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The Chimera is a demon enemy from Final Fantasy IX. It can be found in Memoria and is one of the toughest normal enemies in the game.

Stats[]

Battle[]

Chimeras will always counter both physical and magical attacks with Venom Breath, Cold Breath, then Virus Crunch.

Strategy[]

Body Temp from FFIX Remastered

Body Temp in action.

Equipping Body Temp and Antibody is advised. Chimeras can be easily defeated with Doom inflicted by Zidane's Soul Blade ability while equipping the Masamune. Other ways to inflict it are Quina's Doom ability, which can be learned from a Veteran or Ash, and Amarant's Countdown skill.

Once doomed, the Chimera will use its Triple Counter on the character who inflicted Doom on it, but the Doom should kill the Chimera before it can even inflict Virus Crunch against the victor.

If Virus Crunch causes a party member to contract a Virus, the player can steal a Vaccine from the Chimera to cure the status.

AI script[]

Function Chimera_Loop
   if ( counterstep != 0 )
      if ( #( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & countertarget ) == 0 )
         set SV_FunctionEnemy[PREVENT_ATTACK] = 1
         set counterstep = 0
   if ( ( counterstep == 2 ) || ( counterstep == 3 ) )
      set SV_FunctionEnemy[ATB] = SV_FunctionEnemy[MAX_ATB]
   Wait( 1 )
   loop


Function Chimera_ATB
   if ( counterstep == 3 )
      set counterstep = 0
   if ( counterstep == 1 )
      if ( #( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & countertarget ) )
         set counterstep = 2
         set SV_Target = countertarget
         Attack( Cold Breath )
      set counterstep = 0
   elseif ( counterstep == 2 )
      if ( #( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & countertarget ) )
         set counterstep = 3
         set SV_Target = countertarget
         Attack( Virus Crunch )
      set counterstep = 0
   set SV_Target = RandomInTeam(SV_PlayerTeam)
   if ( GetRandom & 1 )
      Attack( Firaga )
   else
      Attack( Lightning )


Function Chimera_Counter
   if ( ( GetAttackCommandId == Skill ) && ( GetAttackId == What's That?! ) )
      return
   if ( ( GetAttackCommandId == Item ) || ( GetAttackCommandId == Wht Mag ) || ( GetAttackCommandId == Dbl Wht ) )
      return
   if ( ( GetAttackCommandId == Steal ) && ( GetAttackId == Steal ) )
      return
   if ( counterstep == 0 )
      set countertarget = GetAttacker
      if ( #countertarget )
         set counterstep = 1
         set SV_FunctionEnemy[PREVENT_ATTACK] = 1
         set SV_FunctionEnemy[ATB] = SV_FunctionEnemy[MAX_ATB]
         set SV_Target = countertarget
         Attack( Venom Breath )


Other appearances[]

Pictlogica Final Fantasy[]

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Gallery[]

Etymology[]

The chimera is a fire-breathing monster, one of the offspring of Typhon and Echidna. It is commonly represented with a lion's head, a goat's body, and a serpent's tail in Greek mythology. In modern usage, the term chimera is often taken to mean any sort of hybrid between two or more species.

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