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The Cave of the Gi, also known as the Sealed Cave (封印の洞窟, Fūin no Dōkutsu?), is a dungeon in the depths of Cosmo Canyon in Final Fantasy VII. It is a shadow-filled cavern where malevolent spirits of the Gi tribe dwell, littered with traps of various kinds. There are mini caves with switches inside that must be broken to advance, and large spider webs that block the paths that cause fights with the enemy Stinger. It is possible to glitch through one of the webs, thus avoiding a fight with the Stinger, though it rarely happens.

The cave is the only dungeon in the game where floor damage can be incurred. A pre-production concept had the player able to obtain a Materia to negate floor damage, but it was removed in development.

Story[edit | edit source]

Spoiler warning: Plot and/or ending details follow. (Skip section)

Red XIII pays his respects to his father.

Years before the start of Final Fantasy VII, Nanaki's father, Seto, was the guardian of Cosmo Canyon. The Gi tribe attempted to destroy the peaceful canyon by attacking through the Cave of the Gi. Seto fought them off, but was killed in Cosmo Canyon's defense and turned to stone by poisoned arrows. Nanaki considered his father a coward for abandoning his mother and him.

During Final Fantasy VII, Cloud Strife and his party come to Cosmo Canyon with Red XIII and meet with Bugenhagen. The party descends into the Cave of the Gi with Bugenhagen to show Red XIII the truth of his father. They fight their way through the cave, but come upon a ghostly site. The ghosts of the Gi tribe have been brought back in the form of the angry spirit, Gi Nattak. The ghost is beaten, and Red XIII sees the stone figure of his father up on the cliff, realizing his father was a hero, and decides to continue journeying with Cloud's party.

Spoilers end here.

Locations[edit | edit source]

Descent[edit | edit source]

From Cosmo Canyon - Gate of Naught. Known as Sealed Cave in the menu.

Rock Switch Room[edit | edit source]

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Two Level Room[edit | edit source]

This room contains the Black M-phone, an Ether, and an exit to the south to acquire the Added Effect Materia from the Rock Switch Room.

Spider Room[edit | edit source]

The five tunnels in the Spider Room with their general paths.

This room has five tunnels. The player has to choose one upon entering the room. The tunnels lead to three chests and the exit. The tunnels, when numbered 1–5 from left to right, lead to the following areas: tunnels 1 and 5 directly link to each other, and tunnel 3 is a dead end. Tunnel 4 leads to a spider web that requires the player to defeat a Stinger to pass through. Beyond the web is a chest containing an X-Potion. Tunnel 2 leads to another spider web that requires the player to defeat a Stinger, followed by a network of pathways where the bottom left route leads to the chest containing the Fairy Ring, and straight forward leads to the last spider web and Stinger to defeat. Immediately behind and left of the web is the path to the third chest in the room, which contains a Turbo Ether.

Exit[edit | edit source]

Gi Nattak is fought here. The path leads to Cosmo Canyon - Seto's Wall.

Treasures[edit | edit source]

Enemies[edit | edit source]

Battle background.

Rock Switch Room[edit | edit source]

Two Level Room[edit | edit source]

Spider Room[edit | edit source]

Exit[edit | edit source]

Musical themes[edit | edit source]

"Trail of Blood" from Final Fantasy VII
Music

"Trail of Blood" (血の跡, Chi no Ato?) is the background music for the Cave of the Gi.

Gallery[edit | edit source]

Notes[edit | edit source]

  1. Heg B is covered by Sneaky Step
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