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Castle Zvahl Keep is a dungeon area in Final Fantasy XI.

The inner sanctum of Castle Zvahl Baileys was the headquarters of the beastman army during the height of the Crystal War. Beyond the keep lies the Throne Room, though few adventurers are able to survive the demons of the castle's keep. Only those who can navigate a dense maze and a series of teleportation portals will see throne from which so much terror originated.

Location Edit

  • The quest Recollections - BLM AF2 requires trading a Whine Cellar Key to the Ore Door at H-7.
  • When the player zones into the third map, the portal in the middle of the map transports them to the far NE portal. Follow the path to the next portal, and repeat this. The player will move in a clockwise pattern that eventually warps them to the fourth map.
  • The throne room is accessed from G-7 of the fourth map.
  • Activate the quest A Test of True Love, then open a treasure chest in this zone to get the "Un Moment" key item for that quest.

Connected areas Edit

Enemies Edit

  • Goblin's Bat
  • Demon's Elemental
  • Evil Eye
  • Elder Quadav
  • Emerald Quadav
  • Goblin Poacher
  • Goblin Reaper
  • Goblin Robber
  • Goblin Trader
  • Iron Quadav
  • Orcish Bowshooter
  • Orcish Footsoldier
  • Orcish Gladiator
  • Orcish Trooper
  • Spinel Quadav
  • Yagudo Conquistador
  • Yagudo Lutenist
  • Yagudo Zealot
  • Goblin Bouncer
  • Goblin Enchanter
  • Goblin Hunter
  • Gold Quadav
  • Orcish Predator
  • Mythril Quadav
  • Orcish Veteran
  • Orcish Warchief
  • Orcish Zerker
  • Topaz Quadav
  • Yagudo Abbot
  • Yagudo Chanter
  • Yagudo Inquisitor
  • Yagudo Sentinel
  • Morbid Eye
  • Demon Knight
  • Demon Pawn
  • Demon Warlock
  • Demon Wizard
  • Deadly Iris

Notorious Monsters Edit

  • Baron Vapula
  • Baronet Romwe
  • Count Bifrons
  • Viscount Morax

Musical themes Edit

The theme "Castle Zvahl" plays.

Gallery Edit

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