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==Trivia==
 
==Trivia==
*During Disc 3, if, instead of going to [[Ipsen's Castle]] by airship, the player goes there by a flying Choco, upon leaving the dungeon, Choco will be replaced by the party's airship.
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*During Disc 3, if, instead of going to [[Ipsen's Castle]] by airship, the player goes there by a flying Choco, upon leaving the dungeon, Choco will be replaced by the party's airship, [[Hilda Garde#Hilda Garde III|Hilda Garde III]]. This is likely due to the fact that the story proceeds with a sequence on the airship in which the party discusses how the will conquer the Elemental Shrines. This is similar to ''[[Final Fantasy VII]]'' in which the characters will end up on the airship for certain sequences even if the player traveled by [[Gold Chocobo#Final Fantasy VII|Gold Chocobo]] to the original location.
   
 
==See also==
 
==See also==

Revision as of 06:26, 21 May 2016

Template:Sideicon

For the Final Fantasy VII summon, see Choco/Mog.
Artwork of Choco in Final Fantasy IX by Toshiyuki Itahana.

Choco (チョコ, Choko?) is a chocobo in Final Fantasy IX and is used to play the Chocobo Hot and Cold minigame. Choco is first found in the Chocobo's Forest, where the moogle Mene teaches Zidane Tribal how to ride and call Choco with Gysahl Greens. Choco can be summoned on the world map by standing on chocobo footprints and using a Gysahl Green in the menu.

Choco initially starts off as a generic yellow chocobo, however, he will eventually find Chocographs that lead him to treasure chests, that will grant Choco new abilities and allow him to travel through varying types of terrain.

Story

Choco escaped from his previous master, who was mistreating him, and began a new, more peaceful life with Mene the moogle in Chocobo's Forest. Mene provides Zidane with Gysahl Greens to befriend Choco in the hope that Zidane will take Choco adventuring around the world, find treasure, and build his abilities. Choco is searching for paradise on earth, a legendary location that provides respite for chocobos. Throughout Zidane and Choco's journeys, Choco's abilities are boosted in area known as Chocobo's Dream World, with Choco eventually learning the abilities he needs to reach Chocobo's Paradise.

Choco Returns to Mene

Choco returns to Mene

Upon Choco's arrival in Chocobo's Paradise, Mene is shocked to learn from the Fat Chocobo that only chocobos may live in Chocobo's Paradise and that moogles are not welcome. Choco, however, still has more treasure to find in the world, so the group leaves with the promise that Choco will return. The promise is eventually kept and though Mene pleads his case, he is told once again that he cannot stay. Mene reluctantly leaves at Zidane's urging and the two wrestle with the question of how Zidane is supposed to get back home, with Mene eventually trying to carry him, but only able to fly very briefly before falling. The two then hear a "Kweeeh!", which turns out to be Choco. Choco has decided to remain with his friend. Mene says that Choco came back because he needs him, though Zidane feels it's the other way around. Mene is delighted, and tells Zidane that he'll be heading back to the Chocobo's Forest. The other chocobos accept Choco's decision, but are puzzled why he wouldn't want to stay in paradise.

Choco's Abilities

Color Icon Description
Yellow FFIX Chocobo Ability Field Icon Can walk on grassy and desert fields.
Light blue FFIX Chocobo Ability Reef Icon Can walk on shallow waters and rivers, must access from a beach.
Red FFIX Chocobo Ability Mountain Icon Can walk on mountains.
Navy FFIX Chocobo Ability Sea Icon Can walk on the sea, must access from a beach.
Gold FFIX Chocobo Ability Sky Icon Can fly in the sky, must take off and land in forest.

Gallery

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Etymology

Choco is short for "Chocobo". The name "chocobo" derives from a Japanese brand of chocolate malt ball by Morinaga, ChocoBall (チョコボール, Chokobōru?). The mascot for this product is Kyoro-chan (キョロちゃん?), a bird who says "kweh".

食う / くう / kuu is a rough way to say "eat", whose volitional casual form is 食え / くえ / kue ("let's scoff 'em down!"), leading to Kweh!

Trivia

  • During Disc 3, if, instead of going to Ipsen's Castle by airship, the player goes there by a flying Choco, upon leaving the dungeon, Choco will be replaced by the party's airship, Hilda Garde III. This is likely due to the fact that the story proceeds with a sequence on the airship in which the party discusses how the will conquer the Elemental Shrines. This is similar to Final Fantasy VII in which the characters will end up on the airship for certain sequences even if the player traveled by Gold Chocobo to the original location.

See also

Template:FFIX Template:Chocobos