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{{FFI Enemies |
{{FFI Enemies |
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| name = Cagnazzo |
| name = Cagnazzo |
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− | | image = [[Image:Cagnazzo-ff1-gba.gif|Cagnazzo (Final Fantasy: Dawn of Souls - GBA)]] |
+ | | GBA image = [[Image:Cagnazzo-ff1-gba.gif|Cagnazzo (Final Fantasy: Dawn of Souls - GBA)]] |
⚫ | |||
− | | Version = ''[[Final Fantasy I & II: Dawn of Souls|Dawn of Souls]]'' |
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+ | | GBA HP = 7968 |
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⚫ | |||
− | | |
+ | | GBA Attack = 44 |
− | | |
+ | | GBA Accuracy = 80 |
− | | |
+ | | GBA Defense = 20 |
− | | |
+ | | GBA Agility = 20 |
− | | |
+ | | GBA Intelligence = 55 |
− | | |
+ | | GBA Evasion = 5 |
+ | | GBA Magic Defense = 180 |
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⚫ | |||
− | | |
+ | | GBA Exp Awarded = 0 |
− | | |
+ | | GBA Gil Awarded = 0 |
+ | | GBA Item Dropped = [[Light Curtain]] |
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⚫ | |||
− | | |
+ | | GBA Weakness = [[Thunder]] |
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⚫ | |||
+ | | PSP Location = [[Hellfire Chasm]] |
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⚫ | |||
+ | | PSP HP = 7968 |
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+ | | PSP Attack = 44 |
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+ | | PSP Accuracy = 80 |
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+ | | PSP Defense = 20 |
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+ | | PSP Agility = 20 |
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+ | | PSP Intelligence = 55 |
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⚫ | |||
+ | | PSP Magic Defense = 180 |
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+ | | PSP Exp Awarded = 0 |
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⚫ | |||
+ | | PSP Item Dropped = [[Light Curtain]] |
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⚫ | |||
+ | | PSP Resistance = [[Quake]], [[Blizzard]], [[Time Magic|Time]], [[Petrify|Stone]], [[Poison]], [[Death]] |
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}} |
}} |
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{{q|You're just in time, my little playmates... I get so lonely here... Won't you keep me company?|Cagnazzo}} |
{{q|You're just in time, my little playmates... I get so lonely here... Won't you keep me company?|Cagnazzo}} |
Revision as of 02:30, 28 August 2008
Template:FFI Enemies
You're just in time, my little playmates... I get so lonely here... Won't you keep me company?
Cagnazzo
Cagnazzo is a boss in the Dawn of Souls remake of the original Final Fantasy. The party finds him on the fifth floor of the Hellfire Chasm, and must defeat either him or Scarmiglione to continue through the dungeon. His sprite is identical to that of his incarnation in Final Fantasy IV.
Strategy
Unlike his appearance in Final Fantasy IV, Cagnazzo does not draw of torrents of water or enter turtle defense form in this game. This means Thundaga will do decent damage to him, and your Black Wizard should cast this spell after your physical attackers have been buffed with Haste and Temper. Cagnazzo likes to use his special attack, Tsunami, nearly every turn, which deals about 200 in Water damage to the entire party. Your White Wizard should Healaga this right away. Later in the fight, he may begin casting Haste on himself to boost his physical attacks, and may even cast Curaga on himself.