Final Fantasy Wiki
mNo edit summary
mNo edit summary
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{sideicon|FFXI|FFBE}}
'''Clear Mind''' {{J|クリアマインド|Kuria Maindo}} is a recurring ability in the [[Final Fantasy series]].
+
'''Clear Mind''' {{J|クリアマインド|Kuria Maindo}} is a recurring ability in the [[Final Fantasy series|series]].
   
 
==Appearances==
 
==Appearances==
 
===''[[Final Fantasy XI]]''===
 
===''[[Final Fantasy XI]]''===
 
Clear Mind is a [[support ability|trait]] and is available to multiple jobs. With each step, the player gains +3 Healing MP per tick. With no job traits or equipment affecting recovery while resting, all players gain +10 HP and +12 MP per tick while resting. Clear Mind increases the MP recovered, so that it starts at a higher number and increases by 1 with each tick.
{{sideicon|FFXI}}
 
Clear Mind is a [[support ability|trait]] and is available to multiple Jobs. There are five levels of Clear Mind. With each step, the player gains +3 Healing MP per [[tick]].
 
   
  +
There are five levels of Clear Mind:
With no job traits or equipment affecting recovery while resting, all players gain +10 HP and +12 MP per tick while resting. Clear Mind increases the MP recovered, so that it starts at a higher number and increases by 1 with each tick.
 
 
*Clear Mind I - Recovers +15 MP per tick. It is learned by the [[Black Mage (Final Fantasy XI)|Black Mage]] (level 15), [[Blue Mage (Final Fantasy XI)|Blue Mage]] (level 24), [[Red Mage (Final Fantasy XI)|Red Mage]] (level 31), [[Scholar (Final Fantasy XI)|Scholar]] (level 20), [[Summoner (Final Fantasy XI)|Summoner]] (level 15), and [[White Mage (Final Fantasy XI)|White Mage]] (level 20).
 
*Clear Mind II - Recovers +18 MP per tick. It is learned by the [[Black Mage (Final Fantasy XI)|Black Mage]] (level 30), [[Blue Mage (Final Fantasy XI)|Blue Mage]] (level 46), [[Red Mage (Final Fantasy XI)|Red Mage]] (level 53), [[Scholar (Final Fantasy XI)|Scholar]] (level 35), [[Summoner (Final Fantasy XI)|Summoner]] (level 30), and [[White Mage (Final Fantasy XI)|White Mage]] (level 35).
 
*Clear Mind III - Recovers +21 MP per tick. It is learned by the [[Black Mage (Final Fantasy XI)|Black Mage]] (level 45), [[Blue Mage (Final Fantasy XI)|Blue Mage]] (level 61), [[Red Mage (Final Fantasy XI)|Red Mage]] (level 75), [[Scholar (Final Fantasy XI)|Scholar]] (level 50), [[Summoner (Final Fantasy XI)|Summoner]] (level 45), and [[White Mage (Final Fantasy XI)|White Mage]] (level 50).
 
*Clear Mind IV - Recovers +24 MP per tick. It is learned by the [[Black Mage (Final Fantasy XI)|Black Mage]] (level 60), [[Blue Mage (Final Fantasy XI)|Blue Mage]] (level 66), [[Scholar (Final Fantasy XI)|Scholar]] (level 65), [[Summoner (Final Fantasy XI)|Summoner]] (level 60), and [[White Mage (Final Fantasy XI)|White Mage]] (level 65).
 
*Clear Mind V - Recovers +27 MP per tick. It is learned by the [[Black Mage (Final Fantasy XI)|Black Mage]] (level 75), [[Scholar (Final Fantasy XI)|Scholar]] 76), and [[Summoner (Final Fantasy XI)|Summoner]] (level 70).
   
 
Blue Mages can obtain different levels of Clear Mind for each pair of the following spells they set:
==Clear Mind by Job and Level==
 
*'''Clear Mind I''' - Starting at +15 MP per tick - [[Black Mage (Final Fantasy XI)|Black Mage]] 15, [[Blue Mage (Final Fantasy XI)|Blue Mage]] 24, [[Red Mage (Final Fantasy XI)|Red Mage]] 31, [[Scholar (Final Fantasy XI)|Scholar]] 20, [[Summoner (Final Fantasy XI)|Summoner]] 15, [[White Mage (Final Fantasy XI)|White Mage]] 20
 
*'''Clear Mind II''' - Starting at +18 MP per tick - [[Black Mage (Final Fantasy XI)|Black Mage]] 30, [[Blue Mage (Final Fantasy XI)|Blue Mage]] 46, [[Red Mage (Final Fantasy XI)|Red Mage]] 53, [[Scholar (Final Fantasy XI)|Scholar]] 35, [[Summoner (Final Fantasy XI)|Summoner]] 30, [[White Mage (Final Fantasy XI)|White Mage]] 35
 
*'''Clear Mind III''' - Starting at +21 MP per tick - [[Black Mage (Final Fantasy XI)|Black Mage]] 45, [[Blue Mage (Final Fantasy XI)|Blue Mage]] 61, [[Red Mage (Final Fantasy XI)|Red Mage]] 75, [[Scholar (Final Fantasy XI)|Scholar]] 50, [[Summoner (Final Fantasy XI)|Summoner]] 45, [[White Mage (Final Fantasy XI)|White Mage]] 50
 
*'''Clear Mind IV''' - Starting at +24 MP per tick - [[Black Mage (Final Fantasy XI)|Black Mage]] 60, [[Blue Mage (Final Fantasy XI)|Blue Mage]] 66, [[Scholar (Final Fantasy XI)|Scholar]] 65, [[Summoner (Final Fantasy XI)|Summoner]] 60, [[White Mage (Final Fantasy XI)|White Mage]] 65
 
*'''Clear Mind V''' - Starting at +27 MP per tick - [[Black Mage (Final Fantasy XI)|Black Mage]] 75, [[Scholar (Final Fantasy XI)|Scholar]] 76. [[Summoner (Final Fantasy XI)|Summoner]] 70
 
 
==Clear Mind for Blue Mages==
 
Blue Mages can obtain different levels of this trait for every pair of the following spells that they set:
 
 
*[[Awful Eye]]
 
*[[Awful Eye]]
 
*[[Corrosive Ooze]]
 
*[[Corrosive Ooze]]
Line 29: Line 26:
 
*[[Venom Shell]]
 
*[[Venom Shell]]
 
*[[Warm-Up]]
 
*[[Warm-Up]]
  +
**Unlike other Job traits attainable by Blue Mages, the effect stacks for each pair in this group. Each pair of spells set gives the next tier of Clear Mind for an additional MP Recovered While Healing + 3 effect. A maximum of Clear Mind IV can be achieved granting a max bonus of MP Recovered While Healing +12. Clear Mind V is not attainable.
+
The effect stacks for each pair in this group. Each pair of spells set gives the next tier of Clear Mind for an additional MP recovered while healing +3 effect. A maximum of Clear Mind IV can be achieved granting a max bonus of MP recovered while healing +12. Clear Mind V is not attainable.
   
 
===''[[Final Fantasy Brave Exvius]]''===
 
===''[[Final Fantasy Brave Exvius]]''===
{{sideicon|FFBE}}
 
 
{{Abil-stub|Final Fantasy Brave Exvius}}
 
{{Abil-stub|Final Fantasy Brave Exvius}}
   
  +
{{navbox abilities FFXI}}
{{FFXI Abilities}}
 
  +
[[Category:Recurring support abilities]]

Revision as of 07:30, 30 May 2019

Template:Sideicon Clear Mind (クリアマインド, Kuria Maindo?) is a recurring ability in the series.

Appearances

Final Fantasy XI

Clear Mind is a trait and is available to multiple jobs. With each step, the player gains +3 Healing MP per tick. With no job traits or equipment affecting recovery while resting, all players gain +10 HP and +12 MP per tick while resting. Clear Mind increases the MP recovered, so that it starts at a higher number and increases by 1 with each tick.

There are five levels of Clear Mind:

Blue Mages can obtain different levels of Clear Mind for each pair of the following spells they set:

The effect stacks for each pair in this group. Each pair of spells set gives the next tier of Clear Mind for an additional MP recovered while healing +3 effect. A maximum of Clear Mind IV can be achieved granting a max bonus of MP recovered while healing +12. Clear Mind V is not attainable.

Final Fantasy Brave Exvius

Edgar - Chainsaw2This section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.