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The TINKER crafts elaborate devices that wreak havoc on the battlefield.

Description

Clockwork (からくり, Karakuri?, lit. Automation) is the Tinker's skillset in Final Fantasy Tactics A2: Grimoire of the Rift.

Mechanics[]

Before the attack is issued, a box is opened, and the moogle face inside determines whether the allies or enemies are affected. An angelic moogle means that the ability will benefit the Tinker's team (i.e. positive statuses will affect allies, while negative statuses will affect enemies) while a purple, "evil" moogle means that the ability will benefit the Tinker's enemies.

List of abilities[]

Skill Equipment Range AP MP
Red Spring Rising Sun All allies or foes 250 8
An ingenious contraption that casts Haste. Where it lands, nobody knows...
Blue Screw White Fangs All allies or foes 250 8
An ingenious contraption that casts Dispel. Where it lands, nobody knows...
Green Gear Poison Knuckles All allies or foes 250 8
An ingenious contraption that POISONS its victims. Where it lands, nobody knows...
Silver Disc Metal Knuckles All allies or foes 250 8
An ingenious contraption that BLINDS its victims. Where it lands, nobody knows...
Gold Battery Cat Claws All allies or foes 250 8
An ingenious contraption that heals wounds. Where it lands, nobody knows...
Black Ingot Death Claws All allies or foes 250 8
An ingenious contraption that DOOMS its victims. Where it lands, nobody knows...
Chroma Gem Dream Claws All allies or foes 250 8
An ingenious contraption that pits its victims to SLEEP. Where it lands, nobody knows...
Gold Moogletron Survivor All allies or foes 250 8
An ingenious contraption that casts Barrier. Where it lands, nobody knows...

Gallery[]

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