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An earnest and kind individual with a dark past as the commander of the Red Wings, the air force of Baron. On a royal mission with his best friend Kain, he starts to question the morality of the king, driving him to leave his homeland and set out on a new path.

Dark Knight description

At one time a dark knight of Baron, Cecil questions his way of life and becomes a paladin. With steel nerves fixed on the truth and the bonds with his allies as his weapons, he overcomes many trials to face his archenemy Golbez and what lies beyond.

Paladin description

Cecil is a playable character in Dissidia Final Fantasy Opera Omnia who can be recruited during Chapter 2 of the main storyline as a Dark Knight and Act 2, Chapter 2 as a Paladin. Cecil's two forms are playable separately, but his transition to Paladin is permanent in the story. Both forms are mutually exclusive; since the two register as the same character, they cannot exist in the same local party, but can replace any other character as friend support.

Profile[]

Appearance[]

As a Dark Knight, Cecil is clad in black armor with indigo and gold linings, completed with a spiked helmet. As a Paladin, his physical appearance is revealed, having fair skin and white hair with beads. He wears white armor with blue linings and a flowing blue and purple cape.

His alternate costume as Dark Knight, Knight of the Twin Moons, is based on a combination of his original pixel art from Final Fantasy IV and his super-deformed (SD) render used in remake manuals from the PlayStation port onward.

His alternate costume as a Paladin, Paladin Reimagined, depicts him in the opening FMV of Final Fantasy IV 3D remake. Cecil's hair is straight combed, whereas his hair has no beads, his armor is whiter, has more silver accents, and a brown and blue cape. His shoulder spikes point upwards.

Personality[]

Cecil is modest and often self-doubting. When he first arrives, he does not remember Mount Ordeals and is reluctant to join the party given that his powers are rooted in darkness. When he learns of the gap in his memories he is unsure if he wants to recover them, reasoning that he may have wished to forget them due to regret. Cecil is especially conflicted about Golbez; although he desires a relationship with his brother, he finds it difficult to forgive the atrocities Golbez committed. However, his chivalrous instincts lead him to protect strangers, causing him to join the party despite his initial refusal. He is kind and supportive towards his friends and though indecisive about how to relate to Golbez, he flatly refuses all of Golbez's attempts to die at Cecil's hands.

Story[]

Spoiler warning: Plot and/or ending details follow. (Skip section)

Chapter 2: Ruins of Deserta[]

Summoned into the conflict by Materia, this loyal dark knight is recruited by Mog at the Ruins of Deserta. He falls through one of the Torsions and is met by Y'shtola and Sazh, who are alarmed by his armored appearance. He apparently fell through the portal early in the events of Final Fantasy IV, describing himself as a knight of Baron. Although Mog and the Warrior of Light sense the light in him and ask him to join them, Cecil demurs. He says that he has been a dark knight for too long to be of use to them. However, when monsters attack the party, Cecil comes to their aid, his self-doubt overcome by the need to protect them. Mog insists again that he should join them, and the Warrior points out that there is no darkness without there being light also. Encouraged by their words, Cecil contemplates a day when his sword might bear the light and joins the party.

Chapters 3-4[]

In Chapter 3, the party is forced to fight Edge, being mistaken for the Manikins. Although Edge and Cecil have not yet met in their world, they recognize the names of their respective kingdoms. When the party encounters Yang in Chapter 4, however, Cecil tries to greet him as a friend. They are forced to battle due to Yang's mind-control by Kefka. After the battle, Cecil assures Yda that despite their manner of meeting, Yang is a friend who can be trusted.

Lost Chapter: Balamb Whiplash[]

Cecil encounters a disoriented Quistis shortly after she arrives in the World of Light as he scouts a lava field near the Capta Est Tower Laguna, Zidane, and Y’shtola. It becomes clear that Quistis knows Laguna, and so they prompt him for an introduction. However, Laguna – who was taken into the World of Light from a time before he meets Quistis in Esthar – does not remember her. Nevertheless, the group deems Quistis as an ally when a behemoth arrives to challenge them in battle. Quistis later decides to join the Cecil and the others in their journey.

Later chapters[]

As the story progresses, Cecil becomes more skeptical of Mog, noting that the moogle is evasive. When Krile innocently mentions that she can understand moogles, Mog panics and hurries away, and Cecil notes that he's acting like there's something he doesn't want the others to know.

Spoilers end here.
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Gameplay (Dark Knight)[]

Equipment[]

Weapons
Image Name Image Name
DFFOO Dark Sword (IV) Dark Sword (IV)
暗黒の剣【IV】
(4★) / 10CP
DFFOO Deathbringer (IV) Deathbringer (IV)
デスブリンガー【IV】
(5★) / 15CP
Based on its version from Dissidia NT. Original design.
DFFOO Greatsword of a Flickering Dark Knight (IV) Flickering Dark Knight's Greatsword (IV)
うつろいの暗黒騎士の大剣【IV】
(5★) / 15CP
DFFOO Dark Claw (IV) Claw of Darkness (IV)
闇き爪【IV】
(5★) / 35CP
Original weapon.
Manikin weapon based on the Dark Sword.
Based on its updated design from Dissidia NT.
Cecil's signature weapon in the Dissidia games.
DFFOO Waning Crescent (IV) Waning Crescent (IV)
月欠ける爪【IV】
(5★) / EX (70CP)
DFFOO Waning Crescent (IV)+ Waning Crescent (IV)+
月欠ける爪【IV】+
(6★) / EX+ (100CP)
Based on its updated design from Dissidia NT.
DFFOO Shadowblade (IV) Shadowblade (IV)
シャドーブレイド【IV】
(5★) /LD (90CP)
DFFOO Dark Moon Lightedge (IV) Dark Moon Lightedge (IV)
暗月の煌刃【IV】
(7★) /FR (130CP)
Updated version of the blade Cecil wields during the EX Mode on his "Knight of the Silver Moon" costume from 012. Original weapon.
DFFOO Waning Blade (IV) Waning Blade (IV)
月欠ける暗黒剣【IV】
BT (130CP)
DFFOO Waning Blade (IV)+ Waning Blade (IV)+
月欠ける暗黒剣【IV】+
BT+ (160CP)
Based on its updated design from Dissidia NT.
Armor
Image Name Image Name
DFFOO Dark Armor (IV) Dark Armor (IV)
暗黒の鎧【IV】
(4★) / 20CP
DFFOO Dark Helm (IV) Dark Helm (IV)
暗黒の兜【IV】
(5★) / 35CP
Original design.
Based on the "Red Wings of Baron" costume from NT.
Original design.
Based on the "Red Wings of Baron" costume from NT.
DFFOO Hades Gloves (IV) Hades Gloves (IV)
ハデスの小手【IV】
(5★) / 90CP
DFFOO Hades Gloves (IV)+ Hades Gloves (IV)+
ハデスの小手【IV】+
(6★) / 130CP
Original design.
DFFOO Demon Shield (IV) Demon Shield (IV)
デモンズシールド【IV】
(7★) / 210CP
DFFOO Demon Shield (IV)+ Demon Shield (IV)+
デモンズシールド【IV】+
(8★) / 230CP
Original design.

Abilities[]

Move Type Image
BRV Attack
ブレイブ攻撃
BRV, Melee File:DFFOO Bravery Attack Cecil Dark Knight.png
Steals enemy's BRV
HP Attack
HP攻撃
HP, Melee File:DFFOO HP Attack Cecil Dark Knight.png
Expends BRV to deal HP damage
Darkness
あんこく
DFFOO Dark Icon BRV, Melee DFFOO Souleater
Group ranged Dark BRV attack
Slightly consumes HP upon use
Valiant Blow
ヴァリアントブロウ
DFFOO Dark Icon BRV, Melee, Chase DFFOO Valiant Blow
3-hit Melee Dark BRV attack
Target: Knock Back
Moderately consumes HP upon use
Dark Cannon
ダークカノン
DFFOO Dark Icon EX Ability, BRV+HP, Ranged, Abilities +1 DFFOO Dark Cannon
Base effects:

3-hit Dark ranged BRV attack + HP attack
Stolen BRV may exceed MAX BRV up to 200%
Darkness, Valiant Blow use +1(with upper limit)

Realization Effects:

6-hit Dark ranged BRV attack + HP attack delivered twice
Deals 20% HP Damage to non-targets after first HP attack; Deals 20% culmulative HP Damage to non-targets
Stolen BRV may exceed MAX BRV up to 250%
All targets: 6 turns Dark Resist Down
Self: 4 turns Power of Darkness, Light within Darkness
Enables Darkness+ after use while Darkness Extension equipped
Enables Valiant Blow+ after use while Valiant Blow Extension equipped
Darkness+, Valiant Blow+ remain enabled until used
BRV Attack/+/++ becomes BRV Attack++ (Power) (4-hit Dark melee BRV attack; slightly consumes HP upon use), HP Attack/+/++ becomes HP Attack++ (Power) (3-hit Dark melee BRV attack + HP attack; stolen BRV may exceed MAX BRV up to 120%; deals 50% HP damage to non-targets; slightly consumes HP upon use) while Power of Darkness, Light within Darkness active and HP at least 50% of MAX
BRV Attack/+/++ becomes BRV Attack++ (Heal) (3-hit Dark melee BRV attack; slightly restores own HP based on BRV damage dealt; recovery limit: 20% of own MAX HP), HP Attack/+/++ becomes HP Attack++ (Heal) (2-hit Dark melee BRV attack + HP attack; stolen BRV may exceed MAX BRV up to 120%; moderately restores own HP based on HP damage dealt; recovery limit: 30% of own MAX HP) while Power of Darkness, Light within Darkness active and HP less than 50% of MAX

Gameplay (Paladin)[]

Equipment[]

Weapons
Image Name Image Name
DFFOO Holy Fang (IV) Holy Fang (IV)
聖なる牙【IV】
(5★) / 15CP
DFFOO Greatsword of a Flickering Paladin (IV) Flickering Paladin's Greatsword (IV)
うつろいの聖なる騎士の大剣【IV】
(5★) / 15CP
Based on its updated design from Dissidia NT.
Cecil's signature weapon in the Dissidia games.
Original weapon.
Manikin weapon based on the Holy Fang.
DFFOO Lustrous Sword (IV) Lustrous Sword (IV)
光の剣【IV】
(5★) / 35CP
DFFOO Waxing Crescent (IV) Waxing Crescent (IV)
月満ちる牙【IV】
(5★) / EX (70CP)
Based on its updated design from Dissidia NT. Based on its updated design from Dissidia NT.
DFFOO Waxing Crescent (IV)+ Waxing Crescent (IV)+
月満ちる牙【IV】+
(6★) / EX+ (100CP)
DFFOO Mythgraven Blade (IV) Mythgraven Blade (IV)
伝説の剣【IV】
(5★) /LD (90CP)
Updated version of the blade Cecil wields during the EX Mode on his "Knight of the Silver Moon" costume from 012.
DFFOO Waxing Blade (IV) Waxing Blade (IV)
月満ちる聖剣【IV】
BT (130CP)
DFFOO Waxing Blade (IV)+ Waxing Blade (IV)+
月満ちる聖剣【IV】+
BT+ (160CP)
Based on its updated design from Dissidia NT.
Armor
Image Name Image Name
DFFOO Crystal Mail (IV) Crystal Mail (IV)
クリスタルメイル【IV】
(5★) / 35CP
DFFOO Crystal Gloves (IV) Crystal Gloves (IV)
クリスタルの小手【IV】
(5★) / 90CP
Original design. Original design.
DFFOO Crystal Gloves (IV)+ Crystal Gloves (IV)+
クリスタルの小手【IV】+
(6★) / 130CP
DFFOO Crystal Shield (IV) Crystal Shield (IV)
クリスタルの盾【IV】
(7★) / 210CP
Original design.
DFFOO Crystal Shield (IV)+ Crystal Shield (IV)+
クリスタルの盾【IV】+
(7★) / 230CP

Abilities[]

Move Type Image
BRV Attack
ブレイブ攻撃
BRV, Melee DFFOO Cecil Paladin BRV Attack
Default 1-hit attack that lowers the enemy's BRV gauge.
HP Attack
HP攻撃
HP, Melee DFFOO Cecil Paladin HP Attack
Default 1-hit attack that lowers the enemy's HP gauge.
Saint's Fall
セイントダイブ
DFFOO Holy Icon BRV, Melee, Buff DFFOO Saint's Fall
1-HIT BRV attack.

Grants Blazing Sword for 3 turns. Blazing Sword raises Max BRV, Attack and Speed. It also turns BRV Attack to Light Slash.

Light Slash
ライトスラッシュ
DFFOO Holy Icon BRV, Melee DFFOO Light Slash
3-HIT BRV attack with a low action delay.

Condition: while Blazing Sword is active.

Holy Flame
ホーリーフレイム
DFFOO Holy Icon BRV+HP, Ranged, Buff, Recovery DFFOO Holy Flame
1-HIT BRV+HP attack.

Recovers all party members' HP based on HP damage dealt up to 10% of their Max HP. Grants Divine Shield for 2 turns. Divine Shield raises all party members' Defense and recovers their BRV and HP (cannot overlap). It also turns HP Attack to Luminous Blast.

Luminous Blast
シャインブラスト
DFFOO Holy Icon BRV+HP, Ranged DFFOO Luminous Blast
7-HIT BRV+HP attack.

Condition: while Divine Shield is active.

Paladin Force
パラディンフォース
DFFOO Holy Icon EX Ability, BRV+HP, Melee, Overflow DFFOO Paladin Force
6-HIT BRV+HP attack.

BRV stolen from the target can overflow up to 120% of Max BRV. Deals 50% HP damage to other targets. Extends the duration of Blazing Sword and Divine Shield by 3 turns if active. Requires Waxing Crescent's passive. Condition: usable when EX gauge is filled.

Gallery[]

Allusions[]

  • The way the player obtains Cecil (Paladin) mirrors the events of Final Fantasy IV: Cecil changes from a Dark Knight to Paladin after fighting against a reflection of himself atop Mt. Ordeals.
    • Contrary to the original game where the player fights Dark Knight Cecil with a Paladin Cecil, here the player fights Cecil (Paladin) and Cecil (Dark Knight) is required to complete the quest.
  • Cecil (DRK) is partnered with Vivi and partnered to Paine. All three have mastered the dark arts to some degree.
  • Cecil (PLD) would have been partnered with Lightning and is partner to Cloud. All three are heavily associated with a military faction, which they come to desert.
    • Cecil and Cloud begin as high-ranking soldiers in their respective armies and were part of the same team in Dissidia Final Fantasy, alongside Firion and Tidus, before leaving in pursue of their own targets on their own.
    • Cecil and Lightning each have a sibling with an important role in their source stories, as well as a connection to Odin.
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