Even death will not lift this curse!
Cloudy Heaven (クラウディヘヴン, Kuraudi Hevun?), also known as Cloudy Heavens and Overcast, is a recurring ability in the series. It is a powerful enemy ability that inflicts Doom on all opponents and inflicts KO'd party members with the Zombie status. The attack is used by the Goddess, originating in Final Fantasy VI.
Cloudy Heaven, known as Overcast in the older translations, is an enemy ability used by the Goddess, Kaiser Dragon, and the yellow Glutturn. It is an unblockable ability that inflicts Doom on all opponents. In addition, all characters who die, through the Doom counter or otherwise, turn into a zombie instead of being KO'ed. The ability ignores Zombie immunity, but not Death immunity.
Even in death there is no release.
Cloudy Heavens is an enemy ability used by Sophia, the Goddess. It inflicts the Eternal Doom status on all members of the party, turning them into zombies when the Doom counter expires, or if they suffer a killing blow from any of the three Demiurges' attacks.
Cloudy Heaven Z-Ω were wind-elemental magic attacks in the original free-to-play versions of the game. The abilities could be used by any party member as long as they had the Goddess signet equipped. Cloud Heaven dealt wind-elemental damage to all enemies and had a chance to inflict instant death. Each version of the ability dealt more damage depending on the summon's rank and had increased MP costs for each version of the spell.
Heaven is a common religious, cosmological, or transcendent place where heavenly beings such as gods, angels, jinn, saints, or venerated ancestors are said to originate, be enthroned, or to live. According to the beliefs of some religions, heavenly beings can descend to earth or incarnate, and earthly beings can ascend to Heaven in the afterlife, or in exceptional cases enter Heaven alive.
Overcast or overcast weather, as defined by the World Meteorological Organization, is the meteorological condition of clouds obscuring all of the sky by at least 95 percent. However, the total sky cover must not be entirely due to surface-based obscuring phenomena such as fog.