Captain of the Red Wings, Cecil was an elite Dark Knight who suffered under King Baron's misguided rule until his sense of righteousness led him on the path to becoming a Paladin.
Character profile (both variants).
Cecil Harvey is a playable character in Final Fantasy Record Keeper, representing Final Fantasy IV. Uniquely among the heroes in Final Fantasy Record Keeper, Cecil exists as two separate units, each based on a job he held in his original saga.
They both could be initially recruited during the Challenge Event Light Against the Darkness: the Dark Knight variant by completing the event's Mount Ordeal - 5th Station stage, while the Paladin variant by completing Mount Ordeals - The Gravesite.
Overview[]
Dark Knight[]
Cecil's darker self is a powerful warrior, but he doesn't have many skills available to him. His Soul Break abilities, save for Blood Weapon, deliver blistering damage at the cost of his own HP. He has good starting stats save for his Speed, including magical stats that are much higher than a typical Warrior's or Knight's as he develops despite not being able to use magic outside of a few Darkness abilities.
Paladin[]
Cecil's stats in some areas are slightly downgraded from the Dark Knight form, but Paladin Cecil starts strong and focuses his skills on holy-elemental attacks, making him a good unit against undead targets. He also has access to Rank 4 White Magic and Rank 3 Support skills, giving him the ability to buff the party alongside Rosa or another White Mage if needed. At high levels, Cecil stands out as having the overall best Defense (209 at level 99).
Stats[]
Dark Knight[]
Level | HP | Attack | Defense | Magic | Resistance | Mind | Accuracy | Evasion | Speed |
---|---|---|---|---|---|---|---|---|---|
1 | 240 | 12 | 8 | 7 | 7 | 8 | 20 | 20 | 74 |
10 | 1,210 | 30 | 26 | 15 | 17 | 18 | 20 | 20 | 79 |
20 | 2,089 | 51 | 42 | 24 | 28 | 30 | 20 | 20 | 85 |
30 | 2,901 | 72 | 57 | 35 | 40 | 43 | 21 | 21 | 90 |
40 | 3,672 | 93 | 72 | 46 | 51 | 57 | 21 | 21 | 94 |
50 | 4,415 | 114 | 85 | 58 | 63 | 72 | 22 | 22 | 99 |
60 | |||||||||
65 | 5,488 | 145 | 105 | 76 | 80 | 95 | 23 | 23 | 105 |
70 | 5,838 | 156 | 112 | 82 | 86 | 102 | 23 | 23 | 108 |
Rank Max: 5 | 5 | 5 | 2 | 1 | 1 | 2 | 3 | 3 | 1 |
Record Spheres[]
Job | S.Lv 1 | S.Lv 2 | S.Lv 3 | S.Lv 4 | S.Lv 5 |
---|---|---|---|---|---|
Monk | +1 DEF | +1 RES | +1 ATK | +2 ATK | +80 HP |
Warrior | +1 ATK | +70 HP | +1 DEF | +1 ATK | +2 ATK |
Knight | +1 DEF | +1 ATK | +100 HP | +1 DEF | +2 DEF |
Berserker* Requires mastery of Monk and Warrior's Record Spheres. | +2 ATK | +2 ATK | +3 ATK | +3 ATK | +5 ATK |
Warmage* Requires mastery of Warrior's Record Sphere. | +3 ATK | +3 RES | +180 HP | +6 ATK | +6% Darkness Ability Damage |
Dark Knight* Requires mastery of Warrior and Knight's Record Spheres. | +2 DEF | +2 ATK | +220 HP | +5 DEF | +6 ATK |
Legend Sphere[]
Paladin[]
Level | HP | Attack | Defense | Magic | Resistance | Mind | Accuracy | Evasion | Speed |
---|---|---|---|---|---|---|---|---|---|
1 | 230 | 11 | 12 | 7 | 8 | 8 | 20 | 20 | 74 |
10 | 1,160 | 27 | 37 | 15 | 20 | 18 | 20 | 20 | 79 |
20 | 2,002 | 46 | 60 | 24 | 35 | 30 | 20 | 20 | 85 |
30 | 2,780 | 65 | 81 | 35 | 49 | 43 | 21 | 21 | 90 |
40 | 3,519 | 83 | 101 | 46 | 64 | 57 | 21 | 21 | 94 |
50 | 4,231 | 102 | 120 | 58 | 78 | 72 | 22 | 22 | 99 |
60 | 4,921 | 121 | 139 | 70 | 92 | 87 | 22 | 23 | 103 |
65 | 5,260 | 130 | 148 | 76 | 100 | 95 | 23 | 23 | 105 |
70 | 5,594 | 139 | 157 | 82 | 107 | 102 | 23 | 23 | 108 |
80 | 6,254 | 158 | 175 | 95 | 121 | 118 | 23 | 24 | 112 |
Rank Max: 5 | 5 | 4 | 5 | 1 | 2 | 2 | 3 | 3 | 1 |
Record Spheres[]
Job | S.Lv 1 | S.Lv 2 | S.Lv 3 | S.Lv 4 | S.Lv 5 |
---|---|---|---|---|---|
Warrior | +1 ATK | +70 HP | +1 DEF | +1 ATK | +2 ATK |
Knight | +1 DEF | +1 ATK | +100 HP | +1 DEF | +2 ATK |
Red Mage | +1 DEF | +1 ATK | +1 DEF | +60 HP | +2 ATK |
Gladiator* Requires mastery of Warrior's Record Sphere. | +3 ATK | +3 DEF | +200 HP | +4 ATK | +3% Damage Wielding Swords |
Paladin* Requires mastery of Warrior and Knight's Record Spheres. | +3 DEF | +3 ATK | +4 DEF | +250 HP | +6% Knight Ability Damage |
Spellblade* Requires mastery of Knight and Red Mage's Record Spheres. | +3 ATK | +3 DEF | +170 HP | +3 ATK | +3% Holy Damage |
Legend Sphere[]
Abilities[]
Dark Knight[]
Cecil can use Combat abilities up to rarity rank 5 and Darkness abilities up to rarity rank 5.
Soul Breaks[]
Name | Designation | Relic | Effects | |||
---|---|---|---|---|---|---|
Gauge | Type | Duration | Power Including potency of stat increase(s) and chance of effect(s) occurring | |||
Blood Weapon |
Default | N/A | 1 | PHY | TBC | TBC |
Steal HP from one target. | ||||||
Darkness |
Unique | Dark Sword (IV) | 1 | PHY | TBC | TBC |
Deal damage to all enemies and the user. | ||||||
Dark Cannon |
Unique | Dark Armor (IV) | 1 | PHY | TBC | TBC |
Deal heavy damage to one enemy and the user. | ||||||
Soul Eater |
Unique | Shadowblade (IV) | 1 | PHY | TBC | TBC |
Deal two physical attacks to one enemy and raise the party's Attack a moderate amount. | ||||||
Shadowbringer |
Super | Deathbringer (IV) | 2 | PHY | TBC | TBC |
Deal six physical attacks to one enemy and deal moderate damage to the user based on his max HP. | ||||||
Dark Flame |
Burst | Nightmare (IV) | 2 | PHY | TBC | TBC |
Deal eight ranged physical dark and fire attacks to all targets, deal moderate damage to the user based on their max HP, raise the user's Attack a moderate amount and Resistance a small amount, and grant Haste and Burst Mode to the user. | ||||||
PHY | TBC | TBC | ||||
Black Velvet: Deal four physical dark and non-elemental attacks to one target. Damage dealt increases when the user's remaining HP is lower. | ||||||
PHY | TBC | TBC | ||||
Nightfall: Deal two physical dark and non-elemental attacks to all enemies, and deal a small amount of damage to the user proportional to their max HP. | ||||||
Nightmare Blade |
Arcane Overstrike | Demonslayer (IV) | 3 | PHY | TBC | TBC |
Deal three massive physical attacks to one enemy. Can break the damage cap. | ||||||
Endless Darkness |
Ultra | Demon Helm (IV) | 2 | PHY | TBC | TBC |
Deal ten physical dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, deal damage that can break the damage cap to the user for 99% of their current HP, grant the user a Negate Damage barrier for up to 100% of their max HP, and enter Red Wings EX Mode. While a Negate Damage barrier is active, Red Wings EX Mode raises the user's Attack a moderate amount, reduces delay of their darkness abilities, and causes darkness abilities used by the user to trigger an additional time. | ||||||
Evil Force |
Glint | Demon Shield (IV) | 1 | NAT | TBC | TBC |
Instantly grant the user a barrier that negates attack damage up to 100% of their max HP, and temporarily grant them up to a moderate Darkness Ability Boost. | ||||||
Abyss Gate |
Burst | Helter Skelter (IV) | 2 | PHY | TBC | TBC |
Deal eight physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, and grant Haste and Burst Mode to the user. | ||||||
PHY | TBC | TBC | ||||
Shadow Slice: Deal four physical dark and non-elemental attacks to one enemy. | ||||||
PHY | TBC | TBC | ||||
Evil Drive: Deal three physical dark and non-elemental attacks to one enemy, and increase the damage of the user's darkness abilities a small amount for three turns. | ||||||
Dark Crescent |
Awakening | Claw of Darkness (IV) | 2 | PHY | TBC | TBC |
Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Darkness Mode, increase the user's Cap Break Level by 1, and cause every second darkness ability they use to trigger the follow-up ability Evil Sword, dealing a moderate amount of damage to the user proportional to their max HP. | ||||||
Awoken Darkness Mode: Grant unlimited use of darkness abilities, grant up to a moderate Darkness Ability Boost, and causes darkness abilities used by the user to trigger twice. | ||||||
Evil Sword: Deal eight physical dark and non-elemental attacks, grant Darkness to the user, and raise their Darkness level by 1 (up to level 2). Damage dealt and critical hit chance depend on the Darkness level of the user. | ||||||
Shadow Blazer |
Sync | Cimmerian Edge (IV) | 2 | PHY | TBC | TBC |
Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for dark, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Gloomshade Mode. | ||||||
File:FFRK Darkness Sync Icon.png | PHY | TBC | TBC | |||
Shadow Smash: Deal six physical dark and non-elemental attacks to one enemy, and increase the damage of the user's darkness abilities a moderate amount for one turn. | ||||||
PHY | TBC | TBC | ||||
Shadow Drive: Deal three physical dark and non-elemental attacks to one enemy, reduce delay of the user's actions for one turn, and deal very heavy damage to the user proportional to their max HP. | ||||||
Gloomshade Mode: Temporarily grant the user 2 ranks of Blighted Gloom (up to 2), and cause each use of Shadow Drive while in Sync Mode to trigger the follow-up ability Shadow Chaser, the effects of which change if the user's Blighted Gloom rank is 1 or higher. | ||||||
Shadow Chaser: The effect depends on the user's Blighted Gloom rank. Rank 0: Deal physical dark and non-elemental damage to one enemy. Deals more damage the lower the user's remaining HP. Can break the damage cap. Rank 1 to 2: Deal physical dark and non-elemental damage to one enemy, and lower the user's Blighted Gloom rank by 1. Deals more damage the lower the user's remaining HP. Heals the user for a portion of damage dealt to enemies. Can break the damage cap. | ||||||
Evil Zone |
Glint | Dark Knight's Armguards (IV) | 0 | NAT | TBC | TBC |
Temporarily grant the user Empowered Infusion for dark, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. | ||||||
Job Change File:FFRK Job Change Icon.png |
Arcane Dyad | Chaosbringer (IV) | 3 | PHY | TBC | TBC |
1st Trigger: Instantly grant the user Arcane Dyad Empowered Cecil (Dark Knight), temporarily grant the user Empowered Infusion for dark, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge. 2nd Trigger: Deal twenty physical dark and non-elemental attacks to one enemy, followed by an additional physical dark and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Cecil (Dark Knight). | ||||||
Arcane Dyad Empowered Cecil (Dark Knight): Increase the damage and Cap Break Level of Job Change, depending on the amount of damage dealt by the user while Arcane Dyad Empowered Cecil (Dark Knight) is active (up to rank 2). | ||||||
Tenebrous Blast File:FFRK Tenebrous Blast Icon.png |
Sync | Valhalla (IV) | 2 | PHY | TBC | TBC |
Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for dark, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, remove ATB charge time on the user's next three turns, remove delay from the user's actions for three turns, and grant the user Dark Side. | ||||||
File:FFRK Darkness Sync Icon.png | PHY | TBC | TBC | |||
Evil Smash: Deal six physical dark and non-elemental attacks to one target, dealing more damage each time the ability triggers, and deal a moderate to very small amount of damage to the user proportional to their max HP. Damage dealt to the user decreases depending on the number of times they've triggered this ability. | ||||||
PHY | TBC | TBC | ||||
Evil Gate: Deal three physical dark and non-elemental attacks to one enemy, and increase the damage of the user's darkness abilities a moderate amount for one turn. If the user has Dark Side, instead deal three physical dark and non-elemental attacks to one enemy, briefly raise the user's Attack a moderate amount and Defense a small amount, increase the damage of the user's darkness abilities a moderate amount for three turns, and remove Dark Side. | ||||||
Awoken Dark Crescent File:FFRK Awoken Dark Crescent Icon.png |
Dual Awakening | Criminal Soul (IV) | 2 | PHY | TBC | TBC |
Deal seven physical dark and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily raise the user Empowered Infusion for dark, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken Darkness Mode I: Cecil (Dark Knight), and grant the user Record Resonance. | ||||||
Dual Awoken Darkness Mode I: Cecil (Dark Knight):
| ||||||
Dual Awoken Darkness Mode II: Cecil (Dark Knight):
| ||||||
Record Resonance: Increase the damage of the user's darkness abilities by 5%. | ||||||
Dark Bond (Cecil (Dark Knight)) File:FFRK Dark Bond (Cecil Dark Knight) Icon.png |
Chain | Chaos Shield (IV) | 0 | NAT | TBC | TBC |
Activate a dark chain up to 150 hits long that increases the dark damage of allies a large amount, temporarily raise the Attack of all allies a large amount, briefly raise the dark attack level of all allies an amount depending on the number of allies infused with the power of the dark (up to rank 3), and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge. |
Limit Breaks[]
Name | Designation | Relic | Effects | |||
---|---|---|---|---|---|---|
Gauge | Type | Duration | Power Including potency of stat increase(s) and chance of effect(s) occurring | |||
Abyssal Onslaught File:FFRK Abyssal Onslaught Icon.png |
Limit Break Overstrike | Medical Shield (IV) | 1-3 | PHY | TBC | TBC |
Deal five massive physical dark attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Defense, and can break the damage cap. |
Paladin[]
Cecil can White Magic spells up to rarity rank 4, Combat abilities up to rarity rank 5, Support abilities up to rarity rank 3, and Knight abilities up to rarity rank 5.
Soul Breaks[]
Name | Designation | Relic | Effects | |||
---|---|---|---|---|---|---|
Gauge | Type | Duration | Power Including potency of stat increase(s) and chance of effect(s) occurring | |||
Rampart |
Default | N/A | 1 | NAT | TBC | TBC |
Temporarily raise the party's Defense and Resistance a small amount. | ||||||
Sentinel |
Unique | Lustrous Shield (IV) | 1 | NAT | TBC | TBC |
Raise the user's Defense a very large amount, and temporarily attract single-target physical and black magic attacks. | ||||||
Radiant Wings |
Unique | Mythgraven Blade (IV) | 1 | PHY | TBC | TBC |
Launch three successive holy attacks. | ||||||
Saint's Fall |
Super | Lustrous Sword (IV) | 2 | PHY | TBC | TBC |
Deal three physical holy attacks to one enemy. | ||||||
Paladin Force |
Burst | Excalibur (IV) | 2 | PHY | TBC | TBC |
Deal five ranged physical holy attacks to all enemies, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of holy light. | ||||||
PHY | TBC | TBC | ||||
Blessed Weapon: Deal physical holy damage to one enemy, and restore a moderate amount of HP to the user. | ||||||
PHY | TBC | TBC | ||||
Sacred Circle: Deal two physical holy attacks to all enemies. | ||||||
Arc of Light |
Overstrike | Ragnarok (IV) | 1 | PHY | TBC | TBC |
Deal massive physical holy and non-elemental damage to one enemy. Can break the damage cap. | ||||||
Sacred Cross |
Ultra | Lightbringer (IV) | 2 | PHY | TBC | TBC |
Deal ten physical holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, and enter Paladin EX Mode. Paladin EX Mode automatically heals damage the user takes (up to 6000 HP in total), and increases the user's Defense a large amount. | ||||||
Radiant Blast |
Burst | Apocalypse (IV) | 2 | PHY | TBC | TBC |
Deal eight physical holy and non-elemental attacks to one enemy, temporarily raise the user's Defense a very large amount, attract single-target physical and black magic attacks to the user, and grant Haste and Burst Mode to the user. | ||||||
PHY | TBC | TBC | ||||
Paladin's Charge: Deal three to five physical holy and non-elemental attacks to one target. Deals more attacks depending on the number of attacks the user has taken. | ||||||
PHY | TBC | TBC | ||||
Light Slash: Deal four physical holy and non-elemental attacks to one enemy, and temporarily raise te user's Resistance a large amount. | ||||||
Holy Devastation |
Arcane Overstrike | Excalibur II (IV) | 3 | PHY | TBC | TBC |
Deal three massive physical holy attacks to one enemy. Can break the damage cap. | ||||||
Paladin Wall |
Ultra | Force Shield (IV) | 2 | NAT | TBC | TBC |
Temporarily raise the Defense and Resistance of all allies a very large amount, and enter Lunarian EX Mode. Lunarian EX Mode temporarily raises the user's Attack a moderate amount and Defense a small amount, and causes the user's knight abilities to restore 1,500 HP to all allies in the front row. | ||||||
Saintly Force |
Glint | Paladin's Bracer (IV) | 1 | NAT | TBC | TBC |
Instantly infuse the user with the power of holy light, and automatically heal damage all allies take (up to 2,000 HP in total). | ||||||
Crystal Vanguard |
Ultra | Kingsword (IV) | 2 | PHY | TBC | TBC |
Deal ten physical holy attacks to one enemy, grant Last Stand to all allies, temporarily increase the damage of the user's knight abilities a moderate amount, grant Bravery Mode to the user, and set their Bravery Level to 2. | ||||||
Searchlight: Lv 0: Deal physical holy damage to one enemy. Lv 1: Deal three physical holy attacks to one enemy, and automatically restore HP to allies when they take damage (up to 1,000 HP total). Lv 2: Deal five physical holy attacks to one enemy, and automatically restore HP to allies when they take damage (up to 2,000 HP total). Lv 3: Deal seven physical holy attacks to one enemy, and automatically restore HP to allies when they take damage (up to 4,000 HP total). | ||||||
Valiant Force |
Glint | Crystal Helm (IV) | 1 | NAT | TBC | TBC |
Temporarily grant the user Empowered Infusion for holy, and temporarily reduce delay of the user's knight abilities. Triggers instantly. | ||||||
Shining Crescent |
Awakening | Holy Fang (IV) | 2 | PHY/MAG | TBC | TBC |
Deal fifteen physical or white magic holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken Holy Mode, increase the user's Cap Break Level by 1, and grant all allies a barrier that reduces the damage from up to three attacks by a very large amount. Attack type depends on the stats of the user. | ||||||
Awoken Holy Mode: Grant unlimited use of holy abilities, grant up to a moderate Holy Ability Boost, and causes holy abilities used by the user to trigger twice. | ||||||
Holy Blade (IV) |
Ultra | Ultima Blade (IV) | 2 | PHY/MAG | TBC | TBC |
Deal ten physical or white magic holy and non-elemental attacks to one target, grant all allies a barrier that reduces the damage from up to two attacks by a large amount, temporarily grant the user Empowered Infusion for holy, and temporarily cause the user's holy abilities to trigger the follow-up ability Saintly Duel. Attack type depends on the stats of the user. | ||||||
Chain of Light |
Chain | Avenger (IV) | 2 | NAT | TBC | TBC |
Trigger a holy chain up to 99 hits long that increases the holy damage of all allies a small amount. | ||||||
Shine Braver |
Sync | Ultima Weapon (IV) | 2 | PHY/MAG | TBC | TBC |
Deal fifteen physical or white magic holy and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for holy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause Sync Abilities used by the user to trigger the follow-up ability Sacred Edge, depending on the ability used. Attack type depends on the user's stats. | ||||||
PHY/MAG | TBC | TBC | ||||
Mighty Force: Deal six physical or white magic holy and non-elemental attacks to one enemy, and increase the damage of the user's holy abilities a moderate amount for one turn. Attack type depends on the user's stats. | ||||||
NAT | TBC | TBC | ||||
Healing Force: Restore a small amount of HP to the party. | ||||||
Sacred Edge: The effect depends on the Sync Ability used. Mighty Force used: Deal two physical or white magic holy attacks to one enemy, and temporarily raise the holy attack level of all allies by 1. Attack type depends on the user's stats. Healing Force used: Deal two physical or white magic holy attacks to one enemy, and grant all allies a barrier that reduces the damage from one attack a moderate amount. Attack type depends on the user's stats. | ||||||
Defiant Force |
Glint | Master Shield (IV) | 0 | NAT | TBC | TBC |
Instantly grant Last Stand to all allies, and remove delay from the user's actions for one turn. Does not deplete the Soul Break gauge. | ||||||
Benevolent Prayer File:FFRK Benevolent Prayer Icon.png |
Chain | Save the Queen (IV) | 2 | NAT | TBC | TBC |
Instantly activate a FF IV realm chain up to 99 hits long that increases the damage of all allies from the FF IV realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount and the Defense and Resistance of all allies a small amount, and remove delay from their actions for one turn. | ||||||
Soul Shift File:FFRK Soul Shift Icon.png |
Arcane Dyad | Durandal (IV) | 3 | PHY/MAG | TBC | TBC |
1st Trigger: Instantly grant the user Arcane Dyad Empowered Cecil (Paladin), temporarily grant the user Empowered Infusion for holy, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge. 2nd Trigger: Deal twenty physical or white magic holy and non-elemental attacks to one enemy, followed by an additional physical or white magic holy and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Cecil (Paladin). Attack type depends on the user's stats. | ||||||
Arcane Dyad Empowered Cecil (Paladin): Increase the damage and Cap Break Level of Soul Shift, depending on the amount of damage dealt by the user while Arcane Dyad Empowered Cecil (Paladin) is active (up to rank 2). | ||||||
Trinity Crusade File:FFRK Trinity Crusade Icon.png |
Awakening | Tetra Shield (IV) | 2 | PHY/MAG | TBC | TBC |
Deal fifteen physical or white magic holy and non-elemental attacks to one target, temporarily raise the Attack and Magic of all allies a moderate amount and the Defense and Resistance of all allies a small amount, temporarily grant the user Awoken Holy Mode, increase the user's Cap Break Level by 1, reduce delay of the user's actions, and raise the user's holy attack level by 2, with a bonus effect depending on the number of allies from the FF IV realm that remain in battle. Attack type depends on the stats of the user. | ||||||
Awoken Holy Mode: Grant unlimited use of holy abilities, grant up to a moderate Holy Ability Boost, and causes holy abilities used by the user to trigger an additional time. | ||||||
Awoken Radiant Blast File:FFRK Awoken Radiant Blast Icon.png |
Dual Awakening | Ultima Sword (IV) | 2 | PHY/MAG | TBC | TBC |
Deal seven physical or white magic holy and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily raise the user's critical hit chance by 50% or raise the user's Mind a moderate amount and Defense a small amount, grant the user Empowered Infusion for holy, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken Holy Mode I: Cecil (Paladin), and grant the user Record Resonance. Attack type and stats raised depend on the user's stats. | ||||||
Dual Awoken Holy Mode I: Cecil (Paladin):
| ||||||
Dual Awoken Holy Mode II: Cecil (Paladin):
| ||||||
Dual Light Barrier: Deal four physical or white magic holy an non-elemental attacks to one enemy, and grant all allies a barrier that reduces the damage of one attack a large amount. Attack type depends on the user's stats. | ||||||
Record Resonance: Increase the damage of the user's holy abilities by 5%. | ||||||
Bond (Cecil (Paladin)) File:FFRK Bond (Cecil Paladin) Icon.png |
Chain | Zweihander (IV) | 0 | NAT | TBC | TBC |
Instantly activate a FF IV realm chain up to 150 hits long that increases the damage of allies from the FF IV realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount, reduce delay of their actions for one turn, temporarily grant the user Linked Burst Mode IV, and remove delay from the user's actions for one turn. Does not deplete the Soul Break Gauge. | ||||||
Linked Burst Mode IV: Cause fire, ice, lightning, earth, wind, water, holy, dark, and poison abilities used by FF IV hero allies to trigger the follow-up ability Linked Burst (IV) once per element. The third time Linked Burst (IV) triggers, remove Linked Burst Mode IV. | ||||||
Linked Burst (IV): Temporarily raise the elemental attack levels of all allies by 1. |
Limit Breaks[]
Name | Designation | Relic | Effects | |||
---|---|---|---|---|---|---|
Gauge | Type | Duration | Power Including potency of stat increase(s) and chance of effect(s) occurring | |||
Sacred Charge |
Limit Break Overstrike | Guard of Avalon (IV) | 1-3 | PHY/MAG | TBC | TBC |
Deal four massive physical attacks with 100% critical hit chance or four white magic holy attacks to one enemy. Deals more damage depending on the amount of Limit Break gauge consumed, and ignores Defense or Resistance. Can break the damage cap. Attack type depends on the user's stats. |
Materia[]
Dark Knight[]
Record Materia[]
Legend Materia[]
Paladin[]
Record Materia[]
Legend Materia[]
Equipment[]
Dark Knight[]
Cecil can equip the following weapon types: daggers and swords.
Cecil can equip the following armor types: shields, hats, helms, light armor, armor, and bracers.
He can equip accessories.
Paladin[]
Cecil can equip the following weapon types: daggers, swords, axes, hammers, and bows.
He can equip the following armor types: shields, hats, helms, light armor, heavy armor, and bracers.
He can equip accessories.