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Cloud Strife is a Warrior of Materia in Dissidia Final Fantasy NT and its arcade version, representing Final Fantasy VII. He is a Vanguard-type character. Cloud returns from his original appearance in the 2008 Dissidia Final Fantasy and Dissidia 012 Final Fantasy, in which he had a similar combat style.

Cloud's default player name is Nameless Soldier. His manikin counterpart has been renamed Ethereal Mercenary, and now resembles his Cloudy Wolf attire.



Cloud's default attire, "Ex-SOLDIER Op", is an updated version of his default attire from Final Fantasy VII, though his clothing is now darker. Its first alternate coloration is black with a black-and-white shoulder pauldron, based on the 1st Class SOLDIER uniforms in Crisis Core -Final Fantasy VII-. The second alternate coloration is purple, more closely resembling his attire in the original Final Fantasy VII.

Cloud's first alternate costume is "Cloudy Wolf". This is an updated version of his "Cloudy Wolf" attire from the PSP Dissidia games, based on his attire in Final Fantasy VII: Advent Children, and is Cloud's main attire in the story of Dissidia Final Fantasy NT. Its first alternate coloration colors his shirt blue, and his leg cloth gains a camouflage pattern. The second alternate coloration colors his shirt purple, and his leg cloth gains a Fenrir emblem pattern.

His second alternate costume is the "Sky-Soarer", an updated version of his "Kingdom Hearts Gear" attire from Dissidia 012 and the first Kingdom Hearts, where he wears Vincent Valentine's red mantle and bronzed gauntlet over his SOLDIER fatigues, and possesses a black demonic wing on his left side. The outfit has gained a metal plate in three segments over his right hip, with the segments from the top being bronze, gold, and silver. The first alternate coloration recolors his mantle green, his SOLDIER fatigues brighter purple, and his wing brown. The second recolors his mantle black, his SOLDIER fatigues gray, and his wing white.


Cloud's personality a mix between his created "SOLDIER" personality and his true personality from Final Fantasy VII. On the surface, Cloud remains calm and reserved, speaking only when necessary and being focused on the task at hand, which has earned him respect from the other warriors though they commonly mistake him for being gloomy and brooding.


Cloud equips greatswords. Nearly all of his weapons can be equipped by him in the original Final Fantasy VII, with two exceptions being the Fusion Sword from Final Fantasy VII: Advent Children, and the Kingdom Hearts version of the Buster Sword.

His default weapon is the Buster Sword, his iconic weapon from Final Fantasy VII, using the original design. Cloud's first alternate weapon is the Hardedge, which is considerably larger than the original appearance and is equal in size to the Buster Sword, retaining its inscribed kanji from its official art. His second alternate weapon is the Fusion Sword, originally from Advent Children, and Cloud's main weapon in the story of Dissidia Final Fantasy NT. His third alternate weapon is the Force Stealer, designed with a more mechanical and sleeked look, particularly the steel-jointed hinge wings crossguard. This blade is thinner with a symmetrical beveled grove pattern, and has a small red orb imitating materia in the base. The fourth alternate weapon is the Organyx which, like the Force Stealer, is more mechanical and industrial in design, making it out to be a composite constructed weapon. The main blade is now a simple steel silver, thicker and with a smaller triangular gap on the blunt side fastened into an L-pattern slot and held in place with bolts and rivets on a track slide marking the rim of the mouth of the base section. The golden guard on the base section has a large bolt centerpiece that appears to hold the blade's tang in place with the handle. Cloud's fifth alternate weapon, the Buster Sword (KH), is based on the Kingdom Hearts variation of the iconic sword, in which the weapon is wrapped in bandages.

Cloud also has a bonus alternate weapon, the Nail Bat, available to players who pre-ordered or purchased the "Day One Edition". Its design has being updated from its original appearance.


Spoiler warning: Plot and/or ending details follow. (Skip section)

Vaan saying goodbye to Cloud as he goes to find Bartz.

Cloud is summoned as a warrior of Materia to fight in the new war. At Materia's tower, Cloud and the other champions are informed that they must fight each other to produce enough energy to sustain the existence of World B. After their meeting is interrupted by Spiritus, Materia orders her champions to fight his forces.

Cloud sets off alone to find Bartz, as he was absent during their meeting with the goddess. Traveling to the Interdimensional Rift, Cloud saves Bartz from Sephiroth's ambush while the latter was distracted by his fight with Exdeath. The four battle until planesgorgers arrive to devour the realm. Before they retreat, Sephiroth tells Cloud that both parties' goals will eventually align. Fazed by his cryptic warning, Cloud and Bartz fall through a portal that appears beneath them.

Arriving in an illusion Eden gateway, Cloud and Bartz properly reunite and reveal that they each hold memories of both their homeworld and the previous cycles. As they return to Materia's tower, Cloud briefs Bartz on Materia's identity and the reason they were summoned back to World B. As the pair ends up lost, they decide to wait in Alexandria for help just as Shantotto drops from another portal. Cloud enlists her assistance to return to Materia's domain. As Bartz does not recognize Shantotto from the previous cycles, Cloud explains she is their new ally. As they depart the area, Cloud realizes that if they eliminate Spiritus as they did with Chaos, they could end the new conflict, but does not voice his opinion, much to Bartz's confusion.

At Materia's tower, Cloud introduces Bartz to her and informs her of the planesgorgers' presence. Cloud is taken aback when she asks why her champions do not simply excise them. Shantotto steps in and opens communications with Spiritus. After being informed of the situation, the heroes and antagonists agree to stage a battle against each other to lure out Shinryu, the true cause for the loss of energy in World B. In the ensuing fight, Cloud and Bartz come to Squall's aid who is being attacked by Jecht and Golbez. Cloud protects Squall when Golbez sends a barrage of flying rocks at him before directly engaging him. Once the battle energy summons Shinryu, Cloud participates in a joint attack against the dragon, but is repelled as Shinryu reveals his true form in a potent burst of power. Once the warriors regain their composure, they work together to defeat Shinryu.

The moogles give Cloud a crystal to host his memories for Materia to use in the new cycles of wars. With a crystal doppelgänger of himself to serve on Materia's behalf, Cloud is sent home.

Spoilers end here.


Type: Vanguard - Most of Cloud's skills can be charged up to two extra levels by holding down the skill button, and charging can be canceled by sidestepping.
EX Skill: Limit Break - Enhances defense, shortens charge times, strengthens some HP attacks, and gains more time in which to unleash Cloud's moves.


Move Damage Input Type Power Frame Data Image
Sonic Break Bravery DFF2015 II Icon.png Ground DFF2015 Sonic Break.png
Pummel your foe with three consecutive blows of your sword. (Hold to charge)
Climhazzard Bravery DFF2015 Up + II Icon.png Ground DFF2015 Climhazzard.png
Charge your opponent, knocking them into the air, then finish them with a downward slice. (Hold to charge)
Blade Beam Bravery DFF2015 Down + II Icon.png Ground DFF2015 Blade Beam.pngDFF2015 Blade Beam.jpg
Plunge your sword into the ground and cause a damaging shockwave. Charging fully will cause the shockwave to travel further.
Slashing Blow Bravery DFF2015 II Icon.png Aerial DFF2015 Slashing Blow.png
Pummel your foe with three consecutive blows of your sword. (Hold to charge)
Braver Bravery DFF2015 Up + II Icon.png Aerial DFF2015 Braver.pngDFF2015 Braver (Charged).png
Plunge your sword into the earth from the air and cause a shockwave upon landing. (Hold to charge)
Finishing Touch Bravery DFF2015 Down + II Icon.png Aerial DFF2015 Finishing Touch.png
Generate a massive tornado that moves through enemies. (Hold to charge)
Cyclone Rush Bravery DFF2015 II Icon.png Dash DFF2015 Cyclone Drive.png
Charge forward while performing a whirlwind of blows.
Cross - Slash HP DFF2015 IV Icon.png - DFF2015-Cross-Slash.jpg
Carve into your opponents with three powerful strikes. (Hold to charge)
Meteorain HP DFF2015 IV Icon.png - DFF2015 Meteorain.png
Send meteors barreling toward distant foes. Charging increases range.
Cherry Blossom HP DFF2015 IV Icon.png - DFF2015 Cherry Blossom.png
Release three successive blasts of varying magical affinities at the target's position after a long charge time. The move will not activate if you stop during the charging process.
Omnislash HP DFF2015 IV Icon.png - DFF2015 Omnislash.png
Unleash a flurry of blows that finishes with an overhead strike. Limit Break increases range and number of attacks, as well as makes you invincible from the point of the first hit until your opponent takes HP damage.
Limit Break EX Skill DFF2015 I Icon.png - DFF2015 Limit Break.png
Temporarily increase defense and decrease the time required to charge each attack.



His custom quotes refer to various events he was involved in from his home game:

  • "Not interested" is Cloud's catchphrase, which he says multiple times throughout the game.
  • "Come, planet! Show us your answer!" refers to a line Cloud says before fighting Bizarro-Sephiroth.
  • "There's not a thing I don't cherish!" refers to Cloud's reply to Sephiroth, who wants to take what he cherises most, in Final Fantasy VII: Advent Children.
  • "Stay where you my memories" refers to the line he says when defeating Sephiroth in Final Fantasy VII: Advent Children.


  • Yosuke Hayashi from Team Ninja, who had never worked on a Final Fantasy game before, felt there was a fixation surrounding character modeling, and has commented they re-created Cloud's face almost a hundred times for the arcade version due to feedback that something wasn't quite "Cloud-like" enough about him.[1]
  • Cloud was one of the first six characters announced for the arcade version.