Template:Sideicon
I couldn't miss the chance to practice my drawing!
Cleansing (天地崩壊/てんちほうかい, Tenchi Hōkai?, lit. Heaven and Earth Collapse), also known as Purifier, Disintegration, Meteoric Assault, and Heavensfall, is a recurring ability in the series.
It generally appears as an attack associated with the Crusader and Typhon summons, dealing massive damage to all enemies. Since its appearance as an Oracle ability in Final Fantasy V, the attack has often become associated with Krile Mayer Baldesion in later spin-off appearances.
Appearances
Final Fantasy V
Cleansing is a First Rank ability from the Predict skillset, costing 1 MP to use. It deals moderate to major non-elemental damage to all enemies.
Final Fantasy VI
Cleansing (Purifier in the SNES translation) is Crusader's summon ability that deals non-elemental magic damage to both the enemy party and the ally party. Its spell power is 190 (the highest out of any spell or ability in the game, save for Kefka's Forsaken and Gilgamesh's Enkidu in the Game Boy Advance version). It is unblockable and ignores Split Damage. It costs 96 MP use.
Final Fantasy VII
Disintegration is the ability of Typhon when summoned, costing 160 MP to use. It deals major Fire-elemental, Ice-elemental, Lightning-elemental, and Earth-elemental damage to all enemies with a power of 110 while ignoring Magic Defense.
Before Crisis -Final Fantasy VII-
Final Fantasy XIV
Final Fantasy Dimensions II
Four different versions of the Cleansing ability appeared in the original free-to-play versions of the game. The abilities were all summon abilities used by the Warring Triad-type summons and all dealt damage to friend and foe alike, serving as a reference to the Crusader summon from Final Fantasy VI.
The default Cleansing ability was used by the Warring Triad OR non-elemental summon. The ability dealt non-elemental damage to all enemies and allies. The summon ability required three bars from the summon gauge to use.
The other three variants of Cleansing were also used by the separate Warring Triad summons, Fiend, Demon, and Goddess. Fiend's variant was Fiend Cleansing, which dealt water-elemental damage to all enemies and allies. Demon's version was Demon Cleansing, which dealt fire-elemental damage to all enemies and allies. Lastly the Goddess' variant was called Goddess Cleansing, which dealt wind-elemental damage to all enemies. All of these variants required three bars from the summon gauge to use.
The abilities were removed from the premium versions of the game.