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FFV iOS Chakra

Chakra in Final Fantasy V.

Draw out the energy within the body's chakra points to restore HP and MP.

Chakra (チャクラ, Chakura?), also known as Mantra, is a recurring ability from the Final Fantasy series, associated with the Monk class. It typically restores HP and status.

Appearances[]

Final Fantasy IV: The After Years[]

Restores HP and cures certain status effects.

Description
Ursula using Chakra.

Ursula has access to the Chakra command. It removes Blind and Poison, and restores HP; the amount healed is 15% of Ursula's current HP plus Cura spell. Chakra has a Charge Time of 1.

Final Fantasy V[]

FFV Chakra Icon iOS

Chakra is a Level 3 ability for the Monk class. It is a command ability that restores some HP with a spell of base 30 power, and removes poison and darkness. Chakra cannot be used on any other character aside from the caster themself.

Final Fantasy VI[]

Chakra (also called Mantra) is one of Sabin's Blitz techniques, which heals every party member bar Sabin himself for an amount equal to Sabin's max HP divided by the number of party members minus 1, and cures Darkness Darkness, Poison Poison, Silence, and Sap. Sabin learns Chakra at level 23. There's a glitch involving Chakra in the version prior to the Game Boy Advance release.

Final Fantasy VII Remake[]

Chakra is a Command Materia Command Materia. It allows the user to restore HP to themself based on the amount of HP they are currently missing (starting at 20% of their missing HP and increasing by 5% for each level of the materia, up to 40% at level 5), and also cures Poison Poison. Tifa joins the party with one equipped, and another can be found in the Sector 5 slums church.

Final Fantasy VII Rebirth[]

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Final Fantasy IX[]

Amarant can use Chakra as a Flair skill at the cost of 4 MP to recover 20% of the target's maximum HP and MP. Its effect is doubled with the support ability Power Up. During Trance, Chakra recovers the HP and MP of all allies. It takes 30 AP to master and is learned from the Cat's Claws and Leather Plate.

Final Fantasy XI[]

Chakra is a Monk job ability learned at Level 35. The ability can be used once every 5 minutes. When activated, it will instantly heal a Monk for twice his vitality in HP. Chakra can also remove negative status ailments such as Poison, Paralysis, Blindness, and sometimes some other effects. Chakra can pretty reliably remove up to three of those effects, though Paralysis may effect the Monk's ability to actually use Chakra.

The Vitality score used in the healing formula can be modified based on gear, food, songs, etc.

Final Fantasy XII: Revenant Wings[]

Chakra is a skill learned by enemy Monks. It restores HP and returns any lowered stats to normal.

Final Fantasy Tactics[]

Chakra is a Monk ability that heals HP and MP of the monk himself and any allies or enemies in the squares immediately adjacent to his position so long as they are on level ground relative to the monk. It is learned for 350 JP.

It restores HP equal to the following:

MP restored is equal to half of the amount of HP restored. Chakra has a 100% hit rate as well.

Final Fantasy Tactics Advance[]

Sends energy into chakra points to heal HP.

Description

Chakra is a White Monk ability that heals the HP and status of the unit. This ability is taught by [[Cat Claws (Tactics Advance)|Cat Claws equipment and needs 200 AP to master. It is somewhat more effective than the Soldier and Warrior's First Aid. It has a Magic Power of 35.

Final Fantasy Tactics A2: Grimoire of the Rift[]

Chakra is a White Monk ability, learned from the Cat Claws and requires 200 AP to master. It recovers the user's HP and removes negative statuses.

Final Fantasy Tactics S[]

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Final Fantasy: The 4 Heroes of Light[]

Chakra is the third ability for the Fighter class and cost 3 AP to use. The ability allows the user to double their max HP for the duration of the battle.

Final Fantasy Dimensions[]

Restores HP and removes Sleep, Confuse, Paralyze, Berserk and Curse on a single target.

Description

Chakra is the level 13 ability of the Monk class for 280 AP, and is part of the Martial Arts skillset. At the cost of 24 MP, it cures some HP as well as removing the Sleep, Confuse, Paralyze, Berserk, and Curse statuses from one ally.

Final Fantasy Dimensions II[]

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Dissidia Final Fantasy Opera Omnia[]

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Theatrhythm Final Fantasy Curtain Call[]

Chakra (Lv1) is a reactive ability that costs 5 CP to equip. It is activated when the player has completed half of the song. It restores 7% of max HP. It is learned by Firion (default), Kain (level 25), Edge (level 20), Galuf (level 15), Seifer (default), Prishe (default), Aphmau (level 25), Tifa #2 (default), and Machina (level 10).

Chakra (Lv2) is a reactive ability that costs 9 CP to equip. It is activated when the player has completed half of the song. It restores 12% of max HP. It is learned by Firion (level 30), Kain (level 75), Edge (level 65), Galuf (level 35), Seifer (level 35), Prishe (level 45), Aphmau (level 70), Fran (level 10), Ramza (level 5), Tifa #2 (level 30), and Machina (level 55).

Chakra (Lv3) is a reactive ability that costs 13 CP to equip. It is activated when the player has completed half of the song. It restores 18% of max HP. It is learned by Firion (level 70), Galuf (level 85), Seifer (level 70), Prishe (level 85), Fran (level 80), Tifa #2 (level 75), and Machina (level 90).

Theatrhythm Final Fantasy All-Star Carnival[]

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Pictlogica Final Fantasy ≒[]

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Final Fantasy Explorers[]

Restore HP to allies within range and remove a random element. The higher your physical attack, the more HP recovered.

Description
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Final Fantasy Brave Exvius[]

FFBE White Magic Icon 3

Restore HP and MP and cure poison and blind for caster

Description

Chakra is an ability which allows the caster to recover HP and MP (30%) and cure themself from poison and blind statuses. It costs 8 MP and can be learned by Galuf (level 49, 4★) and Monk-type characters Amarant (level 21, 3★), Baurg (level 25, 2★), Sabin (level 18, 3★) and Xiao (level 65, 5★)

Mobius Final Fantasy[]

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Stranger of Paradise Final Fantasy Origin[]

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Gallery[]

Etymology[]

Chakra, in Hindu metaphysical tradition and other belief systems, are centers of Prāṇa, life force, or vital energy. Chakra correspond to vital points in the physical body i.e. major plexuses of arteries, veins and nerves. Texts and teachings present different numbers of chakra.

Mantra means a sacred utterance, numinous sound, or a syllable, word, phonemes, or group of words believed by some to have psychological and spiritual power. Mantra may or may not be syntactic or have literal meaning; the spiritual value of mantra comes when it is audible, visible, or present in thought.

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