Brigade
Various ranks of Comet appear as a player ability cards. The abilities deal a set amount of damage based on their rank.
In addition, certain Legend character cards have Comet as their ability. When summon, the character will cast their game's respective version of the spell.
Final Fantasy Artniks
Final Fantasy All the Bravest
Comet is the ability that is used by the Time Mage during battle.
Final Fantasy Record Keeper
Comet is a Black Magic ability with a Rarity of 3☆. It deals non-elemental magic damage to one target, it can initially be used two times and it can be honed to Rank 5. It can be created by using Black Orb x5, Non-Elemental Orb x3, Earth Orb x3, and 5000 gil.
Final Fantasy World Wide Words
Final Fantasy Brave Exvius
War of the Visions: Final Fantasy Brave Exvius
Mobius Final Fantasy
Final Fantasy Trading Card Game
Non-Final Fantasy guest appearances
Kingdom Hearts
Comet appears in Kingdom Hearts II as one of Donald's Limit commands, the other being Duck Flare. It creates bursts of energy around the opponent to damage them, with the finishing move Comet Rain creating a ring of explosions around Donald.
Bravely Default
Comet is a level 4 Time Magic spell. It unleashes a non-elemental attack up to four times on one target. It is not affected by reflect. It costs 25 MP to use. It can be bought in Starkfort for 1600 pg.
Bravely Second: End Layer
Comet is a level 4 Time Magic for the Time Mage. It allows the user to unleash a non-elemental attack up to four times on one target. The accuracy of each strike is 50% and cannot be reflected. It costs 25 MP to use. It can be bought in Grandship and Chompshire for 3200 pg.
Gallery
Etymology
comet is an icy small Solar System body (SSSB) that, when close enough to the Sun, displays a visible coma (a thin, fuzzy, temporary atmosphere) and sometimes also a tail. These phenomena are both due to the effects of solar radiation and the solar wind upon the nucleus of the comet.
A