Final Fantasy Wiki
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{{sideicon|prime=DFF2008|D012}}
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{{Dissidia Character
 
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{{DISPLAYTITLE:Cecil Harvey/''Dissidia'' (PSP)}}
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{{infobox character
 
|name=Cecil Harvey
 
|name=Cecil Harvey
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|release=DFF2008
 
|japanese=ć‚»ć‚·ćƒ«ćƒ»ćƒćƒ¼ćƒ“ć‚£
 
|japanese=ć‚»ć‚·ćƒ«ćƒ»ćƒćƒ¼ćƒ“ć‚£
 
|romaji=Seshiru Hāvi
 
|romaji=Seshiru Hāvi
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|dff2008 exmode=Job Augment
 
|dff2008 exmode=Job Augment
 
|dff2008 exburst=[[Soul Shift]]
 
|dff2008 exburst=[[Soul Shift]]
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|dff2008 weapon=[[List of Dissidia Final Fantasy (2008) weapons#Swords|Swords]], [[List of Dissidia Final Fantasy (2008) weapons#Greatswords|Greatswords]], [[List of Dissidia Final Fantasy (2008) weapons#Axes|Axes]]
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|dff2008 weapon=[[Dissidia Final Fantasy (2008) weapons#Swords|Swords]], [[Dissidia Final Fantasy (2008) weapons#Greatswords|Greatswords]], [[Dissidia Final Fantasy (2008) weapons#Axes|Axes]]
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|dff2008 armor=[[List of Dissidia Final Fantasy (2008) armor#Shields|Shields]], [[List of Dissidia Final Fantasy (2008) armor#Gauntlets|Gauntlets]], [[List of Dissidia Final Fantasy (2008) armor#Helms|Helms]], [[List of Dissidia Final Fantasy (2008) armor#Light Armor|Light Armor]], [[List of Dissidia Final Fantasy (2008) armor#Heavy Armor|Heavy Armor]]
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|dff2008 armor=[[Dissidia Final Fantasy (2008) armor#Shields|Shields]], [[Dissidia Final Fantasy (2008) armor#Gauntlets|Gauntlets]], [[Dissidia Final Fantasy (2008) armor#Helms|Helms]], [[Dissidia Final Fantasy (2008) armor#Light Armor|Light Armor]], [[Dissidia Final Fantasy (2008) armor#Heavy Armor|Heavy Armor]]
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|dff2008 ultimateweapon=[[List of Dissidia Final Fantasy (2008) weapons#Dark Sword|Dark Sword]], [[List of Dissidia Final Fantasy (2008) weapons#Mythgraven Blade|Mythgraven Blade]], [[List of Dissidia Final Fantasy (2008) weapons#Lustrous Sword|Lustrous Sword]], [[List of Dissidia Final Fantasy (2008) weapons#Lightbringer|Lightbringer]], [[List of Dissidia Final Fantasy (2008) weapons#Cimmerian Edge|Cimmerian Edge]]
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|dff2008 ultimateweapon=[[Dissidia Final Fantasy (2008) weapons#Dark Sword|Dark Sword]], [[Dissidia Final Fantasy (2008) weapons#Mythgraven Blade|Mythgraven Blade]], [[Dissidia Final Fantasy (2008) weapons#Lustrous Sword|Lustrous Sword]], [[Dissidia Final Fantasy (2008) weapons#Lightbringer|Lightbringer]], [[Dissidia Final Fantasy (2008) weapons#Cimmerian Edge|Cimmerian Edge]]
 
|d012 type=playable
 
|d012 type=playable
 
|d012 difficulty=ā˜…ā˜…
 
|d012 difficulty=ā˜…ā˜…
 
|d012 exmode=Job Augment
 
|d012 exmode=Job Augment
 
|d012 exburst=Soul Shift
 
|d012 exburst=Soul Shift
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|d012 weapon=[[List of Dissidia 012 Final Fantasy weapons#Swords|Swords]], [[List of Dissidia 012 Final Fantasy weapons#Greatswords|Greatswords]], [[List of Dissidia 012 Final Fantasy weapons#Axes|Axes]], [[List of Dissidia 012 Final Fantasy weapons#Katanas|Katanas]], [[List of Dissidia 012 Final Fantasy weapons#Spears|Spears]]
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|d012 weapon=[[Dissidia 012 Final Fantasy weapons#Swords|Swords]], [[Dissidia 012 Final Fantasy weapons#Greatswords|Greatswords]], [[Dissidia 012 Final Fantasy weapons#Axes|Axes]], [[Dissidia 012 Final Fantasy weapons#Katanas|Katanas]], [[Dissidia 012 Final Fantasy weapons#Spears|Spears]]
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|d012 armor=[[List of Dissidia 012 Final Fantasy armor#Shields|Shields]], [[List of Dissidia 012 Final Fantasy armor#Gauntlets|Gauntlets]], [[List of Dissidia 012 Final Fantasy armor#Helms|Helms]], [[List of Dissidia 012 Final Fantasy armor#Light Armor|Light Armor]], [[List of Dissidia 012 Final Fantasy armor#Heavy Armor|Heavy Armor]], [[List of Dissidia 012 Final Fantasy armor#Large Shields|Large Shields]]
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|d012 armor=[[Dissidia 012 Final Fantasy armor#Shields|Shields]], [[Dissidia 012 Final Fantasy armor#Gauntlets|Gauntlets]], [[Dissidia 012 Final Fantasy armor#Helms|Helms]], [[Dissidia 012 Final Fantasy armor#Light Armor|Light Armor]], [[Dissidia 012 Final Fantasy armor#Heavy Armor|Heavy Armor]], [[Dissidia 012 Final Fantasy armor#Large Shields|Large Shields]]
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|d012 ultimateweapon=[[List of Dissidia 012 Final Fantasy weapons#Dark Sword|Dark Sword]], [[List of Dissidia 012 Final Fantasy weapons#Mythgraven Blade|Mythgraven Blade]], [[List of Dissidia 012 Final Fantasy weapons#Lustrous Sword|Lustrous Sword]], [[List of Dissidia 012 Final Fantasy weapons#Lightbringer|Lightbringer]], [[List of Dissidia 012 Final Fantasy weapons#Cimmerian Edge|Cimmerian Edge]]
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|d012 ultimateweapon=[[Dissidia 012 Final Fantasy weapons#Dark Sword|Dark Sword]], [[Dissidia 012 Final Fantasy weapons#Mythgraven Blade|Mythgraven Blade]], [[Dissidia 012 Final Fantasy weapons#Lustrous Sword|Lustrous Sword]], [[Dissidia 012 Final Fantasy weapons#Lightbringer|Lightbringer]], [[Dissidia 012 Final Fantasy weapons#Cimmerian Edge|Cimmerian Edge]]
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|dffnt type=playable
 
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|dffnt chartype=Vanguard
 
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|dffoo type=playable
 
 
|originalappearance=''[[Final Fantasy IV]]''
 
|originalappearance=''[[Final Fantasy IV]]''
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|designer=
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|designer=[[Yoshitaka Amano]]{{foot|original}}, [[Tetsuya Nomura]]{{foot|Dissidia}}
 
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*[[Yoshitaka Amano]] (original)
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*[[Tetsuya Nomura]] (''Dissidia'')
 
|japaneseva=[[wikipedia:Shizuma Hodoshima|Shizuma Hodoshima]]
 
|japaneseva=[[wikipedia:Shizuma Hodoshima|Shizuma Hodoshima]]
 
|englishva=[[Yuri Lowenthal]]
 
|englishva=[[Yuri Lowenthal]]
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|quotes=true
 
 
|main appearance=true
 
|main appearance=true
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|dffnt=true
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|dffoo=true
 
|gallery=true
 
|gallery=true
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|quotes=true
 
}}
 
}}
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{{Q|A kind-hearted knight wielding both the powers of light and darkness, he prizes the bonds with his allies that at times are the cause of his doubts.| ''Dissidia 012'' description}}
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{{Quote|A kind-hearted knight wielding both the powers of light and darkness, he prizes the bonds with his allies that at times are the cause of his doubts.| ''Dissidia 012'' description}}
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{{Q|A kind-hearted knight that wields the accursed power of darkness.| ''Dissidia Final Fantasy'' description}}
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{{Quote|A kind-hearted knight that wields the accursed power of darkness.| ''Dissidia Final Fantasy'' description}}
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'''Cecil Harvey''' is a warrior of [[Cosmos (Dissidia)|Cosmos]] in ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' and ''[[Dissidia 012 Final Fantasy|Dissidia 012]]''. He relies on experience as both a [[Dark Knight]] and a [[Paladin (job)|Paladin]], and may freely switch between them during battle. When a Dark Knight, he is a formidable ground fighter, boasting short and long range moves. As a Paladin, aerial combat is his forte, combining speed with expert swordplay. While traveling alongside [[Firion/Dissidia|Firion]], [[Cloud Strife/Dissidia|Cloud]], and [[Tidus/Dissidia|Tidus]], Cecil deals with his feelings for [[Golbez/Dissidia|Golbez]], torn between fighting him as his nemesis and trusting him as his brother.
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'''Cecil Harvey''' is a warrior of [[Cosmos (Dissidia)|Cosmos]] in ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' and ''[[Dissidia 012 Final Fantasy|Dissidia 012]]''. He relies on experience as both a [[Dark Knight]] and a [[Paladin (job)|Paladin]], and may freely switch between them during battle. When a Dark Knight, he is a formidable ground fighter, boasting short and long range moves. As a Paladin, aerial combat is his forte, combining speed with expert swordplay. While traveling alongside [[Firion/Dissidia (PSP)|Firion]], [[Cloud Strife/Dissidia (PSP)|Cloud]], and [[Tidus/Dissidia (PSP)|Tidus]], Cecil deals with his feelings for [[Golbez/Dissidia (PSP)|Golbez]], torn between fighting him as his nemesis and trusting him as his brother.
   
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Cecil also appears in the ''[[Dissidia Final Fantasy NT]]'' and its arcade version.
 
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{{See Also|Cecil Harvey/Opera Omnia|t1=Cecil in Dissidia Final Fantasy Opera Omnia}}
 
 
== Profile ==
 
== Profile ==
 
=== Appearance ===
 
=== Appearance ===
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==== ''Dissidia Final Fantasy'' and ''Dissidia 012 Final Fantasy'' ====
 
 
[[File:Dissidia Cecil Alts1.png|left|230px|Cecil's alternate outfits.]]
 
[[File:Dissidia Cecil Alts1.png|left|230px|Cecil's alternate outfits.]]
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Cecil's outfits are based on [[Yoshitaka Amano]]'s designs. As a Dark Knight, he is clad in black armor with indigo and gold linings, completed with a spiked helmet. As a Paladin, his physical appearance is revealed, having fair skin and white hair with beads. He wears white armor with blue linings and a flowing blueish/purplish cape. He wields lance-like swords based on {{foot|Amano's|[[File:Cecil Paladin.jpg|250x250px]]}} {{foot|artwork|[[File:4a-cecil harvey v2.jpg|250x250px]]}}. His [[EX Mode (term)|EX Mode]] weapons also derive from {{foot|Amano's drawings|[[File:Cecil.jpg|250x250px]]}}.
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Cecil's outfits are based on [[Yoshitaka Amano]]'s designs. As a Dark Knight, he is clad in a suit of black armor with indigo and gold linings, completed with a spiked helmet. As a Paladin, his physical appearance is revealed, having fair skin and white hair with beads. He wears a suit of white armor with blue linings and a flowing blueish/purplish cape. He wields lance-like swords based on {{foot|Amano's|[[File:Cecil Paladin.jpg|250x250px]]}} {{foot|artwork|[[File:4a-cecil harvey v2.jpg|250x250px]]}}. His [[EX Mode (term)|EX Mode]] weapons also derive from {{foot|Amano's drawings|[[File:Cecil.jpg|250x250px]]}}.
   
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Cecil's first alternate outfit, "Knight of the [[Red Moon]]", recolors his armor to reflect {{foot|a supplemental drawing by Amano|[[File:Cecil Paladin.jpg|250x250px]]}}. His Dark Knight armor is a lighter black with red accents, and his Paladin vestiges have silver and red highlights with an orange cape. To keep in-line with the color scheme, his dark swords are black and red, while his Paladin swords are silver and blue.
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Cecil's first [[Dissidia Final Fantasy (2008) alternate outfits|alternate outfit]], "Knight of the [[Red Moon]]", recolors his armor to reflect {{foot|a supplemental drawing by Amano|[[File:Cecil Paladin.jpg|250x250px]]}}. His Dark Knight armor is a lighter black with red accents, and his Paladin vestiges have silver and red highlights with an orange cape. To keep in-line with the color scheme, his dark swords are black and red, while his Paladin swords are silver and blue.
   
 
Cecil's second costume, "Knight of the Silver Moon", is his appearance from the opening FMV of the ''Final Fantasy IV'' 3D remake. {{foot|His Dark Knight form|[[File:CecildsNB.png|250x250px]]}} dons a different helmet with dark gray armor adorned in red and silver highlights. {{foot|As a Paladin|[[File:Cecil FF4DS CG Art.png|250x250px]]}} Cecil's hair is straight combed, whereas his armor has more silver accents and a different cape. Both forms have different shoulder plates and symmetrical spikes. His base swords reflect the new color scheme, while his EX Mode weapons take on their designs from the remake's FMV.
 
Cecil's second costume, "Knight of the Silver Moon", is his appearance from the opening FMV of the ''Final Fantasy IV'' 3D remake. {{foot|His Dark Knight form|[[File:CecildsNB.png|250x250px]]}} dons a different helmet with dark gray armor adorned in red and silver highlights. {{foot|As a Paladin|[[File:Cecil FF4DS CG Art.png|250x250px]]}} Cecil's hair is straight combed, whereas his armor has more silver accents and a different cape. Both forms have different shoulder plates and symmetrical spikes. His base swords reflect the new color scheme, while his EX Mode weapons take on their designs from the remake's FMV.
   
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Available as a [[List of Dissidia 012 Final Fantasy downloadable content#Final Fantasy IV|downloadable bonus costume]] by purchasing ''[[Final Fantasy IV: The Complete Collection]]'', "Knight of the Twin Moon" is based on Cecil's {{foot|super-deformed|[[File:IV-cecilDK sd.png|250x250px]]}} {{foot|designs|[[File:IV-cecilP sd.png|250x250px]]}}, while incorporating aspects from his ''Final Fantasy IV'' sprites. When a Dark Knight, he has a more streamlined suit of dark blue armor, and his helmet has a red gem on the forehead and exposes his mouth. His Paladin form wears gold and blue armor and has a white cape with a red lining. His hair is purple, shorter and spiked, he wears a gold headpiece, and has green eyes instead of purple. His EX Mode weapons are based on the SD art, and his normal swords have streamlined features with color schemes matching the EX Mode weapons.
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Available as a [[Dissidia 012 Final Fantasy downloadable content#Final Fantasy IV|downloadable bonus costume]] by purchasing ''[[Final Fantasy IV: The Complete Collection]]'', "Knight of the Twin Moon" is based on Cecil's {{foot|super-deformed|[[File:IV-cecilDK sd.png|250x250px]]}} {{foot|designs|[[File:IV-cecilP sd.png|250x250px]]}}, while incorporating aspects from his ''Final Fantasy IV'' sprites. When a Dark Knight, he has a more streamlined suit of dark blue armor, and his helmet has a red gem on the forehead and exposes his mouth. His Paladin form wears gold and blue armor and has a white cape with a red lining. His hair is purple, shorter and spiked, he wears a gold headpiece, and has green eyes instead of purple. His EX Mode weapons are based on the SD art, and his normal swords have streamlined features with color schemes matching the EX Mode weapons.
   
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Cecil's crystal may allude to his own [[dualism|duality]] or the [[Crystal (term)#Final Fantasy IV|Crystals]] from ''Final Fantasy IV''; it is half white and half black, possibly referring to the Light and [[Dark Crystals]].
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Cecil's crystal may allude to his own [[dualism|duality]] or the [[Crystal (term)#Final Fantasy IV|Crystals from ''Final Fantasy IV'']]; it is half white and half black, possibly referring to the Light and [[Dark Crystals]].
   
 
Cecil's [[manikin]], '''Delusory Knight''', is dark blue as a Dark Knight and silver when in Paladin form.
 
Cecil's [[manikin]], '''Delusory Knight''', is dark blue as a Dark Knight and silver when in Paladin form.
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{{clear}}
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==== ''Dissidia Final Fantasy NT'' ====
 
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;Default
 
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*'''The Red Wings of Baron I''' - Default coloration. Updated versions of both his Dark Knight and Paladin forms, with both armors gaining more luster.
 
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*'''The Red Wings of Baron II''' - 1st alternate coloration. An updated version of his "Knight of the Red Moon" attire from the PSP games.
 
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*'''The Red Wings of Baron III''' - 2nd alternate coloration. Combines elements of both colors. Cecil's Dark Knight form has darker armor with cyan and golden elements, while his Paladin form features a gray cape and brown accents on his armor.
 
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;1st Alternate Costume
 
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*'''Cecil Reimagined I''' - Default coloration. An updated version of his "Knight of the Silver Moon" attire from ''Dissidia 012'' and his main attire in the 3D remake of ''Final Fantasy IV''. His Dark Knight armor is now bronze, and his Paladin armor is more white.
 
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*'''Cecil Reimagined II''' - 1st alternate coloration. His Paladin armor is lavender with white accents, and his cape red, while his Dark Knight armor is blue. The Dark Knight armor resembles Cecil's default Dark Knight form.
 
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*'''Cecil Reimagined III''' - 2nd alternate coloration. His Paladin armor is gold with purple accents, and his cape green, while his Dark Knight armor is red. The Paladin armor resembles Cecil's "Knight of the Twin Moon" form from ''Dissidia 012''.
 
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;Weapons
 
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Cecil equips spears as his primary weapon, and swords as his alternate arms:
 
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*'''Dark Claw & Holy Fang''' - Default weapons. Cecil's weapons wielded by him in Yoshitaka Amano's art. They previously did not have a name prior to the weapons update. They are wielded in his Dark Knight and Paladin jobs respectively.
 
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*'''[[Dark Sword (weapon)|Dark Sword]] & [[Lustrous Sword]]''' - 1st alternate weapons. They were previously wielded by Cecil while in his "Job Change" EX Mode from the PSP games.
 
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*'''Waning Crescent & Waxing Crescent''' - 2nd alternate weapons. Spear-swords wielded in his "Knight of the Twin Moon" DLC attire from ''Dissidia 012''.
 
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*'''Waning Blade & Waxing Blade''' - 3rd alternate weapons. The swords wielded in his "Knight of the Twin Moon" DLC attire while in EX Mode.
 
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The Dark Sword and Lustrous Sword are exclusive weapons for Cecil in ''Final Fantasy IV'', while Cecil's primary use of spears come from his "Knight of the Red Moon" Paladin art by Yoshitaka Amano. Thus far, the spears are exclusive to the ''Dissidia'' series.
 
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Cecil's default player name is titled '''Nameless Knight''', and his manikin counterpart has been renamed '''Flickering Knight'''.
 
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{{-}}
 
   
 
=== Personality ===
 
=== Personality ===
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{{See Also|Cecil Harvey/Dissidia/Quotes}}
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{{See|Cecil Harvey/Dissidia/Quotes}}
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{{Q|It's because I have friends that I can fight! Both light and darkness give me the guidance I need. Thusā€”I can turn darkness into hallowed light!|Cecil}}
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{{Quote|It's because I have friends that I can fight! Both light and darkness give me the guidance I need. Thusā€”I can turn darkness into hallowed light!|Cecil}}
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Much like his depiction in ''Final Fantasy IV'', Cecil is a kind, honest, loyal, and noble knight, strong-willed and firm in his beliefs. He cherishes the bonds with his companionsā€”especially Tidus, Firion, and Cloud, whom he travels withā€”and believes that fighting together is the way to succeed. Due to Cecil's gentle and compassionate demeanor, the other warriors of Cosmos often confide in him whenever they are troubled, thus Cecil acts like an older brother-like figure to his allies. Cecil encourages Cloud to separate from their group to seek answers when the latter becomes distraught with his purpose in the conflict, and comforts [[Terra Branford/Dissidia|Terra]] when she becomes scared of her future after they defeat Chaos. When [[Onion Knight (Dissidia)|Onion Knight]] becomes upset with the [[Warrior of Light (Dissidia)|Warrior of Light]]'s calm disposition after [[Cosmos (Dissidia)|Cosmos's]] death, Cecil helps him understand the latter's character better and how "a true knight is defined by that which he protects."
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Much like his depiction in ''Final Fantasy IV'', Cecil is a kind, honest, loyal, and noble knight, strong-willed and firm in his beliefs. He cherishes the bonds with his companionsā€”especially Tidus, Firion, and Cloud, whom he travels withā€”and believes that fighting together is the way to success. Due to Cecil's gentle and compassionate demeanor, the other warriors of Cosmos often confide in him whenever they are troubled, and thus Cecil acts like an older brother-like figure to his allies.
   
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{{spoiler}}
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In the thirteenth cycle, Cecil strives to find his crystal by working together with his companions. He begins to doubt his abilities and self-worth, which only worsens upon hearing Golbez's advice of how the "crystal shines upon those who exhibit the strongest will." Moreover, Cecil begins to question his friendship with his allies after Golbez and Cosmos lecture him on depending too much on his companions' strength rather than his own. Cecil overcomes this uncertainty when he realizes that he travels with his companions not to cover up his own weakness, but because he wishes to provide them with encouragement and support as they do with him.
 
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Cecil encourages Cloud to separate from their group to seek answers when the latter becomes distraught with his purpose in the conflict, and comforts [[Terra Branford/Dissidia (PSP)|Terra]] when she becomes scared of her future after they defeat [[Chaos (Final Fantasy)/Dissidia|Chaos]]. When [[Onion Knight (Dissidia)|Onion Knight]] becomes upset with the [[Warrior of Light (Dissidia)|Warrior of Light]]'s calm disposition after Cosmos's death, Cecil helps him understand the latter's character better and how "a true knight is defined by that which he protects."
   
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In the [[Light to All|thirteenth cycle]], Cecil strives to find his crystal by working together with his companions. He begins to doubt his abilities and self-worth, which only worsens upon hearing Golbez's advice of how the "crystal shines upon those who exhibit the strongest will." Cecil begins to question his friendship with his allies after Golbez and Cosmos lecture him on depending too much on his companions' strength rather than his own. Cecil overcomes his doubts when he realizes he travels with his companions not to cover up his own weakness, but to provide them with encouragement and support as they do with him.
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Similar to [[Tidus/Dissidia|Tidus]], Cecil has a complicated relationship with his relative, Golbez. Having recovered most of his memories from his homeworld, Cecil continues to love his brother and believes in him. When [[Exdeath/Dissidia|Exdeath]] tries to eliminate Golbez for his treachery, Cecil rushes to his brother's aid. However, due to Golbez's affiliation with [[Chaos (Final Fantasy)/Dissidia|Chaos]], Cecil understands that Golbez is his enemy and is hesitant to trust his advice. Although Golbez sees himself as irredeemable and rejects Cecil's attempts to persuade him to join the warriors of Cosmos, Cecil hopes that the two of them will be be able to be together someday, as he sees their familial bond as "[his] guiding light."
 
   
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Similar to Tidus, Cecil has a complicated relationship with his relative, Golbez. Having recovered most of his memories from [[Earth (Final Fantasy IV)|his homeworld]], Cecil continues to love his brother and believes in him. When [[Exdeath/Dissidia (PSP)|Exdeath]] tries to eliminate Golbez for his treachery, Cecil rushes to his brother's aid. However, due to Golbez's affiliation with Chaos, Cecil understands that Golbez is his enemy and hesitates to trust his advice. Although Golbez sees himself as irredeemable and rejects Cecil's attempts to persuade him to join the warriors of Cosmos, Cecil hopes that the two of them will be together someday, as he sees their familial bond as "[his] guiding light."
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In ''Dissidia 012 Final Fantasy'', Cecil shows an inclination for romance. When Firion loses his wild rose and tries to work up the courage to ask [[Lightning (Final Fantasy XIII)/Dissidia|Lightning]] for it back, Cecil misinterprets Firion's intentions for him having a romantic interest in her, and calls Lightning to them to get the two to talk. In the thirteenth cycle, Cecil misinterprets Onion Knight's desire to protect Terra for romance, claiming that he has "fallen for her," much to Onion Knight's embarrassment.
 
   
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In ''Dissidia 012 Final Fantasy'', Cecil shows an inclination for romance. When Firion loses his [[Flower (symbolism)|wild rose]] and tries to work up the courage to ask [[Lightning (Final Fantasy XIII)/Dissidia (PSP)|Lightning]] for it back, Cecil misinterprets Firion's intentions for a romantic interest and calls Lightning to them to get the two to talk. In the thirteenth cycle, Cecil misinterprets Onion Knight's desire to protect Terra for romance, claiming that he has "fallen for her," much to Onion Knight's embarrassment.
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In ''Dissidia Final Fantasy NT'', Cecil retains his memories of his homeworld and the previous cycles, thus appearing more confident in himself. Unlike the previous cycles, Cecil does not mindlessly heed [[Materia (Dissidia)|Materia]]'s orders to fight [[Spiritus]] and questions her motives. He sympathizes with [[Noctis Lucis Caelum/Dissidia|Noctis]]'s wish be returned home to his friends, and explains the Warrior of Light's motivation to assist Materia to help Noctis understand his personality.
 
   
 
== Story ==
 
== Story ==
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{{spoiler}}
 
 
=== [[Treachery of the Gods]] ===
 
=== [[Treachery of the Gods]] ===
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During a secret meeting, Golbez tells [[Kain Highwind/Dissidia (PSP)|Kain]] the summoned warriors [[Amnesia (term)|have no memories]] of their homeworlds, especially those closest to them. Cecil proves this by trying to protect Kain from Golbez, recalling Kain is his friend, but having no memories of Golbez as his brother. Cecil also unknowingly confirms Golbez's words to Kain about the war's cycle of death and rebirth by mentioning how more of his memories have returned as he fights.
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{{sideicon|D012}}
 
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During a secret meeting, Golbez tells [[Kain Highwind/Dissidia|Kain]] the summoned warriors [[Amnesia (term)|have no memories]] of their home worlds, especially those closest to them, which Cecil proves by trying to protect Kain from Golbez, recalling Kain is his friend, but having no memories of Golbez as his brother. While talking to Kain, Cecil unknowingly confirms Golbez's words to Kain about the war's [[Cycle (term)|cycle]] of death and rebirth by mentioning how more of his memories have returned as he fights.
 
   
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In the [[Crystal World]], Cecil notices a depressed Firion, who resigns himself to forgetting about the wild rose that [[Lightning (Final Fantasy XIII)/Dissidia|Lightning]] has in her possession. Cecil misinterprets Firion staring at Lightning as a sign of romantic interest, and calls her over. Firion attempts to establish privacy between the two, but he runs off due to Cecil's misunderstanding of the situation, much to the two's confusion.
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In the [[Crystal World]], Cecil notices a depressed Firion, who resigns himself to forgetting about his wild rose that Lightning had unwittingly picked up. Cecil misinterprets Firion staring at Lightning as a sign of romantic interest, and calls her over. Firion attempts to establish privacy between the two, but he runs off due to Cecil's misunderstanding of the situation, much to the two's confusion.
   
 
Later on, Cecil is knocked out by Kain to protect him for the next conflict. Cecil isn't seen for the rest of the cycle until his purification by [[Shinryu (Dissidia)|Shinryu]].
 
Later on, Cecil is knocked out by Kain to protect him for the next conflict. Cecil isn't seen for the rest of the cycle until his purification by [[Shinryu (Dissidia)|Shinryu]].
   
 
=== [[Light to All]] ===
 
=== [[Light to All]] ===
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{{sideicon|DFF2008}}
 
 
[[File:Cecil talk Cloud dissidia.jpg|thumb|right|Cecil talks to Cloud about Firion's dream.]]
 
[[File:Cecil talk Cloud dissidia.jpg|thumb|right|Cecil talks to Cloud about Firion's dream.]]
 
As the final cycle begins, Cecil joins Firion, Cloud, and Tidus. When Cloud asks why he is fighting, Cecil says he never considered, and Cloud later confides in him about Firion's reasons. Cecil says the wild rose symbolizes peace to Firion.
 
As the final cycle begins, Cecil joins Firion, Cloud, and Tidus. When Cloud asks why he is fighting, Cecil says he never considered, and Cloud later confides in him about Firion's reasons. Cecil says the wild rose symbolizes peace to Firion.
   
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Golbez frequently advises his younger brother on seeking his crystal. Although Golbez is the enemy, Cecil wonders if he can trust him. He leaves with encouragement from Tidus and meets with Golbez, until Exdeath attacks them for Golbez's treason, with Cecil emerging victorious. Golbez refuses Cecil's offer to join him, saying he's beyond redemption. Cecil visits Cosmos, who confirms Golbez's word that a strong will and strength of heart uncovers the crystals. Cecil and Golbez soon duel again, with Cecil's crystal materializing upon victory. Cecil claims he and Golbez made it shine together, while Golbez denies this and says it was Cecil's success, which he had been trying to tell him all along.
+
Golbez frequently advises his younger brother on seeking his crystal. Although Golbez is the enemy, Cecil wonders if he can trust him. He leaves with encouragement from Tidus and meets with Golbez until Exdeath attacks them for Golbez's treason, with Cecil emerging victorious. Golbez refuses Cecil's offer to join him, saying he's beyond redemption. Cecil visits Cosmos, who confirms Golbez's word that a strong will and strength of heart uncovers the crystals. Cecil and Golbez soon duel again, with Cecil's crystal materializing upon victory. Cecil claims he and Golbez made it shine together, while Golbez denies this and says it was Cecil's success, which he had been trying to tell him all along.
   
 
[[File:Dissidia Cecil Cloud Crystal.jpg|thumb|left|Cecil and Cloud holding their Crystals.]]
 
[[File:Dissidia Cecil Cloud Crystal.jpg|thumb|left|Cecil and Cloud holding their Crystals.]]
āˆ’
After Cosmos's death, Cecil and the others travel to defeat [[Chaos (Final Fantasy)/Dissidia|Chaos]] and honor Cosmos's sacrifice. Cecil comforts [[Terra Branford/Dissidia|Terra]] when she confides in her fear for the future after they defeat Chaos and [[Onion Knight (Dissidia)|Onion Knight]] when he becomes disheartened by Cosmos's death.
+
After Cosmos's death, Cecil and the others travel to defeat Chaos and honor Cosmos's sacrifice. Cecil comforts Terra when she confides in her fear for the future after they defeat Chaos and Onion Knight when he becomes disheartened by Cosmos's death.
   
āˆ’
Cecil meets Golbez, who claims that in a world full of disorder his wish can be fulfilled. After Cecil triumphs over him, Golbez says he only wanted to test Cecil's bond with his friends to see if he could overcome Chaos. After claiming bonds are strong and that the Warriors of Cosmos are capable of anything, Golbez departs, saying he has no right to be near Cecil. Cecil offers Golbez to join them, stating their bond should allow them to fight together. Golbez tells Cecil he is far too kind to be a knight, but says they might fight at each other's side once the light shines on him.
+
Cecil meets Golbez, who claims that in a world full of disorder his wish can be fulfilled. After Cecil triumphs over him, Golbez says he only wanted to test Cecil's bond with his friends to see if he could overcome Chaos. After claiming the bonds are strong and that the warriors of Cosmos are capable of anything, Golbez departs, saying he has no right to be near Cecil. Cecil offers Golbez to join them, stating their bond should allow them to fight together. Golbez tells Cecil he is far too kind to be a knight, but says they might fight at each other's side once the light shines on him.
   
 
[[File:Dissidia Cecil Ending.jpg|thumb|right|Cecil watching the moon before disappearing in the ending.]]
 
[[File:Dissidia Cecil Ending.jpg|thumb|right|Cecil watching the moon before disappearing in the ending.]]
āˆ’
Cecil gathers with the the Warriors of Cosmos to defeat Chaos, and afterwards they find themselves in [[World A]], where Cecil watches everyone return to their home worlds. Before departing for [[Earth (Final Fantasy IV)|his own]], Cecil tells his comrades he will pass on the strength they have given him.
+
Cecil gathers with the the warriors of Cosmos to defeat Chaos, and afterward find themselves in [[World A]] where Cecil watches everyone return to their homeworlds. Before departing for his own, Cecil tells his comrades he will pass on the strength they have given him.
   
 
=== [[Official Quests]] ===
 
=== [[Official Quests]] ===
āˆ’
"Cecil's Quest 012: A Re-encounter With a Close Friend" concerns Cecil attempting to liberate a [[gateway]] with [[Vaan/Dissidia|Vaan]], when Vaan's mentions of [[Airship (term)|airships]] sparks a memory. Cecil seeks out Kain to tell him he remembers him, and that they serve in [[Baron (Final Fantasy IV)|Baron's]] military together. The two have a sparring match, and Cecil is frustrated over his other memories still being clouded, but Kain assures him he'll remember more in time.
+
"Cecil's Quest 012: A Re-encounter With a Close Friend" concerns Cecil attempting to liberate a [[gateway]] with [[Vaan/Dissidia (PSP)|Vaan]] when Vaan's mention of [[Airship (term)|airships]] sparks a memory. Cecil seeks out Kain to tell him he remembers him, and that they serve in [[Baron (Final Fantasy IV)|Baron's]] military together. The two spar and Cecil is frustrated over his other memories still being clouded, but Kain assures him he'll remember more in time.
āˆ’  
āˆ’
"Cecil's Quest 013: Even I Don't Remember It" deals with Cecil's actions after claiming his Crystal in the thirteenth cycle. He meets up with Cloud, Terra, Tidus and the Onion Knight, and the five travel together until [[Kuja/Dissidia|Kuja]] appears to alert them that Firion is on his way to confront [[Emperor Mateus/Dissidia|the Emperor]] alone. Terra fights Kuja while Cloud and Tidus leave to help Firion, and when Terra is defeated, Cecil fights Kuja in her place. Kuja declares he has no need for the bonds and values they hold as they are only figments of weak memories, but Cecil denies this, claiming the bonds the warriors have forged have been created by fighting together in the cycles, and thus are genuine.
 
āˆ’  
āˆ’
=== [[Dissidia Final Fantasy NT|Rebirth of the cycles]] ===
 
āˆ’
{{Sideicon|DFFNT}}
 
āˆ’
Cecil is summoned as a warrior of [[Materia (Dissidia)|Materia]] to fight in the new war. Shortly after his arrival in [[World B]], Cecil happily reunites [[Firion/Dissidia|Firion]] and [[Zidane Tribal/Dissidia|Zidane]]. At Materia's tower, Cecil and the other champions are informed by Materia that they must fight each other to produce enough energy to sustain the existence of this world. After their meeting is interrupted by [[Spiritus]], Materia orders her champions to fight his forces.
 
āˆ’  
āˆ’
Although skeptical of Materia's motives, Cecil, Warrior of Light and [[Noctis Lucis Caelum/Dissidia|Noctis]] decide to lend their aid to Materia's cause for the time being, and set out to confront Spiritus directly. Along the way, Cecil and Noctis share their concerns about the fates of their allies in their respective homeworlds. The Warrior of Light, overhearing their conversation, shares that he also has a [[World A|home]] to return to, but would have chosen to answer Materia's call regardless. Cecil explains to Noctis that while the Warrior of Light does not understand Materia, her fight is still important to him.
 
āˆ’  
āˆ’
As they pass through a portal to cross a chasm, the three witness a [[Shinryu (Dissidia)|planesgorger]] feeding on a crystal formed from the energy of battle, and begin to wonder whether Spiritus is their true enemy. Cecil and the Warrior of Light dissuade Noctis from fighting the dragon in favor of proceeding to Spiritus's domain, and trio begin to wonder whether Spiritus is their true enemy. Arriving on an illusion based on [[Cornelia_(Final_Fantasy)|Cornelia]], the Warrior of Light reminisces about his [[Final Fantasy|adventures]], and the three then are confronted by [[Garland (Final Fantasy)/Dissidia|Garland]] and two manikins. Cecil holds Noctis back while the Warrior of Light faces his old nemesis, but they are both join the battle at the Warrior of Light's behest.
 
āˆ’  
āˆ’
After Garland explains that Spiritus does not seek this world's destruction, Cecil suggests they return to Materia to appraise her of the situation. Noctis proposes that they ask Spiritus to help them relay their message to Materia through the communication channel the gods used before, and the four of them continue onward. Cecil commends Noctis on his quick thinking, who insists that he calls him "Noct". As they arrive at Spiritus's tower, [[Shantotto/Dissidia|Shantotto]] initiates the conversation from Materia's side, and Noctis and the others inform her and Spiritus of the planesgorgers.
 
   
  +
"Cecil's Quest 013: Even I Don't Remember It" deals with Cecil's actions after claiming his crystal in the thirteenth cycle. He meets up with Cloud, Terra, Tidus and the Onion Knight, and the five travel together until [[Kuja/Dissidia (PSP)|Kuja]] appears to alert them that Firion is on his way to confront [[Emperor Mateus/Dissidia (PSP)|the Emperor]] alone. Terra fights Kuja while Cloud and Tidus leave to help Firion, and when Terra is defeated, Cecil fights Kuja in her place. Kuja declares he has no need for the bonds and values they hold as they are only figments of weak memories, but Cecil denies this, claiming their bonds have been created by fighting together in the cycles, and thus are genuine.
āˆ’
After the two gods form a truce, the champions on both sides engage in a stage battle to lure Shinryu to them. During the ensuing fight, Cecil stops [[Kuja/Dissidia|Kuja]] from ambushing [[Tidus/Dissidia|Tidus]] and [[Vaan/Dissidia|Vaan]] during their battle against [[Kefka Palazzo/Dissidia|Kefka]]. As soon as Shinryu arrives, Cecil participates in a joint attack against the dragon, but they are repelled as Shinryu reveals his true form in a potent burst of power. After regaining their composure, the warriors work together to defeat Shinryu. Shortly after killing Shinryu, the [[Moogle (race)|moogles]] give Cecil a crystal to host his memories for Materia to use in the [[Battle of the Gods|new cycles of wars]]. With a crystal doppelgƤnger of himself to serve on Materia's behalf, Cecil is sent home.
 
 
{{Endspoiler}}
 
{{Endspoiler}}
āˆ’
{{-}}
+
{{clear}}
   
 
== Gameplay ==
 
== Gameplay ==
  +
Cecil's fighting style is '''Split Soul''' due to his ability to change between Paladin and Dark Knight. His Dark Knight form specializes in slow, powerful attacks, while his Paladin form is fast and specializes in swift attacks that can hit multiple times with the weakness of limited range. Despite being mainly a melee fighter, both forms have magic and several ranged attacks. Cecil reverts to a Dark Knight after using a ground HP attack, while aerial HP attacks turn him into a Paladin. His constant transformations can be difficult to master.
āˆ’
=== ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' and ''[[Dissidia 012 Final Fantasy]]'' ===
 
āˆ’
Cecil's fighting style is '''Split Soul''', due to his ability to change between Paladin and Dark Knight. His Dark Knight form specializes in slow, powerful attacks, while his Paladin form is fast and specializes in using swift attacks that can hit multiple times with the weakness of limited range. Despite being a melee fighter, both forms possess magic and several ranged attacks. Cecil reverts to a Dark Knight after using a ground HP attack, while aerial HP attacks turn him into a Paladin. His constant transformations can be difficult to master.
 
   
āˆ’
==== Boss ====
+
=== Boss ===
 
Cecil is fought in [[Distant Glory/The Lady of Legend|Distant Glory]] and [[Inward Chaos]].
 
Cecil is fought in [[Distant Glory/The Lady of Legend|Distant Glory]] and [[Inward Chaos]].
   
āˆ’
==== Attacks ====
+
=== Attacks ===
āˆ’
{{See Also|Dissidia 012 Final Fantasy/Gameplay changes#Cecil}}
+
{{See|Dissidia 012 Final Fantasy gameplay changes#Cecil|t1=Gameplay changes between ''Dissidia'' and ''Dissidia 012''}}
   
āˆ’
===== Bravery Attacks: Dark Knight =====
+
==== Bravery Attacks: Dark Knight ====
 
;Dissidia
 
;Dissidia
āˆ’
{|class="full-width DFF2008 table" style="text-align:center"
+
{|class="full-width DFF2008 article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!style="width:15%"|Move
 
!style="width:15%"|Move
Line 159: Line 123:
 
!style="width:15%"|Image
 
!style="width:15%"|Image
 
|-
 
|-
āˆ’
!class="b" rowspan=2|[[Valiant Blow]]
+
!class="b" rowspan=2|{{LA|Valiant Blow}}
 
|Ground
 
|Ground
 
|20 (10)
 
|20 (10)
Line 183: Line 147:
 
|colspan=7 style="text-align:left"|Fire small orbs of darkness that swirl forward and back, dragging the opponent.
 
|colspan=7 style="text-align:left"|Fire small orbs of darkness that swirl forward and back, dragging the opponent.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|Shadow Lance
+
!class="b" rowspan=2|{{A|Shadow Lance}}
 
|Ground
 
|Ground
 
|20 (10)
 
|20 (10)
Line 195: Line 159:
 
|colspan=7 style="text-align:left"|Throw sword to knock the opponent away, then teleport it back to hand. Damage is determined on how long the sword makes contact.
 
|colspan=7 style="text-align:left"|Throw sword to knock the opponent away, then teleport it back to hand. Damage is determined on how long the sword makes contact.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|[[Gravity Ball (ability)|Gravity Ball]]
+
!class="b" rowspan=2|{{LA|Gravity Ball (ability)|Gravity Ball}}
 
|Aerial
 
|Aerial
 
|20 (10)
 
|20 (10)
Line 207: Line 171:
 
|colspan=7 style="text-align:left"|Fire a large orb of darkness that slams the opponent down.
 
|colspan=7 style="text-align:left"|Fire a large orb of darkness that slams the opponent down.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|[[Nightfall (ability)|Nightfall]]
+
!class="b" rowspan=2|{{LA|Nightfall (ability)|Nightfall}}
 
|Aerial
 
|Aerial
 
|20 (10)
 
|20 (10)
Line 219: Line 183:
 
|colspan=7 style="text-align:left"|Quickly descend to attack the opponent, knocking them away.
 
|colspan=7 style="text-align:left"|Quickly descend to attack the opponent, knocking them away.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|Paladin Arts
+
!class="b" rowspan=2|{{A|Paladin Arts}}
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 232: Line 196:
 
|}
 
|}
 
;Dissidia 012
 
;Dissidia 012
āˆ’
{|class="full-width D012 table" style="text-align:center"
+
{|class="full-width D012 article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!style="width:15%"|Move
 
!style="width:15%"|Move
Line 244: Line 208:
 
!style="width:15%"|Image
 
!style="width:15%"|Image
 
|-
 
|-
āˆ’
!class="b" rowspan=2|[[Valiant Blow]]
+
!class="b" rowspan=2|{{LA|Valiant Blow}}
 
|Ground
 
|Ground
 
|20 (10)
 
|20 (10)
Line 268: Line 232:
 
|colspan=7 style="text-align:left"|Fire orbs of darkness that swirl forward and back to Cecil, dragging the opponent closer.
 
|colspan=7 style="text-align:left"|Fire orbs of darkness that swirl forward and back to Cecil, dragging the opponent closer.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|Shadow Lance
+
!class="b" rowspan=2|{{LA|Shadow Lance}}
 
|Ground
 
|Ground
 
|20 (10)
 
|20 (10)
Line 280: Line 244:
 
|colspan=7 style="text-align:left"|Throw sword at the opponent to send them flying. Does more damage if the opponent is close.
 
|colspan=7 style="text-align:left"|Throw sword at the opponent to send them flying. Does more damage if the opponent is close.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|[[Gravity Ball (ability)|Gravity Ball]]
+
!class="b" rowspan=2|{{LA|Gravity Ball (ability)|Gravity Ball}}
 
|Aerial
 
|Aerial
 
|20 (10)
 
|20 (10)
Line 292: Line 256:
 
|colspan=7 style="text-align:left"|Conjure a ball of dark energy that travels downwards to slam the opponent to the ground.
 
|colspan=7 style="text-align:left"|Conjure a ball of dark energy that travels downwards to slam the opponent to the ground.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|[[Nightfall (ability)|Nightfall]]
+
!class="b" rowspan=2|{{LA|Nightfall (ability)|Nightfall}}
 
|Aerial
 
|Aerial
 
|20 (10)
 
|20 (10)
Line 304: Line 268:
 
|colspan=7 style="text-align:left"|Flip in the air and then descend to create bursts of dark flames that knock the opponent back.
 
|colspan=7 style="text-align:left"|Flip in the air and then descend to create bursts of dark flames that knock the opponent back.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|Paladin Arts
+
!class="b" rowspan=2|{{A|Paladin Arts}}
 
|Aerial
 
|Aerial
 
|20 (10)
 
|20 (10)
Line 316: Line 280:
 
|colspan=7 style="text-align:left"|Conjure a ball of dark energy that knocks the opponent into the air. Can then press {{button|dissidia|Circle}} to class-change to Paladin and attack with Searchlight.
 
|colspan=7 style="text-align:left"|Conjure a ball of dark energy that knocks the opponent into the air. Can then press {{button|dissidia|Circle}} to class-change to Paladin and attack with Searchlight.
 
|}
 
|}
āˆ’
{{-}}
+
{{clear}}
āˆ’
===== Bravery Attacks: Paladin =====
+
==== Bravery Attacks: Paladin ====
 
;Dissidia
 
;Dissidia
āˆ’
{|class="full-width DFF2008 table" style="text-align:center"
+
{|class="full-width DFF2008 article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!style="width:15%"|Move
 
!style="width:15%"|Move
Line 343: Line 307:
 
|colspan=7 style="text-align:left"|A quick 2-hit slash that sends the opponent up and away.
 
|colspan=7 style="text-align:left"|A quick 2-hit slash that sends the opponent up and away.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|Lightning Rise
+
!class="b" rowspan=2|{{A|Lightning Rise}}
 
|Ground
 
|Ground
 
|20 (10)
 
|20 (10)
Line 355: Line 319:
 
|colspan=7 style="text-align:left"|After a stationary pause, quickly slash the opponent multiple times, knocking them upwards.
 
|colspan=7 style="text-align:left"|After a stationary pause, quickly slash the opponent multiple times, knocking them upwards.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|Dark Step
+
!class="b" rowspan=2|{{A|Dark Step}}
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 379: Line 343:
 
|colspan=7 style="text-align:left"|A quick 3-hit lunging slash. If it connects, follow up with multiple attacks that slam the opponent down.
 
|colspan=7 style="text-align:left"|A quick 3-hit lunging slash. If it connects, follow up with multiple attacks that slam the opponent down.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|[[Sacred Cross (ability)|Sacred Cross]]
+
!class="b" rowspan=2|{{LA|Sacred Cross (ability)|Sacred Cross}}
 
|Aerial
 
|Aerial
 
|20 (10)
 
|20 (10)
Line 391: Line 355:
 
|colspan=7 style="text-align:left"|A charging slash attack that knocks the opponent away.
 
|colspan=7 style="text-align:left"|A charging slash attack that knocks the opponent away.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|[[Searchlight]]
+
!class="b" rowspan=2|{{LA|Searchlight}}
 
|Aerial
 
|Aerial
 
|20 (10)
 
|20 (10)
Line 404: Line 368:
 
|}
 
|}
 
;Dissidia 012
 
;Dissidia 012
āˆ’
{|class="full-width D012 table" style="text-align:center"
+
{|class="full-width D012 article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!style="width:15%"|Move
 
!style="width:15%"|Move
Line 428: Line 392:
 
|colspan=7 style="text-align:left"|Spin forward and slash the opponent twice, knocking them into the air.
 
|colspan=7 style="text-align:left"|Spin forward and slash the opponent twice, knocking them into the air.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|Lightning Rise
+
!class="b" rowspan=2|{{A|Lightning Rise}}
 
|Ground
 
|Ground
 
|20 (10)
 
|20 (10)
Line 440: Line 404:
 
|colspan=7 style="text-align:left"|Pause, then charge forward to attack the opponent multiple times and knock them into the air.
 
|colspan=7 style="text-align:left"|Pause, then charge forward to attack the opponent multiple times and knock them into the air.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|Dark Step
+
!class="b" rowspan=2|{{A|Dark Step}}
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 464: Line 428:
 
|colspan=7 style="text-align:left"|Lunge forward and slash the opponent 3 times. Then slash another 3 times before smacking them to the ground.
 
|colspan=7 style="text-align:left"|Lunge forward and slash the opponent 3 times. Then slash another 3 times before smacking them to the ground.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|[[Sacred Cross (ability)|Sacred Cross]]
+
!class="b" rowspan=2|{{LA|Sacred Cross (ability)|Sacred Cross}}
 
|Aerial
 
|Aerial
 
|20 (10)
 
|20 (10)
Line 476: Line 440:
 
|colspan=7 style="text-align:left"|Charge downward, then rise to strike the opponent several times and knock them away.
 
|colspan=7 style="text-align:left"|Charge downward, then rise to strike the opponent several times and knock them away.
 
|-
 
|-
āˆ’
!class="b" rowspan=2|[[Searchlight]]
+
!class="b" rowspan=2|{{LA|Searchlight}}
 
|Aerial
 
|Aerial
 
|20 (10)
 
|20 (10)
Line 488: Line 452:
 
|colspan=7 style="text-align:left"|Throw a magic seal toward the opponent that fires several projectiles of light.
 
|colspan=7 style="text-align:left"|Throw a magic seal toward the opponent that fires several projectiles of light.
 
|}
 
|}
āˆ’
{{-}}
+
{{clear}}
āˆ’
===== HP Attacks =====
+
==== HP Attacks ====
 
;Dissidia
 
;Dissidia
āˆ’
{|class="full-width DFF2008 table" style="text-align:center"
+
{|class="full-width DFF2008 article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!style="width:15%"|Move
 
!style="width:15%"|Move
Line 503: Line 467:
 
!style="width:15%"|Image
 
!style="width:15%"|Image
 
|-
 
|-
āˆ’
!class="b" rowspan=2|[[Souleater|Soul Eater]]
+
!class="b" rowspan=2|{{LA|Souleater|Soul Eater}}
 
|Ground
 
|Ground
 
|40 (20)
 
|40 (20)
Line 552: Line 516:
 
|}
 
|}
 
;Dissidia 012
 
;Dissidia 012
āˆ’
{|class="full-width D012 table" style="text-align:center"
+
{|class="full-width D012 article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!style="width:15%"|Move
 
!style="width:15%"|Move
Line 564: Line 528:
 
!style="width:15%"|Image
 
!style="width:15%"|Image
 
|-
 
|-
āˆ’
!class="b" rowspan=2|[[Souleater|Soul Eater]]
+
!class="b" rowspan=2|{{LA|Souleater|Soul Eater}}
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 624: Line 588:
 
|colspan=7 style="text-align:left"|Shoots a projectile of light to stun foe, then swoop around the opponent delivering several slash attacks and slam them to the ground.<br/>''If the enemy is hit by Searchlight while using this move, Cecil will zoom to the enemy's location.''
 
|colspan=7 style="text-align:left"|Shoots a projectile of light to stun foe, then swoop around the opponent delivering several slash attacks and slam them to the ground.<br/>''If the enemy is hit by Searchlight while using this move, Cecil will zoom to the enemy's location.''
 
|-
 
|-
āˆ’
!class="b" rowspan=2|Luminous Shard
+
!class="b" rowspan=2|{{A|Luminous Shard}}
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 636: Line 600:
 
|colspan=7 style="text-align:left"|Quickly swing sword and send a blade of light energy that travels toward the opponent.<br/>''Increases Bravery damage while a Paladin by 9% and lowers Bravery damage while a Dark Knight by 9%. Cannot be equipped while Shadow Bringer is equipped. Effect stacks if attack is equipped multiple times.''
 
|colspan=7 style="text-align:left"|Quickly swing sword and send a blade of light energy that travels toward the opponent.<br/>''Increases Bravery damage while a Paladin by 9% and lowers Bravery damage while a Dark Knight by 9%. Cannot be equipped while Shadow Bringer is equipped. Effect stacks if attack is equipped multiple times.''
 
|}
 
|}
āˆ’
{{-}}
+
{{clear}}
   
āˆ’
==== [[EX Mode (term)|EX Mode]] ====
+
=== [[EX Mode (term)|EX Mode]] ===
 
[[File:Dissidia Cecil Harvey ex.png|180px|left]]
 
[[File:Dissidia Cecil Harvey ex.png|180px|left]]
 
[[File:Dissidia Final Fantasy - Cecil's EX Burst|320px|right|Soul Shift]]
 
[[File:Dissidia Final Fantasy - Cecil's EX Burst|320px|right|Soul Shift]]
 
Cecil's EX Mode is '''Job Augment''', where he exchanges his two spear-like weapons for traditional swords. Cecil gains "Inner Strength" and "Proteus" abilities. Inner Strength boosts Bravery damage Cecil does by 1.5 times, while Proteus allows him to change forms without attacking by pressing {{button|dissidia|R}} and {{button|dissidia|Square}}. This allows Cecil to combo his attacks in new ways by quickly changing form.
 
Cecil's EX Mode is '''Job Augment''', where he exchanges his two spear-like weapons for traditional swords. Cecil gains "Inner Strength" and "Proteus" abilities. Inner Strength boosts Bravery damage Cecil does by 1.5 times, while Proteus allows him to change forms without attacking by pressing {{button|dissidia|R}} and {{button|dissidia|Square}}. This allows Cecil to combo his attacks in new ways by quickly changing form.
   
āˆ’
Cecil's EX Burst is '''[[Soul Shift]]''', an original attack where he attacks his opponent with the power of both his forms in succession. The player must enter the commands that appear on the sides of the screen simultaneously. A perfect EX Burst needs three such commands and starts with Cecil striking his opponent before turning into a Dark Knight and throwing his sword down. He then performs Darkness, where he shoots orbs of darkness at his opponent and ends the EX Burst by reverting into a Paladin, slashing twice and forming a cross of light, dealing HP damage. Failing to enter the commands will have Cecil prematurely end the EX Burst with Darkness.
+
Cecil's EX Burst is '''{{LA|Soul Shift}}''', an original attack where he attacks his opponent with the power of both his forms in succession. The player must enter the commands that appear on the sides of the screen simultaneously. A perfect EX Burst needs three such commands and starts with Cecil striking his opponent before turning into a Dark Knight and throwing his sword down. He then performs Darkness, where he shoots orbs of darkness at his opponent and ends the EX Burst by reverting into a Paladin, slashing twice and forming a cross of light, dealing HP damage. Failing to enter the commands will have Cecil prematurely end the EX Burst with Darkness.
āˆ’
{{-}}
+
{{clear}}
   
āˆ’
==== Equipment ====
+
=== Equipment ===
āˆ’
Cecil can equip [[List of Dissidia Final Fantasy (2008) weapons#Swords|Swords]], [[List of Dissidia Final Fantasy (2008) weapons#Greatswords|Greatswords]], [[List of Dissidia Final Fantasy (2008) weapons#Axes|Axes]], [[List of Dissidia Final Fantasy (2008) armor#Shields|Shields]], [[List of Dissidia Final Fantasy (2008) armor#Gauntlets|Gauntlets]], [[List of Dissidia Final Fantasy (2008) armor#Helms|Helms]], [[List of Dissidia Final Fantasy (2008) armor#Light Armor|Light Armor]], and [[List of Dissidia Final Fantasy (2008) armor#Heavy Armor|Heavy Armor]]. In ''Dissidia 012'', Cecil can also equip [[List of Dissidia 012 Final Fantasy weapons#Katanas|Katanas]], [[List of Dissidia 012 Final Fantasy weapons#Spears|Spears]], and [[List of Dissidia 012 Final Fantasy armor#Large Shields|Large Shields]]. Cecil is the only character able to equip the [[List of Dissidia Final Fantasy (2008) armor#Exclusive|"Dark" equipment set]], a low-level series of equipment obtained in his storyline.
+
Cecil can equip [[Dissidia Final Fantasy (2008) weapons#Swords|Swords]], [[Dissidia Final Fantasy (2008) weapons#Greatswords|Greatswords]], [[Dissidia Final Fantasy (2008) weapons#Axes|Axes]], [[Dissidia Final Fantasy (2008) armor#Shields|Shields]], [[Dissidia Final Fantasy (2008) armor#Gauntlets|Gauntlets]], [[Dissidia Final Fantasy (2008) armor#Helms|Helms]], [[Dissidia Final Fantasy (2008) armor#Light Armor|Light Armor]], and [[Dissidia Final Fantasy (2008) armor#Heavy Armor|Heavy Armor]]. In ''Dissidia 012'', Cecil can also equip [[Dissidia 012 Final Fantasy weapons#Katanas|Katanas]], [[Dissidia 012 Final Fantasy weapons#Spears|Spears]], and [[Dissidia 012 Final Fantasy armor#Large Shields|Large Shields]]. Cecil is the only character able to equip the [[Dissidia Final Fantasy (2008) armor#Exclusive|"Dark" equipment set]], a low-level series of equipment obtained in his storyline.
   
āˆ’
===== Exclusive equipment =====
+
==== Exclusive equipment ====
 
;Dissidia
 
;Dissidia
āˆ’
{|class="full-width DFF2008 table" style="text-align:center"
+
{|class="full-width DFF2008 article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!style="width:15%"|Name
 
!style="width:15%"|Name
Line 659: Line 623:
 
!style="width:40%"|Obtained
 
!style="width:40%"|Obtained
 
|-
 
|-
āˆ’
!class="b"|[[List of Dissidia Final Fantasy (2008) weapons#Dark Sword|Dark Sword]]
+
!class="b"|[[Dissidia Final Fantasy (2008) weapons#Dark Sword|Dark Sword]]
 
|1
 
|1
 
|ATK +4
 
|ATK +4
Line 683: Line 647:
 
|Treasure Chest in [[Destiny Odyssey IV|Destiny Odyssey IV-2]]
 
|Treasure Chest in [[Destiny Odyssey IV|Destiny Odyssey IV-2]]
 
|-
 
|-
āˆ’
!class="b"|[[List of Dissidia Final Fantasy (2008) weapons#Mythgraven Blade|Mythgraven Blade]]
+
!class="b"|[[Dissidia Final Fantasy (2008) weapons#Mythgraven Blade|Mythgraven Blade]]
 
|50
 
|50
 
|ATK +37
 
|ATK +37
Line 689: Line 653:
 
|'''Trade''': 16280 gil, Dark Sword, Gigas Bone x3, Titan Shard x2
 
|'''Trade''': 16280 gil, Dark Sword, Gigas Bone x3, Titan Shard x2
 
|-
 
|-
āˆ’
!class="DFF2008b"|[[List of Dissidia Final Fantasy (2008) weapons#Lustrous Sword|Lustrous Sword]]
+
!class="b"|[[Dissidia Final Fantasy (2008) weapons#Lustrous Sword|Lustrous Sword]]
 
|92
 
|92
 
|ATK +64
 
|ATK +64
Line 695: Line 659:
 
|'''Trade''': 30390 gil, Mythgraven Blade, Blood-Darkened Bone x5, Titan Crystal x3
 
|'''Trade''': 30390 gil, Mythgraven Blade, Blood-Darkened Bone x5, Titan Crystal x3
 
|-
 
|-
āˆ’
!class="b"|[[List of Dissidia Final Fantasy (2008) weapons#Lightbringer|Lightbringer]]
+
!class="b"|[[Dissidia Final Fantasy (2008) weapons#Lightbringer|Lightbringer]]
 
|100
 
|100
 
|ATK +69
 
|ATK +69
Line 701: Line 665:
 
|'''Trade''': 32750 gil, Lustrous Sword, Twin Form x5, Titan Orb x5
 
|'''Trade''': 32750 gil, Lustrous Sword, Twin Form x5, Titan Orb x5
 
|-
 
|-
āˆ’
!class="b"|[[List of Dissidia Final Fantasy (2008) weapons#Cimmerian Edge|Cimmerian Edge]]
+
!class="b"|[[Dissidia Final Fantasy (2008) weapons#Cimmerian Edge|Cimmerian Edge]]
 
|100
 
|100
 
|ATK +69
 
|ATK +69
Line 708: Line 672:
 
|}
 
|}
 
;Dissidia 012
 
;Dissidia 012
āˆ’
{|class="full-width D012 table" style="text-align:center"
+
{|class="full-width D012 article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!style="width:15%"|Name
 
!style="width:15%"|Name
Line 716: Line 680:
 
!style="width:40%"|Obtained
 
!style="width:40%"|Obtained
 
|-
 
|-
āˆ’
!class="b"|[[List of Dissidia 012 Final Fantasy weapons#Dark Sword|Dark Sword]]
+
!class="b"|[[Dissidia 012 Final Fantasy weapons#Dark Sword|Dark Sword]]
 
|1
 
|1
 
|ATK +20
 
|ATK +20
Line 740: Line 704:
 
|Treasure Chest in [[Light to All/Chapter 4|Light to All - Chapter 4]]<br/>'''Trade''': 3300 gil, Bronze Armor, Figaro Gravel x1, Knight's Desire x2
 
|Treasure Chest in [[Light to All/Chapter 4|Light to All - Chapter 4]]<br/>'''Trade''': 3300 gil, Bronze Armor, Figaro Gravel x1, Knight's Desire x2
 
|-
 
|-
āˆ’
!class="b"|[[List of Dissidia 012 Final Fantasy weapons#Mythgraven Blade|Mythgraven Blade]]
+
!class="b"|[[Dissidia 012 Final Fantasy weapons#Mythgraven Blade|Mythgraven Blade]]
 
|30
 
|30
 
|ATK +42<br/>DEF -2
 
|ATK +42<br/>DEF -2
Line 746: Line 710:
 
|'''Trade''': 61000 gil, Dark Sword, Scarletite x1, Knight's Desire x2
 
|'''Trade''': 61000 gil, Dark Sword, Scarletite x1, Knight's Desire x2
 
|-
 
|-
āˆ’
!class="b"|[[List of Dissidia 012 Final Fantasy weapons#Lustrous Sword|Lustrous Sword]]
+
!class="b"|[[Dissidia 012 Final Fantasy weapons#Lustrous Sword|Lustrous Sword]]
 
|90
 
|90
 
|ATK +64<br/>DEF -1
 
|ATK +64<br/>DEF -1
Line 752: Line 716:
 
|'''Trade''': 158,000 gil, Mythgraven Blade, Electrum x1, Knight's Dream x5
 
|'''Trade''': 158,000 gil, Mythgraven Blade, Electrum x1, Knight's Dream x5
 
|-
 
|-
āˆ’
!class="b"|[[List of Dissidia 012 Final Fantasy weapons#Lightbringer|Lightbringer]]
+
!class="b"|[[Dissidia 012 Final Fantasy weapons#Lightbringer|Lightbringer]]
 
|100
 
|100
 
|ATK +69<br/>DEF -1
 
|ATK +69<br/>DEF -1
Line 758: Line 722:
 
|'''Trade''': 182,800, Lustrous Sword, Twin Form x1, Knight's Hopes x5
 
|'''Trade''': 182,800, Lustrous Sword, Twin Form x1, Knight's Hopes x5
 
|-
 
|-
āˆ’
!class="b"|[[List of Dissidia 012 Final Fantasy weapons#Cimmerian Edge|Cimmerian Edge]]
+
!class="b"|[[Dissidia 012 Final Fantasy weapons#Cimmerian Edge|Cimmerian Edge]]
 
|100
 
|100
 
|ATK +69<br/>DEF -1
 
|ATK +69<br/>DEF -1
Line 764: Line 728:
 
|'''Trade''': 182,800, Lustrous Sword, Twin Form x1, Knight's Hopes x5
 
|'''Trade''': 182,800, Lustrous Sword, Twin Form x1, Knight's Hopes x5
 
|}
 
|}
āˆ’
{{-}}
+
{{clear}}
āˆ’  
āˆ’
=== ''[[Dissidia Final Fantasy NT]]'' ===
 
āˆ’
:Type: '''Vanguard''' - Cecil fights by switching between two jobs as the situation demands, dominating up close in the air as a paladin or far away on the ground as a dark knight.
 
āˆ’
:EX Skill: '''Job Change''' - Switch from paladin to dark knight or vice versa, and receive a buff that increases attack potency and defense.
 
āˆ’  
āˆ’
==== Abilities ====
 
āˆ’
{|class="full-width DFFNT table" style="text-align:center"
 
āˆ’
|-class="a"
 
āˆ’
!style="width:15%"|Move
 
āˆ’
!style="width:10%"|Damage
 
āˆ’
!style="width:10%"|Input
 
āˆ’
!style="width:10%"|Type
 
āˆ’
!style="width:10%"|Power
 
āˆ’
!style="width:10%"|Frame Data
 
āˆ’
!style="width:15%"|Image
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|[[Light Slash]]
 
āˆ’
|Bravery
 
āˆ’
|[[File:DFF2015 II Icon.png]]
 
āˆ’
|Ground (Paladin)
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Light Slash.png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|Send your foe skyward with a slash, and follow up with another attack or two.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|[[Radiant Wings]]
 
āˆ’
|Bravery
 
āˆ’
|[[File:DFF2015 II Icon.png]]
 
āˆ’
|Aerial (Paladin)
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Radiant Wings.png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|Barrel roll into your foe and slice through them in a crisscross pattern.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|[[Sacred Cross (ability)|Sacred Cross]]
 
āˆ’
|Bravery
 
āˆ’
|[[File:DFF2015 Up + II Icon.png]]
 
āˆ’
|Aerial (Paladin)
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Sacred Cross.png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|Knock an opponent higher in the air with a powerful blow, and send them crashing to the ground with another.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|[[Saint's Fall]]
 
āˆ’
|Bravery
 
āˆ’
|[[File:DFF2015 Down + II Icon.png]]
 
āˆ’
|Aerial (Paladin)
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Saint's Fall.png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|Attack with a quick downward thrust followed by an upward charge.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|[[Searchlight]]
 
āˆ’
|Bravery
 
āˆ’
|[[File:DFF2015 II Icon.png]]
 
āˆ’
|Dash (Paladin)
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Searchlight.png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|Cast a spherical set of arcane circles that emit orbs of damaging light.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|[[Shadowbringer|Shadow Bringer]]
 
āˆ’
|Bravery
 
āˆ’
|[[File:DFF2015 II Icon.png]]
 
āˆ’
|Ground (Dark Knight)
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Shadowbringer.png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|Slash your opponent with two powerful blows and charge into them, sending them flying.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|[[Souleater|Dark Bane]]
 
āˆ’
|Bravery
 
āˆ’
|[[File:DFF2015 Up + II Icon.png]]
 
āˆ’
|Ground (Dark Knight)
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Darkness.png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|Brandish your weapon and send a wave of darkness rushing toward your foe.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|Abyssal Gate
 
āˆ’
|Bravery
 
āˆ’
|[[File:DFF2015 Down + II Icon.png]]
 
āˆ’
|Ground (Dark Knight)
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Abyss Gate.png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|Spawn a dark void that draws in any surrouning foes before exploding. (Hold to charge)
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|[[Nightfall (ability)|Nightfall]]
 
āˆ’
|Bravery
 
āˆ’
|[[File:DFF2015 II Icon.png]]
 
āˆ’
|Aerial (Dark Knight)
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Nightfall.png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|Cut through your opponent with two horizontal slashes before plummeting to the ground with your enemy in tow.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|[[Gravity Ball (ability)|Gravity Ball]]
 
āˆ’
|Bravery
 
āˆ’
|[[File:DFF2015 II Icon.png]]
 
āˆ’
|Dash (Dark Knight)
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Gravity Ball.png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|Launch a magic projectile that slowly pursues your opponent.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|[[Shine Blast|Luminous Blast]]/Tenebrous Blast
 
āˆ’
|HP
 
āˆ’
|[[File:DFF2015 IV Icon.png]]
 
āˆ’
| -
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Radiant Blast.png|150px]]<br/>[[File:DFF2015 Evil Blast.png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|
 
āˆ’
*'''Luminous Blast''' Conjure a fast-moving orb of light that eventually explodes. This attack is more powerful for a short time after changing jobs.
 
āˆ’
*'''Tenebrous Blast''' Hurl an orb of darkness that slowly pursues your foe and eventually explodes. This attack is more powerful for a short time after changing jobs.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|[[Paladin Force]]
 
āˆ’
|HP
 
āˆ’
|[[File:DFF2015 IV Icon.png]]
 
āˆ’
| -
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Paladin Force.png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|Beset your target from in close with a spell, and attack with your sword. Cecil will automatically switch to paladin if his current job is dark knight.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|[[Souleater]]
 
āˆ’
|HP
 
āˆ’
|[[File:DFF2015 IV Icon.png]]
 
āˆ’
| -
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Soul Eater.png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|Run your foe through from close range with the power of darkness. Cecil will automatically switch to dark knight if his current job is paladin.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|Holy Flame/[[Dark Flame]]
 
āˆ’
|HP
 
āˆ’
|[[File:DFF2015 IV Icon.png]]
 
āˆ’
| -
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Holy Flame.png|150px]]<br/>[[File:DFF2015 Dark Flame.png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|
 
āˆ’
*'''Holy Flame''' Create a pillar of light that restores your HP and damages your foe.
 
āˆ’
*'''Dark Flame''' Sacrifice HP to create a wave of darkness.
 
āˆ’
|-
 
āˆ’
!class="b" rowspan=2|Job Change
 
āˆ’
|EX Skill
 
āˆ’
|[[File:DFF2015 I Icon.png]]
 
āˆ’
| -
 
āˆ’
|
 
āˆ’
|
 
āˆ’
|rowspan=2|[[File:DFF2015 Cecil Job Change (Dark Knight).png|150px]][[File:DFF2015 Cecil Job Change (Paladin).png|150px]]
 
āˆ’
|-
 
āˆ’
|colspan=5 style="text-align:left"|
 
āˆ’
*'''Dark Knight''' Switch to paladin, temporarily raising your attack and defense. Both attributes will gradually return to their base value.
 
āˆ’
*'''Paladin''' Switch to dark knight, temporarily raising your attack and defense. Both attributes will gradually return to their base value.
 
āˆ’
|-
 
āˆ’
|}
 
   
 
== Gallery ==
 
== Gallery ==
āˆ’
;''Dissidia'' & ''Dissidia 012''
 
 
<gallery>
 
<gallery>
 
Cecil-PaladinDissidia.png|In-game Paladin appearance.
 
Cecil-PaladinDissidia.png|In-game Paladin appearance.
Line 969: Line 759:
 
DFFDarkCecil Victory Pose.gif|Victory pose (Dark Knight).
 
DFFDarkCecil Victory Pose.gif|Victory pose (Dark Knight).
 
DFFCecil Victory Pose.gif|Victory pose (Paladin).
 
DFFCecil Victory Pose.gif|Victory pose (Paladin).
āˆ’
</gallery>
 
āˆ’  
āˆ’
;''Dissidia Final Fantasy NT''
 
āˆ’
<gallery>
 
āˆ’
DFFNT_Cecil_Harvey_Render.png|CG Render.
 
āˆ’
DFF2015 Cecil DRK.jpg|Dark Knight CG Render.
 
āˆ’
Baron_Red_Wings_A_(Paladin).jpg|Red Wings of Baron A (Paladin).
 
āˆ’
DFF2015_Baron_Red_Wings_A_(Dark_Knight).jpg|Red Wings of Baron A (Dark Knight).
 
āˆ’
DFF2015_Baron_Red_Wings_B_(Paladin).jpg|Red Wings of Baron B (Paladin).
 
āˆ’
DFF2015_Baron_Red_Wings_B_(Dark_Knight).jpg|Red Wings of Baron B (Dark Knight).
 
āˆ’
Baron_Red_Wings_C_(Paladin).jpg|Red Wings of Baron C (Paladin).
 
āˆ’
DFF2015_Baron_Red_Wings_C_(Dark_Knight).jpg|Red Wings of Baron C (Dark Knight).
 
āˆ’
DFF2015 Cecil Paladin 2nd Form.png|Cecil Reimagined A (Paladin).
 
āˆ’
DFF2015 Cecil Dark Knight 2nd Form.png|Cecil Reimagined A (Dark Knight).
 
āˆ’
DFF2015_Cecil_Remake_Paladin_B.png|Cecil Reimagined B (Paladin).
 
āˆ’
DFF2015_Cecil_Remake_DK_B.png|Cecil Reimagined B (Dark Knight).
 
āˆ’
DFF2015_Cecil_Remake_Paladin_C.png|Cecil Reimagined C (Paladin).
 
āˆ’
DFF2015_Cecil_Remake_DK_C.png|Cecil Reimagined C (Dark Knight).
 
āˆ’
DarkClawAndLightFang.png|Cecil's Dark Claw and Holy Fang.
 
āˆ’
DarkSwordAndLightSword.png|Cecil's Dark Sword and Lustrous Sword.
 
āˆ’
DFF2015 Moonless Claw & Fullmoon Fang Cecil.png|Cecil's Waning Crescent and Waxing Crescent.
 
āˆ’
DFF2015 Cecil's Waxing Sword & Waning Sword.jpg|Cecil's Waning Blade and Waxing Blade.
 
āˆ’
DFF2015 Cecil Harvey JP Site.png|Profile image from the Japanese website.
 
āˆ’
DFF15 Cecil Trailer.jpg|In trailer.
 
āˆ’
DFF2015_Cecil_Harvey_Presentation_Screenshot.jpg|Presentation Screenshot.
 
āˆ’
DFFNT Warriors of Light SS.png|FMV still.
 
āˆ’
DFFNT_Opening_Cinematic_Cecil.png|FMV still.
 
āˆ’
Dissidia_Final_Fantasy_NT_Noctis,_Warrior_Of_Light_and_Cecil.jpg|Noctis being introduced into the cycles of war by Warrior Of Light and Cecil.
 
āˆ’
DFFNT Calendar WoL Cecil Noctis.jpg|Screenshot of the Dissidia 2018 calendar.
 
āˆ’
DFF2015 Cecil ENG Icon.png|Cecil website icon.
 
āˆ’
Dissidia Final Fantasy NT Main Heroes.png|Cecil alongside the other 14 main characters.
 
āˆ’
Cecil_Intro_Pose_NT.gif|
 
āˆ’
Cecils_victory_pose.gif|
 
āˆ’
</gallery>
 
āˆ’  
āˆ’
;''Dissidia Final Fantasy Opera Omnia''
 
āˆ’
<gallery>
 
āˆ’
DFFOO Cecil Dark Knight.png|Artwork.
 
āˆ’
DFF2015 Cecil Mini.png|Artwork (Paladin form, ''unused'').
 
 
</gallery>
 
</gallery>
   
 
== Allusions ==
 
== Allusions ==
āˆ’
* While starting a fight, Cecil starts out as a Dark Knight, alluding Cecil starting as a Dark Knight in ''Final Fantasy IV''.
+
* Cecil starts out as a Dark Knight in battle, alluding to starting as a Dark Knight in ''Final Fantasy IV''.
  +
[[File:Darkness.gif|right|Cecil uses Darkness in the original ''Final Fantasy IV''.]]
āˆ’
* In Destiny Odyssey IV-5, as Cecil hovers in the air, he takes the iconic pose of his best friend and rival, [[Kain Highwind]]. Afterwards, Cecil leaps at Golbez while a Paladin, and the two assume the same poses they take in the opening FMV from the ''Final Fantasy IV'' 3D remake. Later during the same scene and in his EX Burst, Cecil enacts [[:File:Darkness.gif|the same pose]] he does while performing Darkness in the original ''Final Fantasy IV''.
 
  +
* In [[Destiny Odyssey IV|Destiny Odyssey IV-5]], as Cecil hovers in the air, he takes the iconic pose of his best friend and rival, [[Kain Highwind]]. Afterwards, Cecil leaps at Golbez while a Paladin, and the two assume the same poses they take in the opening FMV from the ''Final Fantasy IV'' 3D remake. Later during the same scene and in his EX Burst, Cecil enacts the pose he does while performing Darkness in the original ''Final Fantasy IV''.
āˆ’
* Cecil's EX mode, "Job Augment" is a reference to the 3D remake's [[Augment (Final Fantasy IV)|Augment System]].
 
  +
* Cecil's EX mode, "Job Augment", refers to the 3D remake's [[Augment (Final Fantasy IV)|Augment system]].
 
* Cecil's line when fighting himself is from his encounter with the Dark Knight at [[Mt. Ordeals]]: "This is a fight for me and me alone".
 
* Cecil's line when fighting himself is from his encounter with the Dark Knight at [[Mt. Ordeals]]: "This is a fight for me and me alone".
āˆ’
* In ''Dissidia 012'' when Cecil uses Shadow Bringer, he shouts "Dark wave!!" which may be an allusion to the move [[Souleater]], otherwise known as Dark Wave, or simply Darkness depending on the translation, the game, and the function among the different versions of the game.
+
* In ''Dissidia 012'' when Cecil uses Shadow Bringer, he shouts "Dark wave!!" which may be an allusion to the move [[Souleater]], otherwise known as Dark Wave, or simply Darkness depending on the translation.
āˆ’
* Cecil's victory line, "All that matters is what's inside," refers to a line spoken by [[Rydia]] during the ''Final Fantasy IV'' ending; "All that matters is what's inside us. Isn't that right, Cecil?" Cecil's line upon defeat, "I'm a coward," refers to when he tells [[Rosa Joanna Farrell|Rosa]], "I'm a coward. A coward who cannot even defy orders he knows he ought not follow". One of Cecil's opening lines, "This ends for you, not I!", refers to his dialogue before the battle with [[Zeromus (Final Fantasy IV)|Zeromus]], "Zeromus, this is the end for you, not us!"
+
* Cecil's victory line, "All that matters is what's inside," refers to a line spoken by [[Rydia]] during the ''Final Fantasy IV'' ending: "All that matters is what's inside us. Isn't that right, Cecil?" Cecil's line upon defeat, "I'm a coward," refers to when he tells [[Rosa Joanna Farrell|Rosa]], "I'm a coward. A coward who cannot even defy orders he knows he ought not follow". One of Cecil's opening lines, "This ends for you, not I!", refers to his dialogue before the battle with [[Zeromus (Final Fantasy IV)|Zeromus]], "Zeromus, this is the end for you, not us!"
āˆ’
* Cecil's exclusive weapons originate from ''Final Fantasy IV''. The Dark Sword is Cecil's initial weapon as a Dark Knight, while Cecil receives the [[Mythgraven Blade]] after becoming a Paladin. The Lustrous Sword is obtained from the [[Sealed Cave (Final Fantasy IV)|Sealed Cave]], and the Lightbringer is Cecil's strongest weapon in ''[[Finest Fantasy for Advance|Final Fantasy IV Advance]]''. The Cimmerian Edge is [[Golbez]]'s initial weapon in the flashbacks from ''[[Final Fantasy IV: The After Years|The After Years]]'', which was translated as the "Ebony Blade".
+
* Cecil's exclusive weapons originate from ''Final Fantasy IV''. The Dark Sword is Cecil's initial weapon as a Dark Knight, while he receives the [[Mythgraven Blade]] after becoming a Paladin. The Lustrous Sword is obtained from the [[Sealed Cave (Final Fantasy IV)|Sealed Cave]], and the Lightbringer is Cecil's strongest weapon in ''[[Finest Fantasy for Advance|Final Fantasy IV Advance]]''. The Cimmerian Edge is [[Golbez]]'s initial weapon in the flashbacks from ''[[Final Fantasy IV: The After Years|The After Years]]'', which was translated as the "Ebony Blade".
āˆ’
* When fighting [[Shantotto/Dissidia|Shantotto]], she starts off by saying, "I suggest you find another job." This refers to Cecil's change from Dark Knight to Paladin in ''Final Fantasy IV''.
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* When fighting Shantotto, she starts off by saying, "I suggest you find another job." This refers to Cecil's change from Dark Knight to Paladin in ''Final Fantasy IV''.
āˆ’
* Cecil's moveset has references to Kain; Saint's Fall, otherwise known as Saint Dive, is one of Kain's [[Band (The After Years)|Band]] abilities in ''The After Years'', while "Nightfall" resembles the [[Jump (ability)|Jump]] attack.
+
* Cecil's moveset has references to Kain: Saint's Fall, otherwise known as Saint Dive, is one of Kain's [[Band (The After Years)|Band]] abilities in ''The After Years'', while "Nightfall" resembles the [[Jump (ability)|Jump]] attack.
 
* During Cecil's EX Burst, he says "Light and darkness cast aloft!", quoting the [[Mysidian Legend]].
 
* During Cecil's EX Burst, he says "Light and darkness cast aloft!", quoting the [[Mysidian Legend]].
 
* In Cecil's storyline, one of the Destiny Point rewards is the [[Bomb (creature)|Bomb]] [[summoned monsters|summon]], which refers to the [[Carnelian Signet]] Cecil unwittingly used to destroy [[Mist (Final Fantasy IV)|Mist]].
 
* In Cecil's storyline, one of the Destiny Point rewards is the [[Bomb (creature)|Bomb]] [[summoned monsters|summon]], which refers to the [[Carnelian Signet]] Cecil unwittingly used to destroy [[Mist (Final Fantasy IV)|Mist]].
āˆ’
* When facing [[Vaan/Dissidia|Vaan]], Cecil says, "Traveling the skies is no easy task," referring to his command of the [[Red Wings]] and his skills in airship navigation.
+
* When facing Vaan, Cecil says, "Traveling the skies is no easy task," referring to his command of the [[Red Wings]] and his skills in airship navigation.
āˆ’
* In the ''Dissidia 012'' remake of Destiny Odyssey IV, there is a chest containing 1991 Gil, the original release date of ''Final Fantasy IV''.
+
* In the ''Dissidia 012'' remake of Destiny Odyssey IV, there is a chest containing 1991 Gil, the original release year of ''Final Fantasy IV''.
 
* When Cecil fails his EX Burst, he finishes as a Dark Knight, while a successful EX Burst lets him finish as a Paladin. This reflects how in ''Final Fantasy IV'' his power as a Dark Knight was insufficient, and thus he chose to become a Paladin.
 
* When Cecil fails his EX Burst, he finishes as a Dark Knight, while a successful EX Burst lets him finish as a Paladin. This reflects how in ''Final Fantasy IV'' his power as a Dark Knight was insufficient, and thus he chose to become a Paladin.
   
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* The stat bonuses of Cecil's exclusive weapons affect the damage he takes and inflicts during EX Bursts. Thus, Cecil will take less damage from an opponent's EX Burst if he is equipped with one of his exclusive weapons that boosts DEF and is in Paladin form, and his own EX Burst will deal higher damage while he is equipped with the Cimmerian Edge.
 
* The stat bonuses of Cecil's exclusive weapons affect the damage he takes and inflicts during EX Bursts. Thus, Cecil will take less damage from an opponent's EX Burst if he is equipped with one of his exclusive weapons that boosts DEF and is in Paladin form, and his own EX Burst will deal higher damage while he is equipped with the Cimmerian Edge.
 
* In ''Dissidia'' Cecil's HP attacks have the highest AP requirement for mastery, each requiring 360 AP.
 
* In ''Dissidia'' Cecil's HP attacks have the highest AP requirement for mastery, each requiring 360 AP.
āˆ’
** Cecil's manikin is one of only two manikins to have another model, the other being [[Gabranth/Dissidia|Gabranth]].
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** Cecil's manikin is one of only two manikins to have another model, the other being [[Gabranth/Dissidia (PSP)|Gabranth]].
 
* In ''Dissidia 012'', the Theater sometimes shows images of Cecil in the wrong form.
 
* In ''Dissidia 012'', the Theater sometimes shows images of Cecil in the wrong form.
 
* When initiating Cecil's EX Burst on one opponent several times in the same battle, the button combinations will be the same for all executions of the EX Burst.
 
* When initiating Cecil's EX Burst on one opponent several times in the same battle, the button combinations will be the same for all executions of the EX Burst.
   
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[[it:Cecil (Dissidia)]]
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Revision as of 06:58, 10 March 2020

Template:Sideicon

A kind-hearted knight wielding both the powers of light and darkness, he prizes the bonds with his allies that at times are the cause of his doubts.

Dissidia 012 description

A kind-hearted knight that wields the accursed power of darkness.

Dissidia Final Fantasy description

Cecil Harvey is a warrior of Cosmos in Dissidia Final Fantasy and Dissidia 012. He relies on experience as both a Dark Knight and a Paladin, and may freely switch between them during battle. When a Dark Knight, he is a formidable ground fighter, boasting short and long range moves. As a Paladin, aerial combat is his forte, combining speed with expert swordplay. While traveling alongside Firion, Cloud, and Tidus, Cecil deals with his feelings for Golbez, torn between fighting him as his nemesis and trusting him as his brother.

Profile

Appearance

Cecil's outfits are based on Yoshitaka Amano's designs. As a Dark Knight, he is clad in a suit of black armor with indigo and gold linings, completed with a spiked helmet. As a Paladin, his physical appearance is revealed, having fair skin and white hair with beads. He wears a suit of white armor with blue linings and a flowing blueish/purplish cape. He wields lance-like swords based on Amano's (Cecil Paladin) artwork (4a-cecil harvey v2). His EX Mode weapons also derive from Amano's drawings (Cecil).

Cecil's first alternate outfit, "Knight of the Red Moon", recolors his armor to reflect a supplemental drawing by Amano (Cecil Paladin). His Dark Knight armor is a lighter black with red accents, and his Paladin vestiges have silver and red highlights with an orange cape. To keep in-line with the color scheme, his dark swords are black and red, while his Paladin swords are silver and blue.

Cecil's second costume, "Knight of the Silver Moon", is his appearance from the opening FMV of the Final Fantasy IV 3D remake. His Dark Knight form (CecildsNB) dons a different helmet with dark gray armor adorned in red and silver highlights. As a Paladin (Cecil FF4DS CG Art) Cecil's hair is straight combed, whereas his armor has more silver accents and a different cape. Both forms have different shoulder plates and symmetrical spikes. His base swords reflect the new color scheme, while his EX Mode weapons take on their designs from the remake's FMV.

Available as a downloadable bonus costume by purchasing Final Fantasy IV: The Complete Collection, "Knight of the Twin Moon" is based on Cecil's super-deformed (IV-cecilDK sd) designs (IV-cecilP sd), while incorporating aspects from his Final Fantasy IV sprites. When a Dark Knight, he has a more streamlined suit of dark blue armor, and his helmet has a red gem on the forehead and exposes his mouth. His Paladin form wears gold and blue armor and has a white cape with a red lining. His hair is purple, shorter and spiked, he wears a gold headpiece, and has green eyes instead of purple. His EX Mode weapons are based on the SD art, and his normal swords have streamlined features with color schemes matching the EX Mode weapons.

Cecil's crystal may allude to his own duality or the Crystals from Final Fantasy IV; it is half white and half black, possibly referring to the Light and Dark Crystals.

Cecil's manikin, Delusory Knight, is dark blue as a Dark Knight and silver when in Paladin form.

Personality

It's because I have friends that I can fight! Both light and darkness give me the guidance I need. Thusā€”I can turn darkness into hallowed light!

Cecil

Much like his depiction in Final Fantasy IV, Cecil is a kind, honest, loyal, and noble knight, strong-willed and firm in his beliefs. He cherishes the bonds with his companionsā€”especially Tidus, Firion, and Cloud, whom he travels withā€”and believes that fighting together is the way to success. Due to Cecil's gentle and compassionate demeanor, the other warriors of Cosmos often confide in him whenever they are troubled, and thus Cecil acts like an older brother-like figure to his allies.

Spoiler warning: Plot and/or ending details follow. (Skip section)

Cecil encourages Cloud to separate from their group to seek answers when the latter becomes distraught with his purpose in the conflict, and comforts Terra when she becomes scared of her future after they defeat Chaos. When Onion Knight becomes upset with the Warrior of Light's calm disposition after Cosmos's death, Cecil helps him understand the latter's character better and how "a true knight is defined by that which he protects."

In the thirteenth cycle, Cecil strives to find his crystal by working together with his companions. He begins to doubt his abilities and self-worth, which only worsens upon hearing Golbez's advice of how the "crystal shines upon those who exhibit the strongest will." Cecil begins to question his friendship with his allies after Golbez and Cosmos lecture him on depending too much on his companions' strength rather than his own. Cecil overcomes his doubts when he realizes he travels with his companions not to cover up his own weakness, but to provide them with encouragement and support as they do with him.

Similar to Tidus, Cecil has a complicated relationship with his relative, Golbez. Having recovered most of his memories from his homeworld, Cecil continues to love his brother and believes in him. When Exdeath tries to eliminate Golbez for his treachery, Cecil rushes to his brother's aid. However, due to Golbez's affiliation with Chaos, Cecil understands that Golbez is his enemy and hesitates to trust his advice. Although Golbez sees himself as irredeemable and rejects Cecil's attempts to persuade him to join the warriors of Cosmos, Cecil hopes that the two of them will be together someday, as he sees their familial bond as "[his] guiding light."

In Dissidia 012 Final Fantasy, Cecil shows an inclination for romance. When Firion loses his wild rose and tries to work up the courage to ask Lightning for it back, Cecil misinterprets Firion's intentions for a romantic interest and calls Lightning to them to get the two to talk. In the thirteenth cycle, Cecil misinterprets Onion Knight's desire to protect Terra for romance, claiming that he has "fallen for her," much to Onion Knight's embarrassment.

Story

Treachery of the Gods

During a secret meeting, Golbez tells Kain the summoned warriors have no memories of their homeworlds, especially those closest to them. Cecil proves this by trying to protect Kain from Golbez, recalling Kain is his friend, but having no memories of Golbez as his brother. Cecil also unknowingly confirms Golbez's words to Kain about the war's cycle of death and rebirth by mentioning how more of his memories have returned as he fights.

In the Crystal World, Cecil notices a depressed Firion, who resigns himself to forgetting about his wild rose that Lightning had unwittingly picked up. Cecil misinterprets Firion staring at Lightning as a sign of romantic interest, and calls her over. Firion attempts to establish privacy between the two, but he runs off due to Cecil's misunderstanding of the situation, much to the two's confusion.

Later on, Cecil is knocked out by Kain to protect him for the next conflict. Cecil isn't seen for the rest of the cycle until his purification by Shinryu.

Light to All

Cecil talk Cloud dissidia

Cecil talks to Cloud about Firion's dream.

As the final cycle begins, Cecil joins Firion, Cloud, and Tidus. When Cloud asks why he is fighting, Cecil says he never considered, and Cloud later confides in him about Firion's reasons. Cecil says the wild rose symbolizes peace to Firion.

Golbez frequently advises his younger brother on seeking his crystal. Although Golbez is the enemy, Cecil wonders if he can trust him. He leaves with encouragement from Tidus and meets with Golbez until Exdeath attacks them for Golbez's treason, with Cecil emerging victorious. Golbez refuses Cecil's offer to join him, saying he's beyond redemption. Cecil visits Cosmos, who confirms Golbez's word that a strong will and strength of heart uncovers the crystals. Cecil and Golbez soon duel again, with Cecil's crystal materializing upon victory. Cecil claims he and Golbez made it shine together, while Golbez denies this and says it was Cecil's success, which he had been trying to tell him all along.

Dissidia Cecil Cloud Crystal

Cecil and Cloud holding their Crystals.

After Cosmos's death, Cecil and the others travel to defeat Chaos and honor Cosmos's sacrifice. Cecil comforts Terra when she confides in her fear for the future after they defeat Chaos and Onion Knight when he becomes disheartened by Cosmos's death.

Cecil meets Golbez, who claims that in a world full of disorder his wish can be fulfilled. After Cecil triumphs over him, Golbez says he only wanted to test Cecil's bond with his friends to see if he could overcome Chaos. After claiming the bonds are strong and that the warriors of Cosmos are capable of anything, Golbez departs, saying he has no right to be near Cecil. Cecil offers Golbez to join them, stating their bond should allow them to fight together. Golbez tells Cecil he is far too kind to be a knight, but says they might fight at each other's side once the light shines on him.

Dissidia Cecil Ending

Cecil watching the moon before disappearing in the ending.

Cecil gathers with the the warriors of Cosmos to defeat Chaos, and afterward find themselves in World A where Cecil watches everyone return to their homeworlds. Before departing for his own, Cecil tells his comrades he will pass on the strength they have given him.

Official Quests

"Cecil's Quest 012: A Re-encounter With a Close Friend" concerns Cecil attempting to liberate a gateway with Vaan when Vaan's mention of airships sparks a memory. Cecil seeks out Kain to tell him he remembers him, and that they serve in Baron's military together. The two spar and Cecil is frustrated over his other memories still being clouded, but Kain assures him he'll remember more in time.

"Cecil's Quest 013: Even I Don't Remember It" deals with Cecil's actions after claiming his crystal in the thirteenth cycle. He meets up with Cloud, Terra, Tidus and the Onion Knight, and the five travel together until Kuja appears to alert them that Firion is on his way to confront the Emperor alone. Terra fights Kuja while Cloud and Tidus leave to help Firion, and when Terra is defeated, Cecil fights Kuja in her place. Kuja declares he has no need for the bonds and values they hold as they are only figments of weak memories, but Cecil denies this, claiming their bonds have been created by fighting together in the cycles, and thus are genuine.

Spoilers end here.


Gameplay

Cecil's fighting style is Split Soul due to his ability to change between Paladin and Dark Knight. His Dark Knight form specializes in slow, powerful attacks, while his Paladin form is fast and specializes in swift attacks that can hit multiple times with the weakness of limited range. Despite being mainly a melee fighter, both forms have magic and several ranged attacks. Cecil reverts to a Dark Knight after using a ground HP attack, while aerial HP attacks turn him into a Paladin. His constant transformations can be difficult to master.

Boss

Cecil is fought in Distant Glory and Inward Chaos.

Attacks

Bravery Attacks: Dark Knight

Dissidia
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Valiant Blow Ground 20 (10) 140 Melee Low Wall Rush Physical Initial DFF Valiant Blow
Step forward and slash the opponent 3 times, slamming them away.
Dark Cannon Ground 20 (10) 180 Melee Low Magic Block Physical Initial DFF Dark Cannon
Fire small orbs of darkness that swirl forward and back, dragging the opponent.
Shadow Lance Ground 20 (10) 90 Melee Low (At close range)
Ranged Low (Throw)
Wall Rush Physical Level 3 DFF Shadow Lance
Throw sword to knock the opponent away, then teleport it back to hand. Damage is determined on how long the sword makes contact.
Gravity Ball Aerial 20 (10) 140 Ranged Low Wall Rush Magical Initial DFF Gravity Ball
Fire a large orb of darkness that slams the opponent down.
Nightfall Aerial 20 (10) 180 Melee Low Chase Physical Level 13 DFF Nightfall
Quickly descend to attack the opponent, knocking them away.
Paladin Arts Aerial 30 (15) 300 Ranged Low None Magical Level 38 DFF Paladin Arts
Fire a large orb of darkness that causes the opponent to rise instead of fall. Can then press Circle to class-change to Paladin and attack with Searchlight.
Dissidia 012
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Valiant Blow Ground 20 (10) 110 Melee Low Wall Rush Physical Initial DFF Valiant Blow
Lunge and stab the opponent, driving the weapon into their body before sending them flying with a powerful blow.
Dark Cannon Ground 20 (10) 110 Range Low (Initial fire)
Ranged Mid (Return fire)
Magic Block Physical Initial DFF Dark Cannon
Fire orbs of darkness that swirl forward and back to Cecil, dragging the opponent closer.
Shadow Lance Ground 20 (10) 110 Melee High (Close range)
Ranged Low (Throw)
Wall Rush Physical Level 15 DFF Shadow Lance
Throw sword at the opponent to send them flying. Does more damage if the opponent is close.
Gravity Ball Aerial 20 (10) 90 Ranged Low Wall Rush Magical Initial DFF Gravity Ball
Conjure a ball of dark energy that travels downwards to slam the opponent to the ground.
Nightfall Aerial 20 (10) 90 Melee Low (Descent)
Ranged Mid (Impact)
Chase Physical Level 4 DFF Nightfall
Flip in the air and then descend to create bursts of dark flames that knock the opponent back.
Paladin Arts Aerial 20 (10) 90 Ranged Low None Magical Level 32 DFF Paladin Arts
Conjure a ball of dark energy that knocks the opponent into the air. Can then press Circle to class-change to Paladin and attack with Searchlight.


Bravery Attacks: Paladin

Dissidia
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Slash Ground 20 (10) 180 Melee Low Chase Physical Initial DFF Slash
A quick 2-hit slash that sends the opponent up and away.
Lightning Rise Ground 20 (10) 180 Melee Low Magic Block
Chase
Physical Level 27 DFF Lightning Rise
After a stationary pause, quickly slash the opponent multiple times, knocking them upwards.
Dark Step Ground 30 (15) 200 Melee Low Magic Block
Chase
Physical Level 44 DFF Dark Step
Perform Slash attack. Can then press Circle to class-change to Dark Knight and attack with Nightfall.
Radiant Wings Aerial 20 (10) 120 Melee Low Wall Rush Physical Initial DFF Radiant Wings
A quick 3-hit lunging slash. If it connects, follow up with multiple attacks that slam the opponent down.
Sacred Cross Aerial 20 (10) 120 Melee Low Chase Physical Level 8 DFF Sacred Cross
A charging slash attack that knocks the opponent away.
Searchlight Aerial 20 (10) 90 Ranged Low None Magical Level 17 DFF Searchlight
Emit a magic battery of holy energy that travels towards the opponent and fires several bullets of light.
Dissidia 012
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Slash Ground 20 (10) 90 Melee Low Chase Physical Initial DFF Slash
Spin forward and slash the opponent twice, knocking them into the air.
Lightning Rise Ground 20 (10) 90 Melee Mid (Start-up only)
Melee Low (Rest of attack)
Magic Block
Chase
Physical Level 25 DFF Lightning Rise
Pause, then charge forward to attack the opponent multiple times and knock them into the air.
Dark Step Ground 30 (15) 90 Melee Low Magic Block
Chase
Physical Level 29 DFF Dark Step
Step forward and slash the opponent twice. Can then press Circle to class-change to Dark Knight and attack with Nightfall.
Radiant Wings Aerial 20 (10) 110 Melee Low Wall Rush Physical Initial DFF Radiant Wings
Lunge forward and slash the opponent 3 times. Then slash another 3 times before smacking them to the ground.
Sacred Cross Aerial 20 (10) 110 Melee Low Chase Physical Initial DFF Sacred Cross
Charge downward, then rise to strike the opponent several times and knock them away.
Searchlight Aerial 20 (10) 110 Ranged Low None Magical Level 19 DFF Searchlight
Throw a magic seal toward the opponent that fires several projectiles of light.


HP Attacks

Dissidia
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Soul Eater Ground 40 (20) 360 Melee High Wall Rush Physical Initial Dissidia Cecil SoulEater
Charge forward a short distance to stab the opponent. If the charge connects, devour their soul before emitting a ball of darkness that slams them back.
Dark Flame Ground 40 (20) 360 Ranged High Wall Rush N/A Level 22 Dissidia Cecil DarkFlame
Plunge sword into the ground, causing bursts of dark flames that seek after the opponent.
Saint's Fall Aerial 40 (20) 360 Melee High Wall Rush Physical Initial Dissidia Cecil SaintsFall
A diving charge attack that slams the opponent down.
Paladin Force Aerial 40 (20) 360 Melee High Wall Rush Physical Level 33 Dissidia Cecil PaladinForce
Fire a bullet of light. If it connects, hit the opponent with a magnificent sword attack that ends with a downward slam.
Dissidia 012
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Soul Eater Ground 30 (15) 130 Melee High Wall Rush Physical Initial Dissidia Cecil SoulEater
Step forward and stab opponent to hit multiple times, then hit then with an orb of darkness to slam them backwards.
Dark Flame Ground 30 (15) 130 Ranged High Wall Rush N/A Level 11 Dissidia Cecil DarkFlame
Stab the ground and send a wave of black fire at opponent. Tracks into the air and through walls.
Shadowbringer Ground 30 (15) 130 Melee High Wall Rush N/A Level 28 Cecil012Shadowbringer
Step forward and slash upwards to attack the opponent, then slash downwards to strike a second time and send the enemy upwards with a powerful, fierce thrust.
Increases Bravery damage while a Dark Knight by 9% and lowers Bravery damage while a Paladin by 9%. Cannot be equipped while Luminous Shard is equipped. Effect stacks if attack is equipped multiple times.
Saint's Fall Aerial 30 (15) 130 Melee High Wall Rush Physical Initial Dissidia Cecil SaintsFall
Dive towards opponent in a rising arc, then slam them to the ground. Has good tracking.
Paladin Force Aerial 30 (15) 130 Melee High Wall Rush Physical
Magical
Level 22 Dissidia Cecil PaladinForce
Shoots a projectile of light to stun foe, then swoop around the opponent delivering several slash attacks and slam them to the ground.
If the enemy is hit by Searchlight while using this move, Cecil will zoom to the enemy's location.
Luminous Shard Aerial 30 (15) 130 Ranged High None N/A Level 36 Luminous Shard 012
Quickly swing sword and send a blade of light energy that travels toward the opponent.
Increases Bravery damage while a Paladin by 9% and lowers Bravery damage while a Dark Knight by 9%. Cannot be equipped while Shadow Bringer is equipped. Effect stacks if attack is equipped multiple times.


EX Mode

Dissidia Cecil Harvey ex

Cecil's EX Mode is Job Augment, where he exchanges his two spear-like weapons for traditional swords. Cecil gains "Inner Strength" and "Proteus" abilities. Inner Strength boosts Bravery damage Cecil does by 1.5 times, while Proteus allows him to change forms without attacking by pressing Right shoulder button and Square. This allows Cecil to combo his attacks in new ways by quickly changing form.

Cecil's EX Burst is Soul Shift, an original attack where he attacks his opponent with the power of both his forms in succession. The player must enter the commands that appear on the sides of the screen simultaneously. A perfect EX Burst needs three such commands and starts with Cecil striking his opponent before turning into a Dark Knight and throwing his sword down. He then performs Darkness, where he shoots orbs of darkness at his opponent and ends the EX Burst by reverting into a Paladin, slashing twice and forming a cross of light, dealing HP damage. Failing to enter the commands will have Cecil prematurely end the EX Burst with Darkness.

Equipment

Cecil can equip Swords, Greatswords, Axes, Shields, Gauntlets, Helms, Light Armor, and Heavy Armor. In Dissidia 012, Cecil can also equip Katanas, Spears, and Large Shields. Cecil is the only character able to equip the "Dark" equipment set, a low-level series of equipment obtained in his storyline.

Exclusive equipment

Dissidia
Name Level Stats Effects Obtained
Dark Sword 1 ATK +4 Power of Darkness (1/3) Treasure Chest in Destiny Odyssey IV-1
Dark Shield 1 DEF +5 Power of Darkness (1/3) Treasure Chest in Destiny Odyssey IV-3
Dark Helm 1 BRV +25 DEF +1 Power of Darkness (1/3) Treasure Chest in Destiny Odyssey IV-4
Dark Armor 2 HP +428 Power of Darkness (1/3) Treasure Chest in Destiny Odyssey IV-2
Mythgraven Blade 50 ATK +37 As Paladin: DEF +1. Trade: 16280 gil, Dark Sword, Gigas Bone x3, Titan Shard x2
Lustrous Sword 92 ATK +64 As Paladin: DEF +2. Trade: 30390 gil, Mythgraven Blade, Blood-Darkened Bone x5, Titan Crystal x3
Lightbringer 100 ATK +69 As Paladin: DEF +2
Minor Sneak Attack Effect.
Trade: 32750 gil, Lustrous Sword, Twin Form x5, Titan Orb x5
Cimmerian Edge 100 ATK +69 As Dark Knight: ATK +2
Minor Counterattack Effect.
Trade: 32750 gil, Lustrous Sword, Twin Form x5, Titan Orb x5
Dissidia 012
Name Level Stats Effects Obtained
Dark Sword 1 ATK +20 Dark Force (1/3) Treasure Chest in Light to All - Chapter 4
Trade: 9300 gil, Broadsword, Rusted Metal x1, Knight's Desire x2
Dark Shield 1 DEF +12 Dark Force (1/3) Treasure Chest in Light to All - Chapter 4
Trade: 4400 gil, Buckler, Fish Scale x1, Knight's Desire x2
Dark Helm 1 BRV +70
DEF +2
Dark Force (1/3) Treasure Chest in Light to All - Chapter 4
Trade: 2200 gil, Bronze Helm, Rusted Metal x1, Knight's Desire x2
Dark Armor 1 HP +950
BRV -18
Dark Force (1/3) Treasure Chest in Light to All - Chapter 4
Trade: 3300 gil, Bronze Armor, Figaro Gravel x1, Knight's Desire x2
Mythgraven Blade 30 ATK +42
DEF -2
DEF +1 when Paladin Trade: 61000 gil, Dark Sword, Scarletite x1, Knight's Desire x2
Lustrous Sword 90 ATK +64
DEF -1
DEF +1 when Paladin Trade: 158,000 gil, Mythgraven Blade, Electrum x1, Knight's Dream x5
Lightbringer 100 ATK +69
DEF -1
DEF +1 when Paladin
Minor Sneak Attack Effect.
Trade: 182,800, Lustrous Sword, Twin Form x1, Knight's Hopes x5
Cimmerian Edge 100 ATK +69
DEF -1
ATK +1 when Dark Knight
Minor Counterattack Effect.
Trade: 182,800, Lustrous Sword, Twin Form x1, Knight's Hopes x5


Gallery

Allusions

  • Cecil starts out as a Dark Knight in battle, alluding to starting as a Dark Knight in Final Fantasy IV.
Cecil uses Darkness in the original Final Fantasy IV.
  • In Destiny Odyssey IV-5, as Cecil hovers in the air, he takes the iconic pose of his best friend and rival, Kain Highwind. Afterwards, Cecil leaps at Golbez while a Paladin, and the two assume the same poses they take in the opening FMV from the Final Fantasy IV 3D remake. Later during the same scene and in his EX Burst, Cecil enacts the pose he does while performing Darkness in the original Final Fantasy IV.
  • Cecil's EX mode, "Job Augment", refers to the 3D remake's Augment system.
  • Cecil's line when fighting himself is from his encounter with the Dark Knight at Mt. Ordeals: "This is a fight for me and me alone".
  • In Dissidia 012 when Cecil uses Shadow Bringer, he shouts "Dark wave!!" which may be an allusion to the move Souleater, otherwise known as Dark Wave, or simply Darkness depending on the translation.
  • Cecil's victory line, "All that matters is what's inside," refers to a line spoken by Rydia during the Final Fantasy IV ending: "All that matters is what's inside us. Isn't that right, Cecil?" Cecil's line upon defeat, "I'm a coward," refers to when he tells Rosa, "I'm a coward. A coward who cannot even defy orders he knows he ought not follow". One of Cecil's opening lines, "This ends for you, not I!", refers to his dialogue before the battle with Zeromus, "Zeromus, this is the end for you, not us!"
  • Cecil's exclusive weapons originate from Final Fantasy IV. The Dark Sword is Cecil's initial weapon as a Dark Knight, while he receives the Mythgraven Blade after becoming a Paladin. The Lustrous Sword is obtained from the Sealed Cave, and the Lightbringer is Cecil's strongest weapon in Final Fantasy IV Advance. The Cimmerian Edge is Golbez's initial weapon in the flashbacks from The After Years, which was translated as the "Ebony Blade".
  • When fighting Shantotto, she starts off by saying, "I suggest you find another job." This refers to Cecil's change from Dark Knight to Paladin in Final Fantasy IV.
  • Cecil's moveset has references to Kain: Saint's Fall, otherwise known as Saint Dive, is one of Kain's Band abilities in The After Years, while "Nightfall" resembles the Jump attack.
  • During Cecil's EX Burst, he says "Light and darkness cast aloft!", quoting the Mysidian Legend.
  • In Cecil's storyline, one of the Destiny Point rewards is the Bomb summon, which refers to the Carnelian Signet Cecil unwittingly used to destroy Mist.
  • When facing Vaan, Cecil says, "Traveling the skies is no easy task," referring to his command of the Red Wings and his skills in airship navigation.
  • In the Dissidia 012 remake of Destiny Odyssey IV, there is a chest containing 1991 Gil, the original release year of Final Fantasy IV.
  • When Cecil fails his EX Burst, he finishes as a Dark Knight, while a successful EX Burst lets him finish as a Paladin. This reflects how in Final Fantasy IV his power as a Dark Knight was insufficient, and thus he chose to become a Paladin.

Trivia

  • Cecil's EX Mode ability "Proteus" is named for the Greek sea god Proteus. According to mythology, Proteus was sought out by people for his ability to foretell the future, and to avoid them he changed his form. The adjective "protean" is based on the god's name, meaning "variable, able to change/assume different forms".
  • Cecil has the most exclusive equipment in Dissidia, having three armor pieces and five weapons, leaving a total of eight. In Dissidia 012, Lightning and Feral Chaos tie with Cecil for most exclusive equipment.
  • Though it is stated in the menu that the two raise and lower Bravery damage by 3%, Cecil's Shadow Bringer and Luminous Shard adjust Bravery damage by 9%. It is unknown if this is a glitch or a typo. The effects of both attacks stack if equipped multiple times, thus allowing for up to 27% bonus damage for either form.
    • The stat changes from the two attacks still take effect during EX Bursts. Due to him attacking more while a Dark Knight than a Paladin during the EX Burst, Cecil's EX Burst is slightly stronger when he is equipped with Shadow Bringer, and slightly weaker when he is equipped with Luminous Shard.
  • The stat bonuses of Cecil's exclusive weapons affect the damage he takes and inflicts during EX Bursts. Thus, Cecil will take less damage from an opponent's EX Burst if he is equipped with one of his exclusive weapons that boosts DEF and is in Paladin form, and his own EX Burst will deal higher damage while he is equipped with the Cimmerian Edge.
  • In Dissidia Cecil's HP attacks have the highest AP requirement for mastery, each requiring 360 AP.
    • Cecil's manikin is one of only two manikins to have another model, the other being Gabranth.
  • In Dissidia 012, the Theater sometimes shows images of Cecil in the wrong form.
  • When initiating Cecil's EX Burst on one opponent several times in the same battle, the button combinations will be the same for all executions of the EX Burst.