Cannoneers support the front line with fire from their hand-cannons.
Description
The Cannoneer is a bangaa-exclusive job in Final Fantasy Tactics A2: Grimoire of the Rift.
Profile[]
Specialists of distance attacks, they can inflict massive damage to far-off enemies and adjust the range, strength, attack frequency, and accuracy of their cannons in the battlefield. Their Ether Shell is invaluable for any Spellcasting unit, restoring 60 MP from a distance, enough to cast almost any spell (including the potent Ultima abilities), even if the unit is using Turbo MP.
The Cannoneer is the only non-moogle gunner class. It mirrors the moogle Flintlock class, only special skills (barring shell moves) modify the bangaa's regular attack, and they do not need to use Prime to use their skills. Its stats leave much to be desired, as most are average or below.
Abilities[]
Cannonry[]
CANNONEERS possess an array of abilities useful in almost any battle.
Description
Cannonry abilities require a hand-cannon. Cannoneers' Prime, Foresight, Buckshot and Scope abilities only apply to one attack.
Skill | Equipment | Range | AP |
---|---|---|---|
Prime | Diklum | Self | 150 |
Specially prepare shells to deal increased damage. Raises ATTACK bonus of next basic attack. Requires: Hand-cannon | |||
Foresight | Supernal Ray | Self | 150 |
Organize shells for quick reloading. Raises number of shots fired in next basic attack. Requires: Hand-cannon | |||
Buckshot | Omnis Cannon | Self | 150 |
Load cannon with fragmentation shells. Increases damage radius of next basic attack. Requires: Hand-cannon | |||
Scope | Ligatur | Self | 150 |
Attach a scope to the cannon. Increases ACCURACY of next basic attack. Requires: Hand-cannon | |||
Mortar | Massive Bazooka | 4 | 200 |
Plant the cannon firmly on the ground before firing. Deals heavy damage, but unit cannot move next turn. Requires: Hand-cannon | |||
Target | Dromaeo | 4 | 200 |
Take careful aim of the target. Deals heavy damage on the next turn. Requires: Hand-cannon | |||
Potion Shell | Hand Cannon | Weapon range | 300 |
Fire a potion-infused shell at the target. Restores HP. Requires: Hand-cannon | |||
Ether Shell | Brevis | Weapon range | 500 |
Fire a ether-infused shell at the target. Restores MP. Requires: Hand-cannon |
Reaction[]
Skill | Equipment | Effect | AP |
---|---|---|---|
Blur | Fortune Ring | Avoid hand-cannon and gun-based basic attacks. | 150 |
Other appearances[]
Final Fantasy Trading Card Game[]
Cannoneer appears in Final Fantasy Trading Card Game as Lightning-elemental Backup cards.
Gallery[]
Etymology[]
Cannoneer is a term for an artillery gunner, first recorded in the 16th century. Current title is "cannon crewmember," shortened to "cannoneer." Modern cannoneers support infantry units in training and in battlefield are an integral part of combat operations ranging from urban to jungle terrains.