Freya, Zidane and Quina speak upon reaching the trunk.Freya: The tempest subsides... By the gods!Zidane: C'mon, let's go while we can!Freya: Indeed. Let us press on.Quina: Must hurry. Must find yummy-yummies!
Cleyra's Trunk is an enormous tree that houses the settlement of Cleyra. It is protected from outsiders by a magical sandstorm. Its paths are a winding, sandy maze that require various switches and obstacles to overcome to reach the top.
Zidane and his party make their way to Cleyra to protect it from Queen Brahne and her Alexandrian Army who have destroyed Burmecia. Many Burmecians made their way to Cleyra as refugees, including the King of Burmecia. To reach Cleyra, they must navigate their way through the maze of tree roots and quicksand.
After the Ritual Dance is performed and the strings of the harp shatter, the storm protecting Cleyra dissipates, and the party descends the tree trunk, finding only a couple of soldiers. They stop at the bridge, where Freya realizes such a small legion could not constitute a proper attack. Puck arrives to confirm what they were starting to suspect: the soldiers at the trunk were just a decoy.
The trunk is subsequently destroyed when Brahne summons Odin.
Cleyra's Trunk and in turn, Cleyra, lies east of Burmecia. Before the events at Burmecia the trunk is inaccessible as the sandstorm is too powerful, but after the initial battle with Beatrix the player is free to enter.
Tree Roots Edit
Marked by what appears to be the top of a monster's skull as a makeshift bridge of sorts, it is here the party enter, struggling against the sandstorm, which Freya notes is beginning to subside.
- Roots Area
A simple path marks this area. Surrounding the path are numerous twisting roots, and the trunk can clearly be seen ahead.
- Gate to Trunk
In order to progress into the trunk of the tree itself, a lever has to be pulled. This is located at the top right and up the steps. Once pulled the door will open into the trunk.
Tree Trunk Edit
Inside the tree, the paths become sandy, and falling sand often serves to block the party's progress, the flow of which sometimes needs to be stopped in order to proceed or obtain treasure. The trunk areas provides the first opportunity for the player to learn the valuable Blue Magic spell Auto-Life by having Quina eat a Carrion Worm.
- Trunk Bottom
Treasure: Phoenix Down
- Sand Base
- Lower Outer Climb
Here the player must climb two sets of tree roots. Once the sand flow has been altered in the Sand Switch Area, trying to cross the falling sand to the bottom will cause Zidane to stumble.
- Sand Switch Area
In the lower right hand corner is a hole which must be interacted with. Zidane sticking his hand into it prompts a change in the sand flow outside.
- Sand Base (filled with sand)
The Ice Staff will no longer be accessible here if the player did not pick it up before the sand flow was altered.
A high ledge with a Silk Robe and second pair of Magician Shoes is visible, but not accessible until the player reaches the settlement.
- Path to Cleyra
The right path leads to a bridge and ultimately to Cleyra. The left path leads to a treasure chest.
Treasure: Flame Staff
Zidane and Quina can been seen falling past this bridge after being pulled into the Antlion's sand pit.
- Sand Fork
Going straight ahead leads to the lower sand path, while heading left leads to the upper sand path.
- Sand Paths
In order to stop the sand flow on the upper path, the lever must be pulled on the lower Sand Lever path.
- Sand Lever Area
The lever on the lower path must be pulled in order to stop the sand flow on the upper sand path and so be able to access the upper area.
- Quicksand Pits
Nearing the top of the trunk are three quicksand pits. The player must carefully work their way around them, or if they fall into one, repeatedly press to escape. Should they fail to do this a fixed battle against a Sand Scorpion will occur.
- Upper Outer Climb
The path leading to the ladder that will take the player to Cleyra settlement.
- Ladder Climb
Treasure: Gysahl Greens
- Entrance to Settlement
The settlement of Cleyra is just up the stairs.
The moogle Monev can be found in the Sandfall area. If the party received the letter from Atla in Burmecia, they can deliver it to Monev. He does not have a letter to give to the party.
|No More Pointy Hats!|
From Atla to Monev
Kupo! Strange people came into town
Monev should be careful, too!
Blu Mag Edit
|Phoenix Down||Trunk Bottom|
|Magician Shoes||Sand Base|
|Ice Staff||Sand Base (only obtainable before the sand flow is altered in the Sand Switch Area)|
|Ether||Sand Switch Area|
|Flame Staff||Path to Cleyra|
|Desert Boots||Sand Fork|
|Mythril Vest||Sand Fork|
|Mythril Gloves||Sand Paths (lower path)|
|Potion||Sand Paths (upper path)|
|Elixir||Sand Lever Area|
|900 Gil||Quicksand Pits|
|Gysahl Greens||Ladder Climb|
|Magician Shoes||After Active Time Events with Quina in Cleyra Settlement, s/he can be found at the Sandpit still looking to eat and jump in and get sucked down. Zidane will pursue and both will fall past the bridge passed on the way up and land on the inaccessible ledge in the sand base, now being able to reach the two previously unobtainable chests.|
|Silk Robe||After Active Time Events with Quina in Cleyra Settlement, s/he can be found at the Sandpit still looking to eat and jump in and get sucked down. Zidane will pursue and both will fall past the bridge passed on the way up and land on the inaccessible ledge in the sand base, now being able to reach the two previously unobtainable chests.|
The Sand Scorpion appears as a fixed encounter whenever Zidane fails to escape the sand pits in time.
Musical themes Edit
The theme of the trunk is called "Cleyra's Trunk".
- Backgrounds and Screenshots