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A limit skill that inflicts damage commensurate with the damage the target has already suffered.
Final Fantasy Tactics description
Climhazzard (クライムハザード, Kuraimu Hazādo?, lit. Climb Hazard), also known as Ascension, is a recurring attack mainly used by the Knight class, though it originated as a Limit Break for Cloud Strife in Final Fantasy VII. Its appearances are almost directly related to the appearance of the character himself.
Appearances
Final Fantasy VII
Climhazzard is a Limit Break for Cloud. It is the second LEVEL 2 Limit Break, learned after using Blade Beam seven times. It inflicts 4.375 times damage more than normal to a single opponent.
Final Fantasy VII Remake
Ascension is Cloud's Level 2 limit break, unlocked by obtaining Legacy: Ascension from the Corneo Colosseum's "Cloud vs. Wild Animals" challenge during "The Town That Never Sleeps" or "In Search of Hope". It deals significant damage to an enemy, and increases their stagger gauge.
Final Fantasy VII: Advent Children
Cloud uses Climhazzard to defeat Bahamut SIN. With the help of his friends, he makes it onto the creature's back, and from there cleaves the dragon's spine, destroying it.
Final Fantasy IX
Causes Non-elemental damage to all enemies.
Description
Climhazzard is a skill in Beatrix's Seiken and Steiner's Sword Arts skillsets that deals major non-elemental magic damage to all enemies (and is thus unaffected by the element of the character's equipped weapon), dealing twice as much damage as normal physical attack. It does not awaken sleeping enemies. It costs 32 MP to use, takes 70 AP to learn, and it is learned from Excalibur and Excalibur II. The attack deals more damage the higher the character's Spirit stat is.
An ability called Climhazzard is available to Beatrix during the final boss fight with her. Instead of dealing major physical damage based on her attack power, it reduces the entire party's HP to 1.
The damage formula is:
Final Fantasy Tactics
Climhazzard is a Limit Break for Cloud, and can only be used if he is equipped with the Materia Blade. It inflicts damage to the target equal to the total amount of damage the target has already taken, has a range of 2, effect of 1, and speed of 15. It takes 450 JP to master.
Dissidia Final Fantasy
There... Over here!
Cloud Strife
Climhazzard is a Bravery attack for Cloud, which can only be used on the ground. Cloud charges forward to stab the opponent, then leaps into the air with an upward-carrying slash and slams them into the ground. It takes 120 AP to master and can be equipped for 30 CP. Cloud knows Climhazzard initially.
Both parts of Climhazzard can also be used by Bartz. The charging stab is the first half of Climbarrel, mixing it with Squall's Solid Barrel attack, and overhead slam is the second part of Slidehazzard, which combines it with Tidus's Full Slide.
Dissidia 012 Final Fantasy
Climhazzard has with better range and tracking, but cannot be dodge canceled. Both Climbarrel and Slidehazzard are gone from Bartz's repertoire. The first half of Climhazzard is instead mixed with Tifa's Beat Rush to form Hazard Raid.
Dissidia Final Fantasy NT
Dissidia Final Fantasy Opera Omnia
Final Fantasy Airborne Brigade
Climhazzard is a Legend ability used by Cloud.
Final Fantasy Artniks
Final Fantasy Record Keeper
Final Fantasy Brave Exvius
War of the Visions: Final Fantasy Brave Exvius
Final Fantasy Trading Card Game
Non-Final Fantasy guest appearances
Ehrgeiz: God Bless the Ring
Clim Hazard is Cloud's ability and it can only be done when he's in Sword Stance. This sword technique can be done by pressing the D-pad + Guard + Up, Up buttons.
Kingdom Hearts
Super Smash Bros.
Climhazzard is Cloud's Up Special attack. When used, Cloud rockets into the air. If the button is pressed again, Cloud will fall back down to the ground, emitting a small shockwave. If the second attack is used improperly players can accidentally drop themselves off the stage. Climhazzard is a mediocre recovery move, but it gains more height and deals more damage when Cloud is under Limit Break status.