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|aiscript = true
 
|aiscript = true
 
}}
 
}}
{{Q|A master of all forms of magic, using any aggressive, indirect, or regenerative spell.|Bestiary entry (PS)}}
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{{Quote|A master of all forms of magic, using any aggressive, indirect, or regenerative spell.|Bestiary entry (PS)}}
 
'''Cherry''', also known as '''Madam''', is an enemy in ''[[Final Fantasy VI]]''. In the original [[Super Nintendo Entertainment System|SNES]] release, the sprite was [[Censorship|censored]] by removing the smoke coming from her cigarette. The same was done to her palette swaps. The smoke is restored in future releases.
 
'''Cherry''', also known as '''Madam''', is an enemy in ''[[Final Fantasy VI]]''. In the original [[Super Nintendo Entertainment System|SNES]] release, the sprite was [[Censorship|censored]] by removing the smoke coming from her cigarette. The same was done to her palette swaps. The smoke is restored in future releases.
   
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| snes steal 2 = [[Relic (Final Fantasy VI)#Silver Spectacles|Goggles]]
 
| snes steal 2 = [[Relic (Final Fantasy VI)#Silver Spectacles|Goggles]]
 
| morph id = 19
 
| morph id = 19
| snes special attack = [[List of Final Fantasy VI enemy abilities#Blinding Touch|Sightless]] (Inflicts [[List of Final Fantasy VI statuses#Blind|Darkness]])
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| snes special attack = [[Final Fantasy VI enemy abilities#Blinding Touch|Sightless]] (Inflicts [[Final Fantasy VI statuses#Blind|Darkness]])
| snes rage = Battle, [[List of Final Fantasy VI enemy abilities#Holy|Pearl]]
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| snes rage = Battle, [[Final Fantasy VI enemy abilities#Holy|Pearl]]
| snes sketch = [[List of Final Fantasy VI enemy abilities#Flare|Flare]], [[List of Final Fantasy VI enemy abilities#Holy|Pearl]]
+
| snes sketch = [[Final Fantasy VI enemy abilities#Flare|Flare]], [[Final Fantasy VI enemy abilities#Holy|Pearl]]
| snes control = Battle, [[List of Final Fantasy VI enemy abilities#Flare|Flare]], [[List of Final Fantasy VI enemy abilities#Holy|Pearl]], [[List of Final Fantasy VI enemy abilities#Blizzaga|Ice 3]]
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| snes control = Battle, [[Final Fantasy VI enemy abilities#Flare|Flare]], [[Final Fantasy VI enemy abilities#Holy|Pearl]], [[Final Fantasy VI enemy abilities#Blizzaga|Ice 3]]
 
| gba location = [[Kefka's Tower]]
 
| gba location = [[Kefka's Tower]]
 
| gba steal 2 = [[Relic (Final Fantasy VI)#Silver Spectacles|Silver Spectacles]]
 
| gba steal 2 = [[Relic (Final Fantasy VI)#Silver Spectacles|Silver Spectacles]]
| gba special attack = [[List of Final Fantasy VI enemy abilities#Blinding Touch|Blinding Touch]] (Inflicts [[List of Final Fantasy VI statuses#Blind|Blind]])
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| gba special attack = [[Final Fantasy VI enemy abilities#Blinding Touch|Blinding Touch]] (Inflicts [[Final Fantasy VI statuses#Blind|Blind]])
| gba rage = Attack, [[List of Final Fantasy VI enemy abilities#Holy|Holy]]
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| gba rage = Attack, [[Final Fantasy VI enemy abilities#Holy|Holy]]
| gba sketch = [[List of Final Fantasy VI enemy abilities#Flare|Flare]], [[List of Final Fantasy VI enemy abilities#Holy|Holy]]
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| gba sketch = [[Final Fantasy VI enemy abilities#Flare|Flare]], [[Final Fantasy VI enemy abilities#Holy|Holy]]
| gba control = Attack, [[List of Final Fantasy VI enemy abilities#Flare|Flare]], [[List of Final Fantasy VI enemy abilities#Holy|Holy]], [[List of Final Fantasy VI enemy abilities#Blizzaga|Blizzaga]]
+
| gba control = Attack, [[Final Fantasy VI enemy abilities#Flare|Flare]], [[Final Fantasy VI enemy abilities#Holy|Holy]], [[Final Fantasy VI enemy abilities#Blizzaga|Blizzaga]]
 
| blind = Immune
 
| blind = Immune
 
| petrify = Immune
 
| petrify = Immune
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| mp kill = true
 
| mp kill = true
 
| hard escape = true
 
| hard escape = true
| snes normal attack = [[List of Final Fantasy VI weapons#Sasuke|Hardened]]
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| snes normal attack = [[Final Fantasy VI weapons#Sasuke|Hardened]]
| gba normal attack = [[List of Final Fantasy VI weapons#Sasuke|Sasuke]]
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| gba normal attack = [[Final Fantasy VI weapons#Sasuke|Sasuke]]
| snes other abilities = [[List of Final Fantasy VI enemy abilities#Holy|Pearl]], [[List of Final Fantasy VI enemy abilities#Flare|Flare]], [[List of Final Fantasy VI enemy abilities#Imp|Imp]], [[List of Final Fantasy VI enemy abilities#Cura|Cure 2]], [[List of Final Fantasy VI enemy abilities#Reraise|Life 3]], [[List of Final Fantasy VI enemy abilities#Protect|Safe]], [[List of Final Fantasy VI enemy abilities#Firaga|Fire 3]], [[List of Final Fantasy VI enemy abilities#Blizzaga|Ice 3]], [[List of Final Fantasy VI enemy abilities#Thundaga|Bolt 3]], [[List of Final Fantasy VI enemy abilities#Remedy|Remedy]], [[List of Final Fantasy VI enemy abilities#Shell|Shell]], [[List of Final Fantasy VI enemy abilities#Regen|Regen]], [[List of Final Fantasy VI enemy abilities#Haste|Haste]], [[List of Final Fantasy VI enemy abilities#Meteor|Meteor]], [[List of Final Fantasy VI enemy abilities#Curaga|Cure 3]]
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| snes other abilities = [[Final Fantasy VI enemy abilities#Holy|Pearl]], [[Final Fantasy VI enemy abilities#Flare|Flare]], [[Final Fantasy VI enemy abilities#Imp|Imp]], [[Final Fantasy VI enemy abilities#Cura|Cure 2]], [[Final Fantasy VI enemy abilities#Reraise|Life 3]], [[Final Fantasy VI enemy abilities#Protect|Safe]], [[Final Fantasy VI enemy abilities#Firaga|Fire 3]], [[Final Fantasy VI enemy abilities#Blizzaga|Ice 3]], [[Final Fantasy VI enemy abilities#Thundaga|Bolt 3]], [[Final Fantasy VI enemy abilities#Remedy|Remedy]], [[Final Fantasy VI enemy abilities#Shell|Shell]], [[Final Fantasy VI enemy abilities#Regen|Regen]], [[Final Fantasy VI enemy abilities#Haste|Haste]], [[Final Fantasy VI enemy abilities#Meteor|Meteor]], [[Final Fantasy VI enemy abilities#Curaga|Cure 3]]
| gba other abilities = [[List of Final Fantasy VI enemy abilities#Holy|Holy]], [[List of Final Fantasy VI enemy abilities#Flare|Flare]], [[List of Final Fantasy VI enemy abilities#Imp|Imp]], [[List of Final Fantasy VI enemy abilities#Cura|Cura]], [[List of Final Fantasy VI enemy abilities#Reraise|Reraise]], [[List of Final Fantasy VI enemy abilities#Protect|Protect]], [[List of Final Fantasy VI enemy abilities#Firaga|Firaga]], [[List of Final Fantasy VI enemy abilities#Blizzaga|Blizzaga]], [[List of Final Fantasy VI enemy abilities#Thundaga|Thundaga]], [[List of Final Fantasy VI enemy abilities#Esuna|Esuna]], [[List of Final Fantasy VI enemy abilities#Shell|Shell]], [[List of Final Fantasy VI enemy abilities#Regen|Regen]], [[List of Final Fantasy VI enemy abilities#Haste|Haste]], [[List of Final Fantasy VI enemy abilities#Meteor|Meteor]], [[List of Final Fantasy VI enemy abilities#Curaga|Curaga]]
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| gba other abilities = [[Final Fantasy VI enemy abilities#Holy|Holy]], [[Final Fantasy VI enemy abilities#Flare|Flare]], [[Final Fantasy VI enemy abilities#Imp|Imp]], [[Final Fantasy VI enemy abilities#Cura|Cura]], [[Final Fantasy VI enemy abilities#Reraise|Reraise]], [[Final Fantasy VI enemy abilities#Protect|Protect]], [[Final Fantasy VI enemy abilities#Firaga|Firaga]], [[Final Fantasy VI enemy abilities#Blizzaga|Blizzaga]], [[Final Fantasy VI enemy abilities#Thundaga|Thundaga]], [[Final Fantasy VI enemy abilities#Esuna|Esuna]], [[Final Fantasy VI enemy abilities#Shell|Shell]], [[Final Fantasy VI enemy abilities#Regen|Regen]], [[Final Fantasy VI enemy abilities#Haste|Haste]], [[Final Fantasy VI enemy abilities#Meteor|Meteor]], [[Final Fantasy VI enemy abilities#Curaga|Curaga]]
 
}}
 
}}
   
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== Coliseum setup ==
 
== Coliseum setup ==
{{See Also|Dragon's Neck Coliseum#Character Setup}}
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{{See|Dragon's Neck Coliseum#Character Setup}}
 
;Bet Moogle Suit for Nutkin Suit
 
;Bet Moogle Suit for Nutkin Suit
 
Flare, Holy, and Blizzaga are reflectable, so a [[Relic (Final Fantasy VI)#Reflect Ring|Reflect Ring]] is the easiest way to take care of 75% of the enemy's attacks and further damage Cherry. In addition, it won't trigger Cura/Meteor counterattacks (which requires the player to damage her directly at least once), and the player can simply pass turns by attempting to run, as fleeing is not permitted; this further averts the risk of a counter. The player can attempt to absorb Holy or Blizzaga via equipment as well.
 
Flare, Holy, and Blizzaga are reflectable, so a [[Relic (Final Fantasy VI)#Reflect Ring|Reflect Ring]] is the easiest way to take care of 75% of the enemy's attacks and further damage Cherry. In addition, it won't trigger Cura/Meteor counterattacks (which requires the player to damage her directly at least once), and the player can simply pass turns by attempting to run, as fleeing is not permitted; this further averts the risk of a counter. The player can attempt to absorb Holy or Blizzaga via equipment as well.
   
There is not much that can be done to defend against Meteor if the player is unfortunate enough to trigger a counter; a [[Relic (Final Fantasy VI)#Muscle Belt|Muscle Belt]] can bring the player's HP high enough to survive one Meteor if they couldn't already. A [[List of Final Fantasy VI armor#Red Cap|Red Cap]] is another option to raise the wearer's max HP, but note that a combination of max HP raising equipment won't have a better effect than the piece of equipment that gives the best HP boost would on its own. A Reflect Ring won't allow the user to absorb Holy or Blizzaga to help withstand another Meteor.
+
There is not much that can be done to defend against Meteor if the player is unfortunate enough to trigger a counter; a [[Relic (Final Fantasy VI)#Muscle Belt|Muscle Belt]] can bring the player's HP high enough to survive one Meteor if they couldn't already. A [[Final Fantasy VI armor#Red Cap|Red Cap]] is another option to raise the wearer's max HP, but note that a combination of max HP raising equipment won't have a better effect than the piece of equipment that gives the best HP boost would on its own. A Reflect Ring won't allow the user to absorb Holy or Blizzaga to help withstand another Meteor.
   
It is better to not use [[Locke Cole/Gameplay|Locke]] or give [[Gogo (Final Fantasy VI)/Gameplay|Gogo]] the [[Steal]] command for this battle, since Steal can trigger a Meteor and/or Cura counterattack.
+
It is better to not use [[Locke (Final Fantasy VI party member)|Locke]] or give [[Gogo (Final Fantasy VI party member)|Gogo]] the [[Steal]] command for this battle, since Steal can trigger a Meteor and/or Cura counterattack.
   
 
== Formations ==
 
== Formations ==
{|class="full-width scrollable table FFVI" style="text-align:center"
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{|class="full-width article-table FFVI" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!rowspan="2" style="width:10%"|Number
 
!rowspan="2" style="width:10%"|Number
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!rowspan="2" style="width:5%"|Magic AP
 
!rowspan="2" style="width:5%"|Magic AP
 
|-class="a"
 
|-class="a"
!style="width:2.5%"|{{foot|Norm.|Normal}}
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!style="width:2.5%"|Normal
 
!style="width:2.5%"|Back
 
!style="width:2.5%"|Back
!style="width:2.5%"|{{foot|Surr.|Surrounded}}
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!style="width:2.5%"|Surrounded
 
!style="width:2.5%"|Side
 
!style="width:2.5%"|Side
 
|-
 
|-
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In the original free-to-play versions of the game, her signet could only be obtained through the game's summon draw shop.
 
In the original free-to-play versions of the game, her signet could only be obtained through the game's summon draw shop.
{{-}}
+
{{clear}}
   
 
=== ''[[Final Fantasy Record Keeper]]'' ===
 
=== ''[[Final Fantasy Record Keeper]]'' ===
   
 
[[File:FFRK Cherry FFVI.png|right]]
 
[[File:FFRK Cherry FFVI.png|right]]
{{enemy-stub|Final Fantasy Record Keeper}}
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{{Enemy section|Final Fantasy Record Keeper}}
{{-|left}}
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{{clear|left}}
   
 
== Etymology ==
 
== Etymology ==
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* [[Level 80 Magic]]
 
* [[Level 80 Magic]]
 
* [[Vilia (Final Fantasy VI)|Vilia]]
 
* [[Vilia (Final Fantasy VI)|Vilia]]
  +
 
[[Category:Enemies in Final Fantasy VI]]
  +
[[Category:Rages in Final Fantasy VI]]
   
 
[[ru:Шерри]]
 
[[ru:Шерри]]
[[Category:Final Fantasy VI enemies]]
 

Revision as of 05:03, 17 June 2020

Template:Sideicon

A master of all forms of magic, using any aggressive, indirect, or regenerative spell.

Bestiary entry (PS)

Cherry, also known as Madam, is an enemy in Final Fantasy VI. In the original SNES release, the sprite was censored by removing the smoke coming from her cigarette. The same was done to her palette swaps. The smoke is restored in future releases.

Stats

Battle

She is a major threat, as she can cast a variety of powerful magic, including Firaga, Blizzaga, Thundaga, Flare, Holy, and Meteor, as well as buff herself and allies with Protect, Shell, Haste, Reraise, and other abilities. She is mostly paired off with Outsiders and Ahriman, who are dangerous enemies in their own right. Cherry is susceptible to Imp status.

Strategy

The player should take out the Cherry first, as her variety of abilities can prove dangerous, especially if she uses any of her buffing abilities on her allies. As her battle script consists only of spells, being imped renders her harmless.

Coliseum setup

Bet Moogle Suit for Nutkin Suit

Flare, Holy, and Blizzaga are reflectable, so a Reflect Ring is the easiest way to take care of 75% of the enemy's attacks and further damage Cherry. In addition, it won't trigger Cura/Meteor counterattacks (which requires the player to damage her directly at least once), and the player can simply pass turns by attempting to run, as fleeing is not permitted; this further averts the risk of a counter. The player can attempt to absorb Holy or Blizzaga via equipment as well.

There is not much that can be done to defend against Meteor if the player is unfortunate enough to trigger a counter; a Muscle Belt can bring the player's HP high enough to survive one Meteor if they couldn't already. A Red Cap is another option to raise the wearer's max HP, but note that a combination of max HP raising equipment won't have a better effect than the piece of equipment that gives the best HP boost would on its own. A Reflect Ring won't allow the user to absorb Holy or Blizzaga to help withstand another Meteor.

It is better to not use Locke or give Gogo the Steal command for this battle, since Steal can trigger a Meteor and/or Cura counterattack.

Formations

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Normal Back Surrounded Side
205 Cherry, Ahriman x2 Y Y Y Y Sides, individual Battle 4
428 Outsider x2, Cherry Y Y Y Y Sides, individual Battle 5
536 Outsider x2, Dark Force, Cherry Y Y Y Y Sides, individual Battle

AI scripts

Normal script

If any monster has Reflect status: Curaga (100%)

Attack Turns:

1st Turn: Holy (33%) or Flare (33%) or Imp (33%)
2nd Turn: Cura (33%) or Reraise (33%) or Protect (33%)

Blinding Touch (66%) or Nothing (33%)

3rd Turn: Cura (33%) or Reraise (33%) or Protect (33%)

Firaga (33%) or Blizzaga (33%) or Thundaga (33%)

4th Turn: Esuna (33%) or Cura (33%) or Shell (33%)

Firaga (33%) or Blizzaga (33%) or Thundaga (33%)

5th Turn: Regen (33%) or Esuna (33%) or Haste (33%)

Firaga (33%) or Blizzaga (33%) or Thundaga (33%)

If attacked by anything: Cura (33%)

Meteor (33%)

Coliseum script

Attack Turns:

1st Turn: Attack (25%) or Flare (25%) or Holy (25%) or Blizzaga (25%)

If attacked by anything: Cura (33%)

Meteor (33%)

Other appearances

Final Fantasy Dimensions II

Promotional artwork.*(Artwork (Rank 7)

Cherry is a dark-elemental Eidolon from Final Fantasy Dimensions II. She can be obtained as a signet for Morrow to equip and teaches him the Multi-Magic abilities.

In the original free-to-play versions of the game, her signet could only be obtained through the game's summon draw shop.

Final Fantasy Record Keeper

FFRK Cherry FFVI
Baknamy FFTA2This section about an enemy in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Etymology

The Japanese name for this enemy is Virginity. "Cherry" can colloquially mean "virginity", and is also a female given name.

Cherry in the older versions was known as Madam. Madam or madame is a polite form of address for women, often contracted to "ma'am".

Related enemies