FFVI Relm Arrowny Menu iOS.png
Relm: I couldn't miss the chance to practice my drawing!
This article is in need of a few pictures. Perhaps you can help by uploading a picture.
FF4PSP Cid Portrait.png
Cid Pollendina: Oh, shut up and help me remodel the Castrum Meridianum page!
Please expand this article into a full one. The following tasks need to be completed:This request can be discussed on the associated discussion page. Remove this notice upon completion.

Castrum Meridianum is an 8-party dungeon in Final Fantasy XIV: A Realm Reborn, and, along with The Praetorium and Cape Westwind, wraps up the main storyline of 2.0 and the Seventh Umbral Era.

Story[edit | edit source]

Castrum Meridianum Baileys.

So begins the third phase of Operation Archon, which entails a frontal assault upon Castrum Meridianum, Gaius van Baelsar's seat of power. Forming the main thrust, the Immortal Flames will strike at the stronghold with all their strength, though this is but a feint. While the garrison's eyes are drawn outwards, you and your comrades must steal past its defenses and attempt to deactivate the magitek field which protects the Praetorium, the fortress within a fortress wherein the Ultima Weapon is believed to be housed.

In-game description

Objectives[edit | edit source]

  1. Darken the searchlight: 0/2
  2. Darken the searchlight: 0/1
  3. Obtain incendiary #37: 0/2
  4. Destroy the ceruleum pump: 0/2
  5. Destroy the field generator: 0/3
  6. Imperial identification Key: 0/2
  7. Darken the searchlight: 0/1
  8. Darken the searchlight: 0/2
Community content is available under CC-BY-SA unless otherwise noted.