The Coerthas Western Highlands

The Coerthas Western Highlands is a location in Final Fantasy XIV: Heavensward.

Although present in version 1.0, this area was omitted in A Realm Reborn and did not reappear until Heavensward. Flight is possible in this zone once full aetherial attunement is acquired.

Story[edit | edit source]

Locations[edit | edit source]

The Coerthas Western Highlands lies beyond the glacier at Snowcloak, and thus is normally only accessed by flight from the Holy See of Ishgard. A path leading to the Dravanian Forelands lies in the northeast. Zone connections also exist to the Dravanian Hinterlands in the south and the Sea of Clouds in the north, provided full aetherial attunement was acquired in those zones. Access to Ishgard is possible at the sky docks in Falcon's Nest.

Aetherytes[edit | edit source]

The only Aetheryte is located at Falcon's Nest.

Areas[edit | edit source]

The Coerthas Western Highlands contains the following areas:

  • Riversmeet - Eastern side
  • Twinpools - Northwestern glacial valley
  • Red Rim - Large circular ridge in the southwest

Settlements[edit | edit source]

Falcon's Nest[edit | edit source]

Formerly a garrison of knights and falconers, it was originally abandoned when the snows came following the Calamity. Since then, House Durendaire and House Dzemael have been trying to rebuild the settlement into a fort as part of the effort to reclaim the western highlands.

Convictory[edit | edit source]

A camp in the Twinpools, inhabited by vagabonds, scoundrels, and lowborn seeking glory in the hopes of earning prestige among the High Houses of Ishgard.

Gorgagne Holding[edit | edit source]

Gorgagne Holding

A farmstead north of Camp Riversmeet. Though its previous occupants abandoned it due to the winter, it has since been claimed by many of the heretics in the Western Highlands as a base.

Hemlock[edit | edit source]

A town once occupied by woodcutters. The freezing since the Calamity has left it a ghost town.

Weather[edit | edit source]

Coerthas's alpine climate may exhibit any of the following weather conditions:

  • Sunshine
  • Fog
  • Overcast
  • Snow
  • Blizzards

Places of Interest[edit | edit source]

Camp Riversmeet[edit | edit source]

This former Aetheryte Camp was abandoned when the cold set in and the Aetheryte became encased in ice. Now only wolves prowl the grounds.

Black Iron Bridge[edit | edit source]

An immense black bridge crossing the (now frozen) river. Though frosted, the bridge itself is still intact and serviceable.

The Dreaming Dragon[edit | edit source]

Situated in the now frozen Ashpool, this structure is said to have once been a living dragon now petrified.

Dusk Vigil[edit | edit source]

One of the four vigils surrounding the Holy See, it was cut off when extremely cold weather gripped the region.

Bed of Bones[edit | edit source]

A den of yeti that lurk in the Red Rim.

The North Star[edit | edit source]

A merchant vessel that ran aground when the area suddenly froze over after the Calamity. There were no survivors.

Activities[edit | edit source]

Duties[edit | edit source]

The Dusk Vigil.

The Dusk Vigil The Dusk Vigil
Level 51
Item Level 100
Entrance found at coordinates (20, 6).

In the days following the Calamity, western Coerthas was abandoned by the knights of Ishgard, save for the Dusk Vigil, whose defenders refused to withdraw. Since then, the fortress has only fallen further into disrepair, and her garrison has long since been presumed dead.

Unlike most Ishgardians, who would sooner put the tragic episode behind them, Father Wealdtheow would have you enter the forsaken fortress and reclaim a priceless treasure: an ice rondel set in the helm of a sculpture within the Vigil's chapel. A simple request, perhaps, but if experience has taught you anything, such tasks are anything but...

FATEs[edit | edit source]

Temple Leves[edit | edit source]

Other[edit | edit source]

Enemies[edit | edit source]

Musical themes[edit | edit source]

"Against the Wind" plays during the daytime, while "Black and White" plays during nighttime.

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