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{{Q|Legend was true, kupo! I'll tell you a secret. I'm looking for paradise on earth! Only chosen chocobos can evolve and lead their masters to that paradise, kupo! Let's evolve Choco so that we can go to paradise! Kupo!|Mene}}
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{{Quote|Legend was true, kupo! I'll tell you a secret. I'm looking for paradise on earth! Only chosen chocobos can evolve and lead their masters to that paradise, kupo! Let's evolve Choco so that we can go to paradise! Kupo!|Mene}}
 
'''Chocobo's Paradise''' is a location in ''[[Final Fantasy IX]]''.
 
'''Chocobo's Paradise''' is a location in ''[[Final Fantasy IX]]''.
   

Revision as of 22:14, 9 January 2020

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Legend was true, kupo! I'll tell you a secret. I'm looking for paradise on earth! Only chosen chocobos can evolve and lead their masters to that paradise, kupo! Let's evolve Choco so that we can go to paradise! Kupo!

Mene

Chocobo's Paradise is a location in Final Fantasy IX.

Chocobo's Paradise is a realm where chocobos can live free, under the rule of the Fat Chocobo. It can only be found by using a Dead Pepper on the mountainside of an unmarked island in the northwest corner of the world map. It was established over 5,000 years ago.

Quests

Treasure clues

Lost continent crack

Hidden treasure in a mountain crack.

The chocobo seated to the left of Fat Chocobo will give the party 99 Dead Peppers. All the rest of the chocobos, including the two near the entrance, provide clues as to the whereabouts of hidden treasures in the world the party can find by using Dead Peppers. There are nine clues altogether, two from each special colored chocobo, and one from the Fat Chocobo. The player does not need to get the clue to get the treasure, but this is a way to find them without a guide.

To talk to the light and dark blue chocobos, the player needs to find the hidden spots in the lower right corner of the upper area to slide/jump to reach them. The player can go behind the bush in the lower right to get to the top and jump into the central pool from there to get the light blue chocobo out of the water. The player can now talk to it. To talk to the dark blue chocobo, the player can go behind the building on the right side of the screen to ride the tallest slide, and then jump off near where the dark blue chocobo is standing to talk to it. The red chocobo is initially unreachable, but will come down from the ledge after the player has Hilda Garde III (before entering Shimmering Island).

The player gets different clues from the colored chocobos (light blue, red, dark blue and gold) by talking to them with either the normal prompt, or the card game prompt (the player can then say "No" to playing cards if they don't actually want to challenge them). The ninth and final clue is available in endgame by talking to the Fat Chocobo with the Tetra Master prompt.

Hints
  • I heard the mountain on Seatence Ice Field on the Lost Continent has a crack in it.
  • There's a crack on the mountain located on a long island north of Outer Continent. I heard something saying 'Kupo' from the crack.
  • The east side of the mountain on Seaways Canyon on the Forgotten Continent has a crack in it.
  • The western side of the mountain on Seaways Canyon on the Forgotten Continent also has a crack in it. But it's very hard to find...
  • There's foam on the surface of the ocean between the Mist Continent and the Outer Continent.
  • The ocean is foaming between the Outer Continent and the Lost Continent.
  • The water was foaming in the lagoon on the southmost tip of the Forgotten Continent.
  • The seawater is foaming on the ocean surface near Quan's Dwelling.
  • When you leave, try visiting all the world's beaches by yourself. Do not fear the monsters. I'll grant you peace and restore you once you've visited them all.
    • Hint to the beach quest (see below).

Event

After collecting all treasures in the world with the help of Chocographs, Zidane's chocobo, Choco, is asked to stay at the Paradise, but Choco chooses to stay with Zidane until his task has been completed.

Beaches

If the player returns to Chocobo's Paradise after finding all Chocograph treasures and the hidden bubbles and mountain cracks, including the Ultima Weapon and Mognet Central, Fat Chocobo will give his Tetra Master card when spoken to. If the player returns and tries to challenge him to a card game, he will tell Zidane to visit every beach. The player can then visit every beach in Gaia, dismount the chocobo and press the Circle button. A chime will play in confirmation. On the last beach, the player's HP and MP will be restored. The player can now do this at any time: go to a beach to be instantly healed.

Tetra Master

If the player challenges the Fat Chocobo to a card game he will accept and say that a traveler once taught him how to play. Not surprisingly, all his cards are chocobos. There is a very rare chance to win either a Mog or Boco card from him. Some of the other chocobos on the island also play cards. If the player failed to get a card from a Chocograph or a hidden chocobo treasure because their card quota was full, Fat Chocobo will give the player back these discarded cards after all treasures have been found.

Other appearances

Final Fantasy Airborne Brigade

Castle Cornelia PSThis section about a location in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Gallery

Etymology

The name "chocobo" derives from a Japanese brand of chocolate malt ball by Morinaga, ChocoBall (チョコボール, Chokobōru?). The mascot for this product is Kyoro-chan (キョロちゃん?), a bird who says "kweh".

食う / くう / kuu is a rough way to say "eat", whose volitional casual form is 食え / くえ / kue ("let's scoff 'em down!"), leading to Kweh!

Paradise is a religious or metaphysical term for a place in which existence is positive, harmonious and eternal. Paradise is often described as a "higher place", the holiest place, in contrast to this world, or underworlds such as Hell.

Trivia

  • The blue chocobo's dialogue lines change if the player keeps sliding down the slide; his dialogue will change every increment of three the player slides down, up to ten times.