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{{sideicon|FFTA2}}
The '''Cockatrice''' is a species of monster and a specific monster in ''[[Final Fantasy Tactics A2]]''. They are portly, flightless birds, and some variants have the ability to inflict the [[Petrify]] debuff. Cockatrices are the very first enemies fought in ''Tactics A2''.
 
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{{DISPLAYTITLE:Cockatrice (''Tactics A2'')}}
 
The '''Cockatrice''' is a species of monster and a specific monster in ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''. They are portly, flightless birds, and some variants can [[Petrify (status)|petrify]] targets. Cockatrices are the very first enemies fought in the game.
 
{{See|Cockatrice}}
 
== Classes ==
 
[[File:FFTA2 Cockatrice.png|right]]
  +
;Cockatrice
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''An avian creature with a violent temperament. It pecks at its foes with a razor-edged beak.''
 
{{clear}}
 
[[File:FFTA2 Axebeak.png|right]]
 
;Axebeak
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''This relative of the cockatrice intimidates its foes with a display of its brilliantly hued wings.''
 
{{clear}}
 
[[File:Cluckatrice-FFTA2.png|right]]
 
;Cluckatrice
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''This variety of cockatrice is covered in snow white feathers. A rare bird, seldom seen.''
 
{{clear}}
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[[File:Blackwind-FFTA2.png|right]]
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;Blackwind
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Blackwinds only appear in Brightmoon Tor. They also have the Brightmoon Tor secondary ability skillset of [[Keeper (Tactics A2)#Turning|Turning]].
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{{clear}}
   
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The '''[[Crushatrice]]''' is a larger relative of the Cockatrice and much more resilient and dangerous.
==Classes==
 
[[Image:Cockatrice FFTA2.JPG|right|50px]]
 
'''Cockatrice'''
 
{{-}}
 
[[Image:Axebeak FFTA2.JPG|right|50px]]
 
'''Axebeak'''
 
{{-}}
 
[[Image:Cluckatrice FFTA2.JPG|right|50px]]
 
'''Cluckatrice'''
 
{{-}}
 
   
==Stats==
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== Stats ==
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{|class="full-width FFTA2 article-table" style="text-align:center"
<center>
 
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|-class="a"
{|border="solid" align="center" text-align="center"
 
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!Monster
|style="text-align:center" bgcolor="#00CED1"|'''Monster'''
 
  +
!Move
|style="text-align:center" bgcolor="#00CED1"|'''Move'''
 
  +
!Jump
|style="text-align:center" bgcolor="#00CED1"|'''Jump'''
 
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!Evasion
|style="text-align:center" bgcolor="#00CED1"|'''Evasion'''
 
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!Resilience
|style="text-align:center" bgcolor="#00CED1"|'''Resilience'''
 
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!Weak
|style="text-align:center" bgcolor="#00CED1"|'''Weak'''
 
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!Half
|style="text-align:center" bgcolor="#00CED1"|'''Half'''
 
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!Null
|style="text-align:center" bgcolor="#00CED1"|'''Null'''
 
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!Absorb
|style="text-align:center" bgcolor="#00CED1"|'''Absorb'''
 
 
|-
 
|-
|style="text-align:center" bgcolor="#7FFFD4"|'''Cockatrice'''
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!class="b"|Cockatrice
 
|3
 
|3
 
|2
 
|2
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|40
 
|40
 
|Water
 
|Water
| -
+
|
| -
+
|
| -
+
|
 
|-
 
|-
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!class="b"|Axebeak
|style="text-align:center" bgcolor="#7FFFD4"|'''Axebeak'''
 
 
|4
 
|4
 
|2
 
|2
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|40
 
|40
 
|Water
 
|Water
| -
+
|
| -
+
|
| -
+
|
 
|-
 
|-
|style="text-align:center" bgcolor="#7FFFD4"|'''Cluckatrice'''
+
!class="b"|Cluckatrice
 
|3
 
|3
 
|2
 
|2
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|40
 
|40
 
|Earth
 
|Earth
| -
+
|
| -
+
|
 
|Air
 
|Air
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|-
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!class="b"|Blackwind
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|4
  +
|2
  +
|0
  +
|40
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|Water
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|—
  +
|—
  +
|—
 
|-
 
|-
 
|}
 
|}
</center>
 
   
==Abilties==
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== Abilities ==
===Territorialism===
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=== Territorialism ===
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{|class="full-width FFTA2 article-table" style="text-align:center"
<center>
 
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|-class="a"
{|border="solid" align="center" text-align="center"
 
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!Ability
|style="text-align:center" bgcolor="#00CED1"|'''Ability'''
 
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!MP
|style="text-align:center" bgcolor="#00CED1"|'''MP'''
 
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!Range
|style="text-align:center" bgcolor="#00CED1"|'''Range'''
 
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!Cockatrice
|style="text-align:center" bgcolor="#00CED1"|'''Effect'''
 
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!Axebeak
|style="text-align:center" bgcolor="#00CED1"|'''Cockatrice'''
 
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!Cluckatrice
|style="text-align:center" bgcolor="#00CED1"|'''Axebeak'''
 
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!Blackwind
|style="text-align:center" bgcolor="#00CED1"|'''Cluckatrice'''
 
 
|-
 
|-
|style="text-align:center" bgcolor="#7FFFD4"|'''Stone Breath'''
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!class="b" rowspan=2|{{LA|Stone Breath}}
 
|18
 
|18
 
|4
 
|4
|Inflicts Stone debuff to target
 
 
|Yes
 
|Yes
 
|Yes
 
|Yes
 
|No
 
|No
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|Yes
 
|-
 
|-
|style="text-align:center" bgcolor="#7FFFD4"|'''Fluster'''
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|colspan=6 style="text-align:left"|Inflicts Stone debuff to target.
| -
+
|-
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!class="b" rowspan=2|{{A|Fluster}}
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|—
 
|Self
 
|Self
|Inflicts [[Berserk (Spell)|Berserk]]
 
 
|Yes
 
|Yes
 
|Yes
 
|Yes
 
|No
 
|No
  +
|?
 
|-
 
|-
|style="text-align:center" bgcolor="#7FFFD4"|'''Scurry'''
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|colspan=6 style="text-align:left"|Inflicts [[Berserk (status)|Berserk]].
| -
+
|-
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!class="b" rowspan=2|{{A|Scurry}}
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|—
 
|Self
 
|Self
|Inflicts [[Haste]]
 
 
|Yes
 
|Yes
 
|Yes
 
|Yes
 
|No
 
|No
  +
|?
 
|-
 
|-
|style="text-align:center" bgcolor="#7FFFD4"|'''Peck'''
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|colspan=6 style="text-align:left"|Inflicts [[Haste (status)|Haste]].
| -
+
|-
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!class="b" rowspan=2|{{A|Peck}}
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|—
 
|1
 
|1
|Deals damage to one foe
 
 
|Yes
 
|Yes
 
|Yes
 
|Yes
 
|No
 
|No
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|Yes
  +
|-
 
|colspan=6 style="text-align:left"|Deals damage to one foe.
 
|-
 
|-
|style="text-align:center" bgcolor="#7FFFD4"|'''Scatter'''
+
!class="b" rowspan=2|{{A|Scatter}}
| -
+
|
 
|Adjacent tiles
 
|Adjacent tiles
|Deals damage to surrounding units
 
 
|Yes
 
|Yes
 
|No
 
|No
 
|No
 
|No
  +
|Yes
  +
|-
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|colspan=6 style="text-align:left"|Deals damage to surrounding units and raises user's Evasion.
 
|-
 
|-
|style="text-align:center" bgcolor="#7FFFD4"|'''Wake-up Call'''
+
!class="b" rowspan=2|{{A|Wake-up Call}}
| -
+
|
 
|6
 
|6
|Bestows [[Quicken]] upon target
 
 
|Yes
 
|Yes
 
|Yes
 
|Yes
 
|Yes
 
|Yes
  +
|?
 
|-
 
|-
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|colspan=6 style="text-align:left"|Bestows [[Quick]]en upon target.
 
|}
 
|}
</center>
 
   
  +
== Etymology ==
[[Category: Final Fantasy Tactics A2 enemies]]
 
  +
{{Etym|Cockatrice}}
  +
  +
{{navbox FFTA2}}
 
[[Category:Enemies in Final Fantasy Tactics A2: Grimoire of the Rift]]

Revision as of 22:05, 8 January 2020

Template:Sideicon

The Cockatrice is a species of monster and a specific monster in Final Fantasy Tactics A2: Grimoire of the Rift. They are portly, flightless birds, and some variants can petrify targets. Cockatrices are the very first enemies fought in the game.

Classes

FFTA2 Cockatrice
Cockatrice

An avian creature with a violent temperament. It pecks at its foes with a razor-edged beak.

FFTA2 Axebeak
Axebeak

This relative of the cockatrice intimidates its foes with a display of its brilliantly hued wings.

Cluckatrice-FFTA2
Cluckatrice

This variety of cockatrice is covered in snow white feathers. A rare bird, seldom seen.

Blackwind-FFTA2
Blackwind

Blackwinds only appear in Brightmoon Tor. They also have the Brightmoon Tor secondary ability skillset of Turning.

The Crushatrice is a larger relative of the Cockatrice and much more resilient and dangerous.

Stats

Monster Move Jump Evasion Resilience Weak Half Null Absorb
Cockatrice 3 2 0 40 Water
Axebeak 4 2 0 40 Water
Cluckatrice 3 2 0 40 Earth Air
Blackwind 4 2 0 40 Water

Abilities

Territorialism

Ability MP Range Cockatrice Axebeak Cluckatrice Blackwind
Stone Breath 18 4 Yes Yes No Yes
Inflicts Stone debuff to target.
Fluster Self Yes Yes No ?
Inflicts Berserk.
Scurry Self Yes Yes No ?
Inflicts Haste.
Peck 1 Yes Yes No Yes
Deals damage to one foe.
Scatter Adjacent tiles Yes No No Yes
Deals damage to surrounding units and raises user's Evasion.
Wake-up Call 6 Yes Yes Yes ?
Bestows Quicken upon target.

Etymology

The Cockatrice is a creature from mythology. It is similar to the basilisk in appearance and ability, but also possesses flight. A cockatrice is born from an egg hatched by a rooster and incubated by a toad, and its gaze causes instant petrification.