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{{sideicon|FFV|FFXI|FFXII|FFT|FFTS|TFFCC|TFFASC|FFAB|FFRK|FFBE}}
 
[[File:FFAB Brawler - Ingus SR.png|right|thumb|250px|Brawler in ''[[Final Fantasy Airborne Brigade]]''.]]
 
[[File:FFAB Brawler - Ingus SR.png|right|thumb|250px|Brawler in ''[[Final Fantasy Airborne Brigade]]''.]]
'''Brawler''', also known as '''Barehand''' {{j|かくとう|Kakutō}}, '''Brawl''', '''Barefist''', or '''Martial Arts''', is a [[support abilities|support ability]] associated with the [[Monk (job)|Monk]]. It generally increases the damage done with [[Unarmed (weapon)|unarmed]] attacks.
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'''Brawler''', also known as '''Barehand''' {{j|かくとう|Kakutō}}, '''Brawl''', '''Barefist''', or '''Martial Arts''', is a [[support ability]] associated with the [[Monk (job)|Monk]]. It generally increases the damage done with [[Unarmed (weapon)|unarmed]] attacks.
   
 
==Appearances==
 
==Appearances==
 
===''[[Final Fantasy V]]''===
 
===''[[Final Fantasy V]]''===
 
Barehanded is the Level 2 ability for [[Monk (Final Fantasy V)|Monks]] and takes 30 ABP to learn. It allows for any [[Final Fantasy V jobs|job]] to fight with the same attack power as a Monk, after removing all equipped weapons. It will also set the character's Strength to that of a monk's (+26 from Freelancer base), if it would otherwise be lower.
{{sideicon|FFV}}
 
Barehanded is the Level 2 ability for [[Monk (Final Fantasy V)|Monks]] and takes 30 ABP to learn. It allows for any [[List of Final Fantasy V jobs|job]] to fight with the same attack power as a Monk, after removing all equipped weapons. It will also set the character's Strength to that of a monk's (+26 from Freelancer base), if it would otherwise be lower.
 
   
 
The damage for Attack Power for an unarmed Monk is equal to that character's [[level]] multiplied by 2 plus 3.
 
The damage for Attack Power for an unarmed Monk is equal to that character's [[level]] multiplied by 2 plus 3.
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===''[[Final Fantasy XI]]''===
 
===''[[Final Fantasy XI]]''===
 
Martial Arts is gained at level 1 by [[Monk (Final Fantasy XI)|Monks]] and at level 25 by a [[Puppetmaster (Final Fantasy XI)|Puppetmaster]]. It is likely that Puppetmasters would already have this [[support ability|trait]], because Monk is a common [[Support Job]] for Puppetmasters. The initial delay for hand to hand attacks is 480.
{{sideicon|FFXI}}
 
Martial Arts is gained at level 1 by [[Monk (Final Fantasy XI)|Monks]] and at level 25 by a [[Puppetmaster (Final Fantasy XI)|Puppetmaster]]. It is likely that Puppetmasters would already have this [[support abilities|trait]], because Monk is a common [[Support Job]] for Puppetmasters. The initial delay for hand to hand attacks is 480.
 
   
Martial Arts I reduces this to 400. Martial Arts II-VI progressively reduce the delay by 20 and only monks get this advantage. The improvements in Martial Arts II-VI are at levels 16, 31, 46, 61, and 75 respectively. It can be enhanced by wearing the Wrestler's Mantle.
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Martial Arts I reduces this to 400. Martial Arts II-VI progressively reduce the delay by 20 and only monks get this advantage. The improvements in Martial Arts II-VI are at levels 16, 31, 46, 61, and 75 respectively. It can be enhanced by equipping Wrestler's Mantle, Shaolin Belt, Tantra Cyclas+2, Cirque Necklace, Cirque Pantaloni+1 or +2, Karagoz pantaloni+1 or +2, Kenkonken, and the Rao+1 armor set.
   
 
===''[[Final Fantasy XII]]'' ===
 
===''[[Final Fantasy XII]]'' ===
{{sideicon|FFXII}}
 
 
Brawler is an [[Augment (Final Fantasy XII)|augment]] that can be purchased on the [[License Board]] to significantly increase the effectiveness of unarmed attacks. It is also an Enemy Technick for [[Bwagi]], and makes his attack equal to Lvl+Str divided by 2.
 
Brawler is an [[Augment (Final Fantasy XII)|augment]] that can be purchased on the [[License Board]] to significantly increase the effectiveness of unarmed attacks. It is also an Enemy Technick for [[Bwagi]], and makes his attack equal to Lvl+Str divided by 2.
   
 
Without Brawler, a character's barehanded attack power is as follows:
 
Without Brawler, a character's barehanded attack power is as follows:
:<math>DMG = [11 * RANDOM(1~1.125) - DEF] * STR * (Lv+STR)/256</math>
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:<math>DMG = [11 * RANDOM(1..1.125) - DEF] * STR * (Lv+STR)/256</math>
   
 
With the Brawler augment purchased, power increases to:
 
With the Brawler augment purchased, power increases to:
:<math>DMG = [(Lv+STR)/2 * RANDOM(1~1.125) - DEF] * STR * (Lv+STR)/256</math>
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:<math>DMG = [(Lv+STR)/2 * RANDOM(1..1.125) - DEF] * STR * (Lv+STR)/256</math>
   
Even with the lowest possible level and strength stats, damage would be slightly higher with Brawler for every character except [[Penelo]] at level 1. At higher levels, the power increases greatly as (Lv + Str) / 2 can equal up to 99, as opposed to the original formula, where the multiplier is only 11.
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Even with the lowest possible level and strength stats, damage would be slightly higher with Brawler for every character except [[Penelo/Gameplay|Penelo]] at level 1. At higher levels, the power increases greatly as (Lv + Str) / 2 can equal up to 99, as opposed to the original formula, where the multiplier is only 11.
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Equipping a [[Shield (equipment)|shield]] negates the Brawler skill, even if the character is still attacking bare-handed.
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In ''The Zodiac Age'' version, Brawler is on the [[Monk (Final Fantasy XII)|Monk]] License Board.
   
 
===''[[Final Fantasy Tactics]]''===
 
===''[[Final Fantasy Tactics]]''===
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{{Quote|Deliver more powerful unarmed attacks, even if not a monk.|Description}}
{{sideicon|FFT}}
 
Brawler is a [[List of Final Fantasy Tactics support abilities|support ability]] learned by [[Monk (Tactics)|Monks]] for 200 JP. It increases the effectiveness of all barehanded physical attacks by 1.5 except for [[Throw (ability)|Throw]] and [[Jump (ability)|Jump]].
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Brawler is a [[Final Fantasy Tactics support abilities|support ability]] learned by [[Monk (Tactics)|Monks]] for 200 JP. It increases the effectiveness of all barehanded physical attacks by 1.5 except for [[Throw (ability)|Throw]] and [[Jump (ability)|Jump]].
   
 
The following are increased in effectiveness with Brawler even if the character has a weapon equipped:
 
The following are increased in effectiveness with Brawler even if the character has a weapon equipped:
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*[[Squire (Tactics)|Squire's]] Dash and Throw Stone
 
*[[Squire (Tactics)|Squire's]] Dash and Throw Stone
   
Several monsters and Job classes (including Monk and [[Mime (Tactics)|Mime]]) have Brawler as an innate ability.
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Several monsters and job classes (including Monk and [[Mime (Tactics)|Mime]]) have Brawler as an innate ability.
   
 
===''[[Final Fantasy Tactics S]]''===
 
===''[[Final Fantasy Tactics S]]''===
 
{{Ability section|Final Fantasy Tactics S}}
{{sideicon|FFTS}}
 
{{Abil-stub|Final Fantasy Tactics S}}
 
   
 
===''[[Theatrhythm Final Fantasy Curtain Call]]''===
 
===''[[Theatrhythm Final Fantasy Curtain Call]]''===
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Brawler (Lv1) is a reactive ability that costs 9 CP to equip. It is activated when the player has completed 2/5 of the song in [[Battle Music Sequence]]s (BMS). It deals physical damage and has low strength. It is learned by Cid (level 15), Galuf (level 30), Cloud (level 20), Tifa (level 25), Jecht (level 10), Prishe (default), Snow (level 35), and Paine (level 20). It can be taught to any character by using the Brawler Scroll I.
{{sideicon|TFFCC}}
 
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{{Abil-stub|Theatrhythm Final Fantasy Curtain Call}}
 
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Brawler (Lv2) is a reactive ability 13 CP to equip. It is activated when the player has completed 3/5 of the song in BMS. It deals physical damage and has medium strength. It is learned by Cid (level 55), Galuf (level 65), Cloud (level 55), Tifa (level 65), Jecht (level 45), Prishe (level 50), Snow (level 80), Ramza (level 55), Paine (level 60), and Tifa #2 (level 20). It can be taught to any character by using the Brawler Scroll II.
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Brawler (Lv3) is a reactive ability that costs 17 CP to equip. It is activated when the player has completed 4/5 of the song in BMS. Deals physical damage and has full strength. It is learned by Galuf (level 95), Cloud (level 80), Jecht (level 80), Prishe (level 80), Tifa #2 (level 60), and Chaos (level 10). It can be taught to any character by using the Brawler Scroll III.
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===''[[Theatrhythm Final Fantasy All-Star Carnival]]''===
 
{{Ability section|Theatrhythm Final Fantasy All-Star Carnival}}
 
{{clear}}
   
 
===''[[Final Fantasy Airborne Brigade]]''===
 
===''[[Final Fantasy Airborne Brigade]]''===
 
{{Ability section|Final Fantasy Airborne Brigade}}
{{sideicon|FFAB}}
 
{{Abil-stub|Final Fantasy Airborne Brigade}}
 
   
 
===''[[Final Fantasy Record Keeper]]''===
 
===''[[Final Fantasy Record Keeper]]''===
 
{{Ability section|Final Fantasy Record Keeper}}
{{sideicon|FFRK}}
 
{{Abil-stub|Final Fantasy Record Keeper}}
 
   
 
===''[[Final Fantasy Brave Exvius]]''===
 
===''[[Final Fantasy Brave Exvius]]''===
 
{{Ability section|Final Fantasy Brave Exvius}}
{{sideicon|FFBE}}
 
{{Abil-stub|Final Fantasy Brave Exvius}}
 
   
 
==Gallery==
 
==Gallery==
<gallery class="seriesa">
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<gallery>
 
FFAB Brawler - Ingus SR+.png|''[[Final Fantasy Airborne Brigade]]'' (SR+).
 
FFAB Brawler - Ingus SR+.png|''[[Final Fantasy Airborne Brigade]]'' (SR+).
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FFAB Melee - Vincent Legend SSR.png|''[[Final Fantasy Airborne Brigade]]'' (SSR Legend) [DoC].
  +
FFAB Melee - Vincent Legend SSR+.png|''[[Final Fantasy Airborne Brigade]]'' (SSR+ Legend) [DoC].
 
FFRK Martial Arts Icon.png|''[[Final Fantasy Record Keeper]]''.
 
FFRK Martial Arts Icon.png|''[[Final Fantasy Record Keeper]]''.
 
</gallery>
 
</gallery>
   
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==Etymology==
{{support abilities}}
 
  +
It is also called "Martial Arts." {{Etym|Martial arts}}
{{FFV}}
 
{{FFXI Abilities}}
 
   
[[Category:Support abilities]]
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{{navbox support abilities}}
[[Category:Final Fantasy V Abilities]]
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[[Category:Recurring support abilities]]
[[Category:Final Fantasy XI Abilities]]
 
[[Category:Final Fantasy XII Abilities]]
 
[[Category:Final Fantasy Tactics Abilities]]
 
[[Category:Theatrhythm Final Fantasy Curtain Call Abilities]]
 

Revision as of 05:17, 13 January 2020

Template:Sideicon

FFAB Brawler - Ingus SR

Brawler in Final Fantasy Airborne Brigade.

Brawler, also known as Barehand (かくとう, Kakutō?), Brawl, Barefist, or Martial Arts, is a support ability associated with the Monk. It generally increases the damage done with unarmed attacks.

Appearances

Final Fantasy V

Barehanded is the Level 2 ability for Monks and takes 30 ABP to learn. It allows for any job to fight with the same attack power as a Monk, after removing all equipped weapons. It will also set the character's Strength to that of a monk's (+26 from Freelancer base), if it would otherwise be lower.

The damage for Attack Power for an unarmed Monk is equal to that character's level multiplied by 2 plus 3.

Final Fantasy XI

Martial Arts is gained at level 1 by Monks and at level 25 by a Puppetmaster. It is likely that Puppetmasters would already have this trait, because Monk is a common Support Job for Puppetmasters. The initial delay for hand to hand attacks is 480.

Martial Arts I reduces this to 400. Martial Arts II-VI progressively reduce the delay by 20 and only monks get this advantage. The improvements in Martial Arts II-VI are at levels 16, 31, 46, 61, and 75 respectively. It can be enhanced by equipping Wrestler's Mantle, Shaolin Belt, Tantra Cyclas+2, Cirque Necklace, Cirque Pantaloni+1 or +2, Karagoz pantaloni+1 or +2, Kenkonken, and the Rao+1 armor set.

Final Fantasy XII

Brawler is an augment that can be purchased on the License Board to significantly increase the effectiveness of unarmed attacks. It is also an Enemy Technick for Bwagi, and makes his attack equal to Lvl+Str divided by 2.

Without Brawler, a character's barehanded attack power is as follows:

With the Brawler augment purchased, power increases to:

Even with the lowest possible level and strength stats, damage would be slightly higher with Brawler for every character except Penelo at level 1. At higher levels, the power increases greatly as (Lv + Str) / 2 can equal up to 99, as opposed to the original formula, where the multiplier is only 11.

Equipping a shield negates the Brawler skill, even if the character is still attacking bare-handed.

In The Zodiac Age version, Brawler is on the Monk License Board.

Final Fantasy Tactics

Deliver more powerful unarmed attacks, even if not a monk.

Description

Brawler is a support ability learned by Monks for 200 JP. It increases the effectiveness of all barehanded physical attacks by 1.5 except for Throw and Jump.

The following are increased in effectiveness with Brawler even if the character has a weapon equipped:

Several monsters and job classes (including Monk and Mime) have Brawler as an innate ability.

Final Fantasy Tactics S

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Theatrhythm Final Fantasy Curtain Call

Brawler (Lv1) is a reactive ability that costs 9 CP to equip. It is activated when the player has completed 2/5 of the song in Battle Music Sequences (BMS). It deals physical damage and has low strength. It is learned by Cid (level 15), Galuf (level 30), Cloud (level 20), Tifa (level 25), Jecht (level 10), Prishe (default), Snow (level 35), and Paine (level 20). It can be taught to any character by using the Brawler Scroll I.

Brawler (Lv2) is a reactive ability 13 CP to equip. It is activated when the player has completed 3/5 of the song in BMS. It deals physical damage and has medium strength. It is learned by Cid (level 55), Galuf (level 65), Cloud (level 55), Tifa (level 65), Jecht (level 45), Prishe (level 50), Snow (level 80), Ramza (level 55), Paine (level 60), and Tifa #2 (level 20). It can be taught to any character by using the Brawler Scroll II.

Brawler (Lv3) is a reactive ability that costs 17 CP to equip. It is activated when the player has completed 4/5 of the song in BMS. Deals physical damage and has full strength. It is learned by Galuf (level 95), Cloud (level 80), Jecht (level 80), Prishe (level 80), Tifa #2 (level 60), and Chaos (level 10). It can be taught to any character by using the Brawler Scroll III.

Theatrhythm Final Fantasy All-Star Carnival

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Final Fantasy Airborne Brigade

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Final Fantasy Record Keeper

Edgar - Chainsaw2This section about an ability in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave Exvius

Edgar - Chainsaw2This section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery

Etymology

It is also called "Martial Arts." Martial arts are codified systems and traditions of combat practices, which are practiced for a variety of reasons: self-defense, competition, physical health and fitness, entertainment, as well as mental, physical, and spiritual development.