Small boat for crossing lakes and rivers.
Final Fantasy description
The canoe (カヌー, Kanū?) is a recurring transport in the Final Fantasy series. It allows the party to travel across shallow waters and rivers.
Appearances[]
Final Fantasy[]
After defeating Lich, the Circle of Sages in Crescent Lake give the canoe to the Light Warriors. The canoe can be used to cross all inland bodies of water, and is required to reach the Waterfall Cavern, as well as Mount Gulg and the Cavern of Ice without the airship. In the Famicom, NES, and MSX releases there are different canoe encounters on the northern and southern continents, but all subsequent releases exclusively use the northern encounter set for the entire world map; as the northern encounters feature tougher enemies, this can make canoe travel dangerous in the southern rivers of the early game. When using the canoe in the overworld maps of Hellfire Chasm and Whisperwind Cove the encounters are the same as on land.
Encounters | ||
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Pixel Remaster | Other releases / Northern continents (Famicom/NES/MSX) |
Southern continents (Famicom/NES/MSX) |
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Final Fantasy II[]
A small boat that can cross lakes and rivers.
Description
When the party presents Scott's ring to Princess Hilda after infiltrating Fynn, Minwu joins them, bringing a canoe with him. The canoe cannot be used on oceans (dark-colored water).
Final Fantasy III[]
The canoe is obtained in Castle Sasune after the Warriors of Light talk with the King. It can only travel over shallow water. The canoe is used to cross the small river blocking access to the Sealed Cave on the northern side of the continent. It can also be used to cross the rivers around Amur to reach Goldor Manor. Later, when the party gets the airship, the canoe becomes a mostly obsolete item.
Final Fantasy VII[]
A canoe and canoeist make a short appearance during the Chocobo Racing minigame, appearing in the scenery.
Final Fantasy XII: Revenant Wings[]
Filo finds a fold-up canoe in the Galbana. Using the canoe, the party can travel over shallow water on the world map.
Gallery[]
Annotations[]
- ↑ Despite having a coded maximum of 4 Hydras, this formation allows a maximum of 2 large enemies; as such, a maximum of 2 Hydras may appear.