The Mol are lambs among wolves. Long were we content to remain apart and live quietly...
Cirina Mol is a non-player character from Final Fantasy XIV.
Profile[edit | edit source]
Personality[edit | edit source]
Cirina is kind, gentle and generally quiet but always eager to help those she considers friends.
Though Cirina is proud of her tribe and the Xaela's culture as a whole, she is aware that the Mol Tribe is smaller and weaker in comparison towards other tribes such as the Oronir and the Dotharl. As such, while she wishes things were different, Cirina acknowledges that her tribe's chances of winning of the Naadim are slim which is why she tried to discourage Hein and the Scion from aiding her tribe. Still, she welcomed their aid and was deeply grateful for helping the Mol win the Naadim.
Cirina is also rather humble since her tribe won the Naadim, as she stated to the tribes that she and her tribe do not seek tribute or demands, only that they only honor the law of the Steppe.
Story[edit | edit source]
After the fall of Doma, due to a vision of his grandmother, Temulun, Cirina went to the southern mountains and found Hien Rijin near death. She took him to her village where the nurse took care of him. To pay for this kindness, Hien remained in the village.
During the search for Lord Hien, the Warrior of Light encounters Cirina who indicates his location. Hien and the Warrior of Light's party return to a meeting with Cirina and her grandmother, and Hien proposes to help the Mol Tribe to triumph in Naadam to help of the people of Steppe and liberate its homeland. Cirina dispatches Hien, Gosetsu, Lyse and the Warrior of Light to Bardam's Mettle, which serves as an ordeal to be recognized as warriors of Steppe.
When the party returns, they accompany Cirina on the Naadam assuring the Mol Tribe's victory and passing control of Azim Steppe to Cirina. As the battle draws to a close, a battalion of Garlean soldiers led by Grynewaht pyr Arvina arrive on the spot only to be defeated by an union of the Steppe warriors. After the events calm down, Cirina accompanies the Warrior of Light's party on a visit to the leaders of the other two tribes, Magnai Oronir and Sadu Dotharl. She urges the last to undo the magic barrier south of Azim Steppe by opening a direct passage for Yanxia. With the entrance open, she leaves the party.
Gameplay[edit | edit source]
Cirina is an allied NPC in a solo duty during the mission Naadam.