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'''Clear Mind''' is a [[trait]] in ''[[Final Fantasy XI]]'' and is available to multiple Jobs. There are five levels of Clear Mind. With each step, the player gains +3 Healing MP per [[tick]].
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'''Clear Mind''' is a [[Support Abilities|trait]] in ''[[Final Fantasy XI]]'' and is available to multiple Jobs. There are five levels of Clear Mind. With each step, the player gains +3 Healing MP per [[tick]].
   
 
With no job traits or equipment affecting recovery while resting, all players gain +10 HP and +12 MP per tick while resting. Clear Mind increases the MP recovered, so that it starts at a higher number and increases by 1 with each tick.
 
With no job traits or equipment affecting recovery while resting, all players gain +10 HP and +12 MP per tick while resting. Clear Mind increases the MP recovered, so that it starts at a higher number and increases by 1 with each tick.

Revision as of 02:13, 23 November 2012

Clear Mind is a trait in Final Fantasy XI and is available to multiple Jobs. There are five levels of Clear Mind. With each step, the player gains +3 Healing MP per tick.

With no job traits or equipment affecting recovery while resting, all players gain +10 HP and +12 MP per tick while resting. Clear Mind increases the MP recovered, so that it starts at a higher number and increases by 1 with each tick.

Clear Mind by Job and Level

Clear Mind for Blue Mages

Blue Mages can obtain different levels of this trait for every pair of the following spells that they set:

Template:Final Fantasy XI abilities