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Zack with 99,999 HP in Crisis Core -Final Fantasy VII-.

Break HP Limit (HP限界突破, HP genkai toppa?) is a support ability that allows characters' HP to exceed the normal limit, usually increasing it from 9,999 to 99,999.


Crisis Core -Final Fantasy VII-Edit

Zack breaks the HP limit when equipped with the Genji Armor or Adaman Bangle.

He can also break the HP limit in a different way—actually exceeding his max HP, with help of the DMW.

Final Fantasy XEdit

Break HP Limit can be customized onto armor by using 30 of the rare Wings to Discovery items. It raises the HP cap from 9,999 to 99,999 on the player with the respective armor equipped.

Break HP Limit is the second-most dominant ability for an armor, behind Ribbon. A notable occurrence in the names of the armor with the Break HP Limit is a "Genji" prefix, theoretically making them the Genji equipment of the game.

The shield for Tidus with Break HP Limit is the Genji Shield. The ring for Yuna is the Arcane Ring. The bracer for Auron is the Genji Bracer. The armguard for Wakka is the Super Goalie. The armlet for Kimahri is the Genji Armlet. The bangle for Lulu is the Minerva Bangle, following another Final Fantasy tradition as the Minerva Bustier. The targe for Rikku is the Atlas.

When paired with Break MP Limit, it becomes the most dominant auto-ability combination for an armor. With this combination, Tidus has the Endless Road, Yuna has the Solomon Ring, Auron has the Overlord, Wakka has the Indomitable, Kimahri has the Pride of the Ronso, Lulu has the Samantha Soul, and Rikku has the Dreadnought.

Omega Weapon, Nemesis and the Dark Aeons in the PAL, International, and HD Remaster versions, can drop armor with the Break HP Limit ability.

Final Fantasy X-2Edit

Characters can break the HP limit via the Enterprise accessory and through passive abilities available on the Higher Power and The End Garment Grids. Only the special dresspheres have Break HP Limit as a job ability, after the acquisition of certain key items.

Final Fantasy XIIEdit

Although breaking the 9,999 HP limit is not visible, it still occurs and can be used to damage enemies dealing up 9,999 points of damage. As enemies' damage output is capped at 9,999, if the party's HP exceeds that, they cannot be killed in one hit apart from Instant Death attacks. The only way to get HP high enough to go over the limit is by using Bubble.