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{{sideicon|prime=FFTA|FFRK}}
{{Images}}
 
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{{DISPLAYTITLE:Combo (''Tactics Advance'')}}
{{sideicon|FFTA}}
 
 
[[File:FFTA Combo Ability Icon.png|left]]
 
[[File:FFTA Combo Ability Icon.png|left]]
 
[[File:FFTA Combo.png|right|thumb|250px|Combo in ''Final Fantasy Tactics Advance''.]]
 
[[File:FFTA Combo.png|right|thumb|250px|Combo in ''Final Fantasy Tactics Advance''.]]
{{Q|All allies with combo abilities attack together.|Description}}
+
{{Quote|All allies with combo abilities attack together.|Description}}
 
'''Combos''' {{j|コンボアビリティ|Konbo Abiriti}} is an action ability in ''[[Final Fantasy Tactics Advance]]'' that allow party members to initiate or join in on a combo. Combos are usable once the character has at least one [[Judge Points|Judge Point]].
 
'''Combos''' {{j|コンボアビリティ|Konbo Abiriti}} is an action ability in ''[[Final Fantasy Tactics Advance]]'' that allow party members to initiate or join in on a combo. Combos are usable once the character has at least one [[Judge Points|Judge Point]].
   
The initial attack has 100% accuracy and ignores [[List of Final Fantasy Tactics Advance reaction abilities|reaction abilities]]. Other characters, with a combo set, may join in if they are within their range (some can join in up to five spaces away, others have to be right next to the victim).
+
The initial attack has 100% accuracy and ignores [[Final Fantasy Tactics Advance reaction abilities|reaction abilities]]. Other characters, with a combo set, may join in if they are within their range (some can join in up to five spaces away, others have to be right next to the victim).
   
 
Each joining unit has a specific range, accuracy, and percent of damage added, when adding to a combo. Combos with more range or damage added are usually less accurate.
 
Each joining unit has a specific range, accuracy, and percent of damage added, when adding to a combo. Combos with more range or damage added are usually less accurate.
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While powerful, combos can be difficult to learn. They are learned from [[Mythril equipment|Mythril Weapons]]—which can only be obtained as rewards for defeating another clan or via trading from [[Nono]]'s shop.
 
While powerful, combos can be difficult to learn. They are learned from [[Mythril equipment|Mythril Weapons]]—which can only be obtained as rewards for defeating another clan or via trading from [[Nono]]'s shop.
   
==List of Combo abilities==
+
== List of Combo abilities ==
{|class="full-width FFTA table" style="text-align:center"
+
{|class="full-width FFTA article-table" style="text-align:center"
|-class="a"
+
|- class="a"
 
!width="15%"|Ability
 
!width="15%"|Ability
 
!width="15%"|Equipment
 
!width="15%"|Equipment
 
!width="45%"|Effect
 
!width="45%"|Effect
 
!width="5%"|AP
 
!width="5%"|AP
  +
!Range
  +
!Power
  +
!Hit
 
!width="20%"|Image
 
!width="20%"|Image
 
|-
 
|-
 
!class="b"|{{A|Combat Combo}}
 
!class="b"|{{A|Combat Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Sword|Mythril Sword]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Sword|Mythril Sword]]
 
|style="text-align:left"|''Failproof combo ability for soldiers & warriors''
 
|style="text-align:left"|''Failproof combo ability for soldiers & warriors''
 
|100
 
|100
|
+
|1
  +
|10%
  +
|100%
 
|-
 
|-
 
!class="b"|{{A|Knight Combo}}
 
!class="b"|{{A|Knight Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Brand|Mythril Brand]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Brand|Mythril Brand]]
 
|style="text-align:left"|''Failproof combo ability for paladins.''
 
|style="text-align:left"|''Failproof combo ability for paladins.''
 
|100
 
|100
|
+
|1
  +
|10%
  +
|100%
 
|-
 
|-
 
!class="b"|{{A|Fight Combo}}
 
!class="b"|{{A|Fight Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Blade|Mythril Blade]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Blade|Mythril Blade]]
 
|style="text-align:left"|''Easily chained combo ability for fighters.''
 
|style="text-align:left"|''Easily chained combo ability for fighters.''
 
|100
 
|100
|
+
|1
  +
|15%
  +
|70%
 
|-
 
|-
 
!class="b"|{{A|Thief Combo}}
 
!class="b"|{{A|Thief Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Knife|Mythril Knife]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Knife|Mythril Knife]]
 
|style="text-align:left"|''Failproof combo ability for thieves.''
 
|style="text-align:left"|''Failproof combo ability for thieves.''
 
|100
 
|100
|
+
|2
  +
|5%
  +
|70%
 
|-
 
|-
 
!class="b"|{{A|Ninja Combo}}
 
!class="b"|{{A|Ninja Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Epee|Mythril Epee]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Epee|Mythril Epee]]
 
|style="text-align:left"|''Failproof combo ability for ninjas.''
 
|style="text-align:left"|''Failproof combo ability for ninjas.''
 
|100
 
|100
|
+
|2
  +
|5%
  +
|100%
 
|-
 
|-
 
!class="b"|{{A|White Combo}}
 
!class="b"|{{A|White Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Staff|Mythril Staff]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Staff|Mythril Staff]]
 
|style="text-align:left"|''Ranged combo ability for white mages.''
 
|style="text-align:left"|''Ranged combo ability for white mages.''
 
|100
 
|100
|
+
|4
  +
|5%
  +
|60%
 
|-
 
|-
 
!class="b"|{{A|Black Combo}}
 
!class="b"|{{A|Black Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Rod|Mythril Rod]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Rod|Mythril Rod]]
 
|style="text-align:left"|''Ranged combo ability for black mages.''
 
|style="text-align:left"|''Ranged combo ability for black mages.''
 
|100
 
|100
|
+
|4
  +
|5%
  +
|60%
 
|-
 
|-
 
!class="b"|{{A|Spell Combo}}
 
!class="b"|{{A|Spell Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Rod|Mythril Rod]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Rod|Mythril Rod]]
 
|style="text-align:left"|''Ranged combo ability for illusionists.''
 
|style="text-align:left"|''Ranged combo ability for illusionists.''
 
|100
 
|100
|
+
|4
  +
|10%
  +
|40%
 
|-
 
|-
 
!class="b"|{{A|Blue Combo}}
 
!class="b"|{{A|Blue Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Saber|Mythril Saber]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Saber|Mythril Saber]]
 
|style="text-align:left"|''Ranged combo ability for blue mages.''
 
|style="text-align:left"|''Ranged combo ability for blue mages.''
 
|100
 
|100
|
+
|4
  +
|10%
  +
|40%
 
|-
 
|-
 
!class="b"|{{A|Bow Combo}}
 
!class="b"|{{A|Bow Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Bow|Mythril Bow]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Bow|Mythril Bow]]
 
|style="text-align:left"|''Long-ranged combo ability for archers.''
 
|style="text-align:left"|''Long-ranged combo ability for archers.''
 
|100
 
|100
|
+
|6
  +
|5%
  +
|40%
 
|-
 
|-
 
!class="b"|{{A|Hunt Combo}}
 
!class="b"|{{A|Hunt Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Shot|Mythril Shot]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Shot|Mythril Shot]]
 
|style="text-align:left"|''Ranged combo ability for hunters.''
 
|style="text-align:left"|''Ranged combo ability for hunters.''
 
|100
 
|100
|
+
|4
  +
|8%
  +
|50%
 
|-
 
|-
 
!class="b"|{{A|Animal Combo}}
 
!class="b"|{{A|Animal Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Bell|Mythril Bell]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Bell|Mythril Bell]]
 
|style="text-align:left"|''Failproof combo ability for animists.''
 
|style="text-align:left"|''Failproof combo ability for animists.''
 
|100
 
|100
|
+
|1
  +
|12%
  +
|100%
 
|-
 
|-
 
!class="b"|{{A|Charge Combo}}
 
!class="b"|{{A|Charge Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Blade|Mythril Blade]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Blade|Mythril Blade]]
 
|style="text-align:left"|''Easily chained combo ability for mog knights.''
 
|style="text-align:left"|''Easily chained combo ability for mog knights.''
 
|100
 
|100
|
+
|1
  +
|15%
  +
|70%
 
|-
 
|-
 
!class="b"|{{A|Gun Combo}}
 
!class="b"|{{A|Gun Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Gun|Mythril Gun]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Gun|Mythril Gun]]
 
|style="text-align:left"|''Long-ranged combo ability for gunners.''
 
|style="text-align:left"|''Long-ranged combo ability for gunners.''
 
|100
 
|100
|
+
|5
  +
|5%
  +
|40%
 
|-
 
|-
 
!class="b"|{{A|Juggle Combo}}
 
!class="b"|{{A|Juggle Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Knife|Mythril Knife]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Knife|Mythril Knife]]
 
|style="text-align:left"|''Easily chained combo ability for jugglers.''
 
|style="text-align:left"|''Easily chained combo ability for jugglers.''
 
|100
 
|100
|
+
|3
  +
|10%
  +
|70%
 
|-
 
|-
 
!class="b"|{{A|Gadget Combo}}
 
!class="b"|{{A|Gadget Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Claws|Mythril Claws]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Claws|Mythril Claws]]
 
|style="text-align:left"|''Long-ranged combo ability for gadgeteers.''
 
|style="text-align:left"|''Long-ranged combo ability for gadgeteers.''
 
|100
 
|100
|
+
|6
  +
|12%
  +
|30%
 
|-
 
|-
 
!class="b"|{{A|Time Combo}}
 
!class="b"|{{A|Time Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Rod|Mythril Rod]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Rod|Mythril Rod]]
 
|style="text-align:left"|''Ranged combo ability for time mages.''
 
|style="text-align:left"|''Ranged combo ability for time mages.''
 
|100
 
|100
|
+
|4
  +
|5%
  +
|60%
 
|-
 
|-
 
!class="b"|{{A|Beast Combo}}
 
!class="b"|{{A|Beast Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Bell|Mythril Bell]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Bell|Mythril Bell]]
 
|style="text-align:left"|''Failproof combo ability for beastmasters.''
 
|style="text-align:left"|''Failproof combo ability for beastmasters.''
 
|100
 
|100
|
+
|1
  +
|12%
  +
|100%
 
|-
 
|-
 
!class="b"|{{A|Morph Combo}}
 
!class="b"|{{A|Morph Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Soul|Mythril Soul]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Soul|Mythril Soul]]
 
|style="text-align:left"|''Ranged combo ability for morphers.''
 
|style="text-align:left"|''Ranged combo ability for morphers.''
 
|100
 
|100
|
+
|2
  +
|10%
  +
|100%
 
|-
 
|-
 
!class="b"|{{A|Gold Combo}}
 
!class="b"|{{A|Gold Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Mace|Mythril Mace]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Mace|Mythril Mace]]
 
|style="text-align:left"|''Ranged combo ability for alchemists.''
 
|style="text-align:left"|''Ranged combo ability for alchemists.''
 
|100
 
|100
|
+
|2
  +
|10%
  +
|60%
 
|-
 
|-
 
!class="b"|{{A|Wise Combo}}
 
!class="b"|{{A|Wise Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Mace|Mythril Mace]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Mace|Mythril Mace]]
 
|style="text-align:left"|''Ranged combo ability for sages.''
 
|style="text-align:left"|''Ranged combo ability for sages.''
 
|100
 
|100
|
+
|2
  +
|10%
  +
|60%
 
|-
 
|-
 
!class="b"|{{A|Monk Combo}}
 
!class="b"|{{A|Monk Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Claws|Mythril Claws]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Claws|Mythril Claws]]
 
|style="text-align:left"|''Very easy chained combo ability for white monks.''
 
|style="text-align:left"|''Very easy chained combo ability for white monks.''
 
|100
 
|100
|
+
|2
  +
|12%
  +
|90%
 
|-
 
|-
 
!class="b"|{{A|Pray Combo}}
 
!class="b"|{{A|Pray Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Staff|Mythril Staff]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Staff|Mythril Staff]]
 
|style="text-align:left"|''Ranged combo ability for bishops.''
 
|style="text-align:left"|''Ranged combo ability for bishops.''
 
|100
 
|100
|
+
|4
  +
|8%
  +
|60%
 
|-
 
|-
 
!class="b"|{{A|Sacred Combo}}
 
!class="b"|{{A|Sacred Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Brand|Mythril Brand]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Brand|Mythril Brand]]
 
|style="text-align:left"|''Failproof combo ability for templars.''
 
|style="text-align:left"|''Failproof combo ability for templars.''
 
|100
 
|100
|
+
|1
  +
|12%
  +
|100%
 
|-
 
|-
 
!class="b"|{{A|Dragon Combo}}
 
!class="b"|{{A|Dragon Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Spear|Mythril Spear]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Spear|Mythril Spear]]
 
|style="text-align:left"|''Failproof combo ability for dragoons''
 
|style="text-align:left"|''Failproof combo ability for dragoons''
 
|100
 
|100
|
+
|2
  +
|10%
  +
|100%
 
|-
 
|-
 
!class="b"|{{A|Defend Combo}}
 
!class="b"|{{A|Defend Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Brand|Mythril Brand]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Brand|Mythril Brand]]
 
|style="text-align:left"|''Easily chained combo ability for defenders.''
 
|style="text-align:left"|''Easily chained combo ability for defenders.''
 
|100
 
|100
|
+
|1
  +
|15%
  +
|70%
 
|-
 
|-
 
!class="b"|{{A|Sword Combo}}
 
!class="b"|{{A|Sword Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Blade|Mythril Blade]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Blade|Mythril Blade]]
 
|style="text-align:left"|''Failproof combo ability for gladiators.''
 
|style="text-align:left"|''Failproof combo ability for gladiators.''
 
|100
 
|100
|
+
|1
  +
|10%
  +
|100%
 
|-
 
|-
 
!class="b"|{{A|Lunge Combo}}
 
!class="b"|{{A|Lunge Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Rapier|Mythril Rapier]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Rapier|Mythril Rapier]]
 
|style="text-align:left"|''Failproof combo ability for fencers.''
 
|style="text-align:left"|''Failproof combo ability for fencers.''
 
|100
 
|100
|
+
|1
  +
|10%
  +
|100%
 
|-
 
|-
 
!class="b"|{{A|Spirit Combo}}
 
!class="b"|{{A|Spirit Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Rapier|Mythril Rapier]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Rapier|Mythril Rapier]]
 
|style="text-align:left"|''Well-balanced combo ability for elementalists.''
 
|style="text-align:left"|''Well-balanced combo ability for elementalists.''
 
|100
 
|100
|
+
|3
  +
|10%
  +
|60%
 
|-
 
|-
 
!class="b"|{{A|Red Combo}}
 
!class="b"|{{A|Red Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Rapier|Mythril Rapier]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Rapier|Mythril Rapier]]
 
|style="text-align:left"|''Easily chained combo ability for red mages.''
 
|style="text-align:left"|''Easily chained combo ability for red mages.''
 
|100
 
|100
|
+
|2
  +
|10%
  +
|70%
 
|-
 
|-
 
!class="b"|{{A|Summon Combo}}
 
!class="b"|{{A|Summon Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Staff|Mythril Staff]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Staff|Mythril Staff]]
 
|style="text-align:left"|''Ranged combo ability for summoners.''
 
|style="text-align:left"|''Ranged combo ability for summoners.''
 
|100
 
|100
|
+
|4
  +
|10%
  +
|40%
 
|-
 
|-
 
!class="b"|{{A|Killer Combo}}
 
!class="b"|{{A|Killer Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Epee|Mythril Epee]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Epee|Mythril Epee]]
 
|style="text-align:left"|''Failproof combo ability for assassins.''
 
|style="text-align:left"|''Failproof combo ability for assassins.''
 
|100
 
|100
|
+
|2
  +
|10%
  +
|100%
 
|-
 
|-
 
!class="b"|{{A|Sniper Combo}}
 
!class="b"|{{A|Sniper Combo}}
|[[List of Final Fantasy Tactics Advance weapons#Mythril Shot|Mythril Shot]]
+
|[[Final Fantasy Tactics Advance weapons#Mythril Shot|Mythril Shot]]
 
|style="text-align:left"|''Ranged combo ability for snipers.''
 
|style="text-align:left"|''Ranged combo ability for snipers.''
 
|100
 
|100
  +
|4
  +
|8%
  +
|50%
 
|
 
|
 
|}
 
|}
   
==Other appearances==
+
== Other appearances ==
===''[[Final Fantasy Record Keeper]]''===
+
=== ''[[Final Fantasy Record Keeper]]'' ===
  +
{{sideicon|FFRK}}
 
 
<gallery>
 
<gallery>
  +
FFRK Black Combo.png|Black Combo.
</gallery>
 
  +
FFRK Knight Combo.png|Knight Combo.
{{Abil-stub|Final Fantasy Record Keeper}}
 
  +
</gallery>{{Gallery incomplete|Combat Combo}}
 
{{Ability section|Final Fantasy Record Keeper}}
   
==Etymology==
+
== Etymology ==
 
{{Etym|Combo}}
 
{{Etym|Combo}}
   
{{FFTA}}
+
{{navbox setting FFTA}}
[[Category:Final Fantasy Tactics Advance Abilities]]
+
[[Category:Combo abilities in Final Fantasy Tactics Advance]]
  +
[[Category:Abilities in Final Fantasy Tactics Advance]]

Revision as of 05:17, 13 January 2020

Template:Sideicon

FFTA Combo Ability Icon
FFTA Combo

Combo in Final Fantasy Tactics Advance.

All allies with combo abilities attack together.

Description

Combos (コンボアビリティ, Konbo Abiriti?) is an action ability in Final Fantasy Tactics Advance that allow party members to initiate or join in on a combo. Combos are usable once the character has at least one Judge Point.

The initial attack has 100% accuracy and ignores reaction abilities. Other characters, with a combo set, may join in if they are within their range (some can join in up to five spaces away, others have to be right next to the victim).

Each joining unit has a specific range, accuracy, and percent of damage added, when adding to a combo. Combos with more range or damage added are usually less accurate.

If one or more members successfully adds in, then extra Judge Points further increases damage.

While powerful, combos can be difficult to learn. They are learned from Mythril Weapons—which can only be obtained as rewards for defeating another clan or via trading from Nono's shop.

List of Combo abilities

Ability Equipment Effect AP Range Power Hit Image
Combat Combo Mythril Sword Failproof combo ability for soldiers & warriors 100 1 10% 100%
Knight Combo Mythril Brand Failproof combo ability for paladins. 100 1 10% 100%
Fight Combo Mythril Blade Easily chained combo ability for fighters. 100 1 15% 70%
Thief Combo Mythril Knife Failproof combo ability for thieves. 100 2 5% 70%
Ninja Combo Mythril Epee Failproof combo ability for ninjas. 100 2 5% 100%
White Combo Mythril Staff Ranged combo ability for white mages. 100 4 5% 60%
Black Combo Mythril Rod Ranged combo ability for black mages. 100 4 5% 60%
Spell Combo Mythril Rod Ranged combo ability for illusionists. 100 4 10% 40%
Blue Combo Mythril Saber Ranged combo ability for blue mages. 100 4 10% 40%
Bow Combo Mythril Bow Long-ranged combo ability for archers. 100 6 5% 40%
Hunt Combo Mythril Shot Ranged combo ability for hunters. 100 4 8% 50%
Animal Combo Mythril Bell Failproof combo ability for animists. 100 1 12% 100%
Charge Combo Mythril Blade Easily chained combo ability for mog knights. 100 1 15% 70%
Gun Combo Mythril Gun Long-ranged combo ability for gunners. 100 5 5% 40%
Juggle Combo Mythril Knife Easily chained combo ability for jugglers. 100 3 10% 70%
Gadget Combo Mythril Claws Long-ranged combo ability for gadgeteers. 100 6 12% 30%
Time Combo Mythril Rod Ranged combo ability for time mages. 100 4 5% 60%
Beast Combo Mythril Bell Failproof combo ability for beastmasters. 100 1 12% 100%
Morph Combo Mythril Soul Ranged combo ability for morphers. 100 2 10% 100%
Gold Combo Mythril Mace Ranged combo ability for alchemists. 100 2 10% 60%
Wise Combo Mythril Mace Ranged combo ability for sages. 100 2 10% 60%
Monk Combo Mythril Claws Very easy chained combo ability for white monks. 100 2 12% 90%
Pray Combo Mythril Staff Ranged combo ability for bishops. 100 4 8% 60%
Sacred Combo Mythril Brand Failproof combo ability for templars. 100 1 12% 100%
Dragon Combo Mythril Spear Failproof combo ability for dragoons 100 2 10% 100%
Defend Combo Mythril Brand Easily chained combo ability for defenders. 100 1 15% 70%
Sword Combo Mythril Blade Failproof combo ability for gladiators. 100 1 10% 100%
Lunge Combo Mythril Rapier Failproof combo ability for fencers. 100 1 10% 100%
Spirit Combo Mythril Rapier Well-balanced combo ability for elementalists. 100 3 10% 60%
Red Combo Mythril Rapier Easily chained combo ability for red mages. 100 2 10% 70%
Summon Combo Mythril Staff Ranged combo ability for summoners. 100 4 10% 40%
Killer Combo Mythril Epee Failproof combo ability for assassins. 100 2 10% 100%
Sniper Combo Mythril Shot Ranged combo ability for snipers. 100 4 8% 50%

Other appearances

Final Fantasy Record Keeper

Relm-ffvi-snes-battleThis gallery is incomplete and requires Combat Combo added. You can help the Final Fantasy Wiki by uploading images.
Edgar - Chainsaw2This section about an ability in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Etymology

A striking combination (generally referred to as a combination or "combo") is a combination of strikes performed in rapid succession, usually from a stand-up position.