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The Cloud of Darkness is a warrior of Spiritus in Dissidia Final Fantasy NT and its arcade version, representing Final Fantasy III. It is a Vanguard-type character fighting using its tentacles. The Cloud of Darkness returns from its original appearance in the 2008 Dissidia Final Fantasy and Dissidia 012 Final Fantasy, in which it had a very similar combat style.

The Cloud of Darkness's default player name is Nameless Wraith, and its manikin counterpart has been renamed Illusory Apparition.

Profile Edit

Appearance Edit

Cloud of Darkness's default outfit, "Abyssal Abhorrence", is an updated version of its original design by Yoshitaka Amano. The main body now takes on "empty" eyes when performing certain attacks. This is more noticeable during its pre-battle and post-battle poses. The first alternate coloration of this outfit is an updated version of its "Dark Robe" attire from the PlayStation Portable Dissidia games. The inlay of its cape is now purple, and the rest of its body coverings are blue, matching the color of its cape. The second alternate coloration is an updated version of Cloud of Darkness's "Lucent Robe" attire from Dissidia 012 Final Fantasy. The design of its body coverings and Fey Tentacles are now identical to its base appearance, but with the tentacles changing depending on which weapon is equipped.

The second alternate costume is "Lucent Robe", a revamped version of Cloud of Darkness's second alternate costume from Dissidia 012. The Cloud of Darkness's main body is given a more feminine appearance, with longer and straighter hair colored white to pink, and a white tri-shaped frame that replaces the cape. The body itself changes, with the eyes remaining red, the white clothing vaguely resembling a robe with gold accents, additional blue body markings on its left side, and demonic gray legs. The first alternate coloration recolors the main body's hair black to purple, the frame yellow, and the clothing black with white accents. The second alternate coloration recolors the main body's hair white to purple, the frame black, and the clothing white with silver accents.

EquipmentEdit

The Cloud of Darkness's weapons are its tentacles. According to the Cloud of Darkness's museum profile in the PSP games, the tentacles have minds of their own and the main body speaks for all three, thus referring to itself as "we". Its alternate weapons have not appeared in any Final Fantasy game prior, and are original for the Dissidia series.

Its default tentacles are the Fey Tentacles. The first alternate weapons are the Voracious Tentacles. When equipped, the tentacles become thorn-filled flowers with the purple flower acting as the head and the thorns as the tentacles. The inside of the flower has two orange petals, which act as and resemble a gaping mouth for the tentacle heads. The second alternate weapons are Grim Tentacles. When equipped, the tentacles become demons with the horned black skulls acting as the head, and light blue energy as the tentacles. The left tentacle has two horns, while the right tentacle has a single horn. The third alternate weapons are the Destructive Tentacles. These tentacles resemble the Ahriman monsters. The main Ahriman bodies are dark yellow, and act as the tentacle's heads, along with its claws, mini horns, purple wings, red markings, and signature eyeballs that have black sclera and red irises. Its thin tails function as the tentacles.

Story Edit

Spoiler warning: Plot and/or ending details follow. (Skip section)

The Cloud of Darkness returns to World B, having been summoned by Spiritus as one of his chosen warriors. The Cloud of Darkness accompanies Kefka and Sephiroth to Spiritus's domain, commenting to Sephiroth that Kefka hasn't changed since the last war. The Cloud of Darkness is present when Spiritus challenges Materia and her champions.

The Cloud of Darkness isn't seen again until the Warrior of Light, Cecil, and Noctis arrive at Spiritus's domain to communicate with Materia via a communication portal. After Spiritus urges Materia to set aside their differences for the sake of the greater good, the Cloud of Darkness explains to Materia about the dragon god Shinryu and the planesgorgers he summons, saying the world will not last long if they are not all defeated. Materia agrees, and implores them to make a final stand together.

The Cloud of Darkness participates in the final battle, assisting Ultimecia in her onslaught against Terra and Y'shtola. The two are cut off by Shantotto just as they are about to combine their magic into one powerful spell. When Shinryu awakens, the Cloud of Darkness turns its attention to fighting the dragon god, ultimately defeating it with everyone's combined efforts. With the battle over, the Cloud of Darkness returns to its own world, leaving behind a crystal imbued with its essence for Spiritus to use in its place.

Spoilers end here.

Gameplay Edit

Type: Vanguard - After a certain amount of time, Cloud of Darkness becomes flooded with darkness, allowing its Bravery attacks to be buffed when Circle is held. Unleashing a charged attack resets the timer.
EX Skill: Umbral Torrent - Become flooded with darkness and gain the ability to use Zero-Form Particle Beam.

AbilitiesEdit

Move Damage Input Type Power Frame Data Image
Toying Appendages Bravery DFF2015 II IconDFF2015 Right IIDFF2015 Right II Ground DFF2015 Cloud of Darkness Ability 1
Lash out with your tentacles and strike your foe thrice.
Appendages of Avarice Bravery DFF2015 Up + II IconDFF2015 Right II Ground DFF2015 Cloud of Darkness Ability 2
Grab your foe with your tentacles before flinging them behind you.
Uncanny Beam Bravery DFF2015 Down + II Icon Ground DFF2015 Cloud of Darkness Ability 3
Summon pillars of dark energy bursting from the earth toward your foe. (Can move while casting)
Merciful Appendages Bravery DFF2015 II IconDFF2015 Right IIDFF2015 Right II Aerial DFF2015 Cloud of Darkness Ability 4
Lash out with your tentacles and strike your foe thrice.
Appendages of Depravity Bravery DFF2015 II IconDFF2015 Right II Aerial DFF2015 Cloud of Darkness Ability 5
Grab your foe with your tentacles before flinging them behind you.
Induction Beam Bravery DFF2015 Down + II Icon Aerial DFF2015 Cloud of Darkness Ability 6
Send three orbs of dark magic forth to pursue your opponent. (Can move while casting)
Insulating Appendages Bravery DFF2015 II Icon Dash DFF2015 Cloud of Darkness Ability 7
Lash out in a flurry with your tentacles while charging forward, catching any foes in your path.
Wide-Angle Particle Beam HP DFF2015 IV Icon DFF2015 Wide Angle Particle Beam
Heave a long wall of energy from midrange. (Can move while casting)
Diffusion Particle Beam HP DFF2015 IV Icon DFF2015 Cloud of Darkness Ability 8
Release beams of energy directly in front of you from close range. (Can move while casting)
Anti-air Particle Beam HP DFF2015 IV Icon DFF2015 Anti-Air Particle Beam
Release beams of energy into the immediate area directly above you. (Can move while casting)
High-Speed Particle Beam HP DFF2015 IV Icon DFF2015 Cloud of Darkness Ability 9
Warp to where your beam lands and create an explosion.
Umbral Torrent EX Skill DFF2015 I Icon DFF2015 Flood of Darkness
All your abilities become fully charged for a short period of time.
Zero-Form Particle Beam EX Skill DFF2015 I Icon (During Flood of Darkness) DFF2015 0-form Particle Beam
Emit a powerful laser at your foe. You will lose the Umbral Torrent buff upon doing this.

Gallery Edit

AllusionsEdit

  • In its reveal trailer in the arcade edition, three Onion Knights are blasted away by the Cloud of Darkness's 0-form Particle Beam, referring to the unwinnable first encounter against it in Final Fantasy III.
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