Cecil is a playable character in Final Fantasy IV. He is a physically-geared knight who wields a sword and wears heavy armor. He starts as a Dark Knight, able to equip dark swords and consume his own health to damage his opponents, but becomes a Paladin, able to equip holy swords and cast some basic White Magic.
Quests[]
As the protagonist, Cecil is the only party member to be permanent throughout the entire game. He is also the only party member to undergo a class change. Cecil starts the game as a Dark Knight, and becomes a Paladin upon reaching the grave at the top of Mount Ordeals.
Stats[]
As a Dark Knight, Cecil's stats are weighted physically, and he has barely any Magic Defense. As a Dark Knight he has no MP and low Spirit. In the 3D remakes, he can boost his attack power with the Darkness ability at the cost of his own HP.
Once Cecil becomes a Paladin, his stats increase, especially in Magic Defense and Spirit. Though Cecil loses all his levels when he becomes a Paladin, a Level 1 Paladin Cecil has 600 HP, more than even a Level 20 Dark Knight Cecil. Cecil can use White Magic as a Paladin, but his magic stats are not high, making him a mediocre support healer or someone to take damage for the team. He is good for soaking damage because of his physical stats remaining strong. Despite the limited move pool, he still has some support spells like Esuna and Teleport, which can be useful.
2D stats -Dark Knight-[]
Level | HP | MP | Strength | Speed | Stamina | Intellect | Spirit |
---|---|---|---|---|---|---|---|
10 | 200 | 0 | 13 | 10 | 11 | 6 | 3 |
20 | 406 | 0 | 21 | 16 | 16 | 9 | 1 |
30 | 721 | 0 | 29 | 21 | 21 | 12 | 1 |
40 | 1159 | 0 | 37 | 26 | 26 | 15 | 1 |
50 | 1686 | 0 | 45 | 31 | 31 | 18 | 1 |
60 | 2308 | 0 | 53 | 36 | 36 | 21 | 1 |
70* At random between 8 possibilities afterward | 3034 | 0 | 61 | 41 | 41 | 24 | 1 |
80 | 3771 | 0 | rdm | rdm | rdm | rdm | 1 |
90 | 4521 | 0 | rdm | rdm | rdm | rdm | 1 |
99* 9998916 exp | 5187 | 0 | rdm | rdm | rdm | rdm | 1 |
Possibility | Strength | Speed | Stamina | Intellect | Spirit |
---|---|---|---|---|---|
1 | -1 | 0 | -1 | -1 | 0 |
2 | 0 | -1 | -1 | -1 | 0 |
3 | 0 | 0 | -1 | 0 | 0 |
4 | +1 | +1 | +1 | 0 | 0 |
5 | +1 | +1 | +1 | +1 | 0 |
6 | +2 | +2 | +2 | 0 | 0 |
7 | +3 | 0 | 0 | 0 | 0 |
Possibility | Strength | Speed | Stamina | Intellect | Spirit |
---|---|---|---|---|---|
1 | 0 | 0 | 0 | 0 | 0 |
2 | 0 | 0 | 0 | 0 | 0 |
3 | 0 | 0 | 0 | 0 | 0 |
4 | +1 | +1 | +1 | +1 | 0 |
5 | +1 | +1 | +1 | +1 | 0 |
6 | +1 | +1 | +1 | 0 | 0 |
7 | +2 | +2 | +2 | 0 | 0 |
8 | +3 | 0 | 0 | 0 | 0 |
2D stats -Paladin-[]
Level | HP | MP | Strength | Speed | Stamina | Intellect | Spirit |
---|---|---|---|---|---|---|---|
1 | 600 | 10 | 10 | 13 | 10 | 5 | 8 |
10 | 763 | 46 | 13 | 15 | 13 | 9 | 13 |
20 | 1022 | 86 | 20 | 16 | 20 | 12 | 17 |
30 | 1362 | 126 | 32 | 21 | 30 | 17 | 21 |
40 | 2085 | 166 | 45 | 26 | 39 | 22 | 26 |
50 | 3151 | 206 | 60 | 31 | 49 | 27 | 31 |
60 | 4262 | 246 | 75 | 36 | 60 | 32 | 36 |
70* At random between 8 possibilities afterward. | 5475 | 290 | 85 | 41 | 70 | 36 | 41 |
80 | 6847 | 374 | rdm | rdm | rdm | rdm | rdm |
90 | 8185 | 459 | rdm | rdm | rdm | rdm | rdm |
99* 7751530 exp | 9423 | 534 | rdm | rdm | rdm | rdm | rdm |
Possibility | Strength | Speed | Stamina | Intellect | Spirit |
---|---|---|---|---|---|
1 | -1 | -1 | 0 | -1 | -1 |
2 | 0 | 0 | +1 | +1 | 0 |
3 | +1 | 0 | +1 | 0 | +1 |
4 | 0 | +1 | +1 | +1 | +1 |
5 | +1 | +1 | +1 | +1 | 0 |
6 | +1 | +1 | +1 | 0 | +1 |
7 | +2 | +2 | +2 | 0 | +2 |
8 | +3 | 0 | 0 | 0 | 0 |
Possibility | Strength | Speed | Stamina | Intellect | Spirit |
---|---|---|---|---|---|
1 | 0 | 0 | 0 | 0 | 0 |
2 | 0 | +1 | +1 | +1 | +1 |
3 | +1 | +1 | +1 | +1 | 0 |
4 | +1 | +1 | +1 | 0 | +1 |
5 | 0 | 0 | +1 | +1 | 0 |
6 | +1 | 0 | +1 | 0 | +1 |
7 | +2 | +2 | +2 | 0 | +2 |
8 | +3 | 0 | 0 | 0 | 0 |
3D stats -Dark Knight-[]
Level | HP | MP | Strength | Speed | Stamina | Intellect | Spirit |
---|---|---|---|---|---|---|---|
10 | 226 | 27 | 13 | 10 | 11 | 6 | 3 |
20 | 520 | 55 | 21 | 15 | 16 | 9 | 3 |
30 | 920 | 82 | 29 | 20 | 21 | 12 | 3 |
40 | 1430 | 109 | 37 | 26 | 26 | 15 | 3 |
50 | 2033 | 136 | 45 | 31 | 31 | 18 | 3 |
60 | 2732 | 163 | 53 | 36 | 36 | 21 | 3 |
70* Depend on the augments in the character's battle menu afterward | 3529 | 190 | 61 | 41 | 41 | 24 | 3 |
3D stats -Paladin-[]
Level | HP | MP | Strength | Speed | Stamina | Intellect | Spirit |
---|---|---|---|---|---|---|---|
1 | 600 | 10 | 10 | 13 | 10 | 5 | 8 |
10 | 860 | 47 | 18 | 17 | 18 | 9 | 12 |
20 | 1241 | 87 | 27 | 21 | 27 | 14 | 17 |
30 | 1722 | 128 | 36 | 25 | 35 | 18 | 22 |
40 | 2912 | 168 | 45 | 29 | 44 | 23 | 27 |
50 | 2991 | 209 | 55 | 33 | 53 | 27 | 31 |
60 | 3780 | 249 | 64 | 37 | 61 | 32 | 36 |
70* Depend on the augments in the character's battle menu afterward | 4671 | 290 | 73 | 41 | 70 | 36 | 41 |
To max out his stats at 99, Cecil needs 26 points in Strength, 58 in Speed, 29 in Stamina, 63 in Intellect, and 58 in Spirit.
Abilities[]
As a Dark Knight, Cecil uses the Darkness ability, which has two effects. In the 2D releases, it damages all opponents with a wave of dark energy fired from his blade, dealing non-elemental damage, and consuming 1/8 of Cecil's maximum HP whenever he uses it. In the 3D versions, Darkness envelopes its user in an aura that doubles the amount of damage caused by regular attacks at the cost of a small amount of HP being lost every round.
Once Cecil becomes a Paladin, he can use Cover, which allows him to intercept physical attacks against the ally Cover is targeting. Cecil automatically uses it to protect any ally whose HP is low. Cecil will stop covering, active or passive, when his own HP is critical. He can use some basic White Magic and in the 3D releases learns several more spells as well as fighting techniques using augments. Cecil loses his ability to use Darkness, but he can relearn it with the Darkness Augment stolen from Odin. His intellect stats decrease his effectiveness with some of those skills.
Spell | Level Learned | |||
---|---|---|---|---|
2D (SNES, PS, GBA, PSP, PR) | 3D (DS, iOS, Android) | |||
Cure | Known | Known | ||
Sight | 3 | 3 | ||
Libra | 8 | 8 | ||
Protect | — | 10 | ||
Cura | 15 | 20 | ||
Teleport | 19 | 29 | ||
Shell | — | 33 | ||
Esuna | 24 | 35 | ||
Raise | — | 40 |
Equipment[]
Equipment -Dark Knight-[]
As a Dark Knight Cecil can only equip special swords, shields, and armor designed specifically for Dark Knights. His weapons are ineffective against undead enemies. His most powerful Dark Sword, the Deathbringer, may inflict instant death on hit.
He starts with a Dark Sword, a Dark Shield, a Dark Helm, a Dark Armor and Dark Gloves.
Dark Swords |
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Shields | Head | Body | Arms |
---|---|---|---|
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Equipment -Paladin-[]
As a Paladin, Cecil's equipment changes based on the version.
In the 2D versions, Cecil may equip swords, holy swords, axes, some staves, bows and arrows, daggers, shields, hats, helms, clothes, robes, armors, gloves and rings. His original ultimate weapon is the Ragnarok, and—if he proves himself worthy in his Lunar Trial—he can obtain the almighty Lightbringer. When he becomes a Paladin, he joins with the Mythgraven Blade and Clothing.
In the 3D versions, he may equip swords, holy swords, axes, daggers, shields, hats, helms, clothes, robes, armors, gloves and rings. He may also equip the Adamant Armor and all the onion equipment, including the Onion Sword, which has an attack power equal to twice the level of the character using it. His ultimate weapon is the Ragnarok, though it is weaker than in the 2D release. When he becomes a Paladin, he joins with the Mythgraven Blade only.
Axes | Bows | Arrows | Daggers | ||
---|---|---|---|---|---|
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Staves | Swords | Holy Swords | |||
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Shields | Head | Body | Arms |
---|---|---|---|
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Boss[]
Cecil's dark side is battled at the chamber in Mount Ordeals.