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{{sideicon|FFXI|FFBE}}
'''Clear Mind''' is a [[Support Abilities|trait]] in ''[[Final Fantasy XI]]'' and is available to multiple Jobs. There are five levels of Clear Mind. With each step, the player gains +3 Healing MP per [[tick]].
 
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'''Clear Mind''' {{J|クリアマインド|Kuria Maindo}} is a recurring ability in the [[Final Fantasy series|series]].
   
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==Appearances==
With no job traits or equipment affecting recovery while resting, all players gain +10 HP and +12 MP per tick while resting. Clear Mind increases the MP recovered, so that it starts at a higher number and increases by 1 with each tick.
 
 
===''[[Final Fantasy XI]]''===
 
Clear Mind is a [[support ability|trait]] and is available to multiple jobs. With each step, the player gains +3 Healing MP per tick. With no job traits or equipment affecting recovery while resting, all players gain +10 HP and +12 MP per tick while resting. Clear Mind increases the MP recovered, so that it starts at a higher number and increases by 1 with each tick.
   
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There are five levels of Clear Mind:
==Clear Mind by Job and Level ==
 
* '''Clear Mind I''' - Starting at +15 MP per tick - [[Black Mage (Final Fantasy XI)|Black Mage]] 15, [[Blue Mage (Final Fantasy XI)|Blue Mage]] 24, [[Red Mage (Final Fantasy XI)|Red Mage]] 31, [[Scholar (Final Fantasy XI)|Scholar]] 20, [[Summoner (Final Fantasy XI)|Summoner]] 15, [[White Mage (Final Fantasy XI)|White Mage]] 20
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*Clear Mind I - Recovers +15 MP per tick. It is learned by the [[Black Mage (Final Fantasy XI)|Black Mage]] (level 15), [[Blue Mage (Final Fantasy XI)|Blue Mage]] (level 24), [[Red Mage (Final Fantasy XI)|Red Mage]] (level 31), [[Scholar (Final Fantasy XI)|Scholar]] (level 20), [[Summoner (Final Fantasy XI)|Summoner]] (level 15), and [[White Mage (Final Fantasy XI)|White Mage]] (level 20).
* '''Clear Mind II''' - Starting at +18 MP per tick - [[Black Mage (Final Fantasy XI)|Black Mage]] 30, [[Blue Mage (Final Fantasy XI)|Blue Mage]] 46, [[Red Mage (Final Fantasy XI)|Red Mage]] 53, [[Scholar (Final Fantasy XI)|Scholar]] 35, [[Summoner (Final Fantasy XI)|Summoner]] 30, [[White Mage (Final Fantasy XI)|White Mage]] 35
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*Clear Mind II - Recovers +18 MP per tick. It is learned by the [[Black Mage (Final Fantasy XI)|Black Mage]] (level 30), [[Blue Mage (Final Fantasy XI)|Blue Mage]] (level 46), [[Red Mage (Final Fantasy XI)|Red Mage]] (level 53), [[Scholar (Final Fantasy XI)|Scholar]] (level 35), [[Summoner (Final Fantasy XI)|Summoner]] (level 30), and [[White Mage (Final Fantasy XI)|White Mage]] (level 35).
* '''Clear Mind III''' - Starting at +21 MP per tick - [[Black Mage (Final Fantasy XI)|Black Mage]] 45, [[Blue Mage (Final Fantasy XI)|Blue Mage]] 61, [[Red Mage (Final Fantasy XI)|Red Mage]] 75, [[Scholar (Final Fantasy XI)|Scholar]] 50, [[Summoner (Final Fantasy XI)|Summoner]] 45, [[White Mage (Final Fantasy XI)|White Mage]] 50
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*Clear Mind III - Recovers +21 MP per tick. It is learned by the [[Black Mage (Final Fantasy XI)|Black Mage]] (level 45), [[Blue Mage (Final Fantasy XI)|Blue Mage]] (level 61), [[Red Mage (Final Fantasy XI)|Red Mage]] (level 75), [[Scholar (Final Fantasy XI)|Scholar]] (level 50), [[Summoner (Final Fantasy XI)|Summoner]] (level 45), and [[White Mage (Final Fantasy XI)|White Mage]] (level 50).
* '''Clear Mind IV''' - Starting at +24 MP per tick - [[Black Mage (Final Fantasy XI)|Black Mage]] 60, [[Blue Mage (Final Fantasy XI)|Blue Mage]] 66, [[Scholar (Final Fantasy XI)|Scholar]] 65, [[Summoner (Final Fantasy XI)|Summoner]] 60, [[White Mage (Final Fantasy XI)|White Mage]] 65
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*Clear Mind IV - Recovers +24 MP per tick. It is learned by the [[Black Mage (Final Fantasy XI)|Black Mage]] (level 60), [[Blue Mage (Final Fantasy XI)|Blue Mage]] (level 66), [[Scholar (Final Fantasy XI)|Scholar]] (level 65), [[Summoner (Final Fantasy XI)|Summoner]] (level 60), and [[White Mage (Final Fantasy XI)|White Mage]] (level 65).
* '''Clear Mind V''' - Starting at +27 MP per tick - [[Black Mage (Final Fantasy XI)|Black Mage]] 75, [[Scholar (Final Fantasy XI)|Scholar]] 76. [[Summoner (Final Fantasy XI)|Summoner]] 70
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*Clear Mind V - Recovers +27 MP per tick. It is learned by the [[Black Mage (Final Fantasy XI)|Black Mage]] (level 75), [[Scholar (Final Fantasy XI)|Scholar]] 76), and [[Summoner (Final Fantasy XI)|Summoner]] (level 70).
   
 
Blue Mages can obtain different levels of Clear Mind for each pair of the following spells they set:
==Clear Mind for [[Blue Mage (Final Fantasy XI)|Blue Mages]]==
 
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*[[Awful Eye]]
Blue Mages can obtain different levels of this trait for every pair of the following spells that they set:
 
* [[Awful Eye]]
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*[[Corrosive Ooze]]
* [[Corrosive Ooze]]
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*[[Feather Tickle]]
* [[Feather Tickle]]
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*[[Filamented Hold]]
* [[Filamented Hold]]
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*[[Lowing]]
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*[[Maelstrom (ability)|Maelstrom]]
* [[Lowing]]
 
* [[Maelstrom]]
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*[[Mind Blast]]
* [[Mind Blast]]
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*[[Poison Breath]]
* [[Poison Breath]]
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*[[Soporific]]
* [[Soporific]]
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*[[Sandspray]]
* [[Sandspray]]
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*[[Venom Shell]]
* [[Venom Shell]]
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*[[Warm-Up]]
* [[Warm-Up]]
 
** Unlike other Job traits attainable by Blue Mages, the effect stacks for each pair in this group. Each pair of spells set gives the next tier of [[Clear Mind]] for an additional MP Recovered While Healing + 3 effect. A maximum of Clear Mind IV can be achieved granting a max bonus of MP Recovered While Healing +12. Clear Mind V is not attainable.
 
   
 
The effect stacks for each pair in this group. Each pair of spells set gives the next tier of Clear Mind for an additional MP recovered while healing +3 effect. A maximum of Clear Mind IV can be achieved granting a max bonus of MP recovered while healing +12. Clear Mind V is not attainable.
{{Final Fantasy XI abilities}}
 
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{{sideicon|FFXI}}
 
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===''[[Final Fantasy Brave Exvius]]''===
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{{Abil-stub|Final Fantasy Brave Exvius}}
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{{navbox abilities FFXI}}
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[[Category:Recurring support abilities]]

Revision as of 07:30, 30 May 2019

Template:Sideicon Clear Mind (クリアマインド, Kuria Maindo?) is a recurring ability in the series.

Appearances

Final Fantasy XI

Clear Mind is a trait and is available to multiple jobs. With each step, the player gains +3 Healing MP per tick. With no job traits or equipment affecting recovery while resting, all players gain +10 HP and +12 MP per tick while resting. Clear Mind increases the MP recovered, so that it starts at a higher number and increases by 1 with each tick.

There are five levels of Clear Mind:

Blue Mages can obtain different levels of Clear Mind for each pair of the following spells they set:

The effect stacks for each pair in this group. Each pair of spells set gives the next tier of Clear Mind for an additional MP recovered while healing +3 effect. A maximum of Clear Mind IV can be achieved granting a max bonus of MP recovered while healing +12. Clear Mind V is not attainable.

Final Fantasy Brave Exvius

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