The PALADIN commands these abilities to defend allies with a practiced blade.
List of abilities[edit | edit source]
|Nurse||Defender||All sides and self||100||—|
|Attempt to make the user's wounds more bearable by restoring HP and removing debuffs.|
|Concentrate solely on protecting one's self. Raises DEFENSE and RESISTANCE until the user's next action.|
|Cover||Save the Queen||4||300||—|
|Take all damage directed at the target until the user's next action.|
The Paladin chooses a unit within the range of four spaces to cover. If that unit is attacked, the Paladin temporarily appears in front of them to take the attack. Cover works on counter attacks that the covered unit may trigger, and negates any knockback that would be done by critical hits/skills. Neither character can activate their reaction abilities when the Paladin covers an attack.
|Compel foe to flee the battlefield.|
|Saint Cross||Arch Sword||All sides||400||10|
|Project a righteous aura, dealing holy damage to surrounding units.|
|Holy Blade||Excalibur||Weapon range||400||22|
|Normal damage; Holy element.|
|Unleash a flash of holy light, banishing the undead.|
|War Cry||Oblige||All sides and self||300||—|
|Let out a heartening battle cry, raising RESILIENCE of surrounding units to debuffs.|
Gallery[edit | edit source]
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Etymology[edit | edit source]
Chivalry, or the chivalric code, is a code of conduct associated with the medieval institution of knighthood.
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